Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 21:51:45 Player: ILikeVoltron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2510) 2510 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 7239 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 282 Cogmind --------- Core Integrity 0/850 Matter 284/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (116) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Targeting Computer > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Huge Wheel Advanced Cooling System Large Matter Pod (150) High-capacity Matter Pod (200) Advanced Weight Redist. System Machine Analyzer Matter Filter Improved Weapon Shielding Shock Absorption System Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Heavy Armor Plating > --- WEAPON ----------- Autogun Enhanced Autogun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Airjet Advanced Cooling System Large Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Machine Analyzer Improved Targeting Computer Matter Filter Particle Charger Improved Weapon Shielding Improved Medium Armor Plating Shock Absorption System Hacking Suite Rocket Launcher Great Maul Powered Hammer [Rating: 62] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Great Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 2 . 1 . . . . . Utility 3 | . . . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 87 | 2 . 20 2 20 9 11 5 5 13 Power 7 | . . 3 . . . 2 . 1 1 Engine 6 | . . 3 . . . 2 . . 1 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 30 | . . 7 . 13 1 4 . 2 3 Treads 4 | . . . . 4 . . . . . Leg 16 | . . 1 . 8 1 3 . . 3 Wheel 6 | . . 4 . . . . . 2 . Hover 2 | . . . . 1 . 1 . . . Flight 2 | . . 2 . . . . . . . Utility 23 | 2 . 3 1 4 3 4 1 2 3 Device 8 | 2 . 1 . 2 1 2 . . . Storage 2 | . . 1 . . 1 . . . . Processor 7 | . . . . 1 . 2 . 1 3 Hackware . | . . . . . . . . . . Protection 6 | . . 1 1 1 1 . 1 1 . Artifact . | . . . . . . . . . . Weapon 27 | . . 7 1 3 5 1 4 . 6 Energy Gun 7 | . . 5 . 1 . . . . 1 Energy Cannon 4 | . . . 1 1 2 . . . . Ballistic Gun 10 | . . 2 . 1 2 1 2 . 2 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 . . . . Parts Lost 46 | . . 9 3 5 1 7 3 7 11 Power 5 | . . 1 . . . 1 . 1 2 Propulsion 19 | . . 5 2 3 1 4 1 1 2 Utility 6 | . . 1 . . . . 1 2 2 Weapon 16 | . . 2 1 2 . 2 1 3 5 Highest Loss Streak 10 | . . 4 3 4 1 6 3 5 10 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 14 | 6 7 11 14 14 15 17 15 16 14 Power 1 | 1 1 1 1 1 1 1 . . . Propulsion 2 | 4 3 . . . 1 3 2 4 5 Utility 7 | . 1 4 8 8 10 9 11 10 9 Weapon 3 | 1 2 4 5 5 3 2 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 48 | 6 3 15 1 4 2 3 . 2 12 Power 5 | 1 . 2 . . . 2 . . . Propulsion 13 | 2 3 3 . 1 . 1 . . 3 Utility 16 | 1 . 3 1 . 1 . . 1 9 Weapon 14 | 2 . 7 . 3 1 . . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 91 86 89 98 98 76 66 54 Engine 8 | . 14 11 11 9 9 7 6 6 2 Treads 1 | . . . . 9 . . . . . Leg 21 | . 28 9 . 15 43 36 23 5 3 Wheel 6 | . . 21 20 1 . . . 11 4 Flight 2 | . . 5 11 5 . . . . . Device 7 | . 14 6 . 7 5 14 9 3 . Storage 8 | . 14 11 11 9 9 7 6 6 6 Processor 7 | . . . . 8 9 7 6 9 22 Protection 2 | . . 4 11 1 3 . 2 6 2 Energy Gun 4 | . 14 13 15 5 . . . . 1 Energy Cannon 5 | . . . 6 9 8 13 . . . Ballistic Gun 7 | . 14 7 . 3 9 4 5 11 9 Peak Build Rating 62 | 9 8 18 19 33 38 49 47 62 51 Average Rating 31 | 7 7 12 16 25 36 46 43 50 33 On Entrance 26 | 6 8 7 18 16 33 38 45 47 42 Avg Prop Armor Cover (%) 3 | . . 4 2 5 . 4 3 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 14 14 35 42 47 57 65 79 86 67 Greatest Support 75 | 20 20 48 48 75 75 75 60 56 56 Greatest Overweight (x) 15 | . . 3 2 5 . 1 1 1 15 Average Overweight (x) . | . . . 1 . . . . 1 2 Largest Inventory Capacity 20 | 8 8 15 15 15 20 20 20 20 20 Average Capacity 16 | 8 8 13 15 15 17 20 20 20 20 Most Carried 20 | 8 8 15 15 15 20 20 18 20 19 Average Carried 15 | 6 7 11 14 14 16 19 17 18 16 Final Capacity 20 | 8 8 15 15 15 20 20 20 20 20 Final Carried 20 | 8 7 15 15 15 20 18 16 18 15 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 8% | Commander-Mutant 5% | Commander-Skirmisher 4% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Matter Collected 2474 | 250 18 477 15 212 733 272 14 280 203 Remotely . | . . . . . . . . . . Salvage Created 3242 | 203 178 534 126 489 736 500 70 270 136 Parts 167 | 11 9 36 18 23 28 18 4 13 7 Haulers Intercepted 3 | . . . . 2 1 . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 12 5 Prevented 2 | . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 67 | . 3 14 8 5 14 8 4 9 2 Melee 1 | . . . . . . . . . 1 Guns 47 | . 3 14 5 . 11 4 . 9 1 Cannons 12 | . . . 1 4 3 4 . . . AOE 6 | . . . 2 . . . 4 . . Classes Destroyed 14 | 3 2 2 1 3 1 2 . . . Worker 5 | 2 1 . . . 1 1 . . . Builder 2 | . . . . . 1 1 . . . Tunneler 6 | 5 . . 1 . . . . . . Hauler 3 | . . . . 2 1 . . . . Recycler 6 | 1 . 3 . 1 . 1 . . . Operator 2 | . 1 . . 1 . . . . . Watcher 2 | . . . . 1 . . 1 . . Swarmer 31 | . . 12 7 . 3 . 3 6 . Grunt 15 | . 3 . . 2 6 1 . 3 . Duelist 1 | . . . . 1 . . . . . Sentry 13 | . . 2 . 2 5 3 1 . . Demolisher 1 | . . . 1 . . . . . . Hunter 3 | . . . . . . 1 . . 2 Programmer 3 | . . . . . . 3 . . . Best Kill Streak 7 | 5 3 6 7 3 4 5 4 6 1 Combat Bots Only 7 | . 1 4 7 3 4 2 4 6 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . 2 . . . 2 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Hostile Shots Fired 750 | . 21 130 21 52 88 165 93 75 105 Missed 206 | . 3 35 4 4 22 66 36 18 18 Hits 544 | . 18 95 17 48 66 99 57 57 87 Melee 5 | . . . . 5 . . . . . Projectile 539 | . 18 95 17 43 66 99 57 57 87 AOE 3 | . . . 3 . . . . . . Critical Strikes 11 | . . . 1 5 3 1 . . 1 Damage Taken 7592 | . 219 947 285 865 1025 1019 801 944 1487 Core 1744 | . 63 289 66 187 145 135 184 99 576 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 23 | . . 23 . . . . . . . Ignored by Resistances 40 | . . . . 14 26 . . . . Regen/Repaired (Parts) 207 | . . . . . 114 93 . . . Core Remaining (%) 60 | 100 74 . 11 . 39 80 . . . Volleys Fired 280 | 30 18 56 10 30 64 29 9 24 10 Largest 3 | 2 2 2 2 2 2 3 1 3 3 Hottest 180 | 70 70 85 118 125 136 161 36 88 180 Shots Fired 536 | 60 36 103 20 53 129 66 9 45 15 Gun 426 | 60 36 103 19 23 100 29 . 43 13 Cannon 97 | . . . 1 30 29 37 . . . Launcher 11 | . . . . . . . 9 2 . Special 2 | . . . . . . . . . 2 Kinetic 300 | 30 18 56 . 14 100 29 . 43 10 Thermal 194 | 30 18 47 1 30 29 37 . . 2 Explosive 11 | . . . . . . . 9 2 . Electromagnetic 31 | . . . 19 9 . . . . 3 Robot Hit Streak 15 | 8 14 10 3 15 10 14 5 8 9 Robot Miss Streak 5 | 3 2 5 3 2 2 3 2 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . . 3 2 . 1 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . Shots Hit Robots 356 | 36 28 57 9 37 91 47 7 30 14 Core Hits 150 | 12 11 24 8 15 28 20 10 17 5 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . 2 . 1 . . Critical Strikes 13 | 2 3 3 . 1 2 . 1 . 1 Burn 7 | 2 3 2 . . . . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 2 | . . 1 . . 1 . . . . Smash 2 | . . . . . 1 . 1 . . Sever 1 | . . . . . . . . . 1 Melee Attacks 28 | . . . . . 2 15 1 . 10 Impact 18 | . . . . . 2 15 1 . . Slashing 10 | . . . . . . . . . 10 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6920 | 368 315 664 224 803 1756 1259 404 808 319 Guns 3891 | 368 315 664 125 203 1160 291 . 642 123 Cannons 1681 | . . . 21 600 487 573 . . . Explosions 808 | . . . 78 . . 216 348 166 . Melee 529 | . . . . . 109 179 56 . 185 Ramming . | . . . . . . . . . . Kinetic 2889 | 155 128 341 . 100 1160 291 . 642 72 Thermal 2493 | 213 187 323 99 600 487 573 . . 11 Explosive 730 | . . . . . . 216 348 166 . Electromagnetic 279 | . . . 125 103 . . . . 51 Impact 344 | . . . . . 109 179 56 . . Slashing 185 | . . . . . . . . . 185 Piercing . | . . . . . . . . . . Highest Corruption 4 | . . 1 1 . 1 4 . . . Average Corruption 1 | . . 1 1 . 1 3 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . 2 2 . 3 16 . . . Message Errors 8 | . . 1 1 . . 6 . . . Matter Fused 6 | . . 1 . . 1 4 . . . Energy Discharges 2 | . . . . . . 2 . . . Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 3 . . . Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 242 | . . . 18 . 109 59 56 . . Projectiles 10 | . . . . . . 10 . . . Explosions 21 | . . . 18 . . 3 . . . Melee 211 | . . . . . 109 46 56 . . Knockbacks 3 | . . . . . 1 2 . . . Impact 3 | . . . . . 1 2 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 129 | . . . 30 . . . 51 48 . Shots 4 | . . . 1 . . . 1 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 216 | 120 146 108 192 216 177 88 . 15 68 Average Temperature 42 | 42 71 28 80 44 36 38 . 4 37 Received Heat Transfer 1326 | . 117 36 . 333 531 147 84 78 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . 1 . 1 . 1 . 1 Impact Corruptions 5 | . . . . . 3 1 1 . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 15 | 1 1 2 . 6 . 5 . . . Heat Transferred 5458 | 777 777 999 87 888 888 962 . . 80 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Maximum Alert Level 2 | . . . . . 2 1 . . . Low Security (%) 86 | 100 100 100 100 100 56 84 100 . . Level 1 10 | . . . . . 31 15 . . . Level 2 2 | . . . . . 11 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 421 | 10 50 125 156 58 421 250 123 . . Initial 171 | . . 12 1 15 . 171 . . . Average 88 | 1 14 52 96 14 194 108 54 . . Influence Increases 2531 | 40 97 413 190 208 689 484 150 210 50 Destroy 0b10 Robot/C 1500 | . 60 280 160 100 400 200 80 180 40 Destroy 0b10 Robot/NC 135 | 40 10 15 5 25 20 15 5 . . Destroy Leader 362 | . 20 50 20 36 94 80 22 30 10 Allied During Kill 175 | . . . . . 122 53 . . . Successful Hack 90 | . 7 8 . 27 34 14 . . . Disable Machine 105 | . . . . 15 15 75 . . . Destroy Structure 74 | . . . 5 5 4 17 43 . . Lose Combat Pursuer 90 | . . 60 . . . 30 . . . Influence Decreases 2531 | 40 67 438 154 249 312 860 58 303 50 Entered New Map 290 | . . 18 4 26 . 206 1 35 . Time Decay 1780 | 40 67 330 120 193 282 443 37 228 40 Lost Part 261 | . . 90 30 30 10 31 20 40 10 Lost Ally 200 | . . . . . 20 180 . . . Squads Dispatched 14 | . 1 . . 1 2 9 1 . . Investigation 2 | . . . . . 2 . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 5 | . 1 . . 1 . 2 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Distress Signals 5 | . 1 . . . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 9 24 8 10 27 15 7 9 4 Peak Tracking Total 5 | . 5 5 4 3 5 3 5 5 2 Tactical Retreats 3 | . . 2 . . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Traps Triggered 4 | . . 1 . 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Machines Disabled 7 | . . . . 1 1 5 . . . Max in Single Turn 2 | . . . . 1 1 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Machines Accessed 32 | . 2 5 . 5 11 7 1 1 . Terminals 25 | . 2 5 . 5 9 3 1 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . 2 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 65 | . 3 6 . 17 26 8 3 2 . Successful 37 | . 2 4 . 12 13 4 . 2 . Failed 28 | . 1 2 . 5 13 4 3 . . Catastrophic 7 | . . . . 1 4 2 . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 2 . 4 . 2 . . . Terminals 53 | . 3 6 . 17 21 3 3 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 7 | . . . . . 5 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 2 3 . 10 9 . . 2 . Record 2 | . . . . . . . . 2 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . Open Door 4 | . . . . . 4 . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 3 | . . 1 . 1 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 3 | . 1 . . 2 . . . . . Assault Status 1 | . . . . 1 . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . 4 2 . . . Scan Component 3 | . . . . . 2 1 . . . Repair 3 | . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . Retrieve Study 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . 2 . . . . . Terminals 3 | . . 1 . 2 . . . . . Track 1 | . . 1 . . . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 1 1 . 4 9 5 1 . . Full Trace Events 3 | . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Part Studies Acquired 1 | . . . . . . 1 . . . Parts Repaired 3 | . . . . . 2 1 . . . Time 114 | . . . . . 76 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Total Allies 10 | . . . . . 10 . . . . Largest Group 10 | . . . . . 10 9 . . . Highest-Rated Group 173 | . . . . . 173 144 . . . Highest-Rated Ally 29 | . . . . . 29 16 . . . Total Orders 4 | . . . . . 2 2 . . . STAY 2 | . . . . . 1 1 . . . FOLLOW 2 | . . . . . 1 1 . . . Ally Attacks 62 | . . . . . 27 35 . . . Total Damage 855 | . . . . . 378 477 . . . Kills 9 | . . . . . 7 2 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Active Infowar (turns) 3994 | 144 291 598 . 732 1038 1145 46 . . Optics 1771 | . . . . 732 1038 1 . . . Terrain 1323 | 133 . . . . . 1144 46 . . Seismic 1025 | 11 291 598 . . 125 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Turns Passed 6033 | 231 291 945 246 781 1038 1145 99 635 622 Spaces Moved 3584 | 86 190 702 180 446 437 753 54 464 272 Core 29 | . . . . . . . . . 29 Treads 182 | . . . . 182 . . . . . Legs 1956 | 86 190 134 . 163 437 753 54 46 93 Wheels 1415 | . . 568 180 99 . . . 418 150 Hover 2 | . . . . 2 . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 120 95 100 120 120 105 105 115 100 Average Speed 125 | 120 120 104 118 142 120 117 133 120 197 Slowest Speed 800 | 120 120 330 130 360 120 175 175 175 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 6 45 61 27 39 54 28 3 70 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 7 | . . . . . . . . 4 3 Spaces Dug 10 | . . . . . 1 9 . . . Terrain Destroyed 97 | . . . 5 5 1 18 51 16 1 Melee 10 | . . . . . 1 9 . . . Projectile 8 | . . . . 5 . . . 2 1 AOE 79 | . . . 5 . . 9 51 14 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Low Low Total 4623 | 159 222 820 194 541 856 941 68 507 315 Wait 509 | 40 8 1 . 19 323 110 . . 8 Move 3575 | 85 189 701 179 445 436 752 53 463 272 Hop . | . . . . . . . . . . Pick Up 67 | 2 3 26 2 8 9 10 . 6 1 Fast Attach 39 | 1 . 4 . 14 5 2 2 2 9 Attach 25 | . . 7 1 2 . 7 1 4 3 Detach 4 | . . . . 1 . . . 3 . Swap 39 | 1 . 9 1 6 9 9 2 1 1 Drop 54 | . 4 16 1 16 6 7 . 4 . Fire 280 | 30 18 56 10 30 64 29 9 24 10 Melee 28 | . . . . . 2 15 1 . 10 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 3 | . . . . . 2 . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 50 | -11/Scrapyard | Discovered new exit (range 3) 232 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 7) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 753 | -9/Materials | Lost 4 parts (1p2n1u) 778 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Core integrity fell below 50% 864 | -9/Materials | Discovered new exit (range 15) 868 | -9/Materials | Lost 3 parts (1n2w) 1067 | -9/Materials | Discovered new exit (range 13) 1199 | -9/Materials | Build established: Scavenger-Mutant 1468 | -9/Materials | Entered Mines 1469 | -9/Mines | Assembled infested the area 1493 | -9/Mines | Core integrity fell below 20% 1515 | -9/Mines | Destroyed 7 combat bots 1598 | -9/Mines | Lost 3 parts (2n1w) 1605 | -9/Mines | Discovered new exit (range 6) 1616 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -9/Mines | Entered Materials 1714 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1860 | -8/Materials | Build established: Mutant 2189 | -8/Materials | Lost 4 parts (2n2w) 2239 | -8/Materials | Discovered new exit (range 16) 2460 | -8/Materials | Discovered new exit (range 5) 2495 | -8/Materials | Entered Storage 2544 | -8/Storage | Repaired Carbon-fiber Leg 2966 | -8/Storage | Core integrity fell below 50% 3056 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3296 | -8/Storage | Repaired Carbon-fiber Leg 3333 | -8/Storage | Discovered new exit (range 18) 3355 | -8/Storage | Build established: Commander-Mutant 3533 | -8/Storage | Entered Factory 3533 | -7/Factory | Accompanied by 9 allies 3533 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3683 | -7/Factory | Repaired Carbon-fiber Leg 3766 | -7/Factory | Fabricated Adv. Cooling System (x2) 3865 | -7/Factory | Build established: Commander-Skirmisher 3869 | -7/Factory | Garrison activated, responded to threat 3908 | -7/Factory | Lost 6 allies 4284 | -7/Factory | Build established: Mutant 4482 | -7/Factory | Discovered new exit (range 14) 4593 | -7/Factory | Lost 6 parts (1p3n2w) 4678 | -7/Factory | Entered another Factory area 4678 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4765 | -6/Factory | Discovered new exit (range 9) 4768 | -6/Factory | Lost 3 parts (1n1u1w) 4777 | -6/Factory | Entered Lower Caves 4855 | -6/Lower Caves | Found DCF Scrap (9 items) 4908 | -6/Lower Caves | Identified exit to Lower Caves 4975 | -6/Lower Caves | Entered a destroyed Warlord outpost 5159 | -6/Lower Caves | Lost 5 parts (1p1n2u1w) 5358 | -6/Lower Caves | Encountered a Warlord checkpoint 5412 | -6/Lower Caves | Entered another Lower Caves area 5622 | -6/Lower Caves | Core integrity fell below 50% 5638 | -6/Lower Caves | Core integrity fell below 20% 5685 | -6/Lower Caves | Lost 10 parts (2p2n1u5w) 6034 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05684_ Acquired 40 matter. 05700_ Acquired Targeting Computer. 05886_ Acquired Carbon-fiber Leg+. 05913_ Attempting to rewire G-50 Soldier. 05913_ G-50 Soldier is broken beyond repair. 05949_ Searching scrap... 05949_ Found Adv. Targeting Computer. 05949_ Found Mak. Leg. 05949_ Found 60 Matter. 05950_ Acquired 30 matter. 05952_ Acquired Mak. Leg. 05955_ Acquired 10 matter. 05957_ Discarded Targeting Computer. 05959_ Acquired 10 matter. 06028_ Penetrated by Slug. 06028_ Adv. Targeting Computer destroyed. 06028_ Slug penetrates Wall. 06031_ Slug penetrates H-66 Slayer. 06031_ Slug penetrates Wall. 06034_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????? ? ? | | ?????????????????????????????????????????????? ? | | ?????????????????????????????????????????????# ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????# ??? | | ???????????????????????????????????????????## ??? | | ???????????????????????????????????????????? ??? | | ??????????????????#######??????????????????? #??? | | ??????????????????# #??????#####????????# #??? | | ??????????????????# % ""#??????# ##???????# #??# | | ??????????????????# #??????# ######### #### | | ??????????????????## % ##??????# | | ????????????????#### ##??????## ! | | ???????????###??# "" "##?###??# ####### #### | | ??????????## #### ### #### #?????# #??? | | ??????????# ## ## # #?????# #??? | | ??????????# h h #???? # ??? | | ?????????## @ ### ??#?#??? | | ????????## #### ##?## ?????? | | ????????# ##??## # #?# # ???? | | ????????# ## ####????## ##??# ?#??# | | ????????## #### #???????? # #????# ##???# | | ?????????# #??## #???????## # #????? #????# | | ?????????# #???## ##????###?#### # #?????? #????# | | ?????????# ####?###?????# #?????# ##?????? ??? | | ????????## ##??###???# ##????# # ##??????? | | ???###### ##?# ##??# ###### #????? ### | | ??## ! ### #### #? # #??? ???# | | ??# ## #?# #??# ????? | | ??# ## #?# #????? ?????? | | ??## ###### ### #????????????? | | ???## ## ##???## #????????????? | | ????##### ## ####### ### #????????????? | | ????????## ## % ### #????????????? | | ?????????# ## #????????????? | | ?????????# ####### #????????????? | | ????????# #?????# &##????????????? | | ????????# ##?????# #?????????????? | | ????????# ## #??????# &####?????????????? | | ????????## ###########??????#####????????????????? | | ?????????##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: KI 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 3 Salvage Targeting 2 Item Schematics ----------------- Imp. Reaction Control System | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x2 | -7/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 85% | -8/Storage Carbon-fiber Leg | 10% | -8/Storage Carbon-fiber Leg | 15% | -7/Factory Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterMetafieldBeamcaster Manual? 0 Play Time 01:08:56 Cumulative 168.1 hours Start 2026.01.15 @ 20:44:51 End 2026.01.15 @ 21:51:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 277 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17de86ab-8e34-4cd4-9cb8-d29d6b7acdee