Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.12 @ 23:16:29 Player: Fulk0 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (307) 307 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1477 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Thermal Converter Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Large Matter Pod (150) Hacking Suite Beam Cannon Advanced Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Thermal Converter Small Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Large Matter Pod Hacking Suite Beam Cannon Advanced Beam Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 15 | 6 3 4 2 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device 2 | . 1 1 . Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 Average Slot Usage (%) 98 | . 99 96 98 Engine 12 | . 14 11 11 Leg 29 | . 28 30 32 Device 12 | . 13 11 11 Storage 12 | . 14 11 11 Processor 5 | . . 10 11 Ballistic Gun 24 | . 28 22 21 Naked Turns . | . . . . Heaviest Build 12 | 11 12 12 12 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 4 6 6 6 Average Carried 5 | 2 5 5 6 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 4 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 573 | 220 267 . 86 Remotely . | . . . . Salvage Created 387 | . 287 . 100 Parts 29 | . 25 . 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 12 | . 10 . 2 Guns 12 | . 10 . 2 Classes Destroyed 4 | . 4 . . Worker 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 6 | . 4 . 2 Best Kill Streak 3 | . 3 . 2 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 403 | . 295 . 108 Core 29 | . 11 . 18 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 39 | . 26 4 9 Largest 2 | . 2 2 2 Hottest 40 | . 40 40 40 Shots Fired 78 | . 52 8 18 Gun 78 | . 52 8 18 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 78 | . 52 8 18 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 4 9 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets 5 | . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 56 | . 36 4 16 Core Hits 26 | . 19 . 7 Critical Hits 1 | . 1 . . Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 458 | . 313 17 128 Guns 458 | . 313 17 128 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 458 | . 313 17 128 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 9 | . 5 . 9 Average Temperature 4 | . 5 . 4 Received Heat Transfer 180 | . 114 . 66 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 302 | . 302 102 50 Initial 36 | . . 36 . Average 68 | . 113 42 32 Maximum Alert Level 1 | . 1 . . Low Security (%) 91 | 100 81 100 100 Level 1 8 | . 18 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 13 3 2 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 3 4 1 Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 5 6 1 Successful 7 | . 1 5 1 Failed 5 | . 4 1 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 5 1 . Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 5 1 Record 1 | . 1 . . Open Door 1 | . . . 1 Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1030 | 94 461 297 178 Spaces Moved 656 | 70 287 195 104 Core 10 | 10 . . . Treads . | . . . . Legs 646 | 60 287 195 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 115 120 120 120 Slowest Speed 150 | 150 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 35 20 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 838 | 80 365 251 142 Wait 105 | . 36 44 25 Move 653 | 69 286 194 104 Hop . | . . . . Pick Up 14 | 4 8 2 . Fast Attach 12 | 6 1 3 2 Attach 1 | . . 1 . Detach 1 | . . 1 . Swap 2 | . 2 . . Drop 10 | . 6 2 2 Fire 39 | . 26 4 9 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 16) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 562 | -9/Materials | Discovered new exit (range 15) 784 | -9/Materials | Identified exit to Mines 784 | -9/Materials | Identified exit to Storage 853 | -9/Materials | Entered Mines 869 | -9/Mines | Learned location of 1 exit from Materials 1024 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1031 | -9/Mines | Self-destructed Last Messages --------------- 00917_ G-47 Trooper destroyed. 00922_ Dropped Aluminum Leg. 00924_ Acquired Aluminum Leg. 00926_ Dropped Aluminum Leg. 00930_ Acquired Aluminum Leg. 00931_ Acquired 44 matter. 00934_ Acquired 42 matter. 00954_ R-06 Scavenger collects Imp. Heat Sink. 01023_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01024_ AY-0GF(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01024_ AY-0GF(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01024_ Tosses Imp. Trap Extractor to the ground. 01027_ Triggered EMP Trap. 01027_ A bubble of electromagnetic force engulfs the area. 01027_ Lgt. Assault Rifle destroyed. 01027_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????? #?????????????? | | ?????????????????????????????????# #?????????????? | | ??????????????????????????????### #### ## ??????? | | ???????????????????????####?### ???????? | | ???????????????????????#"!### ???????????? | | ???????????????????????#"! !#X #???????????#### | | ???????????????????????# !^ #???????????## | | ???????????????????????# =! ##????????### | | ???????????????????????# @ /# ######??## | | ???????????????????????# =### ##?# ## | | ???????????????????????##### ## ##### | | ???????????????????? ####### ## ##???# | | ?????????????????? ##?????# ####?????# | | ???????????????????####### #??????# ########## | | ?????????????????????????# #??????# | | ?????????????????????????# ???????# ####### ## | | ????????????????????????# ???????# #?????# #? | | ??????????????????????? ???????# ?????# #? | | ?????????????????????? ???????### ????# #? | | ????????????????????? #?????????? #???# #? | | ????????????????????? ##??????????? #???# #? | | ???????????????????????? #????????????? ???# #? | | ???????????????????????????????????????? ??# #? | | ????????????????????????????????????????### ??# #? | | ??????????????????????????????????????????? ?# #? | | ???????????????????????????????????????????? ?# ## | | ???????????????????????????????????????????? ## | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargePoweredCarapace Manual? 0 Play Time 00:16:27 Cumulative 21.3 hours Start 2021.03.07 @ 22:32:09 End 2021.03.12 @ 23:16:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d21056-7140-4ae6-b46d-4098d9e45309