Cogmind - Beta 12 --- EXPLORER MODE // 2023.09.10 @ 03:43:23 Player: soporte tecnico Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1072) 1072 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1484) 1484 TOTAL SCORE: 7076 Bonus ------- Follower Combat Kills 884 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 769/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Flying (120) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Improved Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Fission Core Improved Carbon-fiber Leg Improved Gravmag System Flight Unit Advanced Heat Sink Large Storage Unit Seismic Detector Melee Analysis Suite Improved Actuator Array System Restoration Module Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Large Storage Unit Zionite Biocell Enhanced Optical Array Advanced Sensor Array 0b10 Decoder Chip [Generic] Advanced Melee Analysis Suite Z-Drone Bay > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Gravmag System Flight Unit Flight Unit VTOL Module VTOL Module Advanced Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Melee Analysis Suite Improved Actuator Array System Restoration Module Rocket Launcher [Rating: 69] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Weapon Phasing Sabre Ballistic Gun Assault Rifle Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Slots Evolved 11 | . 1 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . 1 . . . 2 . . 1 Utility 6 | . 1 1 . . . 3 . . 1 Weapon . | . . . . . . . . . . Parts Attached 54 | 8 2 4 7 1 1 12 11 . 8 Power 9 | 1 . 1 1 . . 2 3 . 1 Engine 4 | 1 . 1 1 . . 1 . . . Core 5 | . . . . . . 1 3 . 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 5 . 1 3 3 . 4 Treads . | . . . . . . . . . . Leg 5 | 2 . 2 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . . . 4 . 1 3 3 . 4 Utility 19 | 3 2 1 . . . 5 5 . 3 Device 11 | 2 1 . . . . 3 3 . 2 Storage 2 | . . 1 . . . . 1 . . Processor 6 | 1 1 . . . . 2 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 6 | 2 . . 1 1 . 2 . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 . . Parts Lost 23 | . . . . . 1 1 5 3 13 Power 5 | . . . . . . . 2 . 3 Propulsion 10 | . . . . . 1 1 . 1 7 Utility 6 | . . . . . . . 2 2 2 Weapon 2 | . . . . . . . 1 . 1 Highest Loss Streak 11 | . . . . . 1 1 4 3 11 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 93 | . 98 97 100 93 90 92 96 86 87 Engine 9 | . 12 10 10 10 10 12 7 . . Core 1 | . . . . . . . 4 12 10 Leg 2 | . 25 27 4 . . . . . . Flight 26 | . . . 25 30 30 24 31 28 30 Device 18 | . 23 20 20 20 20 18 12 10 12 Storage 8 | . . 9 10 10 10 6 7 9 5 Processor 12 | . 12 10 10 10 10 17 22 18 21 Ballistic Gun 6 | . 25 20 20 7 . . . . . Impact Weapon 1 | . . . . . . 1 6 6 5 Slashing Weapon 5 | . . . . 6 10 6 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 47 | 8 9 33 33 29 29 41 47 42 45 Greatest Support 31 | 20 20 30 30 12 12 23 27 27 31 Greatest Overweight (x) 2 | . . 1 2 2 2 2 1 1 2 Average Overweight (x) 1 | . . . 1 2 2 1 1 1 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 5 14 15 15 15 15 15 15 15 Most Carried 15 | 5 5 10 13 12 13 14 15 15 15 Average Carried 11 | 2 3 6 8 10 12 11 14 15 12 Final Capacity 15 | 5 5 15 15 15 15 15 15 15 15 Final Carried 15 | 4 4 10 10 11 13 14 15 15 11 Class Distribution -------------------- 66% | Scavenger-Mutant 17% | Scavenger-Assassin 14% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Extension Hacker-Mutant | -6/Cetus Scavenger-Assassin | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Matter Collected 1114 | 364 65 217 124 . 15 105 150 19 55 Remotely . | . . . . . . . . . . Salvage Created 1512 | 166 146 353 262 . 59 119 178 63 166 Parts 79 | 15 5 23 18 . . 7 5 2 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Combat Hostiles Destroyed 24 | . 2 8 4 . . 2 3 1 4 Melee 6 | . . . . . . 2 2 1 1 Guns 14 | . 2 8 4 . . . . . . Cannons 1 | . . . . . . . 1 . . Classes Destroyed 11 | 2 2 5 . . . 2 . . . Worker 1 | . . 1 . . . . . . . Builder 2 | . 2 . . . . . . . . Tunneler 5 | 5 . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . Watcher 1 | . . 1 . . . . . . . Swarmer 6 | . . 2 2 . . . . . 2 Grunt 11 | . 2 4 2 . . . 2 . 1 Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . 1 . . . . . . . Sentry 3 | . . . . . . 1 1 . 1 Programmer 1 | . . . . . . 1 . . . Cetus Guard 1 | . . . . . . . . 1 . Best Kill Streak 5 | 3 2 5 3 . . 1 1 1 2 Combat Bots Only 4 | . 2 4 2 . . 1 1 1 2 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Damage Taken 2102 | . 16 188 60 . 35 117 530 279 877 Core 381 | . . 25 7 . . 32 34 52 231 Absorbed by Shields 100 | . . . . . . . 91 9 . Core Remaining (%) 94 | 100 100 . . . 92 . . 86 . Volleys Fired 63 | 14 10 27 9 . . 3 . . . Largest 2 | 2 2 2 2 . . 1 . . . Hottest 40 | 40 40 40 40 . . 5 . . . Shots Fired 123 | 28 20 54 18 . . 3 . . . Gun 120 | 28 20 54 18 . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 3 | . . . . . . 3 . . . Kinetic 120 | 28 20 54 18 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 12 12 17 20 . . 2 . . . Robot Miss Streak 1 | 1 1 1 1 . . 1 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 138 | 20 18 44 17 . 2 7 13 3 14 Core Hits 53 | 7 6 19 10 . 1 2 4 1 3 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . 4 Critical Strikes 6 | . . . . . . 1 . 1 4 Smash 5 | . . . . . . . . 1 4 Sever 1 | . . . . . . 1 . . . Melee Attacks 59 | . . . . 1 3 12 26 3 14 Impact 30 | . . . . . . 1 12 3 14 Slashing 29 | . . . . 1 3 11 14 . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . Damage Inflicted 2848 | 251 237 546 216 . 115 245 502 99 637 Guns 1250 | 251 237 546 216 . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1598 | . . . . . 115 245 502 99 637 Ramming . | . . . . . . . . . . Kinetic 1250 | 251 237 546 216 . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 932 | . . . . . . . 196 99 637 Slashing 666 | . . . . . 115 245 306 . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . 4 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . . 9 1 1 Message Errors 2 | . . . . . . . 1 . 1 Matter Fused 4 | . . . . . . . 4 . . Energy Discharges 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 215 | . . . . . 17 . 5 . 193 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 215 | . . . . . 17 . 5 . 193 Knockbacks 7 | . . . . . . . 2 . 5 Impact 6 | . . . . . . . 1 . 5 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 20 | . 20 . . . . . . . . Average Temperature 13 | . 13 . . . . . . . . Received Heat Transfer 441 | . 33 114 45 . . 24 54 63 108 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 9 | . . . . . . . 1 . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Peak Influence 265 | 30 85 265 126 . . 65 201 20 126 Initial 25 | . 14 25 1 . . . 12 . 6 Average 39 | 15 60 87 31 . . 17 51 7 25 Maximum Alert Level 1 | . . 1 . . . . 1 . . Low Security (%) 95 | 100 100 77 100 . . 100 88 100 100 Level 1 4 | . . 22 . . . . 11 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . 1 . . . 2 1 . 2 Investigation 2 | . . . . . . 1 1 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . 1 . . . 1 . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Distress Signals 2 | . . . . . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 2 10 8 . 7 7 11 5 12 Peak Tracking Total 5 | . 2 4 3 . 4 2 2 5 5 Tactical Retreats 8 | . . . 1 . 1 2 1 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Traps Triggered 2 | . . . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Machines Disabled 1 | . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Machines Accessed 14 | . 3 . . 1 . 1 6 . 3 Terminals 10 | . 3 . . . . . 6 . 1 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 10 . . 3 . 4 7 . 6 Successful 20 | . 5 . . 3 . 1 6 . 5 Failed 10 | . 5 . . . . 3 1 . 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . . . . 5 8 . 4 Terminals 18 | . 10 . . . . . 7 . 1 Fabricators 3 | . . . . . . . . . 3 Repair Stations 4 | . . . . . . 4 . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 5 . . 3 . . 6 . 1 Part Schematic 3 | . . . . 3 . . . . . Open Door 6 | . . . . . . . 6 . . Open DSF 1 | . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 2 . . . . 1 1 . 2 Full Trace Events 2 | . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 67 | . . . . . . . . . 67 Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . . 17 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . 1 . . . Robot Hacks Applied 2 | . . . . . . 2 . . . parse_system 2 | . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Total Allies 16 | . . . 3 4 . . 8 . 1 Largest Group 6 | . . . 3 6 6 3 5 1 1 Highest-Rated Group 279 | . . . 40 175 175 110 279 159 31 Highest-Rated Ally 159 | . . . 16 38 38 38 159 159 31 Zionite Dispatches 4 | . . . . . . . 2 . 2 Heavy 1 | . . . . . . . 1 . . Recon 2 | . . . . . . . 1 . 1 Thermal Resupply 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 122 | . . . 9 . 55 2 47 9 . Total Damage 3175 | . . . 72 . 1563 59 1278 203 . Kills 26 | . . . 3 . 12 . 10 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . . 2 1 2 . . . . Drone Launches 4 | . . . . . . . 2 . 2 Drone Recoveries 2 | . . . . . . . . . 2 Decoded 0b10 Intel 64 | . . . . . . 18 29 1 16 Traps 12 | . . . . . . 2 8 . 2 Emergency Access 3 | . . . . . . . . . 3 Items 34 | . . . . . . 11 15 . 8 Machines 11 | . . . . . . 4 5 1 1 Patrols 1 | . . . . . . . 1 . . Guards 3 | . . . . . . 1 . . 2 Zionite Intel Received 1 | . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Turns Passed 10044 | 203 266 439 1592 2034 2885 729 1257 82 557 Spaces Moved 5287 | 126 174 203 715 1025 1215 418 972 67 372 Core 14 | 14 . . . . . . . . . Treads . | . . . . . . . . . . Legs 590 | 112 174 203 101 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4683 | . . . 614 1025 1215 418 972 67 372 Fastest Speed 50 | 50 120 120 190 194 194 107 106 106 101 Average Speed 160 | 112 120 151 193 194 194 146 106 107 105 Slowest Speed 200 | 120 120 190 194 194 194 194 107 108 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . Exploration Rate (%) 46 | 6 27 18 93 85 96 10 96 23 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 6 | . . . . . 1 5 . . . Known Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | . . . 1 . . . . . . Scrap Searched 5 | . . . . . 5 . . . . Spaces Dug 18 | . . . . . 1 6 11 . . Terrain Destroyed 18 | . . . . . 1 6 11 . . Melee 18 | . . . . . 1 6 11 . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Ext Cet Fac Total 6613 | 159 210 280 908 1070 1739 514 1152 71 510 Wait 1060 | . 23 35 160 40 516 58 114 2 112 Move 5276 | 125 173 202 714 1024 1214 417 969 66 372 Hop . | . . . . . . . . . . Pick Up 63 | 11 2 10 9 2 4 11 10 . 4 Fast Attach 2 | 1 . . . . . . 1 . . Attach 36 | 6 1 2 2 1 1 10 5 . 8 Detach . | . . . . . . . . . . Swap 16 | 1 1 2 5 . . 2 5 . . Drop 23 | 1 . 2 9 2 1 2 6 . . Fire 63 | 14 10 27 9 . . 3 . . . Melee 54 | . . . . 1 3 11 22 3 14 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . 20 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 16) 204 | -11/Junkyard | Entered Materials 204 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 423 | -10/Materials | Identified exit to Materials 423 | -10/Materials | Discovered exit to Materials (range 16) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 890 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Discovered exit to Mines (range 7) 909 | -9/Materials | Entered Mines 1016 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1065 | -9/Mines | Identified exit to Materials 1287 | -9/Mines | Build established: Scavenger-Mutant 1435 | -9/Mines | Learned 2 Materials zone layouts 1720 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1907 | -9/Mines | Discovered exit to Materials (range 15) 2023 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2501 | -9/Mines | Entered Zion 2501 | -7/Zion | Accompanied by 2 allies 2676 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2886 | -7/Zion | Found Prototype Device 3057 | -7/Zion | Learned Factory stockpile data 3577 | -7/Zion | Imprinted 3579 | -7/Zion | Declared Zion's savior 4490 | -7/Zion | Identified exit to Proximity Caves 4490 | -7/Zion | Discovered exit to Proximity Caves (range 13) 4535 | -7/Zion | Entered Proximity Caves 4535 | -6/Proximity Caves | Accompanied by 6 allies 4685 | -6/Proximity Caves | Learned Factory security intel 5141 | -6/Proximity Caves | Identified exit to Factory 5141 | -6/Proximity Caves | Discovered exit to Factory (range 11) 6096 | -6/Proximity Caves | Spotted B-75 Beast 6126 | -6/Proximity Caves | Allies destroyed B-75 Beast 7163 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7420 | -6/Proximity Caves | Entered Factory 7420 | -6/Factory | Accompanied by 3 allies 7420 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7421 | -6/Factory | Identified Phasing AFG 7857 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7936 | -6/Factory | Build established: Scavenger-Assassin 8006 | -6/Factory | Identified exit to Extension 8006 | -6/Factory | Discovered exit to Extension (range 16) 8149 | -6/Factory | Entered Extension 8212 | -6/Extension | Rescued a captive Derelict 8486 | -6/Extension | Spotted B-75 Beast 8729 | -6/Extension | Zion Recon squad teleported in 8827 | -6/Extension | Zion Heavy squad teleported in 8911 | -6/Extension | Rescued A7 8925 | -6/Extension | Spotted B-75 Beast 8970 | -6/Extension | Crushed by falling debris 8984 | -6/Extension | Crushed by falling debris 8989 | -6/Extension | Crushed by falling debris 9001 | -6/Extension | Lost 4 parts (1p2u1w) 9025 | -6/Extension | Rescued a captive Derelict 9144 | -6/Extension | Rescued a captive Derelict 9181 | -6/Extension | Rescued a captive Derelict 9200 | -6/Extension | Rescued a captive Derelict 9229 | -6/Extension | Identified exit to Factory 9229 | -6/Extension | Discovered exit to Factory (range 10) 9230 | -6/Extension | Identified exit to Cetus 9230 | -6/Extension | Discovered exit to Cetus (range 6) 9269 | -6/Extension | Build established: Hacker-Mutant 9406 | -6/Extension | Entered Cetus 9406 | -6/Cetus | Accompanied by 2 allies (A7) 9411 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9417 | -6/Cetus | Spotted Cetus Guard 9418 | -6/Cetus | Spotted Cetus Guard 9420 | -6/Cetus | Spotted Cetus Guard 9420 | -6/Cetus | Spotted Cetus Guard 9431 | -6/Cetus | Allies destroyed Cetus Guard 9444 | -6/Cetus | Destroyed Cetus Guard 9464 | -6/Cetus | Discovered exit to Factory (range 22) 9488 | -6/Cetus | Entered Factory 9488 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9499 | -5/Factory | Lost 3 parts (1n2u) 9674 | -5/Factory | Identified exit to Factory 9674 | -5/Factory | Discovered exit to Factory (range 21) 9684 | -5/Factory | Identified exit to DSF 9759 | -5/Factory | Zion Recon squad teleported in 9783 | -5/Factory | Build established: Scavenger-Assassin 9833 | -5/Factory | Zion Thermal Resupply teleported in 9929 | -5/Factory | Garrison activated, responded to threat 10045 | -5/Factory | Self-destructed Last Messages --------------- 09984_ Penetrated by Slug. 09986_ Lgt. Nuclear Core destroyed. 09987_ Penetrated by Slug. 09988_ K-01 Serf collects debris. 09997_ Slug penetrates Wall. 10000_ >> DECODED: Emergency access location. 10007_ P-70 Sage resets L-41 Fighter, system corruption cleaned. 10010_ Nuclear Pulse Thruster destroyed. 10010_ Z-Drone Bay destroyed. 10014_ VTOL Module destroyed. 10017_ Nuclear Pulse Thruster destroyed. 10017_ VTOL Module destroyed. 10018_ Penetrated by Slug. 10022_ VTOL Module destroyed. 10022_ Adv. Sensor Array destroyed. 10024_ >> DECODED: Com. Matter Pod location. 10026_ HLG4MFJ38ZNDUNJGEGAMPJZG#####?##?#?##?? | | ????< #####?#?#?##?##? | | ????????## ######## #?##????#????#?? | | ??=?????## ###############+####???#?###?##? | | ?????????# + #??###??#??##?? | | ?????????# ######## """ !]] """ ###?#?????????? | | ???????????#?#??### """]]![ """ ##?##?##??##??? | | ?????????????????## """ ^! 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"?""" ?## + """""" #???#?? | | # +?"Y"? ? ### # """""" #?#?##? | | #?#?#?### # ""? ? #?# p # ##????? | | ######### #######?#####p p ################??#? | | ####### ########## # ##???? | | ########## # ##???? | | # #??#?# | | k/ ###??? | | # #????# | | ########## # #????? | | ## #??###??## # #????? | | #####+########?##?######### #???#? | | ### ####??###??#?## #????? | | ### """ ########?###### #????? | | % #?# """"" #??#?#####????# #????? | | ### """"" ###?#?#?##????# #????? | | ### ##?##??##?#?################????? | | ### *] #?#####?#?#????#?##?????????????? | | ### *] #######????#???#????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Arc Projector | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Beamcaster | -7/Zion | Archive Microactuators | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Just Browsing Prison Break Challenges ------------ None Game ------ Seed rpglike Manual? 1 Play Time 01:14:49 Cumulative 24.4 hours Start 2023.09.09 @ 20:55:38 End 2023.09.10 @ 03:43:23 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 24 Rogue 0 Adventurer 18 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Tallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11d120c1-d75f-45d0-ba05-aaa17bf0500f