Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 15:59:24 Player: Lazz Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1477) 1477 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (807) 807 TOTAL SCORE: 4574 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 74 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 254/300 Energy 140/160 System Corruption 18% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Mace Heavy Mace (fused) > --- INVENTORY (15) --- Deuterium Engine Faulty Aerolev Unit Faulty Aerolev Unit Improved Terrain Scanner Relay Coupler [Grunt] (21) Relay Coupler [Sentry] (17) Relay Coupler [Sentry] (20) Relay Coupler [Behemoth] (8) Assault Cannon Grenade Launcher Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Mace Heavy Mace > --- INVENTORY -------- Aerolev Unit Aerolev Unit Improved Terrain Scanner Assault Cannon Grenade Launcher Plasma Cutter Heavy Mace Heavy Mace [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Mace Energy Gun Medium Laser Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 37 | 7 3 7 1 18 1 Power 4 | 1 . 1 . 2 . Engine 3 | 1 . 1 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 2 3 2 . 7 1 Treads 3 | . . . . 3 . Leg 9 | 2 3 . . 3 1 Wheel . | . . . . . . Hover 2 | . . 2 . . . Flight 1 | . . . . 1 . Utility 8 | 2 . 1 1 4 . Device 2 | 1 . . 1 . . Storage 2 | 1 . . . 1 . Processor 3 | . . 1 . 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 . 3 . 5 . Energy Gun 3 | 2 . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 6 | . . 2 . 4 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Corrupted Parts 1 | . . . . 1 . System Corruption 13 | . . . . 13 . Parts Lost 14 | . . 1 . 12 1 Power 2 | . . 1 . 1 . Propulsion 6 | . . . . 5 1 Utility 4 | . . . . 4 . Weapon 2 | . . . . 2 . Highest Loss Streak 5 | . . 1 . 5 1 To Critical Strikes . | . . . . . . Average Backups 8 | 1 4 7 8 10 12 Power . | . . . 1 . 1 Propulsion 1 | . . 2 2 2 2 Utility 2 | . 2 2 3 3 5 Weapon 2 | 1 2 1 1 3 3 Tool/Special . | . . . . . . Unused Backups 12 | . . 2 . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 4 | . . 2 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 74 | . 100 70 64 74 78 Engine 4 | . 14 9 . 3 . Core 2 | . . . . 3 9 Treads 3 | . . . . 5 . Leg 6 | . 28 4 . 5 24 Hover 6 | . . 16 18 3 . Device 4 | . 14 11 10 2 . Storage 9 | . 14 11 9 9 9 Processor 15 | . . 3 9 22 18 Protection 1 | . . . . 1 . Energy Gun 1 | . 28 1 . . . Impact Weapon 15 | . . 13 18 17 18 Peak Build Rating 29 | 7 7 16 17 29 28 Average Rating 19 | 5 7 12 15 23 27 On Entrance 12 | . 7 7 15 17 28 Avg Prop Armor Cover (%) 12 | . . . . 12 . Naked Turns . | . . . . . . Heaviest Build 36 | 14 14 17 11 36 33 Greatest Support 40 | 20 20 20 16 40 40 Greatest Overweight (x) 11 | . . 1 . 11 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 12 | 6 8 8 8 14 15 Most Carried 13 | 4 7 8 8 13 12 Average Carried 8 | 1 4 7 7 10 12 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 12 | 4 7 8 8 12 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 651 | 270 20 85 . 276 . Remotely . | . . . . . . Salvage Created 1378 | 138 78 256 53 747 106 Parts 47 | 11 4 8 . 21 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 28 | . 2 7 1 16 2 Melee 13 | . . 6 1 4 2 Guns 2 | . 2 . . . . AOE 4 | . . . . 4 . Classes Destroyed 9 | 2 1 1 . 5 . Tunneler 2 | 2 . . . . . Recycler 2 | 1 . 1 . . . Mechanic 2 | . . . . 2 . Swarmer 7 | . . 3 . 4 . Grunt 14 | . 2 4 1 5 2 Duelist 1 | . . . . 1 . Sentry 4 | . . . . 4 . Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Best Kill Streak 4 | 2 2 3 1 4 2 Combat Bots Only 4 | . 2 3 1 4 2 Max Kills in Single Turn 3 | 1 1 1 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 239 | . 19 50 3 156 11 Missed 67 | . 7 16 2 38 4 Hits 172 | . 12 34 1 118 7 Melee 3 | . . . . 3 . Projectile 169 | . 12 34 1 115 7 AOE 5 | . . . . 3 2 Critical Strikes 3 | . . . . 3 . Damage Taken 2472 | . 131 340 15 1817 169 Core 651 | . 32 69 15 522 13 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 87 82 . . . Volleys Fired 20 | 9 9 . . 2 . Largest 2 | 2 2 . . 1 . Hottest 90 | 90 90 . . 30 . Shots Fired 38 | 18 18 . . 2 . Gun 36 | 18 18 . . . . Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 36 | 18 18 . . . . Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 6 . . 2 . Robot Miss Streak 2 | 2 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 103 | 10 11 14 2 61 5 Core Hits 29 | 4 5 6 1 12 1 Critical Kills 3 | . . 2 . 1 . Critical Parts Destroyed 13 | . . 2 . 10 1 Critical Strikes 18 | 1 1 4 . 11 1 Burn 2 | 1 1 . . . . Smash 16 | . . 4 . 11 1 Melee Attacks 142 | . . 33 8 93 8 Impact 142 | . . 33 8 93 8 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 1 . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks 5 | . . . . 5 . Damage Inflicted 3702 | 117 130 438 58 2748 211 Guns 247 | 117 130 . . . . Cannons . | . . . . . . Explosions 272 | . . . . 272 . Melee 3183 | . . 438 58 2476 211 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 247 | 117 130 . . . . Explosive 272 | . . . . 272 . Electromagnetic . | . . . . . . Impact 3183 | . . 438 58 2476 211 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 18 18 Average Corruption 16 | . . . . 16 18 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 40 | . . . . 36 4 Message Errors 8 | . . . . 6 2 Matter Fused 12 | . . . . 11 1 Heat Flow Errors 3 | . . . . 3 . Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 6 | . . . . 5 1 Data Loss (major) 3 | . . . . 3 . Alerts 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 890 | . . 54 . 799 37 Projectiles . | . . . . . . Explosions 27 | . . . . 27 . Melee 863 | . . 54 . 772 37 Knockbacks 8 | . . 1 . 7 . Impact 8 | . . 1 . 7 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . . 55 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | 180 188 . . 252 . Average Temperature 92 | 72 89 . . 117 . Received Heat Transfer 576 | . 72 99 9 351 45 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 13 | . . 1 . 12 . Combat Hostiles 9 | . . 1 . 8 . Parts Fried 13 | . . 1 . 11 1 Impact Corruptions 34 | . . 3 . 30 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 817 | 384 433 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 49 | 100 100 100 100 23 . Level 1 28 | . . . . 41 100 Level 2 21 | . . . . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 699 | 5 40 112 53 699 340 Initial 340 | . . 12 43 34 340 Average 238 | . 7 29 39 353 324 Influence Increases 1265 | 15 60 270 40 825 55 Destroy 0b10 Robot/C 600 | . 40 140 20 360 40 Destroy 0b10 Robot/NC 40 | 15 . 5 . 20 . Destroy Leader 60 | . 10 20 . 20 10 Allied During Kill 3 | . . . . 3 . Successful Hack 27 | . 10 5 . 7 5 Anti-Garrison Action 250 | . . . . 250 . Destroy Structure 60 | . . 10 5 45 . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 210 | . . 75 15 120 . Influence Decreases 930 | 15 30 196 91 179 419 Entered New Map 457 | . . 18 61 19 359 Time Decay 273 | 15 30 168 30 . 30 Lost Part 140 | . . 10 . 120 10 Lost Ally 60 | . . . . 40 20 Squads Dispatched 4 | . 1 1 1 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 6 | . . 3 1 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 5 18 4 23 6 Peak Tracking Total 6 | . 2 6 3 6 3 Tactical Retreats 10 | . . 4 1 5 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 2 | . . . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Garrison Relay 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 10 | . 2 2 2 2 2 Terminals 9 | . 2 2 1 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 29 | . 4 10 3 4 8 Successful 10 | . 3 1 2 1 3 Failed 19 | . 1 9 1 3 5 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 7 | . . . . . 7 Terminals 27 | . 4 10 1 4 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 2 . . Terminal Hacks 7 | . 3 1 1 1 1 Prototype ID Bank 3 | . 2 1 . . . Open Door 1 | . . . . 1 . Recycling Unit Index 1 | . 1 . . . . Investigation Status 1 | . . . 1 . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 2 | . . . . . 2 Terminals 2 | . . . . . 2 Botnet 2 | . . . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 . 2 2 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . 12 . Machine Destruction 9 | . . . . 9 . Programmers 3 | . . . . 3 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 3 | . . . . 3 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 51 | . . . . 51 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . 11 5 Total Damage 253 | . . . . 171 82 Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 996 | 57 123 487 66 263 . Seismic 996 | 57 123 487 66 263 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 2282 | 113 123 487 66 1422 71 Spaces Moved 1091 | 58 77 353 89 487 27 Core 40 | 4 . . . 36 . Treads 165 | . . . . 165 . Legs 465 | 54 77 60 . 247 27 Wheels . | . . . . . . Hover 421 | . . 293 89 39 . Flight . | . . . . . . Fastest Speed 46 | 50 120 46 46 46 120 Average Speed 132 | 115 120 58 46 207 125 Slowest Speed 600 | 120 120 120 46 600 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 28 29 10 50 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 18 | . . 10 5 3 . Terrain Destroyed 27 | . . 10 5 12 . Melee 18 | . . 10 5 3 . Projectile . | . . . . . . AOE 9 | . . . . 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1639 | 82 88 578 100 738 53 Wait 272 | 5 . 165 1 82 19 Move 1086 | 57 76 352 89 485 27 Hop . | . . . . . . Pick Up 19 | 4 . 7 1 7 . Fast Attach 29 | 7 . 8 . 13 1 Attach 5 | . . . 1 4 . Detach 2 | . . 1 . 1 . Swap 9 | . 3 . . 6 . Drop 17 | . . 13 . 4 . Fire 20 | 9 9 . . 2 . Melee 133 | . . 32 8 87 6 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire 42 | . . . . 42 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 5) 237 | -10/Materials | Entered another Materials area 237 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 718 | -9/Materials | Discovered new exit (range 15) 724 | -9/Materials | Entered another Materials area 724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 790 | -8/Materials | Identified exit to Garrison 790 | -8/Materials | Entered Garrison 960 | -8/Garrison | Triggered checkpoint 1104 | -8/Garrison | Triggered checkpoint 1386 | -8/Garrison | System corruption reached 10% 1442 | -8/Garrison | Garrison Relay disabled 1595 | -8/Garrison | Core integrity fell below 50% 1651 | -8/Garrison | Core integrity fell below 20% 1684 | -8/Garrison | Lost 5 parts (1n2u2w) 1769 | -8/Garrison | Discovered new exit (range 14) 1794 | -8/Garrison | Triggered checkpoint 1844 | -8/Garrison | Garrison Relay disabled 2176 | -8/Garrison | Triggered checkpoint 2180 | -8/Garrison | Discovered new exit (range 15) 2201 | -8/Garrison | Installed Relay Interface Framework 2212 | -8/Garrison | Entered Materials 2212 | -8/Materials | Accompanied by 1 ally 2233 | -8/Materials | Garrison activated, responded to threat 2283 | -8/Materials | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02240_ System corrupted: Matter fused (-6). 02255_ JUM/MZ/YVVK#SY4I/K#GFYN4AUZK LZ2V2|VW7YW 02264_ G-47 Trooper suffers critical hit (Smash). 02264_ Destroyed Aluminum Leg. 02264_ G-47 Trooper system corrupted by crushing effect. 02264_ Aluminum Leg fried. 02264_ G-47 Trooper destroyed. 02265_ Aluminum Leg destroyed. 02266_ R-06 Scavenger collects Corrupted Particle Gun. 02270_ System corrupted: Component data lost. 02276_ G-50 Soldier destroyed. 02279_ W-25 Informer sends out distress signal. 02281_ R-06 Scavenger destroyed. 02283_ Acquired Carbon-fiber Leg. 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""" #?# #???????????????? | | ????????? ####/#######???????????????? | | ????????? + #?????????????????????? | | ????????? # #?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 21 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaLobotomyEngine Manual? 0 Play Time 00:18:13 Cumulative 270.4 hours Start 2026.08.19 @ 15:42:12 End 2026.08.19 @ 15:59:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 349 Rogue 349 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/0/1/0/0/0/0/0/0 Lore% 80 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450134cf-345b-4e1d-886a-1682f9863504