Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.05 @ 17:47:26 Player: Artackni Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (123) 615 Value Destroyed (2777) 2777 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (729) 729 TOTAL SCORE: 9461 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 101 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 98/100 System Corruption 11% Temperature Warm (173) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Machine Analyzer 0b10 Decoder Chip [Generic] > --- WEAPON (2) ------- Makeshift Axe (fused) > --- INVENTORY (5) ---- Microactuators Makeshift Cloaking Device 01-MTF's Autohacker Heavy Rocket Launcher Falx Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Cooled Gravmag System > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Actuator Array Improved Trap Extractor PSU Rigger > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine F-cell Engine Aerolev Unit Improved Sensor Array 01-MTF's Autohacker Heavy Rocket Launcher Precision Rocket Launcher [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aerolev Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Light Armor Plating Device Improved Trap Extractor Storage Medium Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Axe Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 . . 4 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 5 | . . . . . 2 . . 3 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 106 | 3 5 2 . 5 26 23 2 30 2 5 . 3 Power 13 | . 1 . . 1 4 4 . 2 . 1 . . Engine 9 | . 1 . . 1 2 4 . 1 . . . . Core 4 | . . . . . 2 . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 38 | . 2 1 . 1 12 7 1 13 . 1 . . Treads 2 | . . . . . . . . 1 . 1 . . Leg 2 | . . . . . . 1 . 1 . . . . Wheel 18 | . . . . . 10 2 . 6 . . . . Hover 11 | . . . . . 1 4 1 5 . . . . Flight 5 | . 2 1 . 1 1 . . . . . . . Utility 29 | 1 1 . . 2 4 4 1 12 2 . . 2 Device 14 | 1 1 . . 2 . 1 1 5 2 . . 1 Storage 3 | . . . . . 2 1 . . . . . . Processor 7 | . . . . . . 1 . 5 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . 2 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 2 1 1 . 1 6 8 . 3 . 3 . 1 Energy Gun 2 | . . . . . . 2 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . Ballistic Gun 5 | 2 . . . . 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 1 . . 2 1 . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon 3 | . 1 . . 1 . . . . . 1 . . Slashing Weapon 7 | . . . . . 1 1 . 3 . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . Unidentified Prototypes 13 | . . . . . 2 8 2 1 . . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . System Corruption 8 | . 8 . . . . . . . . . . . Parts Lost 35 | . 1 . . 1 1 2 . 18 . 1 . 11 Power 4 | . . . . 1 . . . 2 . . . 1 Propulsion 19 | . . . . . 1 . . 12 . 1 . 5 Utility 9 | . 1 . . . . 1 . 2 . . . 5 Weapon 3 | . . . . . . 1 . 2 . . . . Highest Loss Streak 6 | . 1 . . 1 1 1 . 6 . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 9 | . 3 4 5 4 9 11 9 8 10 10 10 8 Power 1 | . . . . . 2 3 4 1 1 1 1 . Propulsion 1 | . . 1 1 1 1 2 2 . . . . . Utility 1 | . 1 . . 1 . . . 2 2 3 4 3 Weapon 3 | . 1 2 2 1 3 4 2 2 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 40 | . 1 2 1 . 8 17 . 6 1 1 . 3 Power 25 | . . . . . 5 13 . 6 . . . 1 Propulsion 5 | . . 1 . . 3 1 . . . . . . Utility 2 | . 1 . . . . 1 . . . . . . Weapon 7 | . . 1 1 . . 2 . . 1 1 . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 41 72 71 84 92 96 100 91 100 99 100 67 Engine 5 | . 1 14 14 14 4 9 9 5 6 2 . . Core 1 | . . . . . 4 . . . . 4 6 1 Treads 1 | . . . . . . . . . 6 12 13 6 Wheel 12 | . . . . . 21 19 . 4 20 13 13 6 Hover 11 | . . . . . 2 16 36 23 6 6 6 2 Flight 4 | . 3 28 28 28 8 . . . . . . . Device 14 | . 13 14 14 26 16 18 18 13 6 6 6 4 Storage 5 | . . . . . 6 9 9 6 6 6 6 4 Processor 10 | . . . . . . 2 9 22 20 20 20 19 Protection 5 | . . . . . 10 2 . 1 13 13 13 7 Ballistic Gun 1 | . 17 . . . 1 2 . . . . . . Impact Weapon 2 | . 5 14 14 14 5 . . . . . . . Slashing Weapon 8 | . . . . . 3 12 18 11 13 13 13 11 Special Melee Weapon 1 | . . . . . 6 . . . . . . . Peak Build Rating 64 | 3 6 8 7 16 37 47 49 64 49 51 51 51 Average Rating 39 | 2 3 6 6 14 31 37 45 54 48 50 51 36 On Entrance 28 | . 3 6 7 7 15 34 45 49 48 49 51 51 Avg Prop Armor Cover (%) 8 | . . . . . 3 . . 10 11 16 17 15 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 3 6 10 6 8 48 51 31 36 34 34 31 31 Greatest Support 52 | 3 8 8 8 8 52 52 35 46 36 36 26 26 Greatest Overweight (x) 11 | . . 1 . . 2 1 . 11 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 10 10 10 10 10 10 Average Capacity 10 | 5 5 5 5 5 11 12 10 10 10 10 10 8 Most Carried 15 | 1 5 5 5 5 15 15 10 10 10 10 10 10 Average Carried 9 | . 3 4 4 4 9 11 9 8 9 9 10 8 Final Capacity 15 | 5 5 5 5 5 15 10 10 10 10 10 10 5 Final Carried 15 | 1 5 5 5 5 15 10 10 10 10 10 10 5 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Mutant 20% | Scavenger-Gladiator 15% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Scout | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 2378 | 253 65 105 . 164 542 497 30 550 64 36 . 72 Remotely 295 | . . . . . . . . 295 . . . . Salvage Created 4135 | 86 182 27 . 97 948 1166 173 1302 17 62 . 75 Parts 233 | 12 12 5 . 13 37 55 10 73 . 5 . 11 Haulers Intercepted 9 | . . . . . 4 5 . . . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 3 4 . 6 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 4 6 . 6 8 9 . 20 . 1 . 6 Melee 22 | . . . . . 2 8 . 11 . 1 . . Guns 3 | . 1 . . . 1 1 . . . . . . AOE 34 | . 3 6 . 6 5 . . 9 . . . 5 Classes Destroyed 15 | 1 6 . . 1 5 . . 1 . . . 1 Worker 19 | . 1 . . . 10 4 . 4 . . . . Builder 6 | . 1 . . . 1 . . 4 . . . . Tunneler 6 | 4 . . . . 1 . . 1 . . . . Hauler 9 | . . . . . 4 5 . . . . . . Recycler 15 | . . . . . 4 5 3 3 . . . . Mechanic 2 | . . . . . 1 1 . . . . . . Operator 2 | . 1 . . . . . . 1 . . . . Watcher 4 | . 1 . . . 1 1 . 1 . . . . Swarmer 20 | . 3 6 . 4 . 1 . 1 . . . 5 Grunt 23 | . 1 . . 1 6 5 . 10 . . . . Brawler 3 | . . . . 1 . . . 2 . . . . Duelist 3 | . . . . . 1 . . 2 . . . . Sentry 6 | . . . . . 1 3 . 1 . 1 . . Programmer 4 | . . . . . . . . 4 . . . . Behemoth 1 | . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 3 5 3 . 4 5 3 3 7 . 1 . 6 Combat Bots Only 6 | . 3 3 . 4 3 2 . 6 . 1 . 6 Max Kills in Single Turn 4 | 1 4 3 . 4 3 1 1 3 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 3 . 4 2 . . 2 . . . 2 Melee 1 | . . . . . 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 374 | . 8 6 . 4 34 34 7 157 19 18 . 87 Missed 142 | . 1 3 . . 13 11 3 49 10 10 . 42 Hits 232 | . 7 3 . 4 21 23 4 108 9 8 . 45 Melee 28 | . . . . . 3 . . 24 1 . . . Projectile 204 | . 7 3 . 4 18 23 4 84 8 8 . 45 Critical Strikes 13 | . . . . . 1 1 . 7 . . . 4 Part Disruptions 3 | . 2 . . . . . . 1 . . . . Damage Taken 4568 | . 119 140 . 88 413 377 137 2033 155 63 . 1043 Core 1034 | . 31 27 . 10 40 52 12 351 32 5 . 474 Absorbed by Shields 8 | . . . . . . 8 . . . . . . Core Remaining (%) 84 | 100 . . . 72 . . 81 . . . . . Volleys Fired 72 | 17 14 5 . 4 13 4 . 11 . . . 4 Largest 2 | 2 2 1 . 1 1 1 . 1 . . . 1 Hottest 43 | 40 40 33 . 33 39 25 . 43 . . . 39 Shots Fired 102 | 34 28 6 . 3 13 4 . 11 . . . 3 Gun 73 | 34 28 . . . 8 3 . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 28 | . . 6 . 3 5 . . 11 . . . 3 Special 1 | . . . . . . 1 . . . . . . Kinetic 73 | 34 28 . . . 8 3 . . . . . . Thermal 1 | . . . . . . 1 . . . . . . Explosive 28 | . . 6 . 3 5 . . 11 . . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 10 | 4 6 . . 1 3 4 . 10 . . . . Robot Miss Streak 4 | 4 4 4 . 1 3 2 . . . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 213 | 16 18 . . 2 50 44 6 72 1 1 . 3 Core Hits 133 | 8 12 7 . 6 20 24 2 46 1 1 . 6 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . Critical Strikes 9 | . 1 . . . 3 . . 4 . . . 1 Destroy 1 | . 1 . . . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . Sever 5 | . . . . . . . . 4 . . . 1 Melee Attacks 247 | . 6 . . . 66 57 7 104 1 2 . 4 Impact 42 | . 6 . . . 36 . . . . . . . Slashing 204 | . . . . . 29 57 7 104 1 2 . 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 69 | . 1 . . . 23 21 5 18 . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . 1 . 5 . . . . Damage Inflicted 12389 | 136 387 377 . 242 3109 2300 448 4648 111 48 . 583 Guns 359 | 136 138 . . . 50 35 . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 3528 | . 183 377 . 242 549 . . 1758 . . . 419 Melee 8492 | . 66 . . . 2510 2255 448 2890 111 48 . 164 Ramming . | . . . . . . . . . . . . . Kinetic 359 | 136 138 . . . 50 35 . . . . . . Thermal 10 | . . . . . . 10 . . . . . . Explosive 3345 | . . 377 . 242 549 . . 1758 . . . 419 Electromagnetic 183 | . 183 . . . . . . . . . . . Impact 1510 | . 66 . . . 1444 . . . . . . . Slashing 6982 | . . . . . 1066 2255 448 2890 111 48 . 164 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 11 11 11 11 . 1 1 11 11 11 11 11 Average Corruption 6 | . 8 11 11 11 . 1 1 4 11 11 11 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 110 | . . 6 6 10 . 10 . 29 9 17 4 19 Message Errors 26 | . . . 3 4 . 2 . 5 2 5 1 4 Matter Fused 27 | . . 1 2 2 . 2 . 7 4 3 1 5 Heat Flow Errors 17 | . . 2 . . . . . 7 1 3 2 2 Energy Discharges 12 | . . 2 1 2 . . . 1 2 3 . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 1 . 5 . 5 . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . 1 . 1 Misfires 1 | . . 1 . . . . . . . . . . Alerts 3 | . . . . . . 1 . 2 . . . . Misdirections 5 | . . . . . . . . 2 . . . 3 Weapon Failures 2 | . . . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1621 | . 31 1 . . 763 264 62 462 . . . 38 Projectiles . | . . . . . . . . . . . . . Explosions 68 | . 5 1 . . . . . 24 . . . 38 Melee 1553 | . 26 . . . 763 264 62 438 . . . . Knockbacks 5 | . 1 . . . 4 . . . . . . . Impact 5 | . 1 . . . 4 . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 226 | . 42 123 . 53 8 . . . . . . . Shots 9 | . 1 4 . 2 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 516 | . 1 198 . . 7 11 12 266 261 167 253 516 Average Temperature 112 | . 1 83 . . 5 5 12 116 123 79 108 235 Received Heat Transfer 1640 | . 39 . . . 150 175 39 363 57 18 . 799 Effects 5 | . . . . . . . . . 1 . . 4 Energy Bleed 1 | . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . 1 . . . 5 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 13 | . 2 . . . 11 . . . . . . . Impact Corruptions 19 | . 2 . . . 17 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . . . . 2 . . . . Low Security (%) 91 | 100 100 100 . 100 100 100 100 75 . . . . Level 1 5 | . . . . . . . . 15 . . . . Level 2 3 | . . . . . . . . 8 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 418 | 5 131 185 . 127 152 166 62 418 . . . . Initial 62 | . 3 43 . . 22 33 62 2 . . . . Average 76 | 1 42 114 . 85 59 62 6 111 . . . . Influence Increases 3103 | 20 188 182 . 167 668 562 15 871 90 20 . 320 Destroy 0b10 Robot/C 1260 | . 80 120 . 120 220 180 . 400 . 20 . 120 Destroy 0b10 Robot/NC 320 | 20 20 . . . 115 80 15 70 . . . . Destroy Leader 268 | . 22 20 . 20 52 52 . 82 . . . 20 Allied During Kill 22 | . . . . 8 14 . . . . . . . Trap Triggered on 0b10 70 | . . . . . 50 10 . 10 . . . . Successful Hack 51 | . 16 . . . 10 13 . 12 . . . . Disable Machine 210 | . 15 . . . 15 90 . 90 . . . . Destroy Structure 197 | . 5 42 . 19 57 2 . 72 . . . . Partial Spotted 150 | . . . . . 15 90 . 45 . . . . Lose Combat Pursuer 555 | . 30 . . . 120 45 . 90 90 . . 180 Influence Decreases 2979 | 15 80 130 165 110 645 482 170 464 303 219 . 196 Entered New Map 611 | . 2 70 165 . 35 47 98 3 153 38 . . Time Decay 2016 | 15 68 60 . 110 570 425 20 281 150 171 . 146 Lost Part 260 | . 10 . . . . 10 . 180 . 10 . 50 Lost Ally 40 | . . . . . 40 . . . . . . . Purge Threat 52 | . . . . . . . 52 . . . . . Squads Dispatched 16 | . 4 1 . . . 4 . 7 . . . . Investigation 5 | . 2 1 . . . 2 . . . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 7 | . 2 . . . . 2 . 3 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 10 | . . . . . 7 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 10 6 . 6 31 26 2 30 6 1 . 19 Peak Tracking Total 7 | . 5 3 . 4 5 4 1 6 5 1 . 7 Tactical Retreats 20 | . 1 . . . 5 2 . 3 3 . . 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 9 | . 3 . . . 1 1 . 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 115 | . . . . . 115 . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . Reprogrammed 9 | . . . . . 9 . . . . . . . Reused 7 | . . . . . 5 1 . 1 . . . . Traps Extracted 12 | . . . . . 10 1 . 1 . . . . Installed 12 | . . . . . 7 2 . 3 . . . . Triggered 7 | . . . . . 5 1 . 1 . . . . Most Traps Carried 4 | . . . . . 4 3 2 2 . . . . Objects Rigged 35 | . . . . 1 9 20 . 5 . . . . Exploded 22 | . . . . . 8 11 . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 14 | . 1 . . . 1 6 . 6 . . . . Max in Single Turn 2 | . 1 . . . 1 1 . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 29 | . 4 1 1 1 6 5 5 1 . 2 3 . Terminals 13 | . 3 . . . 3 4 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . . . 1 . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 69 | . 13 1 1 1 12 7 7 2 . 4 21 . Successful 49 | . 5 1 1 1 6 4 5 1 . 4 21 . Failed 20 | . 8 . . . 6 3 2 1 . . . . Catastrophic 2 | . . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 5 . 1 . 2 3 2 . . . . . Terminals 25 | . 11 . . . 4 6 4 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units 5 | . 2 . . . 2 . 1 . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Terminal Hacks 39 | . 3 1 1 1 1 3 4 . . 4 21 . Record 7 | . . . . . . . 2 . . 3 2 . Part Schematic 11 | . . . . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . . . . 5 . Robot Analysis 3 | . 2 . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 3 | . . 1 . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . 1 . 1 . . . . . Retrieve Components 4 | . 2 . . . 1 . 1 . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . Retrieve Study 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 3 3 2 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . 1 . . . 3 . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 4 | . . . . 3 . . . . . . . 1 Largest Group 3 | . . . . 3 3 . . . . . . 1 Highest-Rated Group 96 | . . . . 40 40 . . . . . . 96 Highest-Rated Ally 96 | . . . . 16 16 . . . . . . 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 23 . . . . . . 11 Total Damage 755 | . . . . . 291 . . . . . . 464 Kills 4 | . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . 1 . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Active Infowar (turns) 5135 | 12 204 126 140 228 134 365 269 2278 303 479 74 523 Optics 1980 | . . . . . . . . 1980 . . . . Sensors 5 | . . . . . . . . 5 . . . . IFF 1204 | . . . . . . . . . 253 479 74 398 Seismic 844 | 12 204 126 140 228 134 . . . . . . . Decoding 110 | . . . . . . . . . . . . 110 Machine Analysis 4291 | . . . . . . 365 269 2278 303 479 74 523 Cloaking 2 | . . . . . . . . . . . . 2 Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 7995 | 89 215 126 140 228 2165 1106 269 2278 303 479 74 523 Spaces Moved 8725 | 63 313 264 371 379 1887 1254 603 2085 386 477 78 565 Core 495 | 63 249 . . . . . . 11 . . . 172 Treads 6 | . . . . . . . . 4 . . . 2 Legs 7 | . . . . . . . . 7 . . . . Wheels 3948 | . . . . . 1677 489 . 450 386 477 78 391 Hover 2981 | . . . . . . 765 603 1613 . . . . Flight 1288 | . 64 264 371 379 210 . . . . . . . Fastest Speed 34 | 50 37 37 37 37 37 38 38 34 76 76 95 50 Average Speed 62 | 50 47 38 37 37 85 53 38 51 76 94 95 86 Slowest Speed 600 | 50 50 117 37 37 110 98 38 600 76 95 95 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . 2 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 46 57 88 79 60 92 92 11 55 65 68 57 Regions Visited 12 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . Known Exits Taken 3 | . 1 . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 1 4 . 1 Spaces Dug 53 | . 3 20 . . 8 2 . 20 . . . . Terrain Destroyed 325 | . 3 64 . 25 88 2 . 99 . . . 44 Melee 33 | . 3 . . . 8 2 . 20 . . . . Projectile . | . . . . . . . . . . . . . AOE 292 | . . 64 . 25 80 . . 79 . . . 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total 10773 | 91 347 286 374 462 2325 1563 630 3124 394 506 77 594 Wait 1202 | 8 . 6 . 64 141 100 12 845 . 18 . 8 Move 8709 | 62 312 263 370 374 1886 1253 602 2084 385 476 77 565 Hop 2 | . . . . 2 . . . . . . . . Pick Up 92 | 1 7 3 2 3 23 29 2 17 2 1 . 2 Fast Attach 56 | 3 3 . . 2 13 8 2 19 1 3 . 2 Attach 27 | . 2 2 . 4 3 5 . 10 . . . 1 Detach 18 | . . 2 . 3 3 3 . 5 . . . 2 Swap 59 | . . 1 . 1 19 24 1 8 2 2 . 1 Drop 113 | . 3 4 2 4 27 42 4 14 3 5 . 5 Fire 72 | 17 14 5 . 4 13 4 . 11 . . . 4 Melee 229 | . 6 . . . 66 55 7 89 1 1 . 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 14 . . . . Rewire . | . . . . . . . . . . . . . Trap 162 | . . . . 1 131 22 . 8 . . . . Miscellaneous 18 | . . . . . . 18 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Identified exit to Mines 290 | -10/Materials | System corruption reached 10% 305 | -10/Materials | Entered Mines 312 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 345 | -10/Mines | Met a Derelict shopkeep closing up shop 404 | -10/Mines | Discovered new exit (range 9) 429 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 430 | -10/Mines | Discovered new exit (range 5) 431 | -10/Mines | Entered Exiles 440 | -10/Exiles | Met 8R-AWN 447 | -10/Exiles | Met EX-HEX 457 | -10/Exiles | Met EX-BIN 463 | -10/Exiles | Aligned with FarCom system 463 | -10/Exiles | Given EX-Vault access code 471 | -10/Exiles | Opened EX-Vault 476 | -10/Exiles | Found PSU Rigger 485 | -10/Exiles | Warned to stay clear of 0b10 Research branches 496 | -10/Exiles | Met EX-DEC 519 | -10/Exiles | Visited The Gauntlet 568 | -10/Exiles | Discovered new exit (range 10) 571 | -10/Exiles | Build established: Scavenger-Mutant 571 | -10/Exiles | Left Exiles lab with PSU Rigger 571 | -10/Exiles | Entered Mines 592 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 647 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 670 | -9/Mines | Learned Materials trap positions 771 | -9/Mines | Discovered new exit (range 7) 799 | -9/Mines | Entered Materials 799 | -8/Materials | Accompanied by 3 allies 799 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 800 | -8/Materials | Loaded intel: 20 trap records 1051 | -8/Materials | Lost 3 allies 1820 | -8/Materials | Build established: Mutant 2095 | -8/Materials | Discovered new exit (range 12) 2897 | -8/Materials | Discovered new exit (range 16) 2914 | -8/Materials | Identified exit to Storage 2964 | -8/Materials | Entered Storage 3092 | -8/Storage | Build established: Scavenger-Mutant 3490 | -8/Storage | Identified exit to Factory 3721 | -8/Storage | Met 01-MTF 3864 | -8/Storage | Build established: Mutant 4065 | -8/Storage | Used back door to open Recycling access 4065 | -8/Storage | Discovered new exit (range 5) 4070 | -8/Storage | Entered Recycling 4070 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4268 | -8/Recycling | Discovered new exit (range 5) 4273 | -8/Recycling | Scanned before Scraplab entrance 4296 | -8/Recycling | Found Prototype Device 4296 | -8/Recycling | Identified 01-MTF's Autohacker 4310 | -8/Recycling | Entered Scraplab 4339 | -8/Recycling | Entered Factory 4339 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4467 | -6/Factory | Discovered new exit (range 4) 4471 | -6/Factory | Identified exit to Lower Caves 4668 | -6/Factory | Build established: Scout 5687 | -6/Factory | Lost 6 parts (1p4n1w) 6094 | -6/Factory | Lost 6 parts (5n1u) 6407 | -6/Factory | System corruption reached 10% 6547 | -6/Factory | Build established: Scavenger-Gladiator 6617 | -6/Factory | Entered Lower Caves 6619 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6777 | -6/Lower Caves | Learned location of 1 exit from Factory 6919 | -6/Lower Caves | Discovered new exit (range 3) 6920 | -6/Lower Caves | Entered another Lower Caves area 6940 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6981 | -6/Lower Caves | Learned Factory garrison access intel 7144 | -6/Lower Caves | Learned Factory garrison access intel 7323 | -6/Lower Caves | Entered an active Warlord outpost 7363 | -6/Lower Caves | Learned Factory trap positions 7386 | -6/Lower Caves | Discovered new exit (range 15) 7399 | -6/Lower Caves | Entered Data Miner 7399 | -6/Data Miner | Discovered new exit (range 6) 7418 | -6/Data Miner | Met Data Miner 7435 | -6/Data Miner | Learned location of Section 7 (-2) 7452 | -6/Data Miner | Received God Mode back door access code from Data Miner 7473 | -6/Data Miner | Entered Proximity Caves 7583 | -5/Proximity Caves | Learned location of 1 exit from Factory 7615 | -5/Proximity Caves | Spotted B-75 Beast 7630 | -5/Proximity Caves | Spotted B-75 Beast 7631 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7642 | -5/Proximity Caves | Core integrity fell below 50% 7672 | -5/Proximity Caves | Lost 5 parts (1p3n1u) 7915 | -5/Proximity Caves | Lost 5 parts (2n3u) 7918 | -5/Proximity Caves | Escorted by Enhanced Grunt 7954 | -5/Proximity Caves | Core integrity fell below 20% 7976 | -5/Proximity Caves | Destroyed B-75 Beast 7996 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07923_ Broken Imp. Melee Analysis Suite destroyed. 07938_ W/BG%H93P9R3NN,1#BRR 07953_ S-27 Virus destroyed. 07957_ System corrupted: Hvy. Rocket Launcher failed to launch. 07959_ S-27 Virus destroyed. 07959_ Destroyed VTOL Module. 07959_ S-27 Virus destroyed. 07960_ System corrupted: Mak. Axe fused. 07961_ Autogun fries itself beyond repair. 07961_ VTOL Module fries itself beyond repair. 07963_ The unstable cave ceiling collapses. 07964_ Lgt. Nuclear Core fries itself beyond repair. 07967_ The unstable cave ceiling collapses. 07968_ Autogun fries itself beyond repair. 07976_ B-75 Beast system terminally corrupted. 07976_ The unstable cave ceiling collapses. 07978_ Acquired 12 matter. 07994_ System corrupted: Heat flow error (+226). 07994_ Y-64 Sentinel: "UNAUTHORIZED DERELICT IN 0B10 PROXIMITY. ENGAGING." 07995_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ### ###?????????????????????????????????? | | # ####????????????????????????????????? | | # #????????????????????????????????? | | #????????????????????????????????? | | % #????????????????????????????????? | | # #####????????????????????????????????? | | # # # #????????????????????????????????????? | | #" # % ##????????????????????????????????????? | | ## % # #????????????????????????????????????? | | ?# ##????????????????????????????????????? | | ?### #????????????????????????????????????? | | ???# ##????????????????????????????????????? | | ???## ##?????????????????????????????????????? | | ????## ##????????????????#?????????????????????? | | ?????## "#???????????????? #?????????????????????? | | ??????# "#???????????????? #?????????????????????? | | ??????# "#???????????????? #?????????????????????? | | ??????# "#???????????????? ###???????????????????? | | ??????# "#???????????????? ????????????????????? | | ??????# "#???????????????? ?????????????????????? | | ??????# "#???????????????? #?????????????????????? | | ??????# "#??????????###### #####?????????????????? | | ??????# "#???####???# #?????????????????? | | ??????# "##??# ##### ##????????????????? | | ??????# ""##?# #""## Y#????????????????? | | ??????# #??# + @ #?????????????????? | | ??????### #?## + #?????????????????? | | ????????# ### + ##????????????????? | | ???????## + ?????????? | | ???????#" #" % ; ????????? | | ??????### #" #### #########?????????? | | ####### #??# u #?????????????????? | | !%%! % "#??# #?????????????????? | | ####*"# ] ###??#####BB#####?????????????????? | | ???## " %##????????#BB#?????????????????????? | | ????### #?????????####?????????????????????? | | ??????# ##??????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????####" #???????????????????????????????????? | | ????????# "| ##??????????????????????????????????? | | ????????##"*/"#??????????????????????????????????? | | ?????????##! !#??????????????????????????????????? | | ??????????# ]##??????????????????????????????????? | | ??????????#% #???????????????????????????????????? | | ??????????# ########????????###?????????????????? | | ??????????#% """""""###?????## ##???????????????? | | ??????????# % #?????# ##??????????????? | | ??????????#########"" #??????# ###??????####### | | ??????????????????##" #???????# ##?????# | | ???????????????????#" #???????### ##????# ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 12 Target Analysis 6 Recoil Reduction 1 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Hacking Suite | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Axe | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed LightningDeflectorDriver Manual? 0 Play Time 01:43:41 Cumulative 134.9 hours Start 2026.02.03 @ 22:05:45 End 2026.02.05 @ 17:47:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87697505-a67f-4986-9ed1-0b88500da514