Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 22:48:48 Player: satan5 Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (319) 1595 Value Destroyed (13034) 13034 Prototype IDs (67) 1340 Alien Tech Used (7) 1400 Bonus (15605) 15605 TOTAL SCORE: 43474 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1947 Follower Combat Kills 5382 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Friendly Fire -1324 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro-nuke Launcher Sigix Broadsword Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Experimental Core Analyzer Improved Energy Mantle Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield Improved System Guard Assault Drone Bay > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Antigrav System Combat Linear Gravjet Improved Cloaking Device Centrium Medium Armor Plating Improved Remote Force Field Assault Drone Bay Transdimensional Reconstructor Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Linear Accelerator Micro-nuke Launcher Sigix Containment Pod [Rating: 217] Favorites ----------- Power Compact Particle Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Compact Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Power Bank Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Artifact Phase Armor Weapon Enhanced Coil Gun Energy Gun Subdweller Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Neutron Missile Launcher Impact Weapon Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Utility 12 | . . . 2 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 520 | 7 7 20 21 11 3 2 3 15 13 6 7 . 35 20 5 33 2 . 1 12 58 6 3 21 5 39 32 75 17 41 Power 29 | 1 1 2 1 1 . . . . 1 . . . 1 . 2 2 1 . . 2 7 2 . . . 2 3 . . . Engine 7 | 1 1 2 . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Core 7 | . . . 1 1 . . . . . . . . . . . . . . . 2 3 . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . 2 2 1 . . . 3 2 . . . 2 3 . . . Propulsion 93 | 2 . 3 7 3 . . 1 1 4 . . . 1 7 1 15 . . . 1 15 . . 4 . 9 4 4 2 9 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | 2 . 3 7 3 . . 1 1 1 . . . . . . . . . . . 4 . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hover 68 | . . . . . . . . . 3 . . . 1 6 1 13 . . . 1 11 . . 4 . 9 4 4 2 9 Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 233 | 1 3 2 2 5 1 . 2 4 5 . 1 . 11 11 2 6 1 . 1 2 20 1 . 12 1 21 16 62 15 25 Device 170 | . 1 2 . 4 1 . . 2 4 . . . 8 6 1 5 . . 1 1 12 1 . 10 1 18 15 44 11 22 Storage 8 | 1 2 . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . 1 . . Processor 17 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . 1 . 10 . 2 Hackware 20 | . . . 1 1 . . . . 1 . . . 1 4 1 1 . . . 1 2 . . 1 . 2 . 1 3 . Protection 17 | . . . . . . . . . . . 1 . 1 1 . . . . . . 5 . . 1 . . . 6 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 165 | 3 3 13 11 2 2 2 . 10 3 6 6 . 22 2 . 10 . . . 7 16 3 3 5 4 7 9 9 . 7 Energy Gun 9 | 1 . 2 2 . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . 2 3 . . . . 2 2 2 4 . 8 . . . . . . . . . . 1 2 1 . . . . Ballistic Gun 45 | 2 1 8 2 . . . . . . . . . 1 . . 6 . . . 4 6 1 1 2 2 2 1 2 . 4 Ballistic Cannon 22 | . . . 2 1 1 1 . 3 . . . . 2 1 . . . . . . 3 1 . 1 . 1 3 1 . 1 Launcher 41 | . . 1 2 1 1 1 . 4 . 4 2 . 8 1 . 4 . . . 3 6 . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 16 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . 3 4 4 . 2 Piercing Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 1 3 1 . . 2 6 3 . . . . . 3 1 . . 1 . 2 . . 7 . 1 5 5 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Lost 97 | . . 8 6 . . . . 3 2 . 2 . 5 9 . 8 1 . . 1 28 . 1 1 . . 1 . . 21 Power 15 | . . 1 . . . . . 1 . . . . 1 1 . 1 1 . . 1 6 . . . . . . . . 2 Propulsion 41 | . . 2 5 . . . . 1 1 . . . 1 6 . 4 . . . . 14 . . . . . . . . 7 Utility 28 | . . 1 . . . . . 1 1 . 2 . . 2 . 3 . . . . 6 . 1 . . . 1 . . 10 Weapon 13 | . . 4 1 . . . . . . . . . 3 . . . . . . . 2 . . 1 . . . . . 2 Highest Loss Streak 17 | . . 3 2 . . . . 3 2 . 2 . 2 3 . 5 1 . . 1 8 . 1 1 . . 1 . . 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 83 | . 98 82 73 73 81 81 81 84 91 86 85 80 82 76 56 71 94 94 94 93 84 90 91 90 100 94 85 85 87 80 Engine 2 | . 14 11 3 . . . . . 4 6 6 6 6 3 . . . . . . 1 . . . . . . . . . Core 2 | . . . 3 8 12 12 12 7 1 . . . . . . . . . . . 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 4 5 5 5 4 1 8 10 10 10 9 8 8 8 7 Leg 10 | . 28 23 25 22 25 25 25 23 22 . . . . . . . . . . . . 21 21 6 . . . . . . Hover 13 | . . . . . . . . . 2 20 20 20 18 17 16 18 35 35 35 35 24 10 10 21 31 30 28 26 24 23 Device 11 | . 12 11 7 12 18 18 14 14 12 13 12 6 8 7 . 5 5 5 5 4 7 13 15 17 21 11 10 13 15 13 Storage 5 | . 14 11 7 6 6 6 6 6 6 6 6 6 6 3 . . 4 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . 6 3 . . 8 14 13 13 13 13 15 15 11 5 5 5 5 5 5 5 5 5 5 7 9 13 12 8 Hackware 12 | . . . 6 12 12 12 7 6 13 13 12 6 6 13 26 24 23 23 23 23 18 15 12 13 15 19 17 16 20 18 Energy Cannon 2 | . . 2 9 . . . . 1 12 8 11 13 7 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 19 14 . . . . . . . . . . 1 . . 5 11 11 11 8 8 5 6 6 9 5 . . . 1 Ballistic Cannon 1 | . . . . 6 5 5 6 4 . . . . . 8 . . . . . . . 5 2 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 30 44 47 57 57 56 56 56 64 64 64 61 63 70 17 46 44 44 44 50 78 80 83 83 77 79 88 94 81 110 Greatest Support 106 | 20 20 20 55 62 62 62 67 72 72 38 38 38 38 40 20 60 51 51 62 53 80 80 80 80 74 94 92 104 92 106 Greatest Overweight (x) 23 | . 1 3 2 . . . . 1 3 2 1 1 3 5 . 7 . . . . 2 . 1 23 1 1 . 1 . 1 Average Overweight (x) . | . . 1 . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 10 10 10 10 15 15 15 15 15 15 15 20 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 9 10 10 10 14 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 13 15 15 15 15 15 15 15 15 15 15 14 15 15 5 5 9 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 14 14 14 14 13 14 14 14 14 12 4 4 5 9 9 9 12 13 15 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 13 15 15 15 15 15 15 15 14 15 14 14 15 5 5 5 9 10 10 10 13 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 46% | Hacker-Mutant 18% | Scavenger-Mutant 18% | Mutant 5% | Wizard-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Mutant | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Wizard-Mutant | -2/Research Wizard-Ninja | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 11399 | 259 134 441 219 592 76 42 36 472 225 240 120 . 969 649 . 950 119 32 100 421 1844 337 81 427 90 443 384 794 108 795 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12103 | 34 156 440 703 576 90 . . 736 569 500 124 . 1255 734 . 778 . . 249 758 2312 202 310 53 . 90 131 499 142 662 Parts 575 | 7 16 35 36 28 3 . . 34 20 14 4 . 57 32 . 50 . . 3 26 107 7 5 1 . 12 11 20 12 35 Haulers Intercepted 17 | . 2 . 2 3 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 4 . . Recyclers Shooed 11 | . . . 1 2 . . . . . . . . . 4 . 1 . . . . 2 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . 6 . . 3 3 . 18 . 5 12 . 48 . . . 1 13 2 27 . 18 4 . . . . . . . Prevented 9 | . . . . . . . . . . . 1 . . . . . . . . 5 . 1 . . 2 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 224 | . 1 14 11 7 4 . . 24 7 13 3 . 31 13 . 20 . . . 19 37 3 10 . . . . . . 7 Melee 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 Guns 44 | . 1 9 3 . . . . . . . . . 2 . . 5 . . . 4 18 1 1 . . . . . . . Cannons 48 | . . 3 3 5 1 . . 6 3 4 1 . 9 7 . . . . . . 4 2 . . . . . . . . AOE 116 | . . 2 5 2 3 . . 18 . 7 1 . 19 6 . 15 . . . 15 14 . 9 . . . . . . . Classes Destroyed 25 | 1 4 1 8 . . . . 3 . 1 2 . 1 . . . . . . . 1 1 . . . . 1 . . 1 Worker 16 | . . . 3 1 . . . . 1 . . . . . . 1 . . . . 5 . . . . 1 1 . 2 1 Builder 16 | . 1 . 1 1 . . . . 1 . . . . 2 . 1 . . . . 5 . . . . 2 1 1 . . Tunneler 6 | 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . Hauler 17 | . 2 . 2 3 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 4 . . Recycler 11 | . . . 1 3 . . . . . . . . 1 2 . . . . . . 3 . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . 1 . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Drone 5 | . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . . . . . . . Watcher 16 | . . . 4 . . . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . 2 1 2 Swarmer 60 | . . . 3 . . . . 7 . 3 . . 9 5 . 7 . . . 8 11 . 4 . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 67 | . 1 . 3 5 4 . . 4 4 3 . . 9 4 . 8 . . . 10 8 . 4 . . . . . . . Brawler 9 | . . . 1 . . . . 6 . . . . 1 . . . . . . . 1 . . . . . . . . . Duelist 7 | . . . . . . . . 2 . . . . 4 . . . . . . . . . 1 . . . . . . . Protector 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . 1 1 . . . 4 3 . . . 4 1 . 1 . . . 1 3 . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 22 | . . . 3 1 . . . . . . 1 . 1 1 . 3 . . . . 9 2 . . . . . . . 1 Programmer 11 | . . . . . . . . . . . 1 . . 2 . 1 . . . . 4 1 . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Subdweller 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 11 | 1 2 3 5 4 4 . . 11 4 5 2 . 7 5 . 6 . . . 10 8 3 7 . . 3 2 3 3 3 Combat Bots Only 11 | . 1 3 3 2 4 . . 11 3 5 2 . 4 5 . 4 . . . 10 5 3 7 . . . . . . 3 Max Kills in Single Turn 6 | 1 1 1 3 2 3 . . 6 2 4 1 . 4 3 . 4 . . . 4 5 1 3 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . 1 2 2 3 . . 6 . 3 1 . 4 3 . 4 . . . 4 3 . 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 1294 | . 5 70 52 10 1 . . 42 72 18 48 . 63 146 . 70 3 . . 14 332 4 25 . 15 16 18 21 . 249 Missed 423 | . 2 19 19 4 1 . . 15 29 4 15 . 13 55 . 30 . . . 2 110 . 8 . 7 10 6 10 . 64 Damage Taken 16504 | . 33 1213 534 82 . . . 725 327 177 351 . 982 1536 . 991 79 59 . 388 3510 39 193 37 103 152 248 196 . 4549 Core 3426 | . . 196 100 . . . . 122 24 40 35 . 266 418 . 153 . . . 66 373 . 8 23 . 22 30 34 . 1516 Absorbed by Shields 2830 | . . . . 19 . . . 8 141 40 106 . . 187 . . . . . . 986 41 205 37 . 37 134 99 . 790 Redirected to Shielding 76 | . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 529 | . . . . . . . . . . . . . . . . . . . . . 42 . . 124 . . 74 72 . 217 Core Remaining (%) 70 | 100 . 21 81 . . . . 82 . . . . 57 . . . . . . 36 . . . . 64 . 96 97 . . Volleys Fired 718 | 3 23 71 47 47 2 . 1 46 30 19 11 . 64 52 . 46 . 4 10 19 136 12 11 4 6 11 6 3 . 34 Largest 2 | 2 2 2 2 1 1 . 1 1 2 2 2 . 2 2 . 2 . 2 2 2 2 2 2 2 2 2 2 1 . 2 Hottest 226 | 60 60 140 160 60 60 . 60 60 226 226 226 . 226 130 . 60 . 60 60 79 86 86 66 86 66 66 106 66 . 80 Shots Fired 1168 | 6 44 126 83 47 3 . 1 46 57 35 21 . 105 96 . 64 . 8 20 30 237 24 13 7 12 13 7 3 . 60 Gun 609 | 6 44 117 28 . . . . . . . . . 23 . . 52 . 8 20 19 196 12 6 3 12 10 1 . . 52 Cannon 460 | . . 6 51 47 2 . 1 38 57 29 19 . 60 94 . . . . . . 21 12 . 3 . 3 6 3 . 8 Launcher 99 | . . 3 4 . 1 . . 8 . 6 2 . 22 2 . 12 . . . 11 20 . 7 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 782 | 3 29 99 10 47 2 . 1 38 . . . . 15 94 . 52 . 8 20 19 217 24 6 6 12 10 7 3 . 60 Thermal 291 | 3 15 27 73 . . . . . 57 29 19 . 68 . . . . . . . . . . . . . . . . . Explosive 92 | . . . . . 1 . . 8 . 6 2 . 22 2 . 12 . . . 11 20 . 7 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robot Hit Streak 33 | 2 14 27 33 6 2 . . 9 15 5 7 . 18 5 . 8 . . 6 5 13 3 5 4 . 3 1 . . 3 Robot Miss Streak 6 | 1 6 3 2 2 . . . 3 2 4 1 . 5 4 . 4 . 4 3 2 5 3 2 1 . 2 1 . . 1 Penetration Max 2 | . . . . 1 . . . . . . . . . . . 2 . . 1 1 2 . . 1 . 1 . . . 2 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 665 | 3 26 83 57 27 1 . . 30 32 14 8 . 67 51 . 36 . . 13 17 121 10 9 5 . 7 7 9 6 26 Core Hits 568 | 2 10 25 29 15 13 . . 80 14 22 2 . 63 32 . 63 . . 6 37 105 4 15 2 . 4 3 5 3 14 Critical Kills 11 | . . . . . . . . . 4 2 1 . 1 . . . . . . . 1 . . 1 . . . . . 1 Critical Parts Destroyed 20 | . 1 . 1 . . . . . . . . . . . . 1 . 1 2 1 7 2 1 . . . . . . 3 Critical Strikes 50 | . 1 3 1 5 . . . 3 4 2 1 . 2 1 . 1 . 1 2 1 10 5 1 2 . . . . . 4 Burn 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 8 | . . . . . . . . . 4 2 1 . 1 . . . . . . . . . . . . . . . . . Destroy 26 | . . 3 1 . . . . . . . . . . . . 1 . 1 2 1 9 2 1 1 . . . . . 4 Blast 14 | . . . . 5 . . . 3 . . . . . 1 . . . . . . 1 3 . 1 . . . . . . Smash 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 148 | . 25 . . . . . . . . . . . . . . . . . . . . . . 8 . 11 17 32 13 42 Impact 25 | . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 123 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . 11 17 32 13 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41833 | 38 316 1763 1967 2114 475 . . 3158 1329 1738 397 . 4431 2941 . 3819 . 28 530 2757 7455 235 1507 144 . 414 856 1227 784 1410 Guns 8189 | 38 286 1286 435 . . . . . . . . . 276 . . 991 . 28 530 347 3517 77 91 61 . 120 8 . . 98 Cannons 9876 | . . 163 1008 1547 63 . . 1210 1329 358 325 . 1237 2048 . . . . . . 304 158 . 83 . . 43 . . . Explosions 19302 | . . 314 524 567 412 . . 1948 . 1380 72 . 2918 887 . 2828 . . . 2410 3626 . 1416 . . . . . . . Melee 4452 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . 294 805 1227 784 1312 Ramming 14 | . . . . . . . . . . . . . . 6 . . . . . . 8 . . . . . . . . . Kinetic 13623 | 28 220 1236 601 1547 63 . . 1210 . . . . 214 2048 . 991 . 28 530 347 3821 235 91 144 . 120 51 . . 98 Thermal 7042 | 10 66 527 1366 567 . . . . 1329 358 325 . 1299 620 . 63 . . . 349 163 . . . . . . . . . Explosive 16702 | . . . . . 412 . . 1948 . 1380 72 . 2918 267 . 2765 . . . 2061 3463 . 1416 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4422 | . . . . . . . . . . . . . . . . . . . . . . . . . . 294 805 1227 784 1312 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 1 1 . . . 2 2 2 1 1 1 . . . 5 5 5 5 5 . 5 1 . . 14 Average Corruption 2 | . . . . 1 1 1 1 . . . 1 2 1 1 1 1 . . . 5 4 5 5 5 . 3 1 . . 8 Corruption Purged 9 | . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . 6 . . . . Corruption Blocked 65 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . 15 26 . . Effects 119 | . . . . 1 5 3 1 . . . 6 1 13 . 1 2 . . . 1 33 17 12 6 . 4 1 . . 12 Message Errors 33 | . . . . 1 . . . . . . 4 . 2 . 1 . . . . . 6 11 2 . . . 1 . . 5 Matter Fused 28 | . . . . . 2 3 1 . . . 1 . 3 . . . . . . . 12 2 2 1 . 1 . . . . Heat Flow Errors 13 | . . . . . . . . . . . 1 . . . . . . . . 1 5 1 . 3 . 1 . . . 1 Energy Discharges 7 | . . . . . . . . . . . . . 3 . . . . . . . 2 2 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . . . . . . 1 . . . . . . . 4 1 1 2 . . . . . 3 Data Loss (major) 4 | . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Misfires 7 | . . . . . 1 . . . . . . . 2 . . . . . . . 2 . 1 . . . . . . 1 Alerts 9 | . . . . . 1 . . . . . . 1 1 . . . . . . . 1 . 4 . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2584 | . 30 . 105 229 . . . 55 27 85 43 . 305 141 . 76 . . . 66 173 . 73 25 . 88 399 214 342 108 Projectiles 520 | . . . 102 144 . . . 32 27 16 43 . 106 48 . . . . . . . . . 2 . . . . . . Explosions 883 | . . . 3 85 . . . 23 . 69 . . 199 93 . 76 . . . 66 173 . 73 23 . . . . . . Melee 1181 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . 88 399 214 342 108 Knockbacks 20 | . . . . 4 . . . 1 . . . . . 13 . . . . . . 1 . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . 4 . . . 1 . . . . . 12 . . . . . . 1 . . . . . 1 . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 765 | . . . 59 . . . . 141 . . . . 89 33 . 64 . . . 194 64 . 47 74 . . . . . . Shots 19 | . . . 1 . . . . 8 . . . . 2 1 . 1 . . . 3 1 . 1 1 . . . . . . Rammed 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . . 90 408 16 29 . 24 342 325 420 228 . 352 316 . 115 256 280 149 201 346 97 . 213 . 218 . 60 . 112 Average Temperature 85 | . . 36 151 9 14 . 14 99 120 136 108 . 107 82 . 30 94 132 68 74 104 61 . 40 . 38 . 1 . 41 Received Heat Transfer 1801 | . 18 216 36 42 . . . 126 109 . 24 . 117 615 . 139 12 . . . 205 8 25 . . 16 . . . 93 Effects 20 | . . . 1 . . . . . 1 4 . . . . . . . 6 . . 8 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 10 | . . . 1 . . . . . 1 1 . . . . . . . 4 . . 3 . . . . . . . . . Interference 7 | . . . . . . . . . . 2 . . . . . . . 2 . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . 4 2 1 . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . 4 2 1 . 1 . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 1 3 . . . . . 3 3 4 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 7230 | 25 150 672 1770 350 . . . . 1258 333 259 . 1443 400 . 100 . . . 370 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . 1 . . . 1 4 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 2000 | 10 91 . 294 335 . . . . 355 . . . . 668 93 2000 . . . . 1993 . . . . 513 466 190 179 1096 Initial 375 | . 6 . . 63 . . . . 172 . . . . 243 78 65 . . . . 375 . . . . 9 288 45 83 114 Average 429 | 3 29 . 100 176 . . . . 246 . . . . 420 84 900 . . . . 1117 . . . . 177 229 94 130 589 Maximum Alert Level 5 | . . . 1 1 . . . . 1 . . . . 2 . 5 . . . . 5 . . . . 2 2 . . 3 Low Security (%) 44 | 100 100 . 84 44 . . . . 36 . . . . 5 100 13 . . . . . . . . . 60 50 100 100 15 Level 1 22 | . . . 15 55 . . . . 63 . . . . 33 . 4 . . . . 12 . . . . 36 42 . . 17 Level 2 13 | . . . . . . . . . . . . . . 60 . 33 . . . . 15 . . . . 3 6 . . 29 Level 3 6 | . . . . . . . . . . . . . . . . 8 . . . . 16 . . . . . . . . 38 Level 4 6 | . . . . . . . . . . . . . . . . 17 . . . . 28 . . . . . . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . 23 . . . . 6 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . . 3 . . . 1 1 . . . 1 8 . 16 . . . . 16 . 1 . . 9 4 1 1 12 Investigation 11 | . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 2 1 . . 4 Extermination 11 | . . . . 1 . . . . . . . . . 2 . . . . . . 1 . . . . 2 2 . . 3 Reinforcement 22 | . 1 . . 2 . . . . . . . . . 3 . 4 . . . . 5 . . . . 2 1 1 1 2 Assault 25 | . . . . . . . . 1 . . . . . 2 . 10 . . . . 8 . 1 . . . . . . 3 Garrison 6 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . Haulers Reinforced 6 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 1 . Active Scanning Responses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 34 | . 1 . 1 1 . . . . 1 . . . 1 2 . 5 . . . . 3 . . 5 . 3 2 6 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 6 14 17 14 4 . . 22 10 8 5 . 29 45 6 77 1 3 . 17 78 5 13 20 3 32 27 18 5 54 Peak Tracking Total 22 | . 2 3 3 5 4 . . 9 3 5 2 . 5 10 6 22 1 2 . 7 8 3 12 7 3 14 5 7 3 20 Tactical Retreats 38 | . . . . . . . . . 1 . 1 . 2 7 . 4 . . . 1 6 1 1 3 1 2 2 5 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 21 | . . 1 1 1 . . . . . . . . . 2 . 3 . . . . . . . . . 1 2 . . 10 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 27 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 24 1 . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 77 | . . . 6 4 . . . 2 2 . 1 . 2 7 . 15 . . 2 4 17 . . 1 . 1 7 . . 6 Max in Single Turn 6 | . . . 2 3 . . . 1 1 . 1 . 1 3 . 6 . . 1 3 5 . . 1 . . 1 . . 2 Garrison Access 11 | . . . 1 1 . . . . 1 . . . . 1 . 1 . . . . 2 . . . . 1 1 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 110 | . 3 . 5 7 1 1 . . 4 1 . 4 3 10 . 5 . . 4 1 10 1 . 8 . 10 16 3 2 11 Terminals 56 | . 3 . 4 4 . . . . 2 . . . 1 5 . . . . . 1 4 . . . . 5 14 1 2 10 Fabricators 9 | . . . . 1 . . . . . . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Recycling Units 9 | . . . . 1 . . . . 1 . . . 1 2 . 1 . . . . 1 . . . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 12 | . . . 1 1 . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 1 1 2 . . Total Hacks 339 | . 6 . 22 17 1 1 . . 10 1 . 28 6 39 . 12 . . 17 4 46 1 . 12 . 28 37 16 6 29 Successful 236 | . 4 . 13 11 1 1 . . 7 1 . 28 6 18 . 6 . . 17 4 23 1 . 12 . 21 27 11 5 19 Failed 102 | . 2 . 8 6 . . . . 3 . . . . 21 . 6 . . . . 23 . . . . 7 10 5 1 10 Catastrophic 14 | . 1 . 1 1 . . . . . . . . . 3 . . . . . . 3 . . . . . 2 . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 150 | . 4 . 20 13 . . . . 5 . 1 . 1 8 . 1 . . . . 28 . . 1 . 14 20 10 3 21 Terminals 200 | . 6 . 21 10 . . . . 6 . . . 1 27 . . . . . 4 29 . . . . 18 34 11 6 27 Fabricators 24 | . . . . 4 . . . . . . . . 3 1 . 4 . . . . 7 . . . . 5 . . . . Repair Stations 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . Recycling Units 23 | . . . . 2 . . . . 2 . . . 2 4 . 3 . . . . 6 . . . . 2 . . . 2 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 24 | . . . 1 1 . . . . 2 . . . . 7 . 3 . . . . 2 . . . . 1 2 5 . . Terminal Hacks 140 | . 2 . 8 3 1 1 . . 2 1 . 28 1 11 . . . . 17 4 4 1 . 12 . 7 17 6 2 12 Record 40 | . . . . . . . . . . . . 11 . . . . . . 5 4 . . . 11 . 1 5 . 2 1 Part Schematic 13 | . . . . . . . . . . . . 9 . . . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 12 | . . . 3 1 . . . . . . . 3 . . . . . . 4 . 1 . . . . . . . . . Open Door 7 | . . . . . 1 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . . 1 . . . Level Access Points 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Branch Access Points 7 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 1 1 . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Fabricator Index 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Garrison Index 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Alert Level 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Unreport Threat 15 | . . . 2 . . . . . . . . . . 4 . . . . . . 2 . . . . . 5 . . 2 Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Recall Extermination 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . 1 . . . . . . . . 3 1 . 4 . . . . 5 . . . . 4 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . . 1 . . 2 . . . . 3 . . . . 2 . . . . Build 9 | . . . . . . . . . . . . . 2 1 . 2 . . . . 2 . . . . 2 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 . . . . 1 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 10 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 2 . . Seal Access 10 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 1 2 . . Unauthorized Hacks 56 | . 2 . 4 5 . . . . 3 . . . 1 4 . 1 . . . . 9 . . . . 7 8 3 3 6 Terminals 44 | . 2 . 4 2 . . . . 2 . . . . 4 . . . . . . 5 . . . . 6 8 3 3 5 Track 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 Assimilate 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . Botnet 31 | . 2 . 4 2 . . . . 1 . . . . 3 . . . . . . 4 . . . . 4 5 1 2 3 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 4 . . . . 1 . . . 1 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 7 | . . . . 1 . . . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 3 . 4 4 . . . . 3 . . . 3 10 . 3 . . . 1 6 . . . . 9 11 1 2 10 Full Trace Events 6 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . . 15 . . . . 9 . . . . . . 4 . . . . . . . 8 . . . Parts Built 8 | . . . . . . . . . . . . . 3 . . 1 . . . . 2 . . . . 2 . . . . Authchips 4 | . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . Time 653 | . . . . . . . . . . . . . 142 64 . 168 . . . . 155 . . . . 124 . . . . Total Part Build Rating 54 | . . . . . . . . . . . . . 20 . . 6 . . . . 14 . . . . 14 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 99 | . . . . . . . . . . . . . . . . . . . . . 99 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . 3 . . . . 10 . . . 7 . . . . . . . 1 . . . . 1 . . . 10 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 44 | . . . . 2 . . . . 1 . . . 1 . . 3 . . . . . . . . . 1 1 . . 35 Largest Group 16 | . . . . 2 . . . . 1 . . . 1 . . 3 . . . . . . . . . 1 1 . . 16 Highest-Rated Group 444 | . . . . 64 . . . . 26 . . . 96 . . 93 . . . . . . . . . 26 26 . . 444 Highest-Rated Ally 234 | . . . . 32 . . . . 26 . . . 96 . . 31 . . . . . . . . . 26 26 . . 234 Total Orders 284 | . . . . . . . . . . . . . 5 2 . 39 3 20 . 19 31 13 7 . . 35 50 6 4 50 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 32 | . . . . . . . . . . . . . . . . . . 2 . 2 1 1 1 . . 6 11 . 1 7 EXPLORE 30 | . . . . . . . . . . . . . 3 2 . . . 6 . 8 2 6 3 . . . . . . . RETURN 220 | . . . . . . . . . . . . . 2 . . 39 3 12 . 9 28 6 3 . . 29 39 6 3 41 Ally Attacks 1463 | . . . . 21 . . . . . . . . 33 . . 211 75 65 . 43 232 44 17 . . 143 187 29 9 354 Total Damage 28416 | . . . . 425 . . . . . . . . 873 . . 4336 1461 1074 . 745 4118 798 324 . . 2432 3210 576 239 7805 Kills 157 | . . . . 6 . . . . . . . . 4 . . 31 2 4 . 8 21 6 1 . . 17 22 5 1 29 Allies Corrupted 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . 4 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 17 | . . . . . 1 2 2 . . 2 2 . 1 . . . 1 1 . 1 . 2 2 . . . . . . . Drone Launches 204 | . . . . . . . . . . . . . 6 2 . 39 3 11 . 6 28 6 3 . . 23 29 6 2 40 Drone Recoveries 187 | . . . . . . . . . . . . . 3 1 . 36 3 11 . 7 25 5 2 . . 22 27 6 2 37 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 22113 | 71 670 2103 964 990 608 709 962 752 788 605 486 73 1791 940 79 934 172 266 97 298 1723 590 296 1207 227 655 644 1130 237 1046 Spaces Moved 20515 | 46 291 886 511 672 471 572 768 435 455 532 456 77 1278 928 140 995 295 431 139 471 1711 447 195 847 383 1015 1008 2123 396 1541 Core 464 | 11 . . . . . . . . . . . . . 299 114 32 . . . . . . . 1 . . . . . 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6029 | 35 291 886 511 672 471 572 768 435 399 . . . . . . . . . . . 62 447 195 285 . . . . . . Wheels 116 | . . . . . . . . . . . . . . . . 116 . . . . . . . . . . . . . . Hover 13770 | . . . . . . . . . 56 532 456 77 1278 493 26 847 295 431 139 471 1649 . . 561 383 1015 1008 2123 396 1534 Flight 136 | . . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 120 120 122 122 122 125 125 95 95 95 88 35 50 30 36 36 33 40 30 120 120 40 40 33 40 40 40 30 Average Speed 82 | 103 158 193 147 120 122 122 123 134 129 97 95 95 106 77 50 73 36 36 41 41 66 120 136 98 41 38 40 40 40 40 Slowest Speed 1200 | 120 190 330 260 122 122 122 125 196 210 151 95 95 196 296 51 400 38 36 48 48 161 120 190 1200 96 98 40 96 44 131 Overloaded Moves 35 | . . . . . . . . . . . . . 7 23 . . . . . . . . . . . . . . . 5 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 56 | 3 55 51 53 19 70 62 84 69 14 70 55 74 90 30 86 30 48 90 61 66 48 82 58 94 57 31 98 38 14 48 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 10 | . . . . . . 1 3 . . . . 1 . . . . . . 3 1 . . 1 . . . . . . . Known Exits Taken 15 | . . . 1 1 . . . 1 1 . . . 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 1 1 . . 1 1 1 . . . . 1 1 1 . . . . 1 . . . . . . Scrap Searched 38 | . . 8 . . 2 3 4 3 . 4 3 . 2 . . . 2 3 . 2 . 1 1 . . . . . . . Spaces Dug 332 | . 7 . 19 7 . . . 29 10 3 6 . . 5 . 13 . . . 69 61 . . 36 1 11 8 24 6 17 Terrain Destroyed 2324 | . 7 9 56 36 20 . . 162 17 123 79 . 339 138 . 293 . 13 2 248 450 9 143 36 3 17 8 26 6 84 Melee 69 | . 7 . . . . . . . . . . . . . . . . . . . . . . 4 . 7 6 23 6 16 Projectile 378 | . . . 10 20 1 . . 14 17 14 11 . 11 31 . 39 . 13 2 5 157 9 2 . 3 10 2 3 . 4 AOE 1875 | . . 9 46 16 19 . . 148 . 109 68 . 328 107 . 254 . . . 243 293 . 141 32 . . . . . 62 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 24121 | 61 413 1146 640 786 501 584 775 534 600 579 484 76 1587 1048 147 1129 359 533 158 536 2046 477 209 1199 434 1256 1216 2338 447 1823 Wait 1554 | . 52 146 14 34 22 5 . 10 80 18 11 . 188 38 . 32 57 96 . 31 90 1 1 288 41 125 84 19 4 67 Move 20480 | 45 290 885 510 671 470 571 765 434 454 531 455 76 1277 924 139 994 294 430 138 470 1710 446 194 846 382 1014 1007 2122 395 1541 Hop 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Pick Up 255 | 6 13 16 24 9 1 2 2 14 11 3 . . 11 2 1 7 5 2 3 1 36 7 . 14 . 21 22 6 3 13 Fast Attach 209 | 3 . 1 6 5 1 1 1 2 3 . . . 7 8 4 15 1 . 2 4 9 . . 5 . 8 12 73 14 24 Attach 151 | 3 1 8 11 3 1 1 . 12 6 . 1 . 9 4 1 9 1 . . 2 30 2 . 7 . 9 11 2 2 15 Detach 33 | . . . 3 1 1 1 . 1 . . . . 1 . 1 5 . . . 1 4 . . 2 . . 1 5 1 5 Swap 165 | 1 6 11 4 3 1 . 2 1 4 6 6 . 19 8 . 9 . . . 6 19 4 3 9 5 22 12 . 1 3 Drop 351 | . 3 8 21 13 2 3 3 14 12 2 . . 11 8 1 10 1 1 4 2 11 4 . 16 . 33 36 74 14 44 Fire 718 | 3 23 71 47 47 2 . 1 46 30 19 11 . 64 52 . 46 . 4 10 19 136 12 11 4 6 11 6 3 . 34 Melee 148 | . 25 . . . . . . . . . . . . . . . . . . . . . . 8 . 11 17 32 13 42 Ram 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Rewire 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 25 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 8 2 . 11 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / Upp x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 503 | -10/Materials | Identified exit to Mines 515 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Discovered new exit (range 3) 742 | -10/Materials | Entered Subcaves 1006 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1049 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1544 | -10/Subcaves | Core integrity fell below 50% 1566 | -10/Subcaves | A Subdweller sparked back to life 1566 | -10/Subcaves | A Subdweller sparked back to life 1602 | -10/Subcaves | Lost 3 parts (1p1n1w) 1611 | -10/Subcaves | Found Prototype Device 1612 | -10/Subcaves | Identified Power Bank 1614 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 1633 | -10/Subcaves | Build established: Scavenger-Mutant 2513 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2814 | -10/Subcaves | Discovered new exit (range 10) 2845 | -10/Subcaves | Entered Materials 2845 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3628 | -8/Materials | Identified exit to Factory 3628 | -8/Materials | Central database locked down 3809 | -8/Materials | Entered Factory 3809 | -7/Factory | Evolved 2 slots: Utility x2 4097 | -7/Factory | Build established: Hacker-Mutant 4211 | -7/Factory | Found Prototype Launcher 4211 | -7/Factory | Identified Rocket Array 4360 | -7/Factory | Discovered new exit (range 4) 4473 | -7/Factory | Build established: Scavenger-Mutant 4722 | -7/Factory | Identified exit to Storage 4722 | -7/Factory | Identified exit to Lower Caves 4799 | -7/Factory | Entered Lower Caves 4821 | -7/Lower Caves | Build established: Hacker-Mutant 4960 | -7/Lower Caves | Learned Factory stockpile data 5401 | -7/Lower Caves | Discovered new exit (range 5) 5407 | -7/Lower Caves | Entered another Lower Caves area 5497 | -7/Lower Caves | Learned Factory trap positions 5511 | -7/Lower Caves | Discovered new exit (range 9) 5595 | -7/Lower Caves | Encountered a Warlord checkpoint 6099 | -7/Lower Caves | Discovered new exit (range 15) 6116 | -7/Lower Caves | Entered Zion 6145 | -7/Zion | Given the Hacking Drone Bay 6224 | -7/Zion | Discovered new exit (range 7) 6313 | -7/Zion | System corruption cleaned by Quarantine Array 6356 | -7/Zion | Learned location of Warlord (-4) 6442 | -7/Zion | Found Prototype Processor 6443 | -7/Zion | Identified Exp. Core Analyzer 6716 | -7/Zion | Build established: Mutant 6731 | -7/Zion | Given A8's code to call for help 6871 | -7/Zion | Learned Factory stockpile data 7078 | -7/Zion | Entered Proximity Caves 7079 | -6/Proximity Caves | Identified exit to Factory 7087 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7126 | -6/Proximity Caves | Destroyed 11 combat bots 7255 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 7830 | -6/Proximity Caves | Entered Factory 7830 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7831 | -6/Factory | Loaded intel: 80 trap records 7871 | -6/Factory | Discovered new exit (range 10) 8122 | -6/Factory | Build established: Hacker-Mutant 8171 | -6/Factory | Garrison activated, responded to threat 8361 | -6/Factory | Identified exit to Lower Caves 8361 | -6/Factory | Identified exit to Extension 8618 | -6/Factory | Entered Lower Caves 8635 | -6/Lower Caves | Learned Factory emergency access door positions 8755 | -6/Lower Caves | Attacked by a faux Warlord 8964 | -6/Lower Caves | Learned location of 1 exit from Factory 9208 | -6/Lower Caves | Discovered new exit (range 16) 9223 | -6/Lower Caves | Entered another Lower Caves area 9254 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9265 | -6/Lower Caves | Learned 4 Factory zone layouts 9343 | -6/Lower Caves | Learned 4 Factory zone layouts 9387 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9548 | -6/Lower Caves | Spotted B-75 Beast 9702 | -6/Lower Caves | Discovered new exit (range 7) 9709 | -6/Lower Caves | Entered Data Miner 9709 | -6/Data Miner | Discovered new exit (range 6) 9721 | -6/Data Miner | Met Data Miner 9744 | -6/Data Miner | Learned location of Section 7 (-2) 9744 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9760 | -6/Data Miner | Received God Mode back door access code from Data Miner 9782 | -6/Data Miner | Entered Proximity Caves 9784 | -5/Proximity Caves | Spotter reported a threat 9820 | -5/Proximity Caves | Spotted B-75 Beast 9973 | -5/Proximity Caves | Build established: Mutant 10329 | -5/Proximity Caves | Learned 4 Factory zone layouts 10427 | -5/Proximity Caves | Spotted B-75 Beast 10428 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 10927 | -5/Proximity Caves | Discovered new exit (range 20) 11102 | -5/Proximity Caves | Escorted by Enhanced Grunt 11146 | -5/Proximity Caves | Build established: Skirmisher 11241 | -5/Proximity Caves | Fabricated Imp. Force Field (x2) 11329 | -5/Proximity Caves | Fabricated Combat Drone Bay (x1) 11545 | -5/Proximity Caves | Identified exit to Factory 11573 | -5/Proximity Caves | Entered Factory 11573 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11574 | -5/Factory | Identified exit to Factory 11676 | -5/Factory | Identified exit to Upper Caves 11873 | -5/Factory | First assault squad dispatched 11918 | -5/Factory | Spotted B-75 Beast 11955 | -5/Factory | Build established: Hacker-Skirmisher 12109 | -5/Factory | Garrison activated, responded to threat 12338 | -5/Factory | Lost 3 parts (1p1n1u) 12381 | -5/Factory | Incoming assault squad redirected 12430 | -5/Factory | Build established: Hacker-Mutant 12513 | -5/Factory | Sucked down chute 12513 | -5/Factory | Entered Waste 12521 | -5/Waste | Spotted C-40 Crusher 12557 | -5/Waste | Spotted C-40 Crusher 12561 | -5/Waste | Spotted C-40 Crusher 12567 | -5/Waste | Spotted C-40 Crusher 12567 | -5/Waste | Spotted C-40 Crusher 12583 | -5/Waste | Discovered new exit (range 12) 12583 | -5/Waste | Spotted C-40 Crusher 12590 | -5/Waste | Found Prototype Device 12590 | -5/Waste | Identified Adv. Particle Accelerator 12592 | -5/Waste | Entered Factory 12698 | -5/Factory | Lost 5 parts (3n2u) 12711 | -5/Factory | Garrison activated, responded to threat 12739 | -5/Factory | Incoming assault squad redirected 13054 | -5/Factory | Core integrity fell below 50% 13104 | -5/Factory | Fabricated Combat Drone Bay (x1) 13192 | -5/Factory | First assault squad dispatched 13274 | -5/Factory | Lost 3 parts (1p1n1u) 13304 | -5/Factory | High security lockdown imminent 13384 | -5/Factory | High security lockdown engaged 13458 | -5/Factory | Allied Derelicts emerged from ambush trap array 13474 | -5/Factory | Spotted B-75 Beast 13509 | -5/Factory | Lost 3 allies 13522 | -5/Factory | Discovered exit to Upper Caves (range 8) 13526 | -5/Factory | Entered Upper Caves 13526 | -5/Upper Caves | Accompanied by 3 allies 13588 | -5/Upper Caves | Spotted B-75 Beast 13642 | -5/Upper Caves | Allies destroyed B-75 Beast 13679 | -5/Upper Caves | Discovered new exit (range 15) 13698 | -5/Upper Caves | Entered another Upper Caves area 13698 | -5/Upper Caves | Accompanied by 3 allies 13759 | -5/Upper Caves | Spotted B-75 Beast 13780 | -5/Upper Caves | Allies destroyed B-75 Beast 13801 | -5/Upper Caves | Encountered a Warlord checkpoint 13924 | -5/Upper Caves | Discovered new exit (range 33) 13964 | -5/Upper Caves | Entered Zhirov 13964 | -5/Zhirov | Accompanied by 3 allies 13964 | -5/Zhirov | Discovered new exit (range 3) 13971 | -5/Zhirov | Met Zhirov 13979 | -5/Zhirov | Learned location of Quarantine (-3) 13979 | -5/Zhirov | Learned location of Testing (-2) 13979 | -5/Zhirov | Learned location of Command (-1) 13981 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13987 | -5/Zhirov | Found Alien Artifact 13987 | -5/Zhirov | Identified Integrated Reactor 13987 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14042 | -5/Zhirov | Found Alien Artifact 14061 | -5/Zhirov | Entered Proximity Caves 14061 | -4/Proximity Caves | Accompanied by 3 allies 14160 | -4/Proximity Caves | Learned Factory terminal intel 14169 | -4/Proximity Caves | Destroyed 10 combat bots 14217 | -4/Proximity Caves | Learned Research non-interactive machine intel 14335 | -4/Proximity Caves | Discovered exit to Factory (range 15) 14359 | -4/Proximity Caves | Entered Factory 14359 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14360 | -4/Factory | Identified exit to Upper Caves 14361 | -4/Factory | Loaded intel: 26 terminal locations 14459 | -4/Factory | Found Prototype Slashing Weapon 14460 | -4/Factory | Identified Molecular Scythe 14566 | -4/Factory | Spotted B-86 Titan 14717 | -4/Factory | Repaired Neutron Missile Launcher? 14921 | -4/Factory | Lost 8 parts (1p6n1u) 15164 | -4/Factory | Lost 4 parts (2p2u) 15273 | -4/Factory | Fabricated Assault Drone Bay (x1) 15359 | -4/Factory | First assault squad dispatched 15536 | -4/Factory | Discovered new exit (range 22) 15584 | -4/Factory | Lost 5 parts (1p2n1u1w) 15834 | -4/Factory | Lost 3 parts (1p2n) 15877 | -4/Factory | Fabricated Assault Drone Bay (x1) 15880 | -4/Factory | Incoming assault squad redirected 15888 | -4/Factory | Incoming assault squad redirected 15908 | -4/Factory | Lost 4 parts (2n2u) 15976 | -4/Factory | High security lockdown imminent 16056 | -4/Factory | High security lockdown engaged 16082 | -4/Factory | Entered Upper Caves 16108 | -4/Upper Caves | Ambushed by research squad 16277 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16434 | -4/Upper Caves | Identified exit to Upper Caves 16556 | -4/Upper Caves | Learned Research stockpile data 16606 | -4/Upper Caves | Build established: Scavenger-Mutant 16672 | -4/Upper Caves | Entered another Upper Caves area 16673 | -4/Upper Caves | Identified exit to Warlord 16687 | -4/Upper Caves | Discovered new exit (range 23) 16756 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 16795 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16834 | -4/Upper Caves | Destroyed 7 combat bots 16959 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16968 | -4/Upper Caves | Entered Warlord 17067 | -4/Warlord | Discovered new exit (range 9) 17127 | -4/Warlord | System corruption cleaned by Quarantine Array 17315 | -4/Warlord | Met Warlord 17324 | -4/Warlord | Warlord's base attacked by MAIN.C 17327 | -4/Warlord | Opened Warlord's prototype stash 17347 | -4/Warlord | Found Prototype Device 17351 | -4/Warlord | Found Prototype Hackware 17363 | -4/Warlord | Identified System Purifier 17364 | -4/Warlord | Identified System Mapper 17519 | -4/Warlord | Found Prototype Energy Cannon 17521 | -4/Warlord | Found Prototype Energy Cannon 17623 | -4/Warlord | Build established: Hacker-Mutant 17674 | -4/Warlord | Warlord forces counterattacked 17786 | -4/Warlord | Spotted Striker 17787 | -4/Warlord | Spotted B-86 Titan 17787 | -4/Warlord | Spotted B-90 Cyclops 17835 | -4/Warlord | Lost 10 allies 17857 | -4/Warlord | Identified Vortex Cannon (x2) 17949 | -4/Warlord | Lost 4 allies 17999 | -4/Warlord | Warlord base infiltrated, sounded retreat 18000 | -4/Warlord | Enhanced Grunt warped into view 18000 | -4/Warlord | Enhanced Grunt warped into view 18000 | -4/Warlord | Enhanced Grunt warped into view 18000 | -4/Warlord | Enhanced Demolisher warped into view 18000 | -4/Warlord | Enhanced Demolisher warped into view 18000 | -4/Warlord | Enhanced Demolisher warped into view 18044 | -4/Warlord | Found Prototype Device 18045 | -4/Warlord | Identified Exp. Shock Absorption System 18064 | -4/Warlord | Spotted Striker 18064 | -4/Warlord | Spotted Executioner 18099 | -4/Warlord | Lost 5 allies 18130 | -4/Warlord | Spotted B-90 Cyclops 18131 | -4/Warlord | Spotted Striker 18131 | -4/Warlord | Spotted B-86 Titan 18133 | -4/Warlord | Spotted Executioner 18175 | -4/Warlord | Entered Proximity Caves 18176 | -3/Proximity Caves | Identified exit to Research 18182 | -3/Proximity Caves | Lost 18 allies 18247 | -3/Proximity Caves | Spotted B-86 Titan 18402 | -3/Proximity Caves | Entered Research 18402 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18404 | -3/Research | Loaded intel: 64 non-interactive machine locations 18484 | -3/Research | Fabricated Assault Drone Bay (x1) 18539 | -3/Research | Identified exit to Quarantine 18610 | -3/Research | Found Prototype Device 18610 | -3/Research | Identified Exp. EM Disruption Field 18789 | -3/Research | Spotted B-86 Titan 18842 | -3/Research | Garrison activated, responded to threat 18867 | -3/Research | Fabricated Assault Drone Bay (x1) 19057 | -3/Research | Entered Quarantine 19076 | -3/Quarantine | Found Alien Reactor 19076 | -3/Quarantine | Identified Matter Drive 19096 | -3/Quarantine | Found Alien Slashing Weapon 19096 | -3/Quarantine | Identified Sigix Broadsword 19107 | -3/Quarantine | Identified Transdimensional Reconstructor 19120 | -3/Quarantine | Identified exit to Research 19269 | -3/Quarantine | Found Alien Artifact 19269 | -3/Quarantine | Identified Phase Armor 19403 | -3/Quarantine | Found Alien Artifact 19403 | -3/Quarantine | Identified Subatomic Replicator 19449 | -3/Quarantine | Mak. System Shield fried by hacking feedback 19455 | -3/Quarantine | Met incapacitated Sigix Warrior 19455 | -3/Quarantine | Lockdown squad dispatched 19459 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 19459 | -3/Quarantine | Unlocked Sigix quarantine chamber 19512 | -3/Quarantine | Used Subatomic Replicator to replicate Assault Drone Bay 19578 | -3/Quarantine | Spotted Lightning 19578 | -3/Quarantine | Spotted Lightning 19578 | -3/Quarantine | Spotted Lightning 19648 | -3/Quarantine | Found Alien Artifact 19648 | -3/Quarantine | Identified Core Reset Matrix 19648 | -3/Quarantine | Used Core Reset Matrix 19652 | -3/Quarantine | Sensed 5 artifacts in vicinity 19681 | -3/Quarantine | Discovered exit to Research (range 16) 19701 | -3/Quarantine | Entered Research 19701 | -2/Research | Warlord forces began assault on 0b10 19701 | -2/Research | Evolved 2 slots: Utility x2 19751 | -2/Research | Discovered new exit (range 15) 19766 | -2/Research | Identified exit to Access 19788 | -2/Research | Identified exit to Testing 19811 | -2/Research | Research machine network offline 19878 | -2/Research | Spotted B-90 Cyclops 19944 | -2/Research | Lost 5 allies 19972 | -2/Research | Found Prototype Device 19972 | -2/Research | Identified Exp. Actuator Array 20015 | -2/Research | Met up with Warlord 20042 | -2/Research | Found Unknown Device 20042 | -2/Research | Identified Quantum Capacitor 20097 | -2/Research | Borebot progress halted 20130 | -2/Research | Borebot progress halted 20241 | -2/Research | Build established: Wizard-Mutant 20273 | -2/Research | Borebot progress halted 20429 | -2/Research | Spotted 0P-0CH(B) 20465 | -2/Research | Spotted Striker 20565 | -2/Research | Spotted Executioner 20608 | -2/Research | Warlord destroyed during the assault 20638 | -2/Research | Spotted Executioner 20658 | -2/Research | Allies destroyed Executioner 20661 | -2/Research | Found Prototype Processor 20661 | -2/Research | Identified Exp. Targeting Computer 20831 | -2/Research | Entered Access 20831 | -1/Access | Evolved 2 slots: Utility x2 20935 | -1/Access | Found Prototype Device 20935 | -1/Access | Identified Exp. Shock Absorption System 21053 | -1/Access | Discovered new exit (range 15) 21067 | -1/Access | Identified exit to Command 21068 | -1/Access | Entered Command 21117 | -1/Command | Identified exit to Surface 21543 | -1/Command | Found Prototype Device 21543 | -1/Command | Identified Active Sensor Suite 21667 | -1/Command | Disengaged cave seal 21667 | -1/Command | Assembled emerged from the dark tunnel 21742 | -1/Command | Phase Generator disabled 21783 | -1/Command | Crushed by falling debris 21807 | -1/Command | Crushed by falling debris 21807 | -1/Command | System corruption reached 10% 21809 | -1/Command | Failed to warp due to unstable space 21838 | -1/Command | Lost 4 parts (2n2u) 21849 | -1/Command | Build established: Wizard-Scout 21865 | -1/Command | First assault squad dispatched 22005 | -1/Command | Lost 5 allies 22075 | -1/Command | Spotted Alpha 7 22082 | -1/Command | Spotted Striker 22082 | -1/Command | Spotted Executioner 22082 | -1/Command | Spotted Executioner 22083 | -1/Command | Spotted Alpha 7 22083 | -1/Command | Spotted Striker 22083 | -1/Command | Spotted Executioner 22083 | -1/Command | Spotted Executioner 22083 | -1/Command | Spotted B-99 Colossus 22084 | -1/Command | Spotted B-99 Colossus 22109 | -1/Command | Core integrity fell below 50% 22111 | -1/Command | Emitted hypermatrix ping 22113 | -1/Command | Core integrity fell below 20% 22114 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 22111_ The Access Shell folds into the floor. 22111_ K-01 Serf destroyed. 22112_ ALERT: Significant disruption in Zone 7G, multiple assault carriers dispatched. 22112_ Penetrated by Slug. 22112_ Exp. Core Analyzer destroyed. 22112_ Slug penetrates Reinforced Barrier. 22112_ Knocked back. 22112_ Penetrated by Slug. 22112_ Slug penetrates Wall. 22113_ Detected hypermatrix ping. 22113_ Penetrated by Slug. 22113_ Triggered Stasis Trap. 22113_ A bubble of rippling energy engulfs the area. 22113_ Field strength at 94. 22114_ Knocked back. 22114_ Penetrated by Slug. 22114_ Slug penetrates Wall. 22114_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????# %% | | #?????????# ########% | | #######+########????# #??????# | | # #????# #?????##% | | # = ###### #?????#" | | # / [% ##########?????## | | # # ! #???????????????# | | #! / #???????????????# | | # #######+######+#+#???????????????#" | | ########"#######???? ???????????????????????## | | ## #?????????# ??????????????????????# | | ## #?????????# ????????????????????# | | ## #?????????# ??????????????????# | | ## #?????????# """ """ ????????????????# | | ## #?????????# """T""" #??????????????# | | ## #?????????################??????????????? | | #### #???????????????????????????????????????? | | ???# #???????????##############??????????????? | | ???# #??????????###############??????????????? | | ???# #??????????#BB ##??????????????? | | ???# #??#########BB ##########??????? | | ??## ! #### # ; % # ^ ^ ^ ;## #??????? | | #"####/####^=^E ^% % ### #??????? | | % %% !+ !^E]![ K^ ^% ### ######## | | % % %!%+^ppE77 ^ %^ "< ;# # | | % %[^!!!! ^ ^ @"" ###"" # ## | | !%=!+!/%^* ^BB ###"" # | | ########^ ^ BB^ ^ ###"" " | | #?? #### # # # ; ^ ###T ###### | | #?? #??#######;# ###"" #????## | | #? [ #????????### ###"" #????## | | #? #??????????################"" #?####" | | # #???????????############### #### # | | # ] #?????????????????????????# ## # | | + #?????????????????????????########### # | | # #????????????????????????????????## | | # #???????????????????????????????## # | | #? #????????????????????????????##### # | | #? #???????????????????????######"### | | #?? #???????????????????????# | | #??####???????????????????????# ####+## | | #?????????????????????????????# # | | ####??????????????###########?##?# # # | | #?????????????????# """" ##"#?# # """# " | | #?????????????????# ""R"" + #??# + """### # | | #?????????????????# "" "" # #??# # R"## | | #?????????????????# # #??#%# """## | | #?????????????????# [ # #??#!# "" ## | | #?????????????????# # #### # ## | | #?????????????????# [ # # * ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 53 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 3 Power Amplification 20 EM Shielding 3 Corruption Containment 12 Corruption Block 15 Armor Coverage 450 Resistance: EX 50 Propulsion Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 62 Defensive Hacking 25 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Field | x2 | -5/Proximity Caves | Preloaded Combat Drone Bay | x1 | -5/Proximity Caves | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -4/Factory | Authchip Assault Drone Bay | x1 | -4/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Matter Drive Sigix Broadsword Phase Armor Subatomic Replicator Core Reset Matrix Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalThermoelectricCharge Manual? 0 Play Time 05:35:49 Cumulative 184.5 hours Start 2024.05.13 @ 17:01:46 End 2024.05.13 @ 22:48:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 60 Adventurer 14 Explorer 0 Win Type - Total 12 Types 10/0/0/1/0/0/0/0/1 Lore% 66 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c977cf-f228-4576-bd0d-da2ebb1d6295