Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.11 @ 15:02:55 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (105) 525 Value Destroyed (4105) 4105 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1663) 1663 TOTAL SCORE: 12433 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 485 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 72/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Targeting Computer Advanced Core Analyzer Relay Coupler [Specialist] (20) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Reinforced Fission Core High-capacity Storage Unit Advanced Force Field Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Advanced Core Analyzer Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Quantum Rifle Quantum Rifle Compact HERF Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Advanced Cooling System Advanced Targeting Computer Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Quantum Rifle Long-range Proton Cannon Long-range Proton Cannon Rocket Launcher Improved Datajack Katana [Rating: 106] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Advanced Heat Sink Storage Humpback Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 2 2 2 . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 6 | . . . 2 . . . 2 2 . . . . . Weapon 4 | . . . . . . . . . . . 2 2 . Parts Attached 150 | . 11 4 14 . 2 . 18 11 20 24 5 10 31 Power 15 | . 3 . 1 . . . 2 2 1 2 . 1 3 Engine 9 | . 3 . . . . . . 2 1 2 . . 1 Core 4 | . . . 1 . . . 2 . . . . . 1 Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 33 | . 4 2 4 . . . 5 1 7 5 2 1 2 Treads 3 | . . . . . . . . . 2 . . 1 . Leg 30 | . 4 2 4 . . . 5 1 5 5 2 . 2 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | . 3 1 5 . 2 . 6 1 6 7 1 1 12 Device 15 | . . . . . . . 3 1 1 2 1 1 6 Storage 9 | . 2 . 2 . 2 . . . . 2 . . 1 Processor 6 | . . . . . . . 1 . 3 . . . 2 Hackware 6 | . . . . . . . . . . 3 . . 3 Protection 9 | . 1 1 3 . . . 2 . 2 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | . 1 1 4 . . . 5 7 6 10 2 7 14 Energy Gun 13 | . . . . . . . 1 . 3 1 . 2 6 Energy Cannon 7 | . . . . . . . . 1 . 1 . . 5 Ballistic Gun 26 | . 1 1 4 . . . 3 5 2 4 2 4 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . . . . . 3 . 1 2 Unidentified Prototypes 4 | . . . . . . . . 2 2 . . . . Parts Lost 49 | . 1 . . . . . 6 . . 6 1 3 32 Power 4 | . 1 . . . . . . . . . . 1 2 Propulsion 11 | . . . . . . . 2 . . 2 1 1 5 Utility 12 | . . . . . . . 1 . . 2 . . 9 Weapon 22 | . . . . . . . 3 . . 2 . 1 16 Highest Loss Streak 11 | . 1 . . . . . 3 . . 4 1 3 11 Average Slot Usage (%) 81 | . 98 100 97 100 95 88 84 53 60 93 98 89 80 Engine 4 | . 13 14 8 . . . . 3 6 6 5 1 1 Core 3 | . . . 2 11 11 11 9 3 . . . . . Leg 19 | . 28 28 22 22 22 22 17 15 22 25 21 11 7 Device 6 | . . . . . . . 13 7 5 6 7 10 11 Storage 9 | . 14 14 11 11 14 11 9 7 6 8 11 10 8 Processor 5 | . . . . . . . 3 . 1 20 14 10 13 Hackware 2 | . . . . . . . . . . 6 11 10 4 Protection 8 | . 12 14 30 33 25 22 13 . . 5 . . . Energy Gun 1 | . . . . . . . 1 . 2 5 . 3 7 Energy Cannon 1 | . . . . . . . . . . . . . 11 Ballistic Gun 15 | . 28 28 22 22 22 22 14 7 9 4 22 26 5 Slashing Weapon 1 | . . . . . . . 2 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 180 | 13 22 22 57 54 101 101 103 175 180 130 64 80 108 Greatest Support 75 | 20 20 20 23 23 23 23 25 28 73 73 75 55 60 Greatest Overweight (x) 33 | . 1 1 2 2 4 4 5 8 6 1 1 1 33 Average Overweight (x) 2 | . . 1 1 2 2 4 3 6 2 . . 1 2 Largest Inventory Capacity 24 | 6 8 8 12 12 24 24 24 24 24 24 12 12 12 Average Capacity 17 | 6 6 8 10 12 18 24 24 24 24 18 12 12 11 Most Carried 24 | 5 8 8 12 12 24 24 24 24 24 24 12 12 12 Average Carried 17 | 4 5 7 10 12 17 24 23 23 23 17 11 11 10 Final Capacity 24 | 6 8 8 12 12 24 24 24 24 24 12 12 12 4 Final Carried 24 | 2 8 8 12 12 24 24 24 24 19 12 12 12 3 Class Distribution -------------------- 45% | Hauler-Mutant 18% | Mutant 16% | Scavenger-Mutant 6% | Bothacker-Gunner 6% | Bothacker-Executioner 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Executioner | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Matter Collected 3979 | 200 270 141 420 . 112 . 479 198 286 549 266 310 748 Remotely . | . . . . . . . . . . . . . . Salvage Created 4508 | . 433 211 650 . . . 989 387 209 412 256 322 639 Parts 220 | . 31 12 45 . . . 46 12 4 22 12 13 23 Haulers Intercepted 5 | . 1 . 1 . . . 2 . 1 . . . . Recyclers Shooed 7 | . . 2 1 . . . 1 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Combat Hostiles Destroyed 84 | . 10 4 14 . . . 15 1 4 11 3 9 13 Melee 1 | . . . . . . . . 1 . . . . . Guns 79 | . 10 4 14 . . . 15 . 3 9 3 9 12 AOE 3 | . . . . . . . . . . 2 . . 1 Classes Destroyed 13 | . 5 1 4 . . . . 1 1 . . . 1 Worker 1 | . 1 . . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . 1 . . Hauler 5 | . 1 . 1 . . . 2 . 1 . . . . Recycler 10 | . . 1 2 . . . 1 5 . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 2 | . . . 1 . . . 1 . . . . . . Swarmer 26 | . 3 . 7 . . . . . . 6 . 5 5 Grunt 39 | . 7 4 5 . . . 12 . 1 3 . 1 6 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 4 | . . . 1 . . . 1 . . 1 . 1 . Sentry 6 | . . . 1 . . . 2 . . 1 . 2 . Hunter 2 | . . . . . . . . . 2 . . . . Programmer 6 | . . . . . . . . 1 1 . 3 . 1 Best Kill Streak 7 | . 6 2 7 . . . 3 2 1 6 2 5 6 Combat Bots Only 7 | . 5 2 7 . . . 3 1 1 6 2 5 6 Max Kills in Single Turn 2 | . 2 1 2 . . . 1 1 1 1 1 2 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 1 Exploded 1 | . . . . . . . . . . 1 . . 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Damage Taken 9489 | . 428 231 634 . . . 1332 192 772 1242 289 853 3516 Core 1879 | . 41 29 158 . . . 178 34 41 176 59 87 1076 Absorbed by Shields 219 | . . . . . . . . . 16 40 . . 163 Core Remaining (%) 80 | 100 . 72 . . . 60 67 95 . 74 94 . . Volleys Fired 319 | . 32 14 50 1 . . 63 15 37 38 16 20 33 Largest 6 | . 2 2 2 2 . . 2 2 2 2 4 6 6 Hottest 327 | . 40 40 43 46 . . 90 53 95 129 60 150 327 Shots Fired 733 | . 64 28 100 2 . . 116 21 74 61 64 94 109 Gun 721 | . 64 28 100 2 . . 116 21 74 57 64 94 101 Cannon 9 | . . . . . . . . . . 1 . . 8 Launcher 3 | . . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 596 | . 64 28 100 2 . . 109 21 54 17 64 79 58 Thermal 110 | . . . . . . . 7 . 20 26 . 15 42 Explosive 3 | . . . . . . . . . . 3 . . . Electromagnetic 24 | . . . . . . . . . . 15 . . 9 Robot Hit Streak 20 | . 9 20 12 4 . . 13 5 10 19 15 18 12 Robot Miss Streak 5 | . 5 1 4 . . . 2 3 3 5 5 4 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . . 1 1 . . . 3 . . 1 . 3 4 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . 1 . 1 1 Shots Hit Robots 537 | . 42 23 68 2 . . 94 19 59 43 42 68 77 Core Hits 215 | . 22 11 29 . . . 43 6 17 22 12 21 32 Critical Hits 1 | . . . . . . . . . . 1 . . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . . 2 10 1 5 . 3 2 Impact . | . . . . . . . . . . . . . . Slashing 13 | . . . . . . . 2 10 1 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10086 | . 520 305 989 29 . . 1589 656 1176 995 911 1261 1655 Guns 9157 | . 520 305 989 29 . . 1472 214 1176 786 911 1261 1494 Cannons 156 | . . . . . . . . . . . . . 156 Explosions 209 | . . . . . . . . . . 209 . . . Melee 559 | . . . . . . . 117 442 . . . . . Ramming 5 | . . . . . . . . . . . . . 5 Kinetic 7062 | . 520 305 989 29 . . 1369 214 790 202 911 1083 650 Thermal 1894 | . . . . . . . 103 . 386 383 . 178 844 Explosive 209 | . . . . . . . . . . 209 . . . Electromagnetic 357 | . . . . . . . . . . 201 . . 156 Impact . | . . . . . . . . . . . . . . Slashing 559 | . . . . . . . 117 442 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 . . 4 . 6 Average Corruption 4 | . . . . . . . . 2 . . 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 31 | . . . . . . . . 4 . . 7 . 20 Message Errors 8 | . . . . . . . . 1 . . 2 . 5 Matter Fused 7 | . . . . . . . . . . . 2 . 5 Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 Energy Discharges 6 | . . . . . . . . 2 . . . . 4 Data Loss (minor) 1 | . . . . . . . . . . . 1 . . Targeting Errors 4 | . . . . . . . . 1 . . 1 . 2 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 132 | . . . . . . . . 132 . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 132 | . . . . . . . . 132 . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . . 44 . . 2 Shots 2 | . . . . . . . . . . 2 . . . Rammed 3 | . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 208 | . 27 42 208 12 . . 102 . 111 16 202 6 207 Average Temperature 53 | . 12 21 82 6 . . 45 . 39 6 103 4 75 Received Heat Transfer 1864 | . 216 129 180 . . . 612 . 81 294 . 36 316 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 4 | . . . . . . . . . 1 . . . 3 Heat Transferred 3347 | . . . . . . . 259 . 875 740 . 400 1073 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Peak Influence 400 | . 140 110 297 3 . . 217 197 316 400 308 245 308 Initial 199 | . . 5 . 3 . . . 43 65 90 199 55 171 Average 121 | . 43 36 182 3 . . 76 43 169 224 211 79 217 Maximum Alert Level 2 | . . . 1 . . . 1 . 1 2 1 1 1 Low Security (%) 75 | 100 100 100 47 100 . 100 96 100 52 39 38 92 66 Level 1 24 | . . . 52 . . . 3 . 47 55 61 7 33 Level 2 . | . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . . . 1 3 10 . 2 4 . Investigation 6 | . 2 . . . . . . 1 3 . . . . Extermination 5 | . . . . . . . . 1 2 . 2 . . Reinforcement 6 | . 1 . . . . . 1 1 3 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 5 | . . . . . . . . . 1 . . 4 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Distress Signals 7 | . 2 . . . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 131 | . 16 6 18 . . . 21 2 7 19 6 12 24 Peak Tracking Total 8 | . 8 2 6 . . . 4 1 2 5 2 4 6 Tactical Retreats 17 | . . . 3 . . . 4 . . 3 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Traps Triggered 14 | . . . . . . . . 1 2 3 . . 8 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Machines Disabled 7 | . 1 . . . . . 1 . 1 2 . 2 . Max in Single Turn 1 | . 1 . . . . . 1 . . 1 . 1 . Garrison Access 2 | . . . . . . . . 1 1 . . . . Garrison Relay 2 | . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Machines Accessed 25 | . 3 . 4 . 2 . 2 4 7 . 1 2 . Terminals 17 | . 3 . 4 . . . 1 3 4 . 1 1 . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 . Total Hacks 52 | . 8 . 11 . 2 . 5 10 12 . 1 3 . Successful 22 | . 2 . 2 . 2 . 5 4 5 . . 2 . Failed 30 | . 6 . 9 . . . . 6 7 . 1 1 . Catastrophic 4 | . 1 . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 5 . 9 . 1 . 3 5 3 . 1 1 . Terminals 41 | . 8 . 11 . . . 3 9 7 . 1 2 . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . . 1 . Terminal Hacks 10 | . 2 . 1 . 2 . 1 2 1 . . 1 . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . 1 . Unreport Threat 5 | . 2 . 1 . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . . 1 . Unlock Access 2 | . . . . . . . . . 1 . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 4 | . . . 1 . . . 2 1 . . . . . Terminals 4 | . . . 1 . . . 2 1 . . . . . Botnet 3 | . . . 1 . . . 1 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 4 . . . 2 3 7 . 1 2 . Full Trace Events 5 | . 3 . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built 3 | . . . . . . . . . 3 . . . . Matter 424 | . . . . . . . . . 424 . . . . Time 106 | . . . . . . . . . 106 . . . . Total Part Build Rating 18 | . . . . . . . . . 18 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 38 | . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . . Robots Hacked 5 | . . . . . . . . . . 3 . 1 1 Non-combat . | . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . 3 . 1 1 Robot Hacks Applied 6 | . . . . . . . . . . 3 . 1 2 overload_power 1 | . . . . . . . . . . 1 . . . amplify_resonance 2 | . . . . . . . . . . . . 1 1 streamctrl_high 1 | . . . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . . . 1 . . 1 Relay Couplers Released 8 | . . . . . . . . . 1 7 . . . Machine Destruction 8 | . . . . . . . . . 1 7 . . . Attached 6 | . . . . . . . . . . 3 . . 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Total Allies 3 | . . . . . . . . . . 2 . . 1 Largest Group 2 | . . . . . . . . . . 2 . . 1 Highest-Rated Group 58 | . . . . . . . . . . 58 . . 40 Highest-Rated Ally 40 | . . . . . . . . . . 29 . . 40 Total Orders 7 | . . . . . . . . 2 5 . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . RETURN 4 | . . . . . . . . 2 2 . . . . Ally Attacks 199 | . . . . . . . . 28 155 10 . . 6 Total Damage 3556 | . . . . . . . . 539 2731 133 . . 153 Kills 28 | . . . . . . . . 4 23 1 . . . Allies Corrupted 6 | . . . . . . . . 1 5 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 67 | . . . . . . . . 32 35 . . . . Drone Recoveries 37 | . . . . . . . . 29 8 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Turns Passed 9270 | 2 447 503 645 192 777 215 1030 1479 1219 819 517 529 896 Spaces Moved 3872 | 1 253 295 272 106 363 83 314 430 449 398 352 192 364 Core 51 | . . . . . . . . . . . . . 51 Treads 61 | . . . . . . . . . 61 . . . . Legs 3760 | 1 253 295 272 106 363 83 314 430 388 398 352 192 313 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 180 120 240 210 240 150 120 120 150 50 Average Speed 188 | 120 121 150 170 180 207 240 237 319 191 136 126 150 185 Slowest Speed 1700 | 120 150 150 180 180 240 240 270 360 290 150 150 150 1700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 54 81 28 28 61 20 26 10 34 44 8 4 40 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . Terrain Destroyed 9 | . . . . . . . . . 1 5 . . 3 Melee 1 | . . . . . . . . . 1 . . . . Projectile 3 | . . . . . . . . . . . . . 3 AOE 5 | . . . . . . . . . . 5 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Gar Fac Fac Gar Total 5320 | 4 332 330 364 106 391 100 494 518 754 613 396 394 524 Wait 640 | . 24 8 4 . . 18 66 16 196 105 15 165 23 Move 3861 | . 252 294 271 105 362 82 313 429 449 397 351 192 364 Hop . | . . . . . . . . . . . . . . Pick Up 123 | . 5 4 10 . 20 . 13 16 19 19 5 2 10 Fast Attach 40 | . 2 . 2 . 1 . 6 4 2 7 1 4 11 Attach 29 | . . . 2 . . . 3 1 7 1 2 2 11 Detach 2 | . . . . . . . . . . . 1 . 1 Swap 81 | . 9 4 10 . 1 . 9 6 11 16 2 4 9 Drop 137 | 4 8 6 15 . 7 . 19 21 23 13 3 2 16 Fire 319 | . 32 14 50 1 . . 63 15 37 38 16 20 33 Melee 23 | . . . . . . . 2 10 1 5 . 3 2 Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 61 | . . . . . . . . . 9 12 . . 40 Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -6/Garrison -5/Factory -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 11) 132 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 6) 450 | -10/Materials | Entered Mines 647 | -10/Mines | Learned location of 1 exit from Materials 686 | -10/Mines | Discovered new exit (range 13) 884 | -10/Mines | Discovered new exit (range 14) 893 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Entered Materials 953 | -9/Materials | Evolved 2 slots: Utility x2 954 | -9/Materials | Identified exit to Mines 1036 | -9/Materials | Destroyed 7 combat bots 1096 | -9/Materials | Discovered exit to Mines (range 16) 1598 | -9/Materials | Entered Mines 1732 | -9/Mines | Build established: Scavenger-Mutant 1783 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -9/Mines | Discovered new exit (range 5) 1790 | -9/Mines | Entered Exiles 1817 | -9/Exiles | Discovered new exit (range 15) 1839 | -9/Exiles | Met 8R-AWN 1864 | -9/Exiles | Met EX-HEX 1934 | -9/Exiles | Met EX-BIN 1958 | -9/Exiles | Aligned with FarCom system 1960 | -9/Exiles | Given EX-Vault access code 2019 | -9/Exiles | Opened EX-Vault 2041 | -9/Exiles | Found Army-in-a-Box 2086 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2147 | -9/Exiles | Met EX-DEC 2155 | -9/Exiles | Learned location of Zion (-7) 2324 | -9/Exiles | Build established: Hauler-Mutant 2538 | -9/Exiles | Discovered new exit (range 14) 2567 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2567 | -9/Exiles | Entered Mines 2567 | -8/Mines | Discovered new exit (range 10) 2782 | -8/Mines | Entered Materials 2782 | -8/Materials | Evolved 2 slots: Utility x2 3436 | -8/Materials | Lost 3 parts (1u2w) 3632 | -8/Materials | Discovered new exit (range 5) 3715 | -8/Materials | Build established: Scavenger-Mutant 3791 | -8/Materials | Repaired Hrd. Medium Armor Plating 3812 | -8/Materials | Entered Factory 3812 | -7/Factory | Evolved 2 slots: Utility x2 4150 | -7/Factory | Build established: Hauler-Mutant 4587 | -7/Factory | Discovered new exit (range 8) 5291 | -7/Factory | Entered another Factory area 5291 | -6/Factory | Evolved 2 slots: Propulsion x2 5476 | -6/Factory | Fabricated Arm. Medium Treads (x2) 5818 | -6/Factory | Garrison activated, responded to threat 6236 | -6/Factory | Fabricated Imp. Core Analyzer (x1) 6259 | -6/Factory | Identified exit to Lower Caves 6489 | -6/Factory | Discovered new exit (range 15) 6510 | -6/Factory | Identified exit to Garrison 6510 | -6/Factory | Entered Garrison 6518 | -6/Garrison | Installed Relay Interface Framework 6544 | -6/Garrison | Triggered checkpoint 6626 | -6/Garrison | Garrison Relay disabled 6973 | -6/Garrison | Triggered checkpoint 7011 | -6/Garrison | Lost 4 parts (1n2u1w) 7101 | -6/Garrison | Garrison Relay disabled 7208 | -6/Garrison | Triggered checkpoint 7212 | -6/Garrison | Triggered checkpoint 7312 | -6/Garrison | Discovered new exit (range 11) 7324 | -6/Garrison | Identified exit to Factory 7329 | -6/Garrison | Entered Factory 7329 | -5/Factory | Evolved 2 slots: Weapon x2 7638 | -5/Factory | Build established: Bothacker-Gunner 7695 | -5/Factory | Discovered new exit (range 3) 7846 | -5/Factory | Entered another Factory area 7846 | -4/Factory | Evolved 2 slots: Weapon x2 7860 | -4/Factory | Identified exit to Upper Caves 8008 | -4/Factory | Garrison activated, responded to threat 8038 | -4/Factory | Lost 3 parts (1p1n1w) 8321 | -4/Factory | Garrison activated, responded to threat 8375 | -4/Factory | Identified exit to Garrison 8375 | -4/Factory | Entered Garrison 8435 | -4/Garrison | Lost 4 parts (1n1u2w) 8629 | -4/Garrison | Triggered checkpoint 8650 | -4/Garrison | Triggered checkpoint 8651 | -4/Garrison | Spotted B-86 Titan 8721 | -4/Garrison | Lost 5 parts (1p1n1u2w) 9189 | -4/Garrison | Lost 11 parts (1p1n2u7w) 9206 | -4/Garrison | Core integrity fell below 50% 9258 | -4/Garrison | Core integrity fell below 20% 9271 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09253_ Stasis field depleted. 09253_ Triggered Stasis Trap. 09253_ A bubble of rippling energy engulfs the area. 09253_ Field strength at 94. 09254_ Field strength at 88. 09255_ Field strength at 76. 09255_ Relay Coupler [Sentry] destroyed. 09255_ Katana destroyed. 09256_ Field strength at 62. 09257_ Field strength at 40. 09258_ Field strength at 25. 09259_ Field strength at 11. 09260_ Field strength at 2. 09260_ Stasis field depleted. 09260_ Relay Coupler [Grunt] destroyed. 09262_ S-27 Virus destroyed. 09267_ Tesla Rifle destroyed. 09269_ Slammed into S-27 Virus. 09269_ Adv. Targeting Computer destroyed. 09270_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????######" #####?? ??????????????????????? | | # ??# #"%* #?????? ##????????????????????????? | | # ## #" #?????? #?????????????????????????? | | ####### #?????????????????????????? | | # #?????????????????????????? | | " #?????????????????????????? | | ## #" #### #####?????????????????????????? | | ## "" ###????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ## #" ###????????????????????????????????? | | ??# ## ############???????????????????????? | | #???????????????????????? | | ^ #???????????????????????? | | ^ %#???????????????????????? | | ##""""##++######### =#???????????g???????????? | | ???????g?????????????# ^^#???????????g???????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????g???????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# ######### ###??????????? | | ?????????????????????+ ss #???????? | | ?????????????????????+ s@%s ????? | | ?????????????????????# #################???????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ????????????????????g" #???????????????????????? | | ????????????????????g" ????????????????????????? | | ?????????????????????" ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????# ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 16 Core Analysis 10 Recoil Reduction 6 Relay Coupler Types 79 Relay Coupler Value 3 Item Schematics ----------------- Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Imp. Core Analyzer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHugeBoregun Manual? 0 Play Time 01:09:04 Cumulative 285.4 hours Start 2020.10.11 @ 13:51:34 End 2020.10.11 @ 15:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 432 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 3e1fb3f1-0047-433a-9494-f7b49532de01