Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.25 @ 09:43:56 Player: UlyssesB Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (275) 1375 Value Destroyed (16869) 16869 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (9420) 9420 TOTAL SCORE: 35124 Bonus ------- High Alert Combat Kills 3327 Follower Combat Kills 2568 Entered Garrisons 1200 Used RIF Installer 3000 Aligned with FarCom 300 Friendly Fire -975 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Myomer Leg Centrium Wheel > --- UTILITY (11) ----- Improved Target Analyzer Relay Coupler [NC] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Advanced Heat Sink YI-UF0's Bottomless Matter Pit (1500) Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Large Storage Unit Energy Well Energy Well Improved Targeting Computer Improved Target Analyzer Relay Coupler [NC] > --- WEAPON ----------- Tesla Rifle Heavy Tesla Rifle > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Improved Treads Myomer Leg YI-UF0's Bottomless Matter Pit Improved Force Field Improved Force Field Hacking Suite High-powered Shock Rifle Plasma Rifle Matter Neutralizer Micro-nuke Launcher Remote Datajack Improved Remote Datajack Improved Remote Datajack Great Axe [Rating: 104] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Relay Coupler [Grunt] Device Improved Heat Sink Storage Lightpack 2.0 Processor Target Analyzer Hackware Relay Coupler [Grunt] Protection Improved Propulsion Shielding Weapon Remote Datajack Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . 1 . . Utility 9 | . . . . . 2 . . . 2 . . . 2 . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 440 | . 9 5 1 9 11 38 6 21 13 42 18 43 13 4 41 32 21 28 85 Power 25 | . 1 1 . 1 1 4 1 1 1 1 . 1 1 1 2 . 1 1 6 Engine 8 | . . . . 1 1 2 1 . . . . . 1 . . . . 1 1 Core 11 | . 1 1 . . . 2 . 1 1 1 . 1 . . . . 1 . 2 Reactor 6 | . . . . . . . . . . . . . . 1 2 . . . 3 Propulsion 90 | . 4 2 . 1 4 11 3 7 . 10 7 3 4 . 4 4 3 3 20 Treads 33 | . 1 . . . 3 8 3 5 . 6 . . . . . 1 1 3 2 Leg 32 | . . 1 . . . 3 . 2 . 4 . . 4 . 4 3 2 . 9 Wheel 7 | . 1 1 . 1 1 . . . . . . 1 . . . . . . 2 Hover 18 | . 2 . . . . . . . . . 7 2 . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . Utility 113 | . 2 1 1 2 2 6 2 2 4 8 2 17 3 1 8 11 8 11 22 Device 31 | . . 1 . . 2 4 1 1 1 1 . 1 1 1 3 3 2 2 7 Storage 14 | . 1 . 1 2 . . . . . . . 1 . . 1 . . 4 4 Processor 4 | . . . . . . . . . . . . . . . 1 . 1 . 2 Hackware 41 | . . . . . . . . . 1 6 2 13 2 . 2 6 4 3 2 Protection 23 | . 1 . . . . 2 1 1 2 1 . 2 . . 1 2 1 2 7 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 212 | . 2 1 . 5 4 17 . 11 8 23 9 22 5 2 27 17 9 13 37 Energy Gun 71 | . . . . . . 3 . 2 5 12 2 6 . 1 11 1 3 4 21 Energy Cannon 12 | . . . . . 2 3 . 2 . . . . . . . 3 . . 2 Ballistic Gun 27 | . 2 1 . 2 1 7 . 4 . 4 3 . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . . . 3 1 3 . 3 1 3 . 1 1 1 4 4 1 2 9 Special Weapon 38 | . . . . . . . . . 2 2 2 6 2 . 8 4 3 5 4 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . . . . 1 1 4 2 . 4 2 2 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . . . . 1 1 5 . . . . . . . Unidentified Prototypes 5 | . . . . 2 . . . . . . . . . . 2 . . . 1 Parts Lost 97 | . . 4 . 2 2 9 2 4 . 13 1 4 . . 6 4 1 2 43 Power 8 | . . . . 1 1 1 . 1 . 1 . 1 . . . . . . 2 Propulsion 37 | . . 2 . 1 . 4 1 2 . 5 . 2 . . 2 1 . 2 15 Utility 21 | . . 1 . . 1 1 1 1 . 2 . 1 . . 1 . . . 12 Weapon 31 | . . 1 . . . 3 . . . 5 1 . . . 3 3 1 . 14 Highest Loss Streak 11 | . . 2 . 1 2 2 1 2 . 3 1 3 . . 4 2 1 1 11 Average Slot Usage (%) 87 | . 99 89 92 75 77 85 90 89 92 75 91 80 95 93 98 96 95 92 84 Engine 1 | . 3 . . 3 7 . 3 2 . . . . 5 . . . . 1 1 Core 4 | . 10 14 14 4 . 7 5 6 7 6 7 6 . . . . . 3 1 Reactor 1 | . . . . . . . . . . . . . . 5 5 6 4 . 1 Treads 12 | . 5 . . . 16 30 36 30 30 18 . . . . . 2 2 13 9 Leg 8 | . 1 1 14 10 . 2 . 5 . 3 11 . 13 26 25 23 23 12 7 Wheel 1 | . 5 9 14 14 12 . . . . . . 2 2 . . . . . . Hover 3 | . 14 8 . . . . . . . . 18 18 6 . . . . . 2 Device 8 | . . 13 7 . 14 12 13 9 7 4 7 . 12 13 10 12 9 8 12 Storage 7 | . 14 14 13 14 9 9 9 9 7 7 7 3 6 6 6 6 5 8 16 Hackware 14 | . . . . . . . . . 6 16 17 23 25 20 21 27 29 24 9 Protection 5 | . 13 . . . . 4 4 8 15 1 4 8 6 6 8 2 4 3 6 Energy Gun 5 | . 13 . . . . 3 . 13 12 4 3 6 . 4 3 . . 6 7 Energy Cannon 1 | . . . . . 14 7 . 1 . . . . . . . . . . . Ballistic Gun 3 | . 14 27 28 20 2 6 18 2 . 2 7 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . 1 3 2 1 6 6 5 3 4 1 . Slashing Weapon 1 | . . . . . . . . . . 3 . 2 4 . 3 4 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 12 30 28 28 17 24 27 28 43 47 46 25 37 32 39 47 67 45 71 96 Greatest Support 133 | 20 20 16 16 26 60 80 80 90 90 90 40 38 80 80 80 76 75 110 133 Greatest Overweight (x) 6 | . 1 1 1 1 1 1 . 1 . . 2 1 1 . . 1 1 1 6 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | . 10 10 24 24 24 24 24 24 24 24 24 24 4 4 10 10 10 10 16 Average Capacity 16 | . 9 10 15 23 24 24 24 24 24 24 24 13 4 4 7 10 10 10 15 Most Carried 24 | . 10 10 10 15 18 24 24 24 24 24 24 24 4 4 10 10 10 10 16 Average Carried 14 | . 7 9 8 12 15 18 23 22 23 20 23 12 3 4 6 9 9 9 13 Final Capacity 24 | 6 10 10 24 24 24 24 24 24 24 24 24 4 4 4 10 10 10 10 4 Final Carried 24 | 6 10 8 10 14 18 24 23 24 24 24 24 4 4 4 10 10 10 10 4 Class Distribution -------------------- 44% | Scavenger-Mutant 29% | Bothacker-Mutant 14% | Commander-Mutant 4% | Botlord-Mutant 4% | Mutant 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Commander-Mutant | -7/Garrison Commander-Mutant | -6/Factory Commander-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Matter Collected 10003 | 171 69 245 . 300 460 1803 219 595 177 907 234 621 215 226 746 937 391 555 1132 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10919 | . 177 347 . 358 555 876 363 1587 211 653 209 404 10 449 903 700 185 351 2581 Parts 549 | . 11 14 . 29 26 61 20 74 21 45 10 21 . 3 42 36 9 13 114 Haulers Intercepted 2 | . . . . . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 8 | . . . . . . . . . 1 . . . 1 . 3 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Combat Hostiles Destroyed 237 | . 4 8 . 14 11 28 6 31 6 30 3 7 . 2 15 17 3 6 46 Melee 20 | . . . . . . . . . . 2 . 5 . . 3 5 3 2 . Guns 90 | . 3 8 . 1 . 8 6 20 1 16 3 2 . . 2 1 . 1 18 Cannons 31 | . . . . . 9 10 . . . . . . . . . 6 . . 6 AOE 83 | . 1 . . 13 2 10 . 7 4 10 . . . 2 10 5 . 3 16 Classes Destroyed 19 | . 1 2 . 2 2 . 1 4 2 1 . . . 1 1 1 . . 1 Worker 11 | . . . . . . . . . 2 . . . 1 . 1 . . . 7 Builder 6 | . . . . 1 . . . . 1 . . . . . 1 . . . 3 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . . . . . . . 1 . . . . . . . 1 . . . . Recycler 11 | . . 1 . 3 3 . . . . . 1 . . . 1 . . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . . 2 . . . . . . . . . 1 1 Swarmer 74 | . . 3 . 11 3 11 . 4 3 21 . . . . 4 6 . . 8 Saboteur 4 | . . . . . . . . . . 4 . . . . . . . . . Grunt 78 | . 4 5 . 3 5 8 3 14 . 4 2 4 . . 5 6 1 1 13 Brawler 3 | . . . . . . . . 1 . . . . . . . . . . 2 Duelist 5 | . . . . . . . . 3 . . . . . . 2 . . . . Sentry 35 | . . . . . 2 8 3 7 2 . . 3 . . 2 2 1 3 2 Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . . Specialist 3 | . . . . . . . . . . . . . . . 1 . . 2 . Hunter 16 | . . . . . 1 1 . 1 . 1 . . . . 1 1 . . 10 Programmer 15 | . . . . . . . . . 1 . 1 . . . 2 . 1 . 10 Behemoth 3 | . . . . . . . . 1 . . . . . . . 1 . . 1 Compactor 2 | . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 2 3 . 6 7 9 2 7 5 8 2 2 1 1 7 4 1 2 12 Combat Bots Only 10 | . 2 3 . 4 5 9 2 7 4 8 1 2 . 1 5 4 1 2 10 Max Kills in Single Turn 5 | . 1 1 . 5 1 3 1 3 3 4 2 1 1 1 4 3 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . 4 1 3 . 3 2 4 . . . 1 4 3 . 2 2 Melee 1 | . . . . . . . . . . 1 . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Damage Taken 18513 | . 162 565 120 162 454 1251 393 1248 417 1505 380 400 271 17 1268 1619 392 842 7047 Core 2721 | . 10 145 16 58 52 144 14 60 26 254 5 101 48 17 206 139 61 213 1152 Absorbed by Shields 958 | . . . . . . 23 . 74 . . . 15 . . . 85 112 19 630 Core Remaining (%) 54 | 100 . . . 8 . . . 50 . . . 44 . . . 51 . 72 . Volleys Fired 807 | . 12 27 1 17 24 78 17 96 17 64 16 42 18 15 48 61 27 57 170 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 1 2 2 Hottest 199 | . 80 46 46 93 150 140 56 150 160 160 60 120 65 43 130 160 69 188 199 Shots Fired 1226 | . 24 53 2 24 45 121 34 184 26 107 30 44 18 15 67 66 27 64 275 Gun 814 | . 24 53 2 13 2 61 34 168 19 92 28 16 1 . 43 18 1 21 218 Cannon 156 | . . . . . 40 51 . 10 . . . . . . . 27 . . 28 Launcher 96 | . . . . 11 3 9 . 6 2 8 . . . 14 5 9 1 6 22 Special 160 | . . . . . . . . . 5 7 2 28 17 1 19 12 25 37 7 Kinetic 284 | . 2 53 2 13 2 49 34 60 . 24 28 . . . . 17 . . . Thermal 359 | . 11 . . . 40 63 . 10 4 47 . . . . . 27 1 21 135 Explosive 96 | . . . . 11 3 9 . 6 2 8 . . . 14 5 9 1 6 22 Electromagnetic 327 | . 11 . . . . . . 108 15 21 . 16 1 . 43 1 . . 111 Robot Hit Streak 48 | . 9 11 5 8 8 48 19 25 12 16 9 10 8 9 10 7 5 7 23 Robot Miss Streak 5 | . 3 2 . 3 2 1 3 5 1 5 3 3 2 1 3 3 1 3 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . . . . Secondary Targets 8 | . . 2 . . . . . 3 . 2 . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 . 1 . . . . . . . . 1 Shots Hit Robots 926 | . 16 37 2 13 28 73 32 120 22 70 21 71 19 13 50 58 31 48 202 Core Hits 517 | . 7 16 . 25 22 45 30 88 11 43 6 7 1 11 37 34 3 13 118 Critical Hits 16 | . . . . . . 4 . . . . 2 . . . 1 2 . 1 6 Critical Kills 9 | . . . . . . 3 . . . . . . . . 1 . . 1 4 Critical Parts Destroyed 6 | . . . . . . 1 . . . . 2 . . . . 1 . . 2 Melee Attacks 188 | . . . . . . 9 . . . 5 5 69 7 . 26 31 18 18 . Impact 9 | . . . . . . 9 . . . . . . . . . . . . . Slashing 140 | . . . . . . . . . . 1 1 38 7 . 26 31 18 18 . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . . . . . . . . 1 . 37 2 . 4 3 8 5 . Combat Hostiles 32 | . . . . . . . . . . . . 13 . . 3 3 8 5 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35314 | . 295 675 30 1090 1180 2128 477 3252 915 1775 557 1572 338 2079 2712 3208 1244 1345 10442 Guns 11806 | . 195 675 30 107 16 704 477 2593 318 957 557 185 17 . 327 177 23 237 4211 Cannons 3675 | . . . . . 661 729 . 181 . . . . . . . 1259 . . 845 Explosions 14615 | . 100 . . 983 503 691 . 478 597 818 . . . 2079 1720 860 57 362 5367 Melee 5140 | . . . . . . . . . . . . 1363 321 . 634 912 1164 746 . Ramming 78 | . . . . . . 4 . . . . . 24 . . 31 . . . 19 Kinetic 4151 | . . 675 30 107 16 608 477 1246 . 264 557 . . . . 171 . . . Thermal 8648 | . 155 . . . 661 825 . 238 413 433 . . . . 835 1259 23 237 3569 Explosive 12926 | . . . . 983 503 691 . 421 249 755 . . . 2079 885 860 57 362 5081 Electromagnetic 4371 | . 140 . . . . . . 1347 253 323 . 185 17 . 327 6 . . 1773 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5140 | . . . . . . . . . . . . 1363 321 . 634 912 1164 746 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . 1 1 . . . . . . 1 1 . 20 23 23 1 1 17 Average Corruption 7 | . . . 1 1 . . . . . . 1 1 . 12 21 23 1 1 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 397 | . . . . 3 . . . . . . 3 26 . 11 99 195 2 15 43 Message Errors 82 | . . . . . . . . . . . . 13 . 1 19 34 1 4 10 Matter Fused 64 | . . . . . . . . . . . . . . 4 20 35 . . 5 Heat Flow Errors 24 | . . . . . . . . . . . . . . 1 5 14 . . 4 Energy Discharges 39 | . . . . 3 . . . . . . 2 2 . 1 8 15 . 4 4 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 39 | . . . . . . . . . . . 1 8 . 2 6 16 1 4 1 Data Loss (major) 9 | . . . . . . . . . . . . . . . 2 4 . . 3 Misfires 5 | . . . . . . . . . . . . . . . 1 2 . . 2 Alerts 8 | . . . . . . . . . . . . . . . 4 3 . . 1 Misdirections 64 | . . . . . . . . . . . . . . . 16 47 . . 1 Targeting Errors 56 | . . . . . . . . . . . . 3 . 2 16 21 . 3 11 Weapon Failures 6 | . . . . . . . . . . . . . . . 1 4 . . 1 Overload Shots 18 | . . . . . . . . . . . . . . . . 18 . . . Overflow Damage 1491 | . . . . 5 3 46 . 33 61 13 . 251 136 . 85 157 244 59 398 Projectiles 143 | . . . . . . . . 17 . . . . . . . 7 . . 119 Explosions 500 | . . . . 5 3 46 . 16 61 13 . . . . 11 49 17 . 279 Melee 848 | . . . . . . . . . . . . 251 136 . 74 101 227 59 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 816 | . 51 . . 33 . 71 . . 43 . . 11 . . 202 54 . . 351 Shots 17 | . 1 . . 1 . 3 . . 2 . . . . . 4 1 . . 5 Rammed 13 | . . . . . . 1 . . . . . 3 . . 2 . . . 7 Targets Rammed 18 | . . . . . . 1 . . . . . 3 . . 7 . . . 7 Kicked 5 | . . . . . . . . . . . . . . . 5 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 313 | . 192 88 . 116 30 136 . 189 84 129 . 91 . 137 195 313 9 130 199 Average Temperature 60 | . 92 57 . 43 10 31 . 41 43 44 . 18 . 76 76 99 2 33 89 Received Heat Transfer 3111 | . 69 270 . 36 189 450 135 534 42 135 18 141 66 9 99 255 40 116 507 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . 5 1 2 . . . . . . . . 5 Combat Hostiles 12 | . . . . . . . . 4 1 2 . . . . . . . . 5 Parts Fried 27 | . . . . . . . . 12 2 3 . . . . 3 . . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 10 | . . . . . 3 2 . . . 1 1 . . . . . . . 3 Heat Transferred 10379 | . 175 . . . 925 1197 . 359 325 900 . . . . 650 1200 37 333 4278 Parts Sabotaged 5 | . . . . . . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 1 . . . . . . 1 1 1 . . . . 2 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Peak Influence 1574 | . 153 170 . 260 398 1063 738 1323 829 1574 926 1002 934 349 619 1128 630 838 1218 Average Influence 769 | . 83 112 . 125 208 776 621 1002 697 1262 680 866 692 323 476 844 341 569 738 Maximum Alert Level 4 | . . . . 1 1 3 3 4 3 4 3 3 3 1 2 4 2 3 4 Low Security (%) 5 | . 100 100 . 90 31 . . . . . . . . . . . 18 . . Level 1 7 | . . . . 9 68 2 . 5 . . . 2 3 100 7 7 56 11 . Level 2 32 | . . . . . . 42 63 13 48 7 63 14 30 . 92 21 25 72 54 Level 3 38 | . . . . . . 55 36 24 51 35 36 82 66 . . 51 . 15 38 Level 4 15 | . . . . . . . . 55 . 56 . . . . . 19 . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . . . . . 4 . 3 . 4 . 6 . 5 . 8 . 9 . 13 Investigation 9 | . . . . . 1 . . . 1 . 2 . 1 . 3 . 1 . . Extermination 12 | . . . . . . . . . 1 . 2 . 1 . 2 . 2 . 4 Reinforcement 16 | . . . . . 2 . . . 1 . 2 . 3 . 1 . 2 . 5 Assault 5 | . . . . . . . . . . . . . . . 1 . . . 4 Garrison 10 | . . . . . 1 . 3 . 1 . . . . . 1 . 4 . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . 1 . . . 1 . . . 1 . 4 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Distress Signals 17 | . 1 . . . 1 . 1 5 1 . . . 3 . 2 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 447 | . 7 11 1 10 16 30 8 37 12 42 14 29 15 5 40 35 28 31 76 Peak Tracking Total 18 | . 3 3 6 4 7 8 2 9 4 6 3 3 2 4 6 5 4 6 18 Tactical Retreats 30 | . . 1 . . 2 3 . 3 . 2 1 3 . . 6 4 1 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Traps Triggered 35 | . . . . . . . 1 3 . 1 . 13 2 . 1 5 . 8 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . . . . . . . . . 3 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Disabled 65 | . . . . . 1 6 . 6 3 9 1 6 6 . 7 6 . 6 8 Max in Single Turn 4 | . . . . . 1 2 . 2 3 2 1 2 1 . 4 1 . 2 4 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Relay 24 | . . . . . . 3 . 4 . 5 . 4 . . . 4 . 4 . Phase Generator 5 | . . . . . . 1 . 1 . 1 . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Machines Accessed 48 | . 3 . 1 . 2 . 3 . 5 . 12 . 4 . 10 . 5 . 3 Terminals 27 | . 3 . . . 1 . 2 . 3 . 5 . 3 . 4 . 4 . 2 Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . . Repair Stations 4 | . . . . . . . . . 1 . 2 . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . 3 . 1 . 1 . . . 1 Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . . Total Hacks 155 | . 8 . 1 . 17 . 9 . 16 . 37 . 13 . 38 . 11 . 5 Successful 77 | . 4 . 1 . 7 . 7 . 7 . 20 . 8 . 17 . 4 . 2 Failed 78 | . 4 . . . 10 . 2 . 9 . 17 . 5 . 21 . 7 . 3 Catastrophic 12 | . . . . . . . . . 1 . 2 . 1 . 5 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 55 | . 4 . 1 . 12 . 4 . 3 . 4 . 5 . 21 . 1 . . Terminals 91 | . 8 . . . 11 . 6 . 8 . 15 . 11 . 20 . 9 . 3 Fabricators 10 | . . . . . . . . . . . 4 . . . 6 . . . . Repair Stations 11 | . . . . . . . . . 5 . 3 . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . . . . . 13 . 2 . 2 . . . 2 Garrison Access 23 | . . . . . 6 . 3 . 3 . 2 . . . 7 . 2 . . Terminal Hacks 31 | . 3 . 1 . 4 . 3 . 4 . 4 . 4 . 5 . 2 . 1 Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 6 | . 2 . . . 2 . 1 . . . . . 1 . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . . . . Locate Traps 7 | . 1 . . . . . . . 3 . 1 . 1 . . . . . 1 Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 2 . . . 3 . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . 2 . . . . Build 2 | . . . . . . . . . . . 1 . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . . . 1 . 2 . . . 2 . . . . Scan Component 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . Repair 2 | . . . . . . . . . . . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . 9 . 2 . 1 . . . 1 Insert Component 7 | . . . . . . . . . . . 4 . 1 . 1 . . . 1 Analyze 6 | . . . . . . . . . . . 5 . 1 . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . . . 2 . 1 . . Unauthorized Hacks 46 | . 3 . . . 10 . 7 . 4 . 4 . 4 . 12 . 2 . . Terminals 11 | . 1 . . . 2 . 2 . 1 . 1 . 2 . 2 . . . . Track 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . Botnet 8 | . . . . . 1 . 2 . . . 1 . 2 . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . 1 . 1 . . Reprogram 3 | . . . . . . . 1 . . . 1 . . . . . 1 . . Intercept 1 | . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . Hacking Detections 45 | . 3 . . . 2 . 3 . 5 . 12 . 3 . 10 . 4 . 3 Full Trace Events 8 | . . . . . 1 . 1 . 1 . 2 . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 3 . 1 . 1 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . 1 . . . . Matter 402 | . . . . . . . . . . . 190 . . . 212 . . . . Time 153 | . . . . . . . . . . . 47 . . . 106 . . . . Total Part Build Rating 11 | . . . . . . . . . . . 5 . . . 6 . . . . Parts Repaired 2 | . . . . . . . . . . . 1 . . . 1 . . . . Time 81 | . . . . . . . . . . . 19 . . . 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . 4 . 1 . . . . . 1 Part Schematics Acquired 4 | . . . . . . . . . . . 3 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . 1 . . . 1 . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . 1 . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 100 | . . . . . . . . . 1 8 3 23 7 1 8 9 15 22 3 Non-combat 10 | . . . . . . . . . 1 . . . 3 . . 1 3 . 2 Combat 90 | . . . . . . . . . . 8 3 23 4 1 8 8 12 22 1 Robot Hacks Applied 110 | . . . . . . . . . 1 8 3 23 13 1 9 9 17 22 4 parse_system 3 | . . . . . . . . . . . . . 2 . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . . . . purge_threat 5 | . . . . . . . . . . . . . 3 . . . 2 . . find_terminals 2 | . . . . . . . . . . . . . 2 . . . . . . disarm_traps 1 | . . . . . . . . . . . . . 1 . . . . . . map_route 5 | . . . . . . . . . 1 . . . . . . . 2 . 2 mark_security 1 | . . . . . . . . . . . . . 1 . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . 1 . . . . disrupt_area 2 | . . . . . . . . . . . . . . . . 1 . 1 . overload_power 5 | . . . . . . . . . . . 1 1 . 1 . . . 2 . amplify_resonance 2 | . . . . . . . . . . . 1 . . . . 1 . . . wipe_record 11 | . . . . . . . . . . . . 4 . . 2 . 3 2 . reboot_system 2 | . . . . . . . . . . . . 1 . . . . . 1 . overwrite_iff 17 | . . . . . . . . . . . . 3 . . 3 1 3 7 . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . 1 formatsys_high 51 | . . . . . . . . . . 8 1 14 3 . 2 6 7 9 1 Relay Couplers Released 100 | . . . . . . 15 . 17 . 21 . 18 . . 2 14 . 13 . Machine Destruction 100 | . . . . . . 15 . 17 . 21 . 18 . . 2 14 . 13 . Attached 38 | . . . . . . . . . 1 6 1 13 . . 2 6 4 3 2 Robots Rewired 18 | . . . . . . . . . 1 . . 15 . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total Allies 90 | . . . . . . . 2 . 1 8 1 32 3 . 6 7 12 16 2 Largest Group 18 | . . . . . . . 2 . 1 6 6 17 18 8 8 5 8 5 1 Highest-Rated Group 550 | . . . . . . . 10 . 34 112 112 435 550 255 255 156 263 169 47 Highest-Rated Ally 81 | . . . . . . . 5 . 34 32 32 38 81 47 47 37 49 49 47 Total Orders 75 | . . . . . . . . . . 10 3 35 8 . 1 8 5 4 1 STAY 30 | . . . . . . . . . . 4 1 15 1 . . 4 3 2 . GOTO 19 | . . . . . . . . . . 2 1 11 3 . 1 1 . . . FOLLOW 25 | . . . . . . . . . . 4 1 9 4 . . 3 2 2 . AID 1 | . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 669 | . . . . . . . 2 . 9 5 42 94 117 61 62 54 122 99 2 Total Damage 14509 | . . . . . . . 17 . 666 131 703 1766 3692 1283 1201 917 2316 1778 39 Kills 105 | . . . . . . . . . 6 2 5 17 28 5 6 6 17 13 . Allies Corrupted 5 | . . . . . . . . . . . 1 . . . 1 . 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Robot Analysis Total 6 | . 2 . . . 2 . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Turns Passed 30909 | . 456 452 263 658 251 3672 412 3739 576 3396 1088 4320 946 307 1514 2755 1211 2980 1913 Spaces Moved 20907 | 1 300 288 239 568 136 1695 211 2011 309 1924 1105 4963 761 151 885 1832 750 1858 920 Core 103 | . . . . . . . . . . . . . . . . . . . 103 Treads 6644 | . . . . . 7 1481 211 2002 309 1633 . . . . . . 1 650 350 Legs 6237 | 1 25 . . . . 155 . 9 . 291 291 . 353 151 885 1832 749 1208 287 Wheels 3343 | . 83 208 239 568 129 59 . . . . . 1552 408 . . . . . 97 Hover 4580 | . 192 80 . . . . . . . . 814 3411 . . . . . . 83 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 110 110 100 90 90 100 160 150 160 120 48 48 100 120 120 125 122 120 44 Average Speed 118 | 120 114 111 105 102 102 157 160 159 160 153 68 71 110 120 120 129 124 138 128 Slowest Speed 240 | 120 120 116 110 110 160 160 160 180 160 160 210 126 150 120 125 156 190 162 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 43 47 61 82 12 99 20 99 14 99 23 100 20 78 19 95 16 97 21 Regions Visited 19 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . . Spaces Dug 214 | . . . . 11 . 53 . 4 20 . 1 6 1 . 24 56 22 16 . Terrain Destroyed 1317 | . 2 . . 102 33 131 . 95 54 202 1 95 1 124 82 79 22 114 180 Melee 25 | . . . . . . 1 . . . . 1 6 1 . 14 . 2 . . Projectile 32 | . . . . . 14 . . . . 1 . . . . . 2 . . 15 AOE 1260 | . 2 . . 102 19 130 . 95 54 201 . 89 . 124 68 77 20 114 165 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Total 25540 | . 388 365 248 618 201 2561 253 2352 364 2240 1399 5620 839 258 1214 2094 975 2182 1369 Wait 2655 | . 47 43 . 7 14 702 12 178 12 162 228 410 31 87 175 93 145 183 126 Move 20890 | . 299 287 238 567 136 1694 210 2010 308 1923 1104 4961 761 150 885 1831 749 1857 920 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 262 | . 12 2 6 16 12 27 3 23 8 30 11 20 1 . 17 20 7 12 35 Fast Attach 66 | . 1 1 1 2 . . 1 1 . . 6 4 8 2 8 3 4 6 18 Attach 131 | . . 3 . 2 4 13 2 5 3 29 3 14 . . 7 12 3 6 25 Detach 6 | . . . . . . . . . . 2 1 3 . . . . . . . Swap 244 | . 8 1 . 5 7 25 3 15 10 13 9 25 5 2 27 17 14 16 42 Drop 175 | . 9 1 2 2 4 12 5 20 6 8 15 11 6 2 13 15 7 11 26 Fire 807 | . 12 27 1 17 24 78 17 96 17 64 16 42 18 15 48 61 27 57 170 Melee 188 | . . . . . . 9 . . . 5 5 69 7 . 26 31 18 18 . Ram 11 | . . . . . . 1 . . . . . 3 . . . . . . 7 Kick 7 | . . . . . . . . . . . . . . . 7 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . 4 . . . 40 . . . 9 . 13 . Rewire 29 | . . . . . . . . . . 4 1 15 2 . 1 2 1 3 . Trap 3 | . . . . . . . . . . . . 3 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 1 exit: [Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 16) 457 | -10/Materials | Entered Mines 494 | -10/Mines | Discovered new exit (range 15) 524 | -10/Mines | Learned Materials garrison access intel 854 | -10/Mines | Core integrity fell below 50% 905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 905 | -10/Mines | Discovered new exit (range 5) 909 | -10/Mines | Entered Exiles 936 | -10/Exiles | Discovered new exit (range 15) 961 | -10/Exiles | Met 8R-AWN 974 | -10/Exiles | Met EX-HEX 1011 | -10/Exiles | Met EX-BIN 1026 | -10/Exiles | Aligned with FarCom system 1027 | -10/Exiles | Given EX-Vault access code 1054 | -10/Exiles | Opened EX-Vault 1062 | -10/Exiles | Found Lightpack 2.0 1098 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1103 | -10/Exiles | Exiles lab attacked by MAIN.C 1161 | -10/Exiles | Discovered new exit (range 10) 1170 | -10/Exiles | Attacked by the Exiles 1172 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1172 | -10/Exiles | Entered Mines 1173 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1208 | -9/Mines | Discovered new exit (range 12) 1287 | -9/Mines | Learned location of Zion (-7) 1357 | -9/Mines | Build established: Hauler-Mutant 1396 | -9/Mines | Found Prototype Storage 1398 | -9/Mines | Found Prototype Launcher 1504 | -9/Mines | Identified YI-UF0's Doublenader 1508 | -9/Mines | Core integrity fell below 20% 1521 | -9/Mines | Discovered new exit (range 14) 1538 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1830 | -9/Mines | Entered Materials 1830 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1831 | -8/Materials | Loaded intel: 1 garrison access location 2046 | -8/Materials | Garrison activated, responded to threat 2081 | -8/Materials | Identified exit to Garrison 2081 | -8/Materials | Entered Garrison 2205 | -8/Garrison | Destroyed 9 combat bots 2258 | -8/Garrison | Triggered checkpoint 2326 | -8/Garrison | Discovered new exit (range 8) 2348 | -8/Garrison | Installed Relay Interface Framework 2542 | -8/Garrison | Build established: Scavenger-Mutant 2930 | -8/Garrison | Triggered checkpoint 2978 | -8/Garrison | Garrison Relay disabled 3183 | -8/Garrison | Triggered checkpoint 3462 | -8/Garrison | Triggered checkpoint 3566 | -8/Garrison | Triggered checkpoint 3633 | -8/Garrison | Garrison Relay disabled 3706 | -8/Garrison | Discovered new exit (range 15) 3864 | -8/Garrison | Triggered checkpoint 3932 | -8/Garrison | Discovered new exit (range 10) 3950 | -8/Garrison | Triggered checkpoint 4037 | -8/Garrison | Garrison Relay disabled 4493 | -8/Garrison | Phase Generator disabled 4604 | -8/Garrison | Triggered checkpoint 5753 | -8/Garrison | Entered Materials 5901 | -8/Materials | Garrison activated, responded to threat 5942 | -8/Materials | Identified exit to Garrison 6165 | -8/Materials | Entered Garrison 6244 | -8/Garrison | Triggered checkpoint 6356 | -8/Garrison | Discovered new exit (range 14) 6358 | -8/Garrison | Triggered checkpoint 6422 | -8/Garrison | Expanded RIF knowledge: Program Shield 6558 | -8/Garrison | Triggered checkpoint 6683 | -8/Garrison | Destroyed 7 combat bots 6696 | -8/Garrison | Triggered checkpoint 6796 | -8/Garrison | Discovered new exit (range 14) 6887 | -8/Garrison | Destroyed B-75 Beast 7256 | -8/Garrison | Triggered checkpoint 7309 | -8/Garrison | Garrison Relay disabled 7458 | -8/Garrison | Triggered checkpoint 7595 | -8/Garrison | Discovered new exit (range 12) 7690 | -8/Garrison | Triggered checkpoint 7732 | -8/Garrison | Garrison Relay disabled 7812 | -8/Garrison | Phase Generator disabled 8416 | -8/Garrison | Triggered checkpoint 8724 | -8/Garrison | Triggered checkpoint 8833 | -8/Garrison | Garrison Relay disabled 8948 | -8/Garrison | Garrison Relay disabled 9904 | -8/Garrison | Entered Factory 9904 | -7/Factory | Evolved 2 slots: Utility x2 9949 | -7/Factory | Discovered new exit (range 16) 10368 | -7/Factory | Discovered new exit (range 3) 10414 | -7/Factory | Garrison activated, responded to threat 10462 | -7/Factory | Identified exit to Garrison 10480 | -7/Factory | Entered Garrison 10510 | -7/Garrison | Triggered checkpoint 10540 | -7/Garrison | Garrison Relay disabled 10734 | -7/Garrison | Triggered checkpoint 10791 | -7/Garrison | Destroyed 8 combat bots 10869 | -7/Garrison | Build established: Bothacker-Mutant 10914 | -7/Garrison | Triggered checkpoint 10989 | -7/Garrison | Garrison Relay disabled 11128 | -7/Garrison | Discovered new exit (range 14) 11163 | -7/Garrison | Expanded RIF knowledge: Robot Detection 11244 | -7/Garrison | Triggered checkpoint 11500 | -7/Garrison | Triggered checkpoint 11660 | -7/Garrison | Triggered checkpoint 11684 | -7/Garrison | Garrison Relay disabled 11719 | -7/Garrison | Discovered new exit (range 14) 11922 | -7/Garrison | Discovered new exit (range 14) 11954 | -7/Garrison | Triggered checkpoint 11985 | -7/Garrison | Garrison Relay disabled 12001 | -7/Garrison | Lost 3 parts (2n1w) 12193 | -7/Garrison | Phase Generator disabled 12418 | -7/Garrison | Garrison Relay disabled 12832 | -7/Garrison | Triggered checkpoint 13876 | -7/Garrison | Entered Factory 13876 | -7/Factory | Accompanied by 6 allies 14653 | -7/Factory | Fabricated Hpw. Shock Rifle? 14775 | -7/Factory | Identified exit to Garrison 14803 | -7/Factory | Discovered new exit (range 5) 14830 | -7/Factory | Repaired Imp. Propulsion Shielding 14964 | -7/Factory | Entered Garrison 14992 | -7/Garrison | Triggered checkpoint 15038 | -7/Garrison | Triggered checkpoint 15127 | -7/Garrison | Discovered new exit (range 10) 15480 | -7/Garrison | Triggered checkpoint 15506 | -7/Garrison | Discovered new exit (range 15) 15516 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 15554 | -7/Garrison | Triggered checkpoint 15665 | -7/Garrison | Garrison Relay disabled 15694 | -7/Garrison | Triggered checkpoint 15734 | -7/Garrison | Triggered checkpoint 15825 | -7/Garrison | Garrison Relay disabled 15913 | -7/Garrison | Garrison Relay disabled 15972 | -7/Garrison | Triggered checkpoint 16012 | -7/Garrison | Triggered checkpoint 16038 | -7/Garrison | Triggered checkpoint 16039 | -7/Garrison | Core integrity fell below 50% 16069 | -7/Garrison | Lost 3 parts (1p2n) 16148 | -7/Garrison | Triggered checkpoint 16160 | -7/Garrison | Triggered checkpoint 16320 | -7/Garrison | Build established: Commander-Mutant 16340 | -7/Garrison | Garrison Relay disabled 16354 | -7/Garrison | Discovered new exit (range 14) 16791 | -7/Garrison | Phase Generator disabled 19284 | -7/Garrison | Entered Factory 19284 | -6/Factory | Accompanied by 17 allies 19284 | -6/Factory | Evolved 2 slots: Utility x2 19360 | -6/Factory | Spotted B-75 Beast 19362 | -6/Factory | Assimilated Beast 5a with formatsys_high 20230 | -6/Factory | Sucked down chute 20230 | -6/Factory | Entered Waste 20240 | -6/Waste | Spotted C-40 Crusher 20240 | -6/Waste | Spotted C-40 Crusher 20243 | -6/Waste | Allies destroyed C-40 Crusher 20245 | -6/Waste | EMP discharged 20257 | -6/Waste | Spotted C-40 Crusher 20260 | -6/Waste | Destroyed C-40 Crusher 20278 | -6/Waste | Spotted C-40 Crusher 20286 | -6/Waste | Spotted C-40 Crusher 20293 | -6/Waste | Spotted C-40 Crusher 20313 | -6/Waste | Destroyed C-40 Crusher 20317 | -6/Waste | Allies destroyed C-40 Crusher 20323 | -6/Waste | Allies destroyed C-40 Crusher 20345 | -6/Waste | EMP discharged 20345 | -6/Waste | System corruption reached 10% 20347 | -6/Waste | Allies destroyed C-40 Crusher 20405 | -6/Waste | 11 allies followed down the chute 20437 | -6/Waste | Discovered new exit (range 11) 20445 | -6/Waste | EMP discharged 20537 | -6/Waste | Entered Factory 20537 | -6/Factory | Accompanied by 8 allies 20564 | -6/Factory | Garrison activated, responded to threat 20568 | -6/Factory | Identified exit to Garrison 20884 | -6/Factory | Build established: Scavenger-Mutant 21613 | -6/Factory | Fabricated Imp. Arc Projector (x1) 21754 | -6/Factory | Lost 4 parts (1n3w) 21819 | -6/Factory | Repaired Antimatter Reactor 21844 | -6/Factory | Identified exit to Lower Caves 21987 | -6/Factory | Found Launcher Loader 22051 | -6/Factory | Identified exit to Garrison 22051 | -6/Factory | Entered Garrison 22130 | -6/Garrison | Spotted B-75 Beast 22193 | -6/Garrison | Destroyed B-75 Beast 22262 | -6/Garrison | Triggered checkpoint 22393 | -6/Garrison | Discovered new exit (range 14) 22435 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 22560 | -6/Garrison | Triggered checkpoint 22620 | -6/Garrison | Garrison Relay disabled 22714 | -6/Garrison | Triggered checkpoint 22738 | -6/Garrison | Triggered checkpoint 22764 | -6/Garrison | Triggered checkpoint 22873 | -6/Garrison | Discovered new exit (range 13) 22920 | -6/Garrison | Triggered checkpoint 23168 | -6/Garrison | Garrison Relay disabled 23308 | -6/Garrison | Discovered new exit (range 15) 23466 | -6/Garrison | Build established: Bothacker-Mutant 23628 | -6/Garrison | Triggered checkpoint 23666 | -6/Garrison | Garrison Relay disabled 24211 | -6/Garrison | Triggered checkpoint 24264 | -6/Garrison | Garrison Relay disabled 24570 | -6/Garrison | Build established: Botlord-Mutant 24806 | -6/Garrison | Entered Factory 24806 | -5/Factory | Accompanied by 4 allies 24806 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25010 | -5/Factory | Spotted B-75 Beast 25181 | -5/Factory | Discovered new exit (range 14) 25405 | -5/Factory | Build established: Bothacker-Mutant 25494 | -5/Factory | Discovered new exit (range 41) 25501 | -5/Factory | Garrison activated, responded to threat 25787 | -5/Factory | Identified exit to Upper Caves 25797 | -5/Factory | Garrison activated, responded to threat 25907 | -5/Factory | Identified exit to Garrison 26017 | -5/Factory | Entered Garrison 26017 | -5/Garrison | Accompanied by 3 allies 26086 | -5/Garrison | Triggered checkpoint 26126 | -5/Garrison | Garrison Relay disabled 26140 | -5/Garrison | Triggered checkpoint 26182 | -5/Garrison | Triggered checkpoint 26360 | -5/Garrison | Triggered checkpoint 26618 | -5/Garrison | Discovered new exit (range 10) 26638 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 26666 | -5/Garrison | Triggered checkpoint 26701 | -5/Garrison | Garrison Relay disabled 26820 | -5/Garrison | Triggered checkpoint 26904 | -5/Garrison | Garrison Relay disabled 27150 | -5/Garrison | Triggered checkpoint 27221 | -5/Garrison | Build established: Botlord-Mutant 27292 | -5/Garrison | Discovered new exit (range 10) 27356 | -5/Garrison | Triggered checkpoint 27408 | -5/Garrison | Triggered checkpoint 27416 | -5/Garrison | Triggered checkpoint 27663 | -5/Garrison | Build established: Bothacker-Mutant 27697 | -5/Garrison | Discovered new exit (range 11) 28488 | -5/Garrison | Build established: Scavenger-Mutant 28529 | -5/Garrison | Phase Generator disabled 28842 | -5/Garrison | Triggered checkpoint 28888 | -5/Garrison | Garrison Relay disabled 28997 | -5/Garrison | Entered Factory 28997 | -4/Factory | Evolved 2 slots: Utility x2 29668 | -4/Factory | Spotted B-86 Titan 29739 | -4/Factory | Destroyed B-86 Titan 29795 | -4/Factory | Lost 11 parts (5n2u4w) 29846 | -4/Factory | Discovered new exit (range 137) 30045 | -4/Factory | First assault squad dispatched 30234 | -4/Factory | Lost 9 parts (4n4u1w) 30244 | -4/Factory | Destroyed 10 combat bots 30675 | -4/Factory | Core integrity fell below 50% 30753 | -4/Factory | System corruption reached 10% 30811 | -4/Factory | Lost 4 parts (1n1u2w) 30853 | -4/Factory | Core integrity fell below 20% 30879 | -4/Factory | Lost 10 parts (1p4n1u4w) 30910 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 30861_ System corrupted: IFF burst signal emitted. 30872_ T-07 Excavator is excavating. 30882_ System corrupted: Energy discharge (-28). 30890_ Acquired Myomer Leg. 30892_ Acquired Unknown Wheel. 30892_ Identified Centrium Wheel. 30897_ Slammed into S-27 Virus. 30897_ Destabilizing: System interference. 30897_ Imp. Targeting Computer temporarily disabled. 30898_ Slammed into S-27 Virus. 30898_ Destabilizing: System corrupted (+1). 30899_ Slammed into S-27 Virus. 30902_ Destabilizing: System interference. 30902_ Imp. Target Analyzer temporarily disabled. 30903_ Slammed into W-44 Eye. 30905_ C-30 ARC bursts open, deploying its payload. 30905_ G-73 Enforcer unfolds itself. 30905_ G-67 Veteran unfolds itself. 30905_ M-36 Artificer unfolds itself. 30905_ Imp. Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????######+##### | | ????????????# ?????????????????????????????# #???? | | ????????????# ####+###+##??????????????????# ##### | | ????????????# ####???????????????# | | ????????????# #???????????????# | | ????????????# #???????????????# | | ????????##### ##########??????# ##### | | ??????? " #??????# #???? | | ??????? "%########## ######## ###?? | | ??????? "# #?# # #? | | ??????? +% """ #?# #?? | | ??????? %# "Y" #?# ##+##### | | ???????? # " " #?# # | | ????????############## ### #?# # ! | | ?????????????????????# #?# #?# # | | ??????????############/#?########## # | | ??????????# #??????? ######## | | ??????????# #????? #??????? | | ??????????# #### #########+##??????? | | ??????????# s @ #?????????????????? | | ??????????# #### #?????????????????? | | ??????????# #??#?? #?????????????????? | | ??????????# #???????#?????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ???????????######+######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Coolant Potential 80 Energy Generation 21 Energy Capacity 1170 Matter Stores 1800 Matter Capacity 1800 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hpw. Shock Rifle | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Lrn. Terrain Scanner | -7/Factory | Scanalyzed Imp. Arc Projector | -6/Factory | Scanalyzed Hvy. Treads | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory Imp. Arc Projector | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Beloved Pwned Challenges ------------ None Game ------ Seed BiomechanicalGravmagBiocell Manual? 0 Play Time 06:17:42 Cumulative 166.7 hours Start 2020.03.24 @ 05:53:45 End 2020.03.25 @ 09:43:56 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0 Lore% 73 Gallery% 66 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: eea0dcc0-66fb-4b4a-8cab-925285568723