Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.23 @ 14:58:43 Player: LaGrange Result: Destroyed by H-71 Marshal via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1741) 1741 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6461 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Wheel System Shield Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Medium Matter Pod Terrain Scan Processor Improved Particle Charger EM Disruption Field Hacking Suite > --- WEAPON ----------- Thermic Laser Thermic Laser KE Penetrator > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Improved Deuterium Engine Wheel Improved Remote Datajack Flail Katana [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . Utility 6 | . . 1 2 1 1 . 1 Weapon 1 | . . 1 . . . . . Parts Attached 89 | 7 14 14 24 7 4 4 15 Power 10 | 1 2 1 1 1 . . 4 Engine 8 | 1 2 1 1 1 . . 2 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 15 | 2 4 2 4 2 1 . . Treads . | . . . . . . . . Leg 15 | 2 4 2 4 2 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 5 3 11 3 1 2 7 Device 15 | 1 4 1 3 1 1 . 4 Storage 4 | . 1 . 1 1 . . 1 Processor 2 | . . . 1 . . . 1 Hackware 2 | . . 1 . . . . 1 Protection 10 | . . 1 6 1 . 2 . Artifact . | . . . . . . . . Weapon 31 | 3 3 8 8 1 2 2 4 Energy Gun 12 | 2 1 4 3 . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . 2 2 1 1 . 1 Ballistic Cannon 2 | . . 1 1 . . . . Launcher 5 | . 2 1 1 . 1 . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 38 | . 5 2 11 . . 8 12 Power 3 | . 1 . . . . . 2 Propulsion 7 | . 1 . 3 . . 1 2 Utility 13 | . 1 1 3 . . 4 4 Weapon 15 | . 2 1 5 . . 3 4 Highest Loss Streak 6 | . 4 1 4 . . 5 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 100 97 80 90 90 72 Engine 9 | . 14 11 9 7 6 6 7 Leg 18 | . 26 22 17 22 20 20 8 Device 13 | . 13 11 12 11 20 14 17 Storage 12 | . 13 11 15 14 13 13 7 Processor 2 | . . . . 7 6 6 6 Hackware 4 | . . . 9 7 6 6 6 Protection 5 | . . 10 7 1 . 3 . Energy Gun 7 | . 6 12 7 . . 4 5 Ballistic Gun 10 | . 14 11 12 6 9 9 2 Ballistic Cannon 3 | . . 6 5 . . . . Launcher 1 | . 6 1 . . 6 2 . Naked Turns 38 | . . . . . . . 38 Heaviest Build 57 | 8 29 39 45 37 49 49 57 Greatest Support 54 | 20 20 26 30 38 54 54 39 Greatest Overweight (x) 3 | . 2 1 2 . 1 1 3 Average Overweight (x) . | . . 1 1 . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 14 Most Carried 15 | 5 14 15 15 12 10 11 9 Average Carried 11 | 2 10 13 14 9 9 9 6 Final Capacity 15 | 5 15 15 15 15 15 15 5 Final Carried 15 | 5 14 15 13 10 10 9 4 Class Distribution -------------------- 28% | Mutant 26% | Tank 21% | Scavenger-Tank 9% | Gunner 6% | Skirmisher 4% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Tank | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Matter Collected 1633 | 273 152 275 664 . . 21 248 Remotely . | . . . . . . . . Salvage Created 1692 | 32 238 213 827 . . . 382 Parts 88 | 4 30 13 34 . . . 7 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Combat Hostiles Destroyed 40 | 1 8 9 16 . . . 6 Melee 1 | . . . . . . . 1 Guns 25 | 1 3 4 13 . . . 4 Cannons 7 | . . 4 3 . . . . AOE 6 | . 5 1 . . . . . Classes Destroyed 11 | 1 5 1 3 . . . 1 Worker 1 | . 1 . . . . . . Builder 2 | . 2 . . . . . . Recycler 2 | . 1 . 1 . . . . Watcher 3 | . 2 . . . . . 1 Swarmer 8 | . 3 5 . . . . . Grunt 16 | 1 5 1 9 . . . . Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 2 . . . . Sentry 6 | . . 3 3 . . . . Hunter 2 | . . . 1 . . . 1 Programmer 4 | . . . . . . . 4 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | 1 7 3 4 . . . 2 Combat Bots Only 4 | 1 4 3 4 . . . 1 Max Kills in Single Turn 3 | 1 3 2 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Damage Taken 5934 | . 805 478 1525 . . 1116 2010 Core 1735 | . 224 29 278 . . 181 1023 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 135 | . . 36 42 . . 57 . Core Remaining (%) 71 | 100 10 92 49 100 . 78 . Volleys Fired 109 | 1 16 15 42 . . . 35 Largest 3 | 2 2 3 3 . . . 3 Hottest 203 | 70 85 120 132 . . . 203 Shots Fired 269 | 2 32 45 126 . . . 64 Gun 214 | 2 24 30 97 . . . 61 Cannon 42 | . . 14 28 . . . . Launcher 10 | . 8 1 1 . . . . Special 3 | . . . . . . . 3 Kinetic 174 | 1 16 29 98 . . . 30 Thermal 82 | 1 8 15 27 . . . 31 Explosive 10 | . 8 1 1 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | 1 9 32 17 . . . 11 Robot Miss Streak 5 | 1 3 1 2 . . . 5 Penetration Max 1 | . . . 1 . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 190 | 1 21 34 87 . . . 47 Core Hits 87 | 1 24 12 37 . . . 13 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 13 | . . 1 4 . . . 8 Burn 7 | . . 1 . . . . 6 Destroy 3 | . . . 2 . . . 1 Blast 2 | . . . 2 . . . . Sever 1 | . . . . . . . 1 Melee Attacks 11 | . . . . . . . 11 Impact 5 | . . . . . . . 5 Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 Damage Inflicted 4208 | 15 1020 538 1447 . . . 1188 Guns 2574 | 15 179 258 1104 . . . 1018 Cannons 545 | . . 229 316 . . . . Explosions 893 | . 837 31 25 . . . . Melee 164 | . . . . . . . 164 Ramming 32 | . 4 20 2 . . . 6 Kinetic 2135 | 15 111 352 1128 . . . 529 Thermal 984 | . 68 135 292 . . . 489 Explosive 893 | . 837 31 25 . . . . Electromagnetic . | . . . . . . . . Impact 62 | . . . . . . . 62 Slashing 102 | . . . . . . . 102 Piercing . | . . . . . . . . Highest Corruption 16 | . . . . . . . 16 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . . . . . . 15 Message Errors 3 | . . . . . . . 3 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 74 | . 73 . . . . . 1 Projectiles 1 | . . . . . . . 1 Explosions 73 | . 73 . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . 2 . . . 2 Impact 1 | . . . . . . . 1 Kinetic 2 | . . . 2 . . . . Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 289 | . 272 . 17 . . . . Shots 9 | . 8 . 1 . . . . Rammed . | . . . . . . . . Targets Rammed 8 | . 2 4 1 . . . 1 Kicked 8 | . 2 4 1 . . . 1 Crushed . | . . . . . . . . Highest Temperature 190 | 9 2 64 66 . . . 190 Average Temperature 55 | 6 2 25 22 . . . 102 Received Heat Transfer 849 | . 135 99 435 . . 108 72 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 11 | . . . . . . . 11 Heat Transferred 2993 | . 185 481 777 . . . 1550 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Peak Influence 375 | 20 375 375 358 88 42 29 133 Initial 157 | . 13 157 86 88 42 29 2 Average 158 | 4 184 208 221 88 42 13 51 Maximum Alert Level 1 | . 1 1 1 . . . . Low Security (%) 62 | 100 52 53 35 100 100 100 100 Level 1 37 | . 47 46 64 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 6 . . 1 1 Investigation 2 | . 1 . 1 . . . . Extermination 1 | . . . . . . . 1 Reinforcement 4 | . . 1 2 . . 1 . Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Distress Signals 11 | . 3 3 4 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | 1 13 20 28 1 . 4 25 Peak Tracking Total 10 | 1 5 6 5 1 . 4 10 Tactical Retreats 9 | . 1 1 3 . . 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Disabled 4 | . 1 1 2 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Machines Accessed 12 | . 1 4 2 1 1 . 3 Terminals 11 | . 1 4 2 . 1 . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 9 10 7 1 2 . 8 Successful 26 | . 7 8 7 . 1 . 3 Failed 11 | . 2 2 . 1 1 . 5 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 36 | . 9 10 7 . 2 . 8 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . 7 8 7 . 1 . 3 Record 11 | . 2 4 2 . . . 3 Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . . 2 . . . . . Alert Level 3 | . . 1 2 . . . . Maintenance Status 2 | . 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . . 4 2 . . . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . . 3 Non-combat 2 | . . . . . . . 2 Combat 1 | . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . 3 parse_system 2 | . . . . . . . 2 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Turns Passed 3569 | 83 326 1009 1090 112 164 113 672 Spaces Moved 1495 | 62 129 444 375 87 91 60 247 Core 93 | 13 . . . . . . 80 Treads . | . . . . . . . . Legs 1402 | 49 129 444 375 87 91 60 167 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 50 Average Speed 179 | 105 185 190 193 120 173 180 176 Slowest Speed 330 | 120 260 190 260 120 190 190 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 22 | 5 27 49 25 3 4 56 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 55 | . 39 5 9 . . . 2 Melee . | . . . . . . . . Projectile 5 | . . 1 2 . . . 2 AOE 50 | . 39 4 7 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Total 2150 | 74 178 573 659 94 96 64 412 Wait 374 | . 6 85 183 . . . 100 Move 1488 | 61 128 443 374 86 90 59 247 Hop . | . . . . . . . . Pick Up 45 | 5 10 7 17 . 2 1 3 Fast Attach 21 | 6 3 . 1 1 2 2 6 Attach 31 | . 3 4 8 5 2 2 7 Detach 3 | . . . 1 1 . . 1 Swap 37 | 1 8 10 15 1 . . 2 Drop 26 | . 2 5 17 . . . 2 Fire 109 | 1 16 15 42 . . . 35 Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick 8 | . 2 4 1 . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 61 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Crushed by falling debris 300 | -10/Materials | Core integrity fell below 50% 349 | -10/Materials | Core integrity fell below 20% 362 | -10/Materials | Discovered new exit (range 16) 382 | -10/Materials | Lost 4 parts (1p1n1u1w) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 926 | -9/Materials | Build established: Tank 1413 | -9/Materials | Discovered new exit (range 4) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Utility x2 1723 | -8/Materials | Garrison activated, responded to threat 2206 | -8/Materials | Build established: Scavenger-Tank 2453 | -8/Materials | Discovered new exit (range 15) 2490 | -8/Materials | Lost 4 parts (2u2w) 2509 | -8/Materials | Entered Factory 2509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2540 | -7/Factory | Lost 3 parts (1n1u1w) 2610 | -7/Factory | Discovered new exit (range 5) 2621 | -7/Factory | Entered another Factory area 2621 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2785 | -6/Factory | Identified exit to DSF 2785 | -6/Factory | Entered DSF 2819 | -6/DSF | Additional patrols routed to DSF 2868 | -6/DSF | Lost 5 parts (1n2u2w) 2875 | -6/DSF | Discovered new exit (range 12) 2898 | -6/DSF | Entered Factory 2898 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2927 | -5/Factory | Lost 3 parts (2u1w) 3297 | -5/Factory | Lost 6 parts (2p1n1u2w) 3517 | -5/Factory | System corruption reached 10% 3525 | -5/Factory | Released all parts (8) 3534 | -5/Factory | Core integrity fell below 50% 3550 | -5/Factory | Build established: Mutant 3553 | -5/Factory | Lost 3 parts (2u1w) 3567 | -5/Factory | Released all parts (2) 3570 | -5/Factory | Core integrity fell below 20% 3570 | -5/Factory | Destroyed by H-71 Marshal via exploding Nuclear Reactor Last Messages --------------- 03530_ K-01 Serf collects debris. 03532_ U-05 Engineer lays Concrete. 03534_ K-01 Serf collects debris. 03536_ U-05 Engineer lays Concrete. 03557_ #NAR8TESBLARFE4:BC&GVP%W/PI6F9VV#=Z,7E X 03558_ Connecting with Terminal... >>Query(Factory) Mid-levels of [Complex 0b10] contain a majority of the fabrication facilities for manufacturing components and assembling robots. 03560_ Acquired Adv. Sensor Array. 03563_ Acquired Fission Core. 03567_ Released Fission Core. 03567_ Released Adv. Sensor Array. 03570_ Nuclear Reactor explodes. 03570_ S-27 Virus destroyed. 03570_ Nuclear Reactor explodes. 03570_ S-27 Virus destroyed. 03570_ Nuclear Reactor explodes. 03570_ S-27 Virus destroyed. 03570_ G-50 Soldier destroyed. 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R???????????????????????????? | | ??????????????????""" ???????????????????????????? | | ??????????????????"""????????????????????????????? | | ????????????????????"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 80 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Challenges ------------ None Game ------ Seed InsulationSlugAutocannon Manual? 0 Play Time 02:47:32 Cumulative 6.3 hours Start 2022.03.18 @ 21:34:45 End 2022.04.23 @ 14:58:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 509c46f7-1502-408f-a8fe-381f60a4f088