Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.16 @ 00:46:38 Player: Lee Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2640) 2640 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (240) 240 TOTAL SCORE: 5885 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 224 Cogmind --------- Core Integrity 0/700 Matter 13/300 Energy 150/150 System Corruption 9% Temperature Hot (298) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit System Shield > --- WEAPON (4) ------- Improved Medium Laser > --- INVENTORY (15) --- Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON ----------- EM Pulse Cannon Enhanced Autogun Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Medium Laser EM Pulse Cannon Beam Cannon Particle Cannon Flak Gun Assault Cannon Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Heavy Flail [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 1 | . . . . 1 . Weapon 2 | . . . . . 2 Parts Attached 63 | 4 6 11 3 18 21 Power 12 | 1 . 1 2 4 4 Engine 8 | 1 . 1 2 3 1 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 16 | 2 2 3 . 6 3 Treads 13 | 2 2 3 . 6 . Leg 3 | . . . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 . 2 1 4 . Device 3 | . . 1 . 2 . Storage 2 | 1 . 1 . . . Processor 2 | . . . 1 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | . 4 5 . 4 14 Energy Gun 9 | . 2 5 . 1 1 Energy Cannon 5 | . 1 . . . 4 Ballistic Gun 5 | . 1 . . 1 3 Ballistic Cannon 3 | . . . . . 3 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 31 | . . 1 . 7 23 Power 6 | . . 1 . 1 4 Propulsion 10 | . . . . 5 5 Utility 2 | . . . . 1 1 Weapon 13 | . . . . . 13 Highest Loss Streak 15 | . . 1 . 3 15 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 85 | . 85 95 97 84 72 Engine 10 | . 14 8 8 13 9 Core 1 | . . . . 3 2 Treads 28 | . 28 43 44 26 10 Device 3 | . . 10 3 4 . Storage 9 | . 14 11 11 9 7 Processor 5 | . . . 7 6 6 Hackware 2 | . . . . 2 7 Energy Gun 12 | . 14 16 22 11 3 Energy Cannon 1 | . 7 4 . . 1 Ballistic Gun 6 | . 7 . . 3 16 Peak Build Rating 37 | 4 10 21 22 28 37 Average Rating 22 | 3 9 18 20 22 29 On Entrance 13 | . 4 10 20 21 28 Naked Turns . | . . . . . . Heaviest Build 55 | 10 16 40 43 46 55 Greatest Support 92 | 40 46 92 89 89 60 Greatest Overweight (x) 18 | 1 . . . 1 18 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 11 15 15 15 Most Carried 15 | 8 8 15 15 15 15 Average Carried 12 | 4 7 8 14 13 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 8 8 15 15 15 2 Class Distribution -------------------- 62% | Mutant 25% | Hacker-Gunner 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1485 | 152 132 239 89 212 661 Remotely . | . . . . . . Salvage Created 3554 | . 172 551 601 1229 1001 Parts 170 | . 5 32 28 38 67 Haulers Intercepted 3 | . . 1 . 1 1 Recyclers Shooed 8 | . . 1 . 4 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 56 | . 5 12 10 10 19 Melee 1 | . . . . 1 . Guns 41 | . 4 10 9 7 11 Cannons 8 | . 1 . . . 7 AOE 1 | . . . . . 1 Classes Destroyed 14 | . 1 6 1 1 5 Worker 9 | . . 2 2 4 1 Builder 3 | . . . . . 3 Tunneler 2 | . . . . 1 1 Hauler 3 | . . 1 . 1 1 Recycler 10 | . . . 1 8 1 Watcher 6 | . . 2 . . 4 Swarmer 5 | . . 3 . . 2 Grunt 35 | . 5 5 6 9 10 Brawler 4 | . . 1 3 . . Protector 1 | . . . . . 1 Sentry 5 | . . 3 1 1 . Hunter 1 | . . . . . 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 2 7 3 6 5 Combat Bots Only 5 | . 2 5 3 4 4 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 458 | . 24 57 10 100 267 Missed 97 | . 6 10 3 14 64 Damage Taken 5022 | . 172 515 75 1237 3023 Core 1099 | . 27 117 12 216 727 Absorbed by Shields . | . . . . . . Ignored by Resistances 1400 | . 52 139 22 321 866 Regen/Repaired (Parts) 132 | . . . . 132 . Core Remaining (%) 79 | 100 89 . 67 60 . Volleys Fired 228 | . 24 39 24 55 86 Largest 4 | . 2 2 2 2 4 Hottest 195 | . 125 125 112 112 195 Shots Fired 453 | . 38 71 49 88 207 Gun 365 | . 21 60 49 88 147 Cannon 84 | . 17 11 . . 56 Launcher 4 | . . . . . 4 Special . | . . . . . . Kinetic 181 | . 7 . . 11 163 Thermal 240 | . 31 71 49 71 18 Explosive 4 | . . . . . 4 Electromagnetic 28 | . . . . 6 22 Robot Hit Streak 31 | . 7 13 30 31 21 Robot Miss Streak 5 | . 4 3 1 5 5 Penetration Max . | . . . . . . Secondary Targets 9 | . . 3 1 2 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 356 | . 30 58 39 79 150 Core Hits 189 | . 19 42 17 33 78 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 19 | . . 5 5 7 2 Burn 15 | . . 4 5 6 . Meltdown 1 | . . 1 . . . Destroy 1 | . . . . . 1 Blast 1 | . . . . . 1 Smash 1 | . . . . 1 . Melee Attacks 9 | . . . . 9 . Impact 9 | . . . . 9 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7084 | . 450 947 668 1781 3238 Guns 5091 | . 222 808 654 1277 2130 Cannons 1271 | . 228 139 . . 904 Explosions 278 | . . . . 76 202 Melee 407 | . . . . 407 . Ramming 37 | . . . 14 21 2 Kinetic 2707 | . 50 . . 180 2477 Thermal 3342 | . 400 947 654 1110 231 Explosive 202 | . . . . . 202 Electromagnetic 389 | . . . . 63 326 Impact 407 | . . . . 407 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 4 4 . 9 Average Corruption 4 | . . 4 4 . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . 5 23 . 21 Message Errors 14 | . . 2 6 . 6 Matter Fused 12 | . . . 7 . 5 Heat Flow Errors 5 | . . 2 2 . 1 Energy Discharges 7 | . . . 5 . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 3 | . . 1 1 . 1 Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . 1 . 1 Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 188 | . . . . 177 11 Projectiles 11 | . . . . . 11 Explosions 18 | . . . . 18 . Melee 159 | . . . . 159 . Knockbacks 6 | . . . . 3 3 Impact 3 | . . . . 3 . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 60 | . . . . 20 40 Shots 2 | . . . . 1 1 Rammed 4 | . . . 2 1 1 Targets Rammed 5 | . . . 2 2 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 637 | . 411 629 282 637 591 Average Temperature 166 | . 195 238 78 200 116 Received Heat Transfer 1986 | . 123 246 42 756 819 Effects 65 | . 7 14 . 32 12 Shutdowns 17 | . 1 2 . 10 4 Energy Bleed 9 | . 1 2 . 3 3 Interference 15 | . 5 4 . 3 3 Matter Decay 5 | . . 2 . 1 2 Short Circuit 4 | . . 1 . 3 . Damage (minor) 4 | . . 2 . 2 . Damage (major) 9 | . . . . 9 . Damage (core) 2 | . . 1 . 1 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 4 | . . . . 4 . Impact Corruptions 3 | . . . . 3 . Robots Melted 4 | . . 2 1 1 . Combat Hostiles 4 | . . 2 1 1 . Parts Melted 17 | . 2 9 3 3 . Heat Transferred 7866 | . 706 2065 1813 2801 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 420 | . 181 420 217 285 255 Initial 72 | . . 64 72 . 5 Average 100 | . 56 185 77 140 80 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 82 | 100 100 46 94 71 89 Level 1 16 | . . 49 5 28 10 Level 2 . | . . 4 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 1 . 1 8 Investigation 2 | . 1 . . 1 . Extermination 2 | . . . . . 2 Reinforcement 4 | . . 1 . . 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 9 16 11 16 39 Peak Tracking Total 7 | . 4 4 3 4 7 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 8 | . . . . 2 6 Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . . . 2 . Successful 2 | . . . . 2 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 5 | . . . 2 . 3 Largest Group 3 | . . . 2 1 3 Highest-Rated Group 93 | . . . 45 31 93 Highest-Rated Ally 31 | . . . 31 31 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . . 27 13 Total Damage 1094 | . . . . 359 735 Kills 10 | . . . . 5 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4197 | 71 307 512 1135 821 1351 Spaces Moved 1799 | 40 139 231 651 296 442 Core 61 | 10 . . . . 51 Treads 1689 | 30 139 231 651 296 342 Legs 49 | . . . . . 49 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 185 | 141 160 160 160 188 245 Slowest Speed 950 | 160 160 160 160 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 5 34 20 95 27 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . 2 25 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 26 | . . . . 2 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2287 | 55 192 308 697 459 576 Wait 90 | . 4 5 12 58 11 Move 1794 | 39 138 230 650 295 442 Hop . | . . . . . . Pick Up 62 | 12 9 13 2 15 11 Fast Attach 7 | . 1 3 2 . 1 Attach 41 | 4 2 3 . 12 20 Detach . | . . . . . . Swap 15 | . 3 5 1 6 . Drop 37 | . 11 10 4 8 4 Fire 228 | . 24 39 24 55 86 Melee 8 | . . . . 8 . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 2 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Propulsion x2 803 | -9/Materials | Discovered new exit (range 16) 891 | -9/Materials | Entered Mines 904 | -9/Mines | Learned location of Storage (-7) 1218 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1299 | -9/Mines | Assembled infested the area 1331 | -9/Mines | Learned Materials garrison access intel 1489 | -9/Mines | Found a hidden stash of uninstalled traps 1995 | -9/Mines | Discovered new exit (range 11) 2013 | -9/Mines | Discovered new exit (range 11) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Accompanied by 1 ally 2026 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2027 | -8/Materials | Loaded intel: 1 garrison access location 2031 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2148 | -8/Materials | Repaired Imp. Treads 2366 | -8/Materials | Lost 3 parts (1p1n1u) 2474 | -8/Materials | Lost 3 parts (3n) 2839 | -8/Materials | Discovered new exit (range 4) 2842 | -8/Materials | Identified exit to Factory 2847 | -8/Materials | Entered Factory 2847 | -7/Factory | Evolved 2 slots: Weapon x2 2962 | -7/Factory | Allied Derelicts emerged from ambush trap array 3144 | -7/Factory | Build established: Hacker-Gunner 3573 | -7/Factory | Cargo convoy interrupted 3602 | -7/Factory | Garrison activated, responded to threat 3632 | -7/Factory | Lost 3 parts (1p1n1w) 4088 | -7/Factory | Garrison activated, responded to threat 4096 | -7/Factory | Core integrity fell below 50% 4183 | -7/Factory | Core integrity fell below 20% 4198 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04175_ A-02 Transporter calls for reinforcements. 04175_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04177_ EM Pulse Cannon destroyed. 04182_ Penetrated by Slug. 04182_ Knocked back. 04183_ Acquired 4 matter. 04188_ Hvy. Rocket Launcher destroyed. 04188_ Critical hit (Blast). 04188_ Knocked back. 04191_ System corrupted: FCS attempts to trigger Beam Cannon. 04191_ System corrupted: Beam Cannon misfires. 04195_ Critical hit (Burn: +37). 04197_ G-47 Trooper heat short circuits Particle Gun. 04197_ G-47 Trooper overheating. 04198_ G-47 Trooper heat damages Aluminum Leg. 04198_ Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ????????????????????????? ????? | | ??????????????????????? #??? | | ??????????????????????# #??? | | ?????????????????????## #??? | | ?????????????????????# #??? | | ?????????????????????# #### | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# """ | | ?????????????????????# """ | | ??????????#####??????# """ | | ?????????? #??????# | | ????????"""" #??????# | | ???? #??????# " | | ?? 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[# ??? ????????? | | ??????????? # ??? ??????????? | | ???????????### ?????????????????? | | ?????????????? ?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 8 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridVariableMantle Manual? 0 Play Time 00:31:26 Cumulative 34.1 hours Start 2025.03.14 @ 01:34:56 End 2025.03.16 @ 00:46:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 65 Rogue 7 Adventurer 58 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc4e7904-29d5-4e0d-9362-483892050b87