Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 22:44:10 Player: droogie Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (960) 960 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3080 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 207/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser High-powered Shotgun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 43 | 6 1 7 16 13 Power 5 | 1 . . 2 2 Engine 5 | 1 . . 2 2 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 . 5 8 11 Treads . | . . . . . Leg 26 | 2 . 5 8 11 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device 1 | . 1 . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 2 5 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . . 2 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 4 10 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 1 | . . . . 1 Weapon 7 | . . . 3 4 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 98 98 76 Engine 10 | . 14 11 9 8 Leg 35 | . 28 42 35 30 Device 9 | . 11 11 9 8 Storage 10 | . 14 11 9 9 Energy Gun 11 | . 28 18 4 . Ballistic Gun 18 | . . 3 30 19 Peak Build Rating 23 | 6 7 12 23 22 Average Rating 15 | 4 6 9 21 15 On Entrance 9 | . 6 7 12 22 Naked Turns . | . . . . . Heaviest Build 33 | 13 14 16 33 33 Greatest Support 54 | 20 20 40 54 54 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 Average Capacity 8 | 6 8 8 9 10 Most Carried 9 | 4 5 8 8 9 Average Carried 6 | 2 4 7 7 6 Final Capacity 10 | 8 8 8 10 10 Final Carried 8 | 4 5 8 8 2 Class Distribution -------------------- 48% | Skirmisher 45% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1015 | 223 . 94 608 90 Remotely . | . . . . . Salvage Created 869 | . 27 144 608 90 Parts 45 | . 5 7 30 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 20 | . . 3 15 2 Guns 20 | . . 3 15 2 Classes Destroyed 6 | . 2 1 3 . Worker 1 | . 1 . . . Watcher 3 | . 1 1 1 . Grunt 11 | . . 3 8 . Duelist 3 | . . . 1 2 Sentry 5 | . . . 5 . Hunter 1 | . . . 1 . Best Kill Streak 5 | . 2 3 5 2 Combat Bots Only 5 | . . 3 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 247 | . 22 11 90 124 Missed 72 | . 9 1 19 43 Damage Taken 2833 | . 105 112 1032 1584 Core 567 | . 13 . 108 446 Absorbed by Shields 9 | . . . . 9 Core Remaining (%) 98 | 100 94 100 . . Volleys Fired 72 | . 9 13 40 10 Largest 4 | . 2 2 4 4 Hottest 125 | . 90 90 125 94 Shots Fired 209 | . 16 25 143 25 Gun 209 | . 16 25 143 25 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 159 | . . 8 126 25 Thermal 50 | . 16 17 17 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 5 13 7 16 Robot Miss Streak 6 | . 4 3 6 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 139 | . 8 16 93 22 Core Hits 60 | . 4 8 42 6 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 4 1 . Burn 5 | . 1 4 . . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2293 | . 113 185 1665 330 Guns 2266 | . 106 173 1657 330 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 7 12 8 . Kinetic 1916 | . . 53 1533 330 Thermal 350 | . 106 120 124 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . 1 2 1 1 Kicked 5 | . 1 2 1 1 Crushed . | . . . . . Highest Temperature 237 | . 140 88 237 54 Average Temperature 68 | . 66 34 80 26 Received Heat Transfer 783 | . . 60 450 273 Effects 4 | . . . 4 . Interference 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1371 | . 359 642 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 340 | . 42 164 340 163 Initial 143 | . . 17 68 143 Average 130 | . 19 66 200 143 Maximum Alert Level 1 | . . . 1 . Low Security (%) 69 | 100 100 100 38 100 Level 1 30 | . . . 61 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 2 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 6 6 17 15 Peak Tracking Total 12 | . 6 2 5 12 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . . 1 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . . 2 1 . Successful 3 | . . 2 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1927 | 65 334 364 946 218 Spaces Moved 1016 | 47 89 238 518 124 Core 15 | 5 . . . 10 Treads . | . . . . . Legs 1001 | 42 89 238 518 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 122 Average Speed 123 | 112 120 120 123 134 Slowest Speed 350 | 120 120 120 125 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 4 27 26 40 32 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1533 | 56 299 298 726 154 Wait 363 | . 199 21 143 . Move 1012 | 46 88 237 517 124 Hop . | . . . . . Pick Up 17 | 4 1 9 3 . Fast Attach 9 | 6 1 1 1 . Attach 15 | . . 1 5 9 Detach . | . . . . . Swap 19 | . . 5 10 4 Drop 15 | . . 9 6 . Fire 72 | . 9 13 40 10 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 1 2 1 1 Crush . | . . . . . Escape Stasis 6 | . . . . 6 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 11) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Propulsion x2 692 | -9/Materials | Discovered new exit (range 10) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Weapon x2 1068 | -8/Materials | Build established: Skirmisher 1709 | -8/Materials | Identified exit to Garrison 1710 | -8/Materials | Entered Garrison 1786 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Triggered checkpoint 1910 | -8/Garrison | Core integrity fell below 50% 1916 | -8/Garrison | Core integrity fell below 20% 1926 | -8/Garrison | Triggered checkpoint 1928 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01866_ Field strength at 16. 01867_ Stasis field depleted. 01877_ Hvy. Assault Rifle destroyed. 01886_ Slug penetrates Wall. 01888_ Aluminum Leg severed. 01889_ Kicked C-17 Slicer out of the way. 01891_ Aluminum Leg destroyed. 01894_ Titanium Leg severed. 01895_ Aluminum Leg severed. 01901_ Titanium Leg severed. 01903_ B-36 Bruiser destroyed. 01903_ Aluminum Leg severed. 01904_ Slug penetrates G-50 Soldier. 01908_ Aluminum Leg destroyed. 01909_ Penetrated by Slug. 01910_ Rnf. Ion Engine destroyed. 01910_ Sensor Array destroyed. 01915_ Penetrated by Slug. 01926_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????#####????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ######???????????????? | | ?????????????????# #???????????????? | | ?????????????????# #???????????????? | | ?????????????????# ###c #???????????????? | | ?????????????????# #?# c#???????????????? | | ?????????????????# #?# ###?????????????? | | ?????????????????# #?# @s #?????????????? | | ?????????????????# #?# s #?????????????? | | ?????????????????# =#?# s #?????????????? | | ?????????????????# =#?# ###?????????????? | | ?????????????????# #?# #???????????????? | | ?????????????????# /=#?# #???????????????? | | ?????????????????# % #?# #???????????????? | | ?????????????????# !=#?# #???????????????? | | ?????????????????#= =#?# ???????????????? | | ##################= #?# ???????????????? | | #?# ???????????????? | | #?# #???????????????? | | ^ #?# ????????????????? | | ######################??##????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hpw. Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotHelicalTriangulator Manual? 0 Play Time 00:20:02 Cumulative 7.7 hours Start 2024.12.06 @ 22:27:00 End 2024.12.06 @ 22:44:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b3d373e6-9065-4bac-84ea-d00a4fdc3371