Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.19 @ 15:10:07 Player: calledf Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (296) 1480 Value Destroyed (12126) 12126 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1207) 1207 TOTAL SCORE: 21553 Bonus ------- High Alert Combat Kills 1162 Follower Combat Kills 45 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 240/240 System Corruption 20% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (3) --- Field Propulsion Array > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Phase Gun > --- INVENTORY (4) ---- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Myomer Leg > --- UTILITY ---------- Improved Thermal Generator Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Advanced Reclamation Unit > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon High-powered Shotgun Coil Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Phase Cannon Heavy Phase Cannon Coil Gun KE Penetrator Improved Remote Datajack [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 2 2 . . . 1 1 . . . . Weapon 3 | . . . 1 . . . . . . . . 1 . . . . 1 Parts Attached 381 | 9 9 . 27 5 . 1 49 38 1 25 24 21 83 2 25 3 59 Power 53 | 1 1 . 5 . . . 7 4 . 3 2 2 14 . 5 1 8 Engine 25 | 1 1 . 4 . . . 7 4 . 3 2 1 2 . . . . Core 27 | . . . 1 . . . . . . . . 1 12 . 5 1 7 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 57 | 4 2 . 6 . . . 12 1 . 4 4 . 10 . 2 . 12 Treads 7 | 2 2 . . . . . . . . . . . . . 2 . 1 Leg 43 | 2 . . 6 . . . 12 1 . 2 . . 10 . . . 10 Wheel . | . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 2 4 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 139 | 2 2 . 5 2 . . 17 18 . 13 9 13 29 1 11 2 15 Device 81 | 1 1 . 3 2 . . 4 9 . 7 6 9 23 1 6 2 7 Storage 13 | 1 1 . 1 . . . 1 1 . 3 . 1 3 . . . 1 Processor 18 | . . . . . . . 4 3 . 2 . 1 3 . 1 . 4 Hackware 2 | . . . . . . . 2 . . . . . . . . . . Protection 25 | . . . 1 . . . 6 5 . 1 3 2 . . 4 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 132 | 2 4 . 11 3 . 1 13 15 1 5 9 6 30 1 7 . 24 Energy Gun 44 | . 3 . 4 2 . . 3 3 . 1 4 2 10 . . . 12 Energy Cannon 18 | . . . . . . . 1 1 . . . 3 6 . 4 . 3 Ballistic Gun 49 | 2 1 . 3 . . 1 7 7 . 3 4 . 11 . 3 . 7 Ballistic Cannon 10 | . . . 4 . . . . 1 . 1 . 1 3 . . . . Launcher 8 | . . . . 1 . . 2 3 1 . . . . 1 . . . Special Weapon 3 | . . . . . . . . . . . 1 . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . . . 2 . . 1 1 1 . . . . Parts Lost 140 | . 5 . 8 1 . 1 12 1 3 5 14 3 32 2 . . 53 Power 11 | . 1 . . . . . . . . 1 2 . 4 . . . 3 Propulsion 20 | . 2 . 2 . . . 3 . . . 2 . 3 1 . . 7 Utility 46 | . . . 1 . . . 3 1 2 2 3 3 12 . . . 19 Weapon 63 | . 2 . 5 1 . 1 6 . 1 2 7 . 13 1 . . 24 Highest Loss Streak 15 | . 5 . 2 1 . 1 6 1 3 3 8 3 15 2 . . 15 Average Slot Usage (%) 95 | . 98 100 98 100 100 100 98 98 82 98 94 91 95 40 77 94 83 Engine 6 | . 14 14 10 11 11 11 8 7 4 6 6 4 1 . . . . Core 2 | . . . . . . . . . . . . 1 9 9 11 11 7 Treads 2 | . 11 28 6 . . . . . . . . . . . 4 5 3 Leg 12 | . 14 . 14 22 22 22 17 15 15 14 1 . 9 3 . . 6 Hover 1 | . . . . . . . . . . . 13 13 . . . . . Device 19 | . 14 14 17 14 22 22 14 15 12 21 14 23 26 10 18 29 22 Storage 9 | . 14 14 11 11 11 11 11 7 4 8 14 6 15 3 . . 4 Processor 5 | . . . . . . . 8 12 15 15 13 6 5 5 9 5 5 Protection 6 | . . . 3 7 . . 7 14 10 4 7 7 . . 11 17 6 Energy Gun 5 | . 13 14 7 16 22 11 3 . . 6 3 4 3 . . . 2 Energy Cannon 3 | . . . . . . . 3 1 . . . 13 6 . 10 11 5 Ballistic Gun 13 | . 14 14 8 11 11 21 20 20 14 15 16 4 8 . 8 11 12 Ballistic Cannon 3 | . . . 16 5 . . . . . . . 4 2 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 10 43 43 54 52 51 51 74 80 77 38 55 78 86 49 64 80 99 Greatest Support 93 | 40 40 40 40 30 30 30 40 40 38 38 38 26 40 20 70 70 93 Greatest Overweight (x) 16 | . 14 1 16 1 1 1 4 2 2 1 2 2 4 2 12 1 5 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 . . . 2 1 1 . . . Largest Inventory Capacity 14 | 6 12 12 12 12 12 12 12 12 12 8 8 14 10 10 4 4 8 Average Capacity 10 | 5 11 12 12 12 12 12 12 12 9 7 8 9 10 8 4 4 7 Most Carried 12 | 6 12 12 12 12 12 12 12 12 11 8 8 10 10 3 4 4 8 Average Carried 9 | 4 9 12 11 11 11 11 11 11 8 6 6 8 9 2 3 4 6 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 4 8 8 10 10 4 4 4 4 Final Carried 12 | 5 12 12 12 12 12 11 12 11 4 5 8 10 2 3 4 4 4 Class Distribution -------------------- 25% | Tank 23% | Gunner 14% | Skirmisher 12% | Scavenger-Gunner 11% | Scavenger-Tank 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Matter Collected 9418 | 290 185 15 915 94 . 20 1432 1056 . 510 734 272 2496 . 343 212 844 Remotely 736 | . . . 74 . . . . . . 510 152 . . . . . . Salvage Created 13171 | 92 460 54 1275 104 . 68 1995 1125 . 664 1080 507 2965 . 352 202 2228 Parts 700 | 6 34 7 101 9 . 10 103 43 . 41 57 34 137 . 13 3 102 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . . . . 2 . 1 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Combat Hostiles Destroyed 247 | . 13 3 33 6 . 3 32 22 . 13 22 8 55 . 4 3 30 Guns 169 | . 12 3 15 2 . 3 28 19 . 13 22 1 29 . . 1 21 Cannons 60 | . . . 18 . . . 3 1 . . . 6 23 . 2 . 7 AOE 10 | . 1 . . 4 . . 1 2 . . . . 2 . . . . Classes Destroyed 14 | 2 4 . 3 . . 1 2 2 . . . . . . . . . Worker 14 | . . . . . . 1 9 . . 2 1 . 1 . . . . Builder 9 | . 2 . 2 . . . . 1 . 1 . 1 1 . . . 1 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 . . . . . . . . . Recycler 5 | 1 1 . . . . . 2 . . . . . . . . . 1 Operator 6 | . . . 2 . . . 1 . . . 1 1 1 . . . . Watcher 11 | . 1 . 4 . . . 1 1 . . 1 1 2 . . . . Swarmer 49 | . 9 3 9 4 . 3 . 4 . . 6 . 10 . . . 1 Grunt 109 | . 4 . 13 2 . . 20 12 . 7 9 . 28 . . 2 12 Brawler 6 | . . . 1 . . . 1 . . . . . 3 . . 1 . Duelist 5 | . . . . . . . 1 . . 2 . . 2 . . . . Sentry 41 | . . . 10 . . . 8 3 . . 6 3 3 . 4 . 4 Hunter 13 | . . . . . . . 2 . . . . 3 1 . . . 7 Programmer 24 | . . . . . . . . 3 . 4 1 2 8 . . . 6 Best Kill Streak 10 | 1 4 3 6 4 . 4 5 5 . 6 10 3 6 . 2 2 6 Combat Bots Only 9 | . 3 3 5 4 . 3 3 4 . 6 9 2 6 . 2 2 6 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 4 2 . 2 2 1 2 . 1 1 2 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 4 | . 1 . . 4 . . 1 2 . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Damage Taken 23193 | . 664 58 1550 266 . 83 2328 1085 121 1060 1975 784 5749 87 731 188 6464 Core 3452 | . 133 19 160 49 . 10 360 116 91 164 322 7 665 31 171 . 1154 Absorbed by Shields 776 | . . . . . . . . 408 . . 61 . 307 . . . . Core Remaining (%) 47 | 100 . 39 . . . 45 34 . . . 1 99 . . . 13 . Volleys Fired 706 | 5 56 4 83 8 . 4 111 69 2 33 61 20 133 . 9 11 97 Largest 5 | 2 2 2 3 3 . 3 3 3 3 3 3 4 4 . 4 4 5 Hottest 364 | 40 90 65 123 107 . 124 171 131 92 125 177 323 323 . 228 228 364 Shots Fired 2130 | 10 107 8 234 24 . 12 319 198 5 93 156 80 503 . 27 33 321 Gun 1588 | 10 107 8 121 16 . 12 301 182 4 89 155 12 290 . 10 22 249 Cannon 523 | . . . 113 7 . . 15 9 . 4 . 68 213 . 17 11 66 Launcher 12 | . . . . 1 . . 3 7 1 . . . . . . . . Special 7 | . . . . . . . . . . . 1 . . . . . 6 Kinetic 1455 | 10 68 4 183 15 . 5 250 172 4 79 124 23 302 . 10 22 184 Thermal 412 | . . . 16 . . 4 40 19 . 14 31 51 155 . . . 82 Explosive 12 | . . . . 1 . . 3 7 1 . . . . . . . . Electromagnetic 249 | . 39 4 35 8 . 3 26 . . . . 6 46 . 17 11 54 Robot Hit Streak 22 | 3 9 4 13 8 . 3 17 13 14 15 13 16 15 . 11 14 22 Robot Miss Streak 9 | 1 5 3 9 3 . 1 4 4 . 2 5 3 6 . 2 2 4 Penetration Max 2 | . . . . . . . 1 1 . 1 . . 1 . . . 2 Secondary Targets 11 | . 1 . . . . 1 2 2 . . 3 . . . . . 2 Max Gunslinging Chain 2 | . 1 . . . . 1 1 2 . . 1 . . . . . 1 Shots Hit Robots 1345 | 7 65 4 132 13 . 5 214 142 5 63 125 44 269 . 21 22 214 Core Hits 584 | 4 25 3 57 9 . 4 89 51 1 29 74 18 116 . 8 5 91 Critical Hits 57 | . . . 3 . . . 2 9 . 7 . 3 18 . 1 3 11 Critical Kills 24 | . . . 2 . . . . 4 . 3 . 2 7 . . 1 5 Critical Parts Destroyed 33 | . . . 1 . . . 2 5 . 4 . 1 11 . 1 2 6 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 30359 | 55 786 74 2059 427 . 72 3542 3742 262 1635 2342 1230 7465 . 593 551 5524 Guns 20250 | 55 691 65 1090 104 . 72 3021 3280 84 1457 2323 115 3289 . 151 314 4139 Cannons 8323 | . . . 939 57 . . 231 175 . 104 . 1032 3790 . 442 237 1316 Explosions 1364 | . 82 . . 210 . . 263 262 178 . . . 369 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 416 | . 13 9 30 56 . . 27 25 . 74 19 83 17 . . . 63 Kinetic 18772 | 55 338 39 1547 102 . 32 2514 3155 84 1327 1861 194 4070 . 151 314 2989 Thermal 7225 | . 82 . 204 . . 14 595 300 . 234 462 867 2964 . . . 1503 Explosive 759 | . . . . 210 . . 109 262 178 . . . . . . . . Electromagnetic 3187 | . 353 26 278 59 . 26 297 . . . . 86 414 . 442 237 969 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 1 . . . . 10 2 17 17 20 1 14 29 29 29 20 Average Corruption 10 | . 1 1 . . . . 9 1 8 17 19 1 6 21 29 29 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 453 | . . 1 . . . . 57 11 4 74 77 3 100 11 63 25 27 Message Errors 68 | . . . . . . . 10 4 2 8 9 1 19 . 9 3 3 Matter Fused 63 | . . . . . . . 12 . . 10 9 . 14 1 12 3 2 Heat Flow Errors 40 | . . . . . . . 2 4 . 5 9 . 9 1 6 1 3 Energy Discharges 40 | . . . . . . . 5 . 1 6 5 1 11 2 5 1 3 Parts Rejected 4 | . . . . . . . 1 . . . . . 1 . 1 . 1 Data Loss (minor) 41 | . . 1 . . . . 7 2 . 6 4 1 8 1 7 2 2 Data Loss (major) 12 | . . . . . . . 2 . . 2 1 . 2 1 3 1 . Misfires 7 | . . . . . . . 2 . . 2 2 . . . . 1 . Alerts 5 | . . . . . . . . . . 1 2 . . . . . 2 Misdirections 47 | . . . . . . . 6 . . 11 10 . . 5 11 2 2 Targeting Errors 105 | . . . . . . . 9 1 1 17 23 . 29 . 9 8 8 Weapon Failures 21 | . . . . . . . 1 . . 6 3 . 7 . . 3 1 Overload Shots 1 | . . . . . . . . 1 . . . . . . . . . Overflow Damage 174 | . . . 13 . . . 18 4 . . . 2 121 . . . 16 Projectiles 121 | . . . 13 . . . 18 . . . . 2 72 . . . 16 Explosions 53 | . . . . . . . . 4 . . . . 49 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 40 | . . . 8 3 . . . . . 2 . 3 22 . . . 2 Impact 3 | . . . . . . . . . . . . . 1 . . . 2 Kinetic 30 | . . . 7 2 . . . . . 2 . 3 16 . . . . Secondary 7 | . . . 1 1 . . . . . . . . 5 . . . . Self-Inflicted Damage 485 | . . . 8 56 . . 69 40 . 24 8 41 230 . . . 9 Shots 7 | . . . . 1 . . 2 1 . . . . 3 . . . . Rammed 38 | . 1 2 5 6 . . 1 2 . 5 4 6 . . . . 6 Targets Rammed 55 | . 3 2 7 7 . . 3 5 . 9 4 6 3 . . . 6 Kicked 17 | . 2 . 2 1 . . 2 3 . 4 . . 3 . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 606 | . 130 12 161 139 . 71 434 196 . 131 236 324 606 143 503 401 561 Average Temperature 97 | . 57 6 53 68 . 38 49 53 . 64 57 118 145 75 154 169 101 Received Heat Transfer 4639 | . 36 . 447 81 . . 828 280 . 261 510 66 1251 . 135 81 663 Effects 38 | . . . . . . . 2 . . . . 1 21 . 2 2 10 Shutdowns 15 | . . . . . . . 1 . . . . . 7 . 1 2 4 Energy Bleed 3 | . . . . . . . 1 . . . . 1 1 . . . . Interference 3 | . . . . . . . . . . . . . 2 . 1 . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . Damage (major) 15 | . . . . . . . . . . . . . 9 . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 2 2 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 2 1 Parts Fried 18 | . 3 . 2 . . . . . . . . . 1 . 5 1 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 1 1 . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . 1 1 . . . 1 Parts Melted 17 | . . . . . . . 1 2 . . 2 4 6 . . . 2 Heat Transferred 10617 | . 50 . 518 . . 37 1088 572 . 407 990 1147 3432 . . . 2376 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Peak Influence 1326 | 10 218 75 550 147 . 65 469 389 130 257 666 305 1326 430 409 . 386 Initial 430 | . 6 5 29 97 . . . 212 124 56 116 244 25 430 287 . 143 Average 254 | 4 87 71 212 72 . 41 270 218 105 65 368 152 616 422 267 . 221 Maximum Alert Level 4 | . 1 . 2 . . . 2 1 . 1 2 1 4 2 2 . 1 Low Security (%) 47 | 100 79 100 55 100 . 100 36 37 100 94 24 69 5 . 9 . 41 Level 1 32 | . 20 . 23 . . . 34 62 . 5 24 30 24 . 87 . 58 Level 2 15 | . . . 21 . . . 28 . . . 51 . 36 100 2 . . Level 3 2 | . . . . . . . . . . . . . 18 . . . . Level 4 2 | . . . . . . . . . . . . . 14 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 1 . 5 . . . 3 5 . 4 5 5 13 . 1 . 12 Investigation 10 | . . . 2 . . . 3 1 . . . 1 2 . . . 1 Extermination 16 | . . . . . . . . 3 . 2 1 2 4 . 1 . 3 Reinforcement 19 | . 1 . 3 . . . . 1 . 2 4 2 4 . . . 2 Assault 4 | . . . . . . . . . . . . . 3 . . . 1 Garrison 5 | . . . . . . . . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . 1 . . . . 1 . 1 . . 3 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Distress Signals 13 | . . . 3 . . . 2 1 . 1 2 1 1 . . . 2 Communications Jammed 27 | . . . . . . . 27 . . . . . . . . . . Distress Signals 25 | . . . . . . . 25 . . . . . . . . . . Times Spotted 397 | . 20 2 52 6 . 3 50 34 6 20 41 13 86 6 5 7 46 Peak Tracking Total 13 | . 4 2 5 4 . 3 5 4 6 7 6 2 13 6 2 4 7 Tactical Retreats 39 | . . . 3 . . . 5 6 . 3 4 1 11 . . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Traps Triggered 21 | . 1 . 4 . . . . 4 . 1 5 . 5 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 1 Exploded 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Machines Disabled 32 | . 1 . 4 . . . 1 2 . 1 4 . 19 . . . . Max in Single Turn 5 | . 1 . 1 . . . 1 2 . 1 1 . 5 . . . . Garrison Access 5 | . . . . . . . . 2 . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Machines Accessed 81 | . 6 . 13 1 4 . 13 9 . 4 10 6 11 . 1 . 3 Terminals 45 | . 6 . 10 1 . . 9 3 . 3 9 2 2 . . . . Fabricators 7 | . . . . . . . . 2 . . . 2 3 . . . . Repair Stations 8 | . . . 1 . . . 2 1 . . . . 4 . . . . Recycling Units 4 | . . . . . . . 1 1 . . 1 . . . . . 1 Scanalyzers 7 | . . . 2 . . . 1 . . . . 1 1 . 1 . 1 Garrison Access 6 | . . . . . . . . 2 . 1 . 1 1 . . . 1 Total Hacks 257 | . 18 . 48 2 49 . 50 24 . 7 11 11 29 . 2 . 6 Successful 171 | . 8 . 29 2 49 . 31 19 . 2 4 7 17 . . . 3 Failed 85 | . 10 . 18 . . . 19 5 . 5 7 4 12 . 2 . 3 Catastrophic 15 | . 1 . 1 . . . 3 3 . . 5 . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . Terminals 118 | . 18 . 37 2 . . 25 13 . 5 10 5 3 . . . . Fabricators 17 | . . . . . . . . 4 . . . 4 9 . . . . Repair Stations 32 | . . . 2 . . . 15 4 . . . . 11 . . . . Recycling Units 8 | . . . . . . . 4 1 . . 1 . . . . . 2 Scanalyzers 24 | . . . 9 . . . 6 . . . . 1 4 . 2 . 2 Garrison Access 9 | . . . . . . . . 2 . 2 . 1 2 . . . 2 Terminal Hacks 109 | . 8 . 18 2 49 . 13 9 . 2 4 4 . . . . . Record 79 | . 3 . 8 2 49 . 9 3 . 2 . 3 . . . . . Part Schematic 2 | . . . . . . . . 1 . . . 1 . . . . . Robot Analysis 2 | . . . 1 . . . . 1 . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 2 1 . . . . . . . . . Open Door 4 | . . . . . . . . . . . 4 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 3 . . . 2 5 . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . Load Schematic 5 | . . . . . . . . 1 . . . 1 3 . . . . Build 3 | . . . . . . . . 1 . . . 1 1 . . . . Repair Station Hacks 23 | . . . 2 . . . 9 4 . . . . 8 . . . . Scan Component 13 | . . . 1 . . . 6 2 . . . . 4 . . . . Repair 10 | . . . 1 . . . 3 2 . . . . 4 . . . . Recycling Unit Hacks 4 | . . . . . . . 3 1 . . . . . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 1 . . . . . . . . . Scanalyzer 21 | . . . 9 . . . 6 . . . . . 4 . . . 2 Insert Component 10 | . . . 4 . . . 3 . . . . . 2 . . . 1 Analyze 11 | . . . 5 . . . 3 . . . . . 2 . . . 1 Garrison Access Hacks 4 | . . . . . . . . 2 . . . 1 . . . . 1 Seal Access 4 | . . . . . . . . 2 . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 4 . 11 1 . . 12 6 . 4 6 3 11 . 1 . 3 Full Trace Events 6 | . 1 . . . . . 3 . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . . . 2 1 . . . 1 . . . . 1 Parts Built 2 | . . . . . . . . 1 . . . 1 . . . . . Matter 438 | . . . . . . . . 124 . . . 124 190 . . . . Time 219 | . . . . . . . . 62 . . . 62 95 . . . . Total Part Build Rating 4 | . . . . . . . . 2 . . . 2 . . . . . Parts Repaired 10 | . . . 1 . . . 3 2 . . . . 4 . . . . Time 393 | . . . 32 . . . 152 88 . . . . 121 . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . . . . . . Recycled Matter 25 | . . . . . . . 25 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . . . 3 . . . . . 2 . . . 1 Part Schematics Acquired 7 | . . . 4 . . . 2 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Total Allies 2 | . . . . . . . . . 1 . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . . . . . . 1 . Highest-Rated Group 180 | . . . . . . . . . 31 . . . . . . 180 . Highest-Rated Ally 180 | . . . . . . . . . 31 . . . . . . 180 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . . . . . 4 . . . . . . 5 . Total Damage 269 | . . . . . . . . . 86 . . . . . . 183 . Kills 1 | . . . . . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Robot Analysis Total 2 | . . . 1 . . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . 4 2 . . . . . Drone Recoveries 4 | . . . . . . . . . . . . 4 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Turns Passed 20176 | 96 894 106 2642 1036 932 593 2563 2404 116 1021 925 1643 2615 137 884 254 1315 Spaces Moved 10267 | 56 391 51 1334 660 621 357 1110 1138 72 611 575 869 1176 80 456 139 571 Core 104 | 9 3 . 2 . . . . . . . . . . 26 56 . 8 Treads 1453 | 5 191 51 373 . . . . . . . . . . . 400 139 294 Legs 7247 | 42 197 . 959 660 621 357 1110 1138 72 603 59 . 1115 54 . . 260 Wheels . | . . . . . . . . . . . . . . . . . . Hover 1454 | . . . . . . . . . . 8 516 869 61 . . . . Flight 9 | . . . . . . . . . . . . . . . . . 9 Fastest Speed 40 | 50 120 180 150 150 150 150 150 155 125 116 46 166 150 150 160 160 40 Average Speed 155 | 112 171 180 160 150 150 150 165 166 151 124 108 166 156 160 174 160 158 Slowest Speed 850 | 160 750 180 850 150 150 150 240 185 185 125 180 166 240 180 650 180 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 5 70 14 98 96 92 85 74 27 78 11 85 24 33 65 10 27 9 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . . . . . Spaces Dug 7 | . . . . . . . 7 . . . . . . . . . . Terrain Destroyed 274 | . 3 . 8 5 . . 33 42 6 . . 12 133 . 3 1 28 Melee . | . . . . . . . . . . . . . . . . . . Projectile 160 | . . . 8 . . . 6 2 . . . 12 100 . 3 1 28 AOE 114 | . 3 . . 5 . . 27 40 6 . . . 33 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Was Fac Upp Fac Total 13027 | 78 515 56 1647 686 622 406 1595 1500 74 790 761 1023 1702 85 533 155 799 Wait 1079 | . 35 . 155 . . 45 230 186 . 71 55 54 218 . 13 . 17 Move 10252 | 55 390 50 1333 659 620 356 1109 1138 71 610 574 868 1176 79 455 138 571 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 304 | 9 17 . 24 3 1 . 52 21 . 25 27 27 39 3 15 . 41 Fast Attach 72 | 3 . . 5 . . . 3 10 . . 1 7 22 . 9 1 11 Attach 148 | 4 5 . 11 1 . 1 15 3 . 13 15 5 29 2 8 . 36 Detach . | . . . . . . . . . . . . . . . . . . Swap 161 | 2 4 . 11 4 . . 31 25 1 12 8 9 32 . 8 2 12 Drop 228 | . 5 . 18 4 1 . 41 33 . 11 11 27 50 . 16 3 8 Fire 706 | 5 56 4 83 8 . 4 111 69 2 33 61 20 133 . 9 11 97 Melee . | . . . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . 1 4 6 . 1 . . . Kick 38 | . 2 . 7 7 . . 3 5 . 9 . . 3 . . . 2 Crush 7 | . 1 2 . . . . . . . . . . . . . . 4 Escape Stasis 20 | . . . . . . . . 10 . 5 5 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Sto / [*Low]) -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Waste -5/Factory -5/Upper Caves -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 13) 567 | -10/Materials | Core integrity fell below 50% 606 | -10/Materials | Lost 5 parts (1p2n2w) 753 | -10/Materials | Discovered new exit (range 12) 964 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Entered Mines 1074 | -10/Mines | Discovered new exit (range 13) 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1412 | -9/Materials | Build established: Gunner 1825 | -9/Materials | Discovered new exit (range 4) 2152 | -9/Materials | Central database locked down 2242 | -9/Materials | Discovered new exit (range 5) 2674 | -9/Materials | Discovered new exit (range 14) 2794 | -9/Materials | Repaired Cooling System 3062 | -9/Materials | Identified exit to Mines 3107 | -9/Materials | Build established: Tank 3392 | -9/Materials | Discovered new exit (range 8) 3739 | -9/Materials | Entered Mines 3757 | -9/Mines | Discovered new exit (range 8) 3932 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4051 | -9/Mines | Discovered new exit (range 14) 4182 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4182 | -9/Mines | Discovered new exit (range 5) 4229 | -9/Mines | Core integrity fell below 50% 4472 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4476 | -9/Mines | Found Prototype Device 4477 | -9/Mines | Identified Exp. Sensor Array 4496 | -9/Mines | Learned 4 Materials zone layouts 4767 | -9/Mines | Build established: Skirmisher 4775 | -9/Mines | Entered Exiles 4819 | -9/Exiles | Discovered new exit (range 14) 4844 | -9/Exiles | Met 8R-AWN 4870 | -9/Exiles | Met EX-HEX 4966 | -9/Exiles | Met EX-DEC 5012 | -9/Exiles | Learned location of Zion (-6) 5074 | -9/Exiles | Discovered new exit (range 11) 5185 | -9/Exiles | Met EX-BIN 5402 | -9/Exiles | Visited The Gauntlet 5707 | -9/Exiles | Entered Mines 5922 | -8/Mines | Discovered new exit (range 5) 6143 | -8/Mines | Discovered new exit (range 5) 6300 | -8/Mines | Entered Materials 6300 | -8/Materials | Evolved 2 slots: Utility x2 6301 | -8/Materials | Identified exit to Factory 6846 | -8/Materials | Repaired Carbon-fiber Leg? 7355 | -8/Materials | Core integrity fell below 50% 7385 | -8/Materials | Lost 3 parts (3w) 7461 | -8/Materials | System corruption reached 10% 7491 | -8/Materials | Lost 6 parts (2n2u2w) 8106 | -8/Materials | Found Powered Armor 8111 | -8/Materials | Found Powered Armor 8225 | -8/Materials | Discovered exit to Factory (range 4) 8254 | -8/Materials | Repaired Broken Lgt. Angular Momentum Engine? 8384 | -8/Materials | Build established: Tank 8800 | -8/Materials | Repaired Gauss Rifle 8863 | -8/Materials | Entered Factory 8863 | -7/Factory | Evolved 2 slots: Utility x2 8937 | -7/Factory | Fabricated Cooling System (x1) 9505 | -7/Factory | Discovered new exit (range 8) 10048 | -7/Factory | Discovered new exit (range 8) 10104 | -7/Factory | Discovered new exit (range 15) 11016 | -7/Factory | Repaired Powered Armor 11062 | -7/Factory | Repaired Gauss Rifle 11267 | -7/Factory | Sucked down chute 11267 | -7/Factory | Entered Waste 11268 | -7/Waste | Met a frightened Derelict 11282 | -7/Waste | EMP discharged 11291 | -7/Waste | Spotted C-40 Crusher 11291 | -7/Waste | Spotted C-40 Crusher 11326 | -7/Waste | Spotted C-40 Crusher 11328 | -7/Waste | Spotted C-40 Crusher 11330 | -7/Waste | Spotted C-40 Crusher 11341 | -7/Waste | Spotted C-40 Crusher 11343 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11346 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11349 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11372 | -7/Waste | Discovered new exit (range 10) 11380 | -7/Waste | Lost 3 parts (2u1w) 11382 | -7/Waste | EMP discharged 11382 | -7/Waste | System corruption reached 10% 11383 | -7/Waste | Entered Factory 11675 | -7/Factory | Build established: Gunner 12215 | -7/Factory | Discovered new exit (range 5) 12343 | -7/Factory | Core integrity fell below 50% 12381 | -7/Factory | Lost 3 parts (1p1u1w) 12404 | -7/Factory | Entered Storage 12796 | -7/Storage | Lost 3 parts (1p1u1w) 12827 | -7/Storage | Core integrity fell below 20% 13198 | -7/Storage | Destroyed 9 combat bots 13203 | -7/Storage | Lost 8 parts (2n2u4w) 13304 | -7/Storage | Discovered new exit (range 16) 13329 | -7/Storage | Entered Factory 13329 | -6/Factory | Accompanied by 4 allies 13329 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 14301 | -6/Factory | Build established: Tank 14438 | -6/Factory | Lost 3 parts (3u) 14679 | -6/Factory | Build established: Gunner 14706 | -6/Factory | Spotted B-75 Beast 14770 | -6/Factory | Fabricated Cooling System (x1) 14905 | -6/Factory | Discovered new exit (range 16) 14972 | -6/Factory | Entered another Factory area 14972 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15584 | -5/Factory | Build established: Scavenger-Gunner 15924 | -5/Factory | Discovered new exit (range 14) 16103 | -5/Factory | Repaired Imp. Weapon Cycler 16383 | -5/Factory | Repaired Flexi-carbon Leg 16413 | -5/Factory | Discovered new exit (range 13) 16549 | -5/Factory | Build established: Scavenger-Tank 16772 | -5/Factory | First assault squad dispatched 16948 | -5/Factory | System corruption reached 10% 17002 | -5/Factory | Lost 5 parts (1p2u2w) 17335 | -5/Factory | Lost 6 parts (1p3u2w) 17393 | -5/Factory | Repaired Mass Driver 17420 | -5/Factory | Repaired Flexi-carbon Leg 17530 | -5/Factory | Core integrity fell below 50% 17587 | -5/Factory | Sucked down chute 17587 | -5/Factory | Entered Waste 17595 | -5/Waste | Lost 15 parts (2p3n6u4w) 17602 | -5/Waste | EMP discharged 17609 | -5/Waste | Found Broken Gamma Bomb Array 17620 | -5/Waste | Spotted C-40 Crusher 17654 | -5/Waste | Spotted C-40 Crusher 17662 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17663 | -5/Waste | Spotted C-40 Crusher 17673 | -5/Waste | Spotted C-40 Crusher 17681 | -5/Waste | Spotted C-40 Crusher 17684 | -5/Waste | Spotted C-40 Crusher 17686 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17702 | -5/Waste | EMP discharged 17702 | -5/Waste | Discovered new exit (range 16) 17724 | -5/Waste | Entered Factory 17835 | -5/Factory | Core integrity fell below 20% 17862 | -5/Factory | Build established: Mutant 18326 | -5/Factory | Build established: Scavenger-Tank 18410 | -5/Factory | Discovered new exit (range 3) 18608 | -5/Factory | Entered Upper Caves 18830 | -5/Upper Caves | 7V-RTL showed up to help 18832 | -5/Upper Caves | 7V-RTL revealed a hidden path 18862 | -5/Upper Caves | Entered Factory 18862 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19182 | -4/Factory | Garrison activated, responded to threat 19457 | -4/Factory | Garrison activated, responded to threat 19682 | -4/Factory | Lost 5 parts (3u2w) 19777 | -4/Factory | Garrison activated, responded to threat 19854 | -4/Factory | Lost 7 parts (1n1u5w) 19912 | -4/Factory | Crushed by falling debris 19912 | -4/Factory | System corruption reached 10% 19964 | -4/Factory | Lost 12 parts (1p1n7u3w) 20055 | -4/Factory | Core integrity fell below 50% 20064 | -4/Factory | Lost 5 parts (2u3w) 20162 | -4/Factory | Core integrity fell below 20% 20177 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 20150_ K-01 Serf cleans the Fusion Modulator. 20152_ P-70 Sage resets R-10 Processor, system corruption cleaned. 20153_ R-10 Processor collects Flexi-carbon Leg. 20155_ K-01 Serf cleans the Fusion Modulator. 20155_ Mic. Fission Core destroyed. 20156_ P-70 Sage resets R-10 Processor, system corruption cleaned. 20158_ K-01 Serf cleans the Fusion Modulator. 20164_ Triggered Blade Trap. 20164_ Massive razor-sharp blades shoot up from within the floor. 20164_ Mic. Fission Core severed. 20164_ Terrain Scan Processor severed. 20167_ U-05 Engineer lays Concrete. 20169_ L4IMUKVIUEM N >%X3=CF9#QR8X0EM=1,D> 20170_ Acquired Field Propulsion Array. 20172_ Med. Storage Unit destroyed. 20174_ R-10 Processor collects Mic. Fission Core. 20175_ P-70 Sage resets P-70 Sage, system corruption cleaned. 20176_ Acquired Phase Gun. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#?????###???????????????????? | | ????????????????????? ???? ??????????????????? | | ????????????????????? ????] ???????????????????? | | ????????????????????? ??? ???????????????????? | | ????????????????? ??"" ??? ????????????????????? | | ???????????????? """ "?? ????????????????????? | | ???????????????# """ """ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# """ """ #????????????????????? | | ?????????? """?# """ """ #????????????????????? | | ?????????? F"?# """ """ #????????????????????? | | ???????????"""?# #????????????????????? | | ???????????"" ?# """ [!!#????????????????????? | | ??????????? ?# """ [! #????????????????????? | | ############+### """ @! #????????????????????? | | p #????????????????????? | | w """ """ #????????????????????? | | R """ """ #????????????????????? | | """ """ #????????????????????? | | p p #????????????????????? | | #####/########## """ #????????????????????? | | % % #??# """ #????????????????????? | | % #??# = """ ???????????????????? | | #??# == k ?????????????????? | | #??# = ???????????????? | | #??# ????????????????? | | #??# ???????????????? | | #??# ######### ????????????? | | #??# #?????# ??????????? | | %#??# #?????# ????????? | | %#### #?????# ???????? | | %+* #?????# ???????? | | %#### #?????# "??????? | | #############??# #?????# #??????? | | ???????????????##### #?????# #??????? | | ???????????????????# #????## ##?????? | | ???????????????????# #????? ?????? | | ???????????????????# #?????# ????? | | ???????????????????# #?????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 50 Energy Generation 41 Energy Capacity 685 Matter Stores 550 Matter Capacity 800 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 40 Base Temperature (-) 100 Armor Coverage 825 Resistance: KI 25 Resistance: TH 15 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 33 Reclamation Efficiency 20 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Overload Regulation 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Scanalyzed Imp. System Backup Module | -7/Factory | Hacked Imp. Launcher Guidance Computer | -6/Factory | Hacked Coil Gun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cooling System | x1 | -7/Factory Cooling System | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 20k Club Below I Spy Just Browsing Leap Before You Look Prolific Hacker Respectable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed ArmageddonAlphaNegator Manual? 0 Play Time 04:05:32 Cumulative 27.1 hours Start 2021.07.19 @ 00:09:01 End 2021.07.19 @ 15:10:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 25 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5704f8f7-632a-4a2b-8335-de0810509c32