Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 20:43:28 Player: Florist Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (1845) 1845 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 4753 Bonus ------- High Alert Combat Kills 123 Aligned with FarCom 300 Cogmind --------- Core Integrity 232/400 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- Light Cannon Battle Cannon > --- INVENTORY (15) --- Hover Unit Hover Unit Improved Hover Unit Cooling System High-capacity Matter Pod (200) Improved Sensor Array Signal Interpreter Light Armor Plating Hardened Light Armor Plating Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit (5) Mace Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light Cannon Battle Cannon > --- INVENTORY -------- Hover Unit Hover Unit Improved Hover Unit Cooling System High-capacity Matter Pod Improved Sensor Array Signal Interpreter Light Armor Plating Hardened Light Armor Plating Light Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Field Lobotomy Kit Mace [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 7 3 18 3 . . Power 5 | 1 . 3 1 . . Engine 5 | 1 . 3 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . 5 . . . Treads 6 | 2 . 4 . . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 3 1 . . . Device 1 | 1 . . . . . Storage 3 | 1 2 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 . 9 2 . . Energy Gun 1 | . . 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 5 | . . 4 1 . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 2 | . 1 . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . 1 . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . 1 To Critical Strikes . | . . . . . . Average Backups 13 | 2 9 14 15 15 15 Power . | . 1 . . . . Propulsion 2 | 1 1 2 4 3 3 Utility 5 | . 2 5 6 6 6 Weapon 5 | . 4 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 25 | . 6 7 . 1 11 Power . | . . . . . . Propulsion 5 | . 1 . . 1 3 Utility 10 | . . 5 . . 5 Weapon 9 | . 5 2 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 99 | . 99 99 99 100 95 Engine 11 | . 14 11 11 11 11 Treads 31 | . 28 32 33 33 29 Storage 11 | . 14 11 11 11 11 Processor 19 | . 10 21 22 22 22 Ballistic Gun 5 | . 28 . . . . Ballistic Cannon 16 | . . 21 19 22 22 Peak Build Rating 24 | 7 8 22 23 24 24 Average Rating 17 | 5 7 18 22 23 22 On Entrance 13 | . 7 8 20 23 24 Naked Turns . | . . . . . . Heaviest Build 36 | 15 30 34 36 35 35 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 3 | 3 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 Average Carried 13 | 2 9 14 15 14 15 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 2625 | 312 598 1320 359 . 36 Remotely . | . . . . . . Salvage Created 2819 | 131 740 1524 383 . 41 Parts 182 | 10 40 108 19 . 5 Haulers Intercepted 8 | . 2 6 . . . Recyclers Shooed 5 | . . 4 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 61 | . 9 35 14 . 3 Guns 9 | . 9 . . . . Cannons 48 | . . 31 14 . 3 AOE 4 | . . 4 . . . Classes Destroyed 13 | 2 6 3 2 . . Worker 11 | . 5 3 3 . . Builder 3 | . . 3 . . . Tunneler 3 | 2 1 . . . . Hauler 8 | . 2 6 . . . Recycler 8 | 1 2 3 2 . . Mechanic 2 | . 1 1 . . . Operator 1 | . . 1 . . . Watcher 7 | . 3 4 . . . Swarmer 16 | . 3 10 . . 3 Grunt 23 | . 6 17 . . . Sentry 10 | . . 8 2 . . Demolisher 1 | . . . 1 . . Assembled 11 | . . . 11 . . Best Kill Streak 7 | 3 4 7 3 . 3 Combat Bots Only 6 | . 3 6 3 . 3 Max Kills in Single Turn 5 | 1 2 5 1 . 1 Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 195 | . 43 113 23 . 16 Missed 44 | . 8 27 5 . 4 Hits 151 | . 35 86 18 . 12 Melee 4 | . . . 4 . . Projectile 147 | . 35 86 14 . 12 AOE 7 | . . . 7 . . Critical Strikes 4 | . . 4 . . . Damage Taken 2116 | . 425 1071 525 . 95 Core 193 | . 25 118 50 . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 200 | . . 200 . . . Core Remaining (%) 95 | 100 90 . . . . Volleys Fired 252 | 7 75 132 34 . 4 Largest 2 | 2 2 2 2 . 2 Hottest 63 | 40 40 63 63 . 63 Shots Fired 495 | 14 150 255 68 . 8 Gun 164 | 14 150 . . . . Cannon 330 | . . 254 68 . 8 Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 494 | 14 150 254 68 . 8 Thermal . | . . . . . . Explosive 1 | . . 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 4 13 22 8 . 3 Robot Miss Streak 5 | 4 3 5 2 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 315 | 7 101 162 42 . 3 Core Hits 127 | 4 33 63 24 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 6 . . 1 Blast 7 | . . 6 . . 1 Melee Attacks 2 | . . 2 . . . Impact 2 | . . 2 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5528 | 84 1353 3239 803 . 49 Guns 1437 | 84 1353 . . . . Cannons 3827 | . . 2975 803 . 49 Explosions 264 | . . 264 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5264 | 84 1353 2975 803 . 49 Thermal . | . . . . . . Explosive 264 | . . 264 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 67 | . . 44 23 . . Projectiles 67 | . . 44 23 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 30 | . . 20 10 . . Impact . | . . . . . . Kinetic 29 | . . 20 9 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 31 | . 2 31 . . . Average Temperature 10 | . 2 11 . . . Received Heat Transfer 600 | . 201 381 18 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 61 | 100 100 25 89 . 100 Level 1 11 | . . 17 10 . . Level 2 12 | . . 25 . . . Level 3 15 | . . 31 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 756 | 5 81 756 275 . 85 Initial 275 | . . 15 275 . . Average 221 | . 14 425 58 . 22 Influence Increases 1734 | 15 324 1221 89 . 85 Destroy 0b10 Robot/C 1000 | . 180 700 60 . 60 Destroy 0b10 Robot/NC 215 | 15 70 105 25 . . Destroy Leader 260 | . 40 210 . . 10 Successful Hack 42 | . 17 25 . . . Disable Machine 105 | . . 90 . . 15 Destroy Structure 52 | . 2 46 4 . . Lose Combat Pursuer 60 | . 15 45 . . . Influence Decreases 1679 | 15 287 551 796 . 30 Entered New Map 454 | . . 22 432 . . Time Decay 1215 | 15 277 529 364 . 30 Lost Part 10 | . 10 . . . . Squads Dispatched 6 | . 1 5 . . . Investigation 5 | . 1 4 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 20 56 15 . 3 Peak Tracking Total 7 | . 3 7 2 . 3 Tactical Retreats 5 | . 1 3 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 8 | . . 6 1 . 1 Max in Single Turn 4 | . . 4 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 19 | . 7 10 . 2 . Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 20 27 . 2 . Successful 30 | . 10 18 . 2 . Failed 18 | . 9 9 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 41 | . 18 22 . 1 . Terminals 42 | . 20 22 . . . Fabricators . | . . . . . . Repair Stations 5 | . . 5 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 . 2 . Record 1 | . . . . 1 . Robot Analysis 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 22 | . 7 15 . . . Terminals 21 | . 7 14 . . . Botnet 8 | . 2 6 . . . Skim 13 | . 5 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Patch 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 13 | . 6 7 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 53 | . . 53 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Active Infowar (turns) 5390 | 52 273 2963 1532 376 194 Optics 5065 | . . 2963 1532 376 194 Seismic 325 | 52 273 . . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 6587 | 152 1369 2964 1532 376 194 Spaces Moved 3124 | 74 667 1366 690 221 106 Core 7 | 7 . . . . . Treads 2983 | 67 667 1232 690 221 106 Legs . | . . . . . . Wheels 134 | . . 134 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 170 170 170 Average Speed 165 | 159 160 164 170 170 170 Slowest Speed 250 | 200 160 250 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 92 92 96 63 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 . 1 . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 3 | . . . 1 . 2 Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . 36 6 . . Melee . | . . . . . . Projectile 7 | . . 1 6 . . AOE 35 | . . 35 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 4051 | 91 820 1827 980 222 111 Wait 571 | . 53 268 249 . 1 Move 3119 | 73 666 1365 689 220 106 Hop . | . . . . . . Pick Up 37 | 4 17 15 . 1 . Fast Attach 15 | 7 1 6 1 . . Attach 2 | . . 2 . . . Detach . | . . . . . . Swap 22 | . 2 15 5 . . Drop 31 | . 6 22 2 1 . Fire 252 | 7 75 132 34 . 4 Melee 2 | . . 2 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 682 | -10/Materials | Discovered new exit (range 15) 943 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Learned location of Recycling (-8) 1088 | -10/Materials | Identified exit to Subcaves 1088 | -10/Materials | Identified exit to Materials 1088 | -10/Materials | Learned location of 1 exit from Materials 1147 | -10/Materials | Learned 4 Recycling zone layouts 1229 | -10/Materials | Loaded intel: 17 trap records 1253 | -10/Materials | Learned location of 1 exit from Recycling 1522 | -10/Materials | Entered another Materials area 1522 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1523 | -9/Materials | Identified exit to Mines 1730 | -9/Materials | Discovered new exit (range 12) 2608 | -9/Materials | Learned location of 2 exits from Materials 2632 | -9/Materials | Learned location of Mines (-9) 2645 | -9/Materials | Learned Storage emergency access door positions 2649 | -9/Materials | Learned Materials emergency access door positions 2650 | -9/Materials | Learned Storage trap positions 2651 | -9/Materials | Identified exit to Materials 2655 | -9/Materials | Learned 4 Recycling zone layouts 2670 | -9/Materials | Learned Storage garrison access intel 3405 | -9/Materials | Repaired Broken Arm. Treads 3817 | -9/Materials | Discovered exit to Mines (range 11) 4486 | -9/Materials | Entered Mines 4507 | -9/Mines | Met a Derelict bent on vengeance 4627 | -9/Mines | Assembled infested the area 4632 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5041 | -9/Mines | Found a hidden stash of uninstalled traps 5071 | -9/Mines | Learned Materials stockpile data 5136 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5196 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5196 | -9/Mines | Discovered new exit (range 5) 5226 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5586 | -9/Mines | Discovered exit to Materials (range 6) 5809 | -9/Mines | Discovered exit to Materials (range 15) 6018 | -9/Mines | Entered Exiles 6041 | -9/Exiles | Discovered new exit (range 16) 6061 | -9/Exiles | Met 8R-AWN 6090 | -9/Exiles | Met EX-HEX 6143 | -9/Exiles | Met EX-BIN 6171 | -9/Exiles | Aligned with FarCom system 6173 | -9/Exiles | Given EX-Vault access code 6219 | -9/Exiles | Opened EX-Vault 6227 | -9/Exiles | DAS Turret deployed 6235 | -9/Exiles | Found Field Lobotomy Kit 6270 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6312 | -9/Exiles | Met EX-DEC 6328 | -9/Exiles | Learned location of Zion (-7) 6377 | -9/Exiles | Discovered new exit (range 12) 6394 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6394 | -9/Exiles | Entered Mines 6403 | -8/Mines | Discovered exit to Materials (range 9) 6588 | -8/Mines | Self-destructed Last Messages --------------- 06531_ R-06 Scavenger collects Lgt. Ion Engine. 06533_ Acquired 13 matter. 06535_ R-06 Scavenger collects Flight Unit. 06559_ Searching scrap... 06559_ Found Hvy. EM Pulse Gun. 06559_ Found Lgt. Assault Rifle. 06559_ Found 42 Matter. 06559_ Found 32 Matter. 06560_ Acquired 17 matter. 06560_ U-05 Engineer builds a Wall. 06561_ T-07 Excavator is excavating. 06562_ U-05 Engineer lays Concrete. 06563_ U-05 Engineer builds a Wall. 06564_ U-05 Engineer lays Concrete. 06566_ U-05 Engineer builds a Wall. 06566_ T-07 Excavator is excavating. 06581_ Searching scrap... 06581_ Found System Shield. 06581_ Found Imp. Datajack. 06581_ Found 39 Matter. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????s??s???????????? | | ???????????????????????s???????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????###??????????????????????? | | ?????????????? #??????????????????????? | | ??????????????# #????????C?????????????? | | ??????????????# #??????????????????????? | | ??????????????#/#??????????????????????? | | ??????????????#%#??????????????????????? | | ??????????????#@#??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ?????##???????# #??????????????????????? | | ?????# ##### #??????????????????????? | | ?????# %[#??????????????????????? | | ?????# % [#??????????????????????? | | ?????## ####u#??????????????????????? | | ????######????# #??????????????????????? | | ???## ##???# #??????????????????????? | | ???# #???# #??????????????????????? | | ???# """ ##??# #??###?????????????????? | | ??## """ ##?# #?# ##????????????????? | | ??# [""" ### ## ##???????????????? | | ??# * "" #???????????????? | | ??# %%% #???????????????? | | ??## #???????????????? | | ???##% #### #### ##???????????????? | | ????####??## ##???? #????????????????? | | ???????????# ##?????? ???????????????? | | ????????#### #????????##??????????????? | | ????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 47% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperBladeHammer Manual? 0 Play Time 00:30:45 Cumulative 251.8 hours Start 2025.10.04 @ 20:13:30 End 2025.10.04 @ 20:43:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/2/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f17043d-2658-4d54-b978-0a2f2c358ee1