Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 20:29:24 Player: DenchikZalaziet Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (856) 856 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1466 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 274/300 Energy 236/250 System Corruption 0% Temperature Cool (88) Movement Treading (480) Ox4 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Flight Unit Flight Unit Flight Unit Faulty Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Improved Flight Unit Seismic Detector Propulsion Shielding Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Seismic Detector Propulsion Shielding Hacking Suite Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 31 | 8 16 7 Power 6 | 1 4 1 Engine 5 | 1 3 1 Core 1 | . 1 . Reactor . | . . . Propulsion 9 | 2 5 2 Treads 8 | 2 5 1 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 10 | 3 3 4 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 4 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 2 | . 2 . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 9 | . 8 13 Power 1 | . 1 . Propulsion 2 | . 1 7 Utility 3 | . 3 3 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 11 | . . 11 Power 1 | . . 1 Propulsion 7 | . . 7 Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 98 Engine 11 | . 10 13 Core 2 | . 3 . Treads 26 | . 28 20 Leg 1 | . . 6 Device 7 | . 9 . Storage 14 | . 14 14 Hackware 6 | . 4 14 Energy Gun 1 | . . 6 Ballistic Gun 26 | . 28 20 Peak Build Rating 15 | 7 11 15 Average Rating 9 | 5 8 12 On Entrance 6 | . 7 11 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 91 | 13 90 91 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 7 24 25 Most Carried 15 | 2 13 15 Average Carried 9 | . 8 13 Final Capacity 25 | 8 25 25 Final Carried 14 | 2 13 14 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 926 | 178 637 111 Remotely . | . . . Salvage Created 1085 | 38 812 235 Parts 76 | 6 49 21 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 23 | . 14 9 Guns 22 | . 14 8 Cannons 1 | . . 1 Classes Destroyed 8 | 1 5 2 Worker 1 | . 1 . Tunneler 4 | 2 1 1 Hauler 2 | . 2 . Operator 2 | . 2 . Watcher 2 | . 2 . Swarmer 5 | . . 5 Grunt 16 | . 14 2 Sentry 2 | . . 2 Best Kill Streak 4 | 2 2 4 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 179 | . 96 83 Missed 46 | . 25 21 Hits 133 | . 71 62 Projectile 133 | . 71 62 Critical Strikes 3 | . 2 1 Damage Taken 1670 | . 950 720 Core 256 | . 155 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 102 | 3 75 24 Largest 2 | 2 2 2 Hottest 120 | 40 40 120 Shots Fired 204 | 6 150 48 Gun 197 | 6 150 41 Cannon . | . . . Launcher . | . . . Special 7 | . . 7 Kinetic 185 | 6 150 29 Thermal 19 | . . 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 3 14 10 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 136 | 4 105 27 Core Hits 60 | 2 44 14 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 3 | . 2 1 Burn 1 | . . 1 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1698 | 37 1218 443 Guns 1623 | 37 1215 371 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 1579 | 37 1215 327 Thermal 116 | . . 116 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 152 | . 25 152 Average Temperature 38 | . 9 59 Received Heat Transfer 747 | . 570 177 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 335 | . . 335 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 91 | 5 91 65 Initial 7 | . . 7 Average 24 | 1 29 11 Influence Increases 669 | 10 414 245 Destroy 0b10 Robot/C 460 | . 280 180 Destroy 0b10 Robot/NC 55 | 10 40 5 Destroy Leader 98 | . 68 30 Successful Hack 9 | . 9 . Disable Machine 15 | . . 15 Destroy Structure 2 | . 2 . Lose Combat Pursuer 30 | . 15 15 Influence Decreases 620 | 10 394 216 Entered New Map 13 | . . 13 Time Decay 535 | 10 354 171 Lost Part 72 | . 40 32 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 31 11 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed 1 | . . 1 Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 8 | . 8 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1979 | 7 1972 . Seismic 1979 | 7 1972 . Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 3963 | 83 3025 855 Spaces Moved 1072 | 40 840 192 Core 2 | 2 . . Treads 1070 | 38 840 192 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 320 | 154 312 389 Slowest Speed 480 | 160 320 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 97 58 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1386 | 53 1093 240 Wait 148 | . 140 8 Move 1070 | 39 839 192 Hop . | . . . Pick Up 17 | 2 10 5 Fast Attach 13 | 8 2 3 Attach 7 | . 3 4 Detach 1 | . . 1 Swap 13 | . 13 . Drop 12 | 1 9 2 Fire 102 | 3 75 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . . 1 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 4) 1760 | -10/Materials | Discovered new exit (range 5) 1892 | -10/Materials | Discovered new exit (range 12) 1902 | -10/Materials | Discovered new exit (range 12) 2013 | -10/Materials | Core integrity fell below 50% 2039 | -10/Materials | Lost 3 parts (1p1u1w) 2374 | -10/Materials | Identified exit to Mines 2500 | -10/Materials | Discovered new exit (range 12) 3109 | -10/Materials | Entered Mines 3183 | -10/Mines | Found a hidden stash of uninstalled traps 3185 | -10/Mines | Met a Derelict bent on vengeance 3218 | -10/Mines | Learned Materials stockpile data 3442 | -10/Mines | Discovered new exit (range 11) 3452 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3516 | -10/Mines | Core integrity fell below 20% 3543 | -10/Mines | Lost 3 parts (1n2w) 3641 | -10/Mines | Learned Materials terminal intel 3878 | -10/Mines | Build established: Scavenger-Mutant 3964 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03731_ S-10 Pest destroyed. 03731_ Switching to secondary target: S-10 Pest. 03731_ S-10 Pest destroyed. 03737_ Ion Engine destroyed. 03740_ T-07 Excavator suffers critical hit (Burn). 03740_ T-07 Excavator destroyed. 03740_ S-10 Pest destroyed. 03749_ Acquired Flight Unit. 03755_ Acquired 20 matter. 03765_ Acquired Lgt. Ion Engine. 03771_ K-01 Serf collects debris. 03785_ Acquired Flight Unit. 03787_ K-01 Serf collects debris. 03945_ Core Extractor disabled. 03948_ S-10 Pest destroyed. 03953_ Lgt. Treads destroyed. 03958_ Flight Unit melted. 03958_ S-10 Pest destroyed. 03958_ Switching to secondary target: S-10 Pest. 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""???? | | ????????????????????????s?????? | | ???????????????????????? ?????? | | ???????????????????????? ?????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainFirePod Manual? 0 Play Time 00:18:37 Cumulative 17.9 hours Start 2026.03.25 @ 20:13:51 End 2026.03.25 @ 20:29:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a55f36a3-3a5e-425f-9d02-67afa846a9df