Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 18:53:22 // AFD2020/Player2 Player: Demo Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (684) 684 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-215) -215 TOTAL SCORE: 2234 Bonus ------- Follower Combat Kills 603 Friendly Fire -818 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 270/280 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -9/Exiles Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- EM Pulse Gun EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (5) ---- Wheel High-capacity Matter Pod (200) Decoy Drone Bay Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Small Laser Beamcaster Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Wheel Wheel Armored Wheel Armored Wheel Heat Sink Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Targeting Computer Improved Targeting Computer Light Armor Plating Improved Light Armor Plating Decoy Drone Bay EM Pulse Gun EM Shotgun Improved EM Shotgun Improved EM Shotgun Grenade Launcher Grenade Launcher Plasma Cutter [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 2 . . Parts Attached 45 | 8 4 . 8 19 6 Power 6 | 1 . . 2 2 1 Engine 5 | 1 . . 1 2 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 2 1 . 1 7 3 Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel 13 | 1 1 . 1 7 3 Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 . 2 2 1 Device 5 | 1 . . 2 2 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 3 1 . 3 8 1 Energy Gun 9 | 1 . . 1 7 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | 2 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Parts Lost 17 | . . . 2 5 10 Power 3 | . . . 1 1 1 Propulsion 4 | . . . 1 . 3 Utility 1 | . . . . . 1 Weapon 9 | . . . . 4 5 Highest Loss Streak 8 | . . . 1 5 8 To Critical Strikes 3 | . . . . 3 . Average Backups 20 | 2 12 21 24 24 18 Power 2 | . . 1 2 2 2 Propulsion 4 | 1 4 5 4 3 2 Utility 9 | . 5 9 10 11 9 Weapon 4 | . 1 4 5 5 3 Tool/Special . | . . . . . . Unused Backups 34 | 1 4 . 13 5 11 Power 2 | . 1 . 1 . . Propulsion 9 | 1 2 . 4 1 1 Utility 21 | . 1 . 7 4 9 Weapon . | . . . . . . Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 94 | . 100 100 97 86 95 Engine 9 | . 14 14 2 10 10 Core 2 | . . . 8 . . Treads 1 | . 6 . . . . Wheel 21 | . 21 28 19 21 20 Device 11 | . 14 14 11 10 10 Storage 11 | . 14 14 11 11 10 Energy Gun 6 | . . . . 8 28 Energy Cannon 6 | . . . 10 10 6 Ballistic Gun 21 | . 28 28 32 12 6 Peak Build Rating 24 | 7 8 9 15 24 24 Average Rating 13 | 5 7 8 13 16 23 On Entrance 10 | . 7 8 9 14 24 Naked Turns . | . . . . . . Heaviest Build 101 | 14 89 89 96 101 100 Greatest Support 26 | 16 26 26 26 20 24 Greatest Overweight (x) 9 | . 3 3 9 9 9 Average Overweight (x) 3 | . 1 3 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 24 Most Carried 25 | 8 19 22 25 25 25 Average Carried 20 | 3 12 21 24 24 19 Final Capacity 25 | 8 25 25 25 25 5 Final Carried 25 | 8 19 22 25 25 5 Class Distribution -------------------- 38% | Scavenger-Gunner 32% | Mutant 15% | Scavenger-Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Min Exi Matter Collected 2117 | 163 600 251 638 355 110 Remotely . | . . . . . . Salvage Created 1175 | 176 372 16 284 288 39 Parts 80 | 23 20 1 18 18 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Combat Hostiles Destroyed 19 | . 8 1 5 1 4 Guns 11 | . 5 1 4 . 1 AOE 8 | . 3 . 1 1 3 Classes Destroyed 13 | 3 3 . 4 1 2 Worker 6 | 2 . . . 4 . Builder 1 | . . . . 1 . Tunneler 5 | 5 . . . . . Hauler 2 | . 1 . 1 . . Recycler 4 | 1 1 . . 2 . Operator 2 | . . . 2 . . Turret 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 3 | . 2 1 . . . Grunt 8 | . 6 . 2 . . Brawler 1 | . . . 1 . . Sentry 2 | . . . 2 . . Assembled 4 | . . . . . 4 Thug 1 | . . . . 1 . Best Kill Streak 4 | 3 3 1 2 3 4 Combat Bots Only 4 | . 2 1 1 1 4 Max Kills in Single Turn 3 | 1 3 1 1 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . 8R-AWN (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Hostile Shots Fired 102 | . 25 5 16 33 23 Missed 31 | . 9 3 8 9 2 Hits 71 | . 16 2 8 24 21 Projectile 71 | . 16 2 8 24 21 Critical Strikes 13 | . 1 . . 12 . Damage Taken 1609 | . 182 25 121 502 779 Core 258 | . 48 15 14 54 127 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . 63 . . . Volleys Fired 131 | 22 33 9 21 33 13 Largest 4 | 2 2 2 4 4 4 Hottest 198 | 40 40 40 120 188 198 Shots Fired 344 | 41 64 18 84 106 31 Gun 288 | 41 62 18 63 82 22 Cannon 48 | . . . 21 23 4 Launcher 8 | . 2 . . 1 5 Special . | . . . . . . Kinetic 235 | 38 62 18 63 50 4 Thermal 61 | . . . 21 31 9 Explosive 8 | . 2 . . 1 5 Electromagnetic 40 | 3 . . . 24 13 Robot Hit Streak 18 | 9 7 6 5 18 5 Robot Miss Streak 6 | 3 6 6 4 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 190 | 25 36 5 36 76 12 Core Hits 84 | 11 13 3 16 28 13 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | 1 . . . 1 . Critical Strikes 3 | 1 1 . . 1 . Destroy 3 | 1 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3404 | 273 543 68 1044 1095 381 Guns 1674 | 273 364 68 284 529 156 Cannons 562 | . . . 192 353 17 Explosions 1168 | . 179 . 568 213 208 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1407 | 243 364 68 284 434 14 Thermal 1016 | . . . 388 590 38 Explosive 799 | . 179 . 372 40 208 Electromagnetic 182 | 30 . . . 31 121 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 66 | . . . 55 . 11 Projectiles 13 | . . . 13 . . Explosions 53 | . . . 42 . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 238 | . 4 4 81 238 162 Average Temperature 56 | . 4 4 24 77 73 Received Heat Transfer 126 | . 45 9 27 36 9 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1276 | . . . 479 723 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 78 | 100 88 100 25 100 . Level 1 18 | . 11 . 63 . . Level 2 2 | . . . 11 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 434 | 15 226 149 434 179 . Initial 144 | . 3 60 29 144 . Average 125 | 3 141 95 274 38 . Influence Increases 1762 | 40 478 241 775 228 . Destroy 0b10 Robot/C 780 | . 240 140 300 100 . Destroy 0b10 Robot/NC 175 | 40 40 10 30 55 . Destroy Leader 218 | . 70 30 98 20 . Allied During Kill 295 | . 80 61 110 44 . Successful Hack 35 | . 11 . 24 . . Disable Machine 180 | . 30 . 150 . . Destroy Structure 64 | . 7 . 48 9 . Partial Spotted 15 | . . . 15 . . Influence Decreases 1762 | 35 329 320 480 598 . Entered New Map 368 | . 2 94 46 226 . Time Decay 1254 | 35 327 206 374 312 . Lost Part 90 | . . . 30 60 . Lost Ally 50 | . . 20 30 . . Squads Dispatched 3 | . 2 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 21 6 12 9 21 Peak Tracking Total 8 | . 3 2 2 4 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 3 | . . . 3 . . Exploded 2 | . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Machines Disabled 17 | . 2 . 11 . 4 Max in Single Turn 3 | . 1 . 3 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Machines Accessed 9 | . 3 . 3 1 2 Terminals 6 | . 3 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 20 . 14 1 2 Successful 25 | . 13 . 9 1 2 Failed 12 | . 7 . 5 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 26 | . 14 . 9 . 3 Terminals 34 | . 20 . 14 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 . 2 1 2 Record 2 | . . . . . 2 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Patrol Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 6 . 7 . . Terminals 13 | . 6 . 7 . . Track 2 | . 1 . 1 . . Assimilate 1 | . 1 . . . . Botnet 6 | . 3 . 3 . . Detonate 1 | . . . 1 . . Disrupt 1 | . . . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Min Exi Total Allies 5 | . 2 2 . 1 . Largest Group 4 | . 2 4 3 2 1 Highest-Rated Group 131 | . 71 131 108 104 73 Highest-Rated Ally 73 | . 61 68 73 73 73 Total Orders . | . . . . . . Ally Attacks 167 | . 27 14 30 69 27 Total Damage 3429 | . 608 299 712 1394 416 Kills 43 | . 10 8 12 9 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Min Exi Active Infowar (turns) 1186 | 8 749 427 2 . . Seismic 1186 | 8 749 427 2 . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Min Exi Turns Passed 3959 | 137 749 427 860 1287 499 Spaces Moved 2445 | 56 510 290 498 787 304 Core 5 | 5 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2440 | 51 510 290 498 787 304 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 135 135 140 130 Average Speed 137 | 95 122 135 148 141 147 Slowest Speed 215 | 100 135 135 215 215 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 72 73 46 97 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . . 1 Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 106 | . 4 . 65 10 27 Melee . | . . . . . . Projectile . | . . . . . . AOE 106 | . 4 . 65 10 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Min Exi Total 2790 | 99 578 309 581 891 332 Wait 49 | 3 6 8 12 20 . Move 2440 | 55 509 289 497 786 304 Hop . | . . . . . . Pick Up 56 | 10 16 3 20 7 . Fast Attach 15 | 6 . . 4 5 . Attach 21 | 1 . . 2 8 10 Detach 5 | . . . . 5 . Swap 30 | 1 7 . 8 12 2 Drop 43 | 1 7 . 17 15 3 Fire 131 | 22 33 9 21 33 13 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Entered Mines 887 | -10/Mines | Accompanied by 1 ally 1065 | -10/Mines | Learned location of Zion (-6) 1185 | -10/Mines | Discovered new exit (range 4) 1186 | -10/Mines | Learned location of Storage (-9) 1314 | -10/Mines | Entered Materials 1314 | -9/Materials | Accompanied by 2 allies 1314 | -9/Materials | Evolved 2 slots: Weapon x2 1493 | -9/Materials | Discovered new exit (range 7) 1825 | -9/Materials | Build established: Scavenger-Gunner 1891 | -9/Materials | Discovered new exit (range 6) 2174 | -9/Materials | Entered Mines 2177 | -9/Mines | Received a Mining Laser from a helpful Derelict 2201 | -9/Mines | Assembled infested the area 2242 | -9/Mines | Met 8R-AWN 2248 | -9/Mines | Attacked by 8R-AWN 2308 | -9/Mines | Destroyed 8R-AWN 2312 | -9/Mines | Lost 5 parts (1p4w) 2476 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2480 | -9/Mines | Found Prototype Device 2480 | -9/Mines | Identified Exp. Sensor Array 2635 | -9/Mines | Build established: Scavenger-Mutant 2887 | -9/Mines | Discovered new exit (range 15) 3028 | -9/Mines | Discovered new exit (range 8) 3140 | -9/Mines | Discovered new exit (range 5) 3212 | -9/Mines | Learned location of 1 exit from Materials 3241 | -9/Mines | Build established: Scavenger-Gunner 3284 | -9/Mines | Found the Drone Emporium 3291 | -9/Mines | Found Prototype Device 3461 | -9/Mines | Entered Exiles 3461 | -9/Exiles | Attacked by the Exiles 3481 | -9/Exiles | Discovered new exit (range 15) 3773 | -9/Exiles | Core integrity fell below 50% 3783 | -9/Exiles | Core integrity fell below 20% 3809 | -9/Exiles | Lost 8 parts (1p2n1u4w) 3960 | -9/Exiles | Core destroyed Last Messages --------------- PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map confirmed: -6/Zion. 03887_ Acquired 7 matter. 03890_ Acquired 5 matter. 03959_ Dropped Huge Storage Unit. 03960_ Dropped Imp. Heat Sink. 03960_ AM-PHS destroyed. 03960_ Machine disabled. 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""""??????????????????? | | ??????????????????????????""""???????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 1 Item Schematics ----------------- Utility Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Min Exi Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 38 | . 12 5 11 6 4 Parts Lost 12 | . . . 1 1 10 Damage Taken 1140 | . 116 29 149 189 657 Core 240 | . 15 14 . 64 147 Player 2/Cogmind (%) 48 | . 23 48 . 54 53 Absorbed by Shields . | . . . . . . Damage Inflicted 2768 | . 608 162 696 886 416 Player 2/Cogmind (%) 44 | . 52 70 40 44 52 Combat Hostiles Destroyed 23 | . 4 2 9 5 3 Player 2/Cogmind (%) 54 | . 33 66 64 83 42 Game ------ Seed GreatMolecularGenerator Manual? 0 Play Time 00:22:20 Cumulative 288.2 hours Start 2025.06.21 @ 18:31:03 End 2025.06.21 @ 18:53:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 258 Rogue 258 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 76 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dd494aa-12b3-481a-8441-ef5012b65fc5