Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.24 @ 04:11:24 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (3421) 3421 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8526 Bonus ------- None Cogmind --------- Core Integrity 439/1150 Matter 300/300 Energy 10/100 System Corruption 0% Temperature Cool (2) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Signal Interpreter Improved Target Analyzer Microactuators Graphene Brace Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Booster Plasma Cutter Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Trap Scanner Improved Signal Interpreter Advanced Terrain Scanner Improved Target Analyzer Microactuators Advanced Force Booster Advanced Force Booster Advanced Reaction Control System Graphene Brace Hacking Suite Hacking Suite > --- WEAPON ----------- Scythe > --- INVENTORY -------- HERF Cannon Compact HERF Cannon Plasma Cutter Power Maul [Rating: 92] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Launcher Improved Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 9 | . . 2 1 1 1 2 2 Weapon . | . . . . . . . . Parts Attached 109 | 6 6 18 11 11 25 11 21 Power 16 | 1 1 1 2 2 5 . 4 Engine 7 | 1 1 1 . 1 3 . . Core 8 | . . . 2 1 2 . 3 Reactor 1 | . . . . . . . 1 Propulsion 27 | 2 . 3 4 3 8 2 5 Treads . | . . . . . . . . Leg 27 | 2 . 3 4 3 8 2 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 1 2 4 3 3 7 5 10 Device 19 | . 1 1 2 2 3 4 6 Storage 2 | 1 1 . . . . . . Processor 9 | . . 2 1 1 2 1 2 Hackware 5 | . . 1 . . 2 . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 3 10 2 3 5 4 2 Energy Gun 12 | 2 . 4 1 1 3 1 . Energy Cannon 10 | . 2 5 1 . . . 2 Ballistic Gun 2 | . . . . 1 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . 2 . 2 Corrupted Parts 1 | . . . 1 . . . . System Corruption 5 | . . . 5 . . . . Parts Lost 54 | . . 7 3 3 14 6 21 Power 8 | . . 1 1 1 2 . 3 Propulsion 19 | . . 3 1 2 4 3 6 Utility 16 | . . 1 1 . 4 2 8 Weapon 11 | . . 2 . . 4 1 4 Highest Loss Streak 13 | . . 3 3 2 13 4 11 To Critical Strikes . | . . . . . . . . Average Backups 9 | . 5 5 8 11 13 13 9 Power . | . . . . . . 1 1 Propulsion . | . . . . 2 1 1 . Utility 2 | . . . . 2 4 6 4 Weapon 4 | . 3 3 5 6 5 2 2 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 2 1 2 . 4 3 Power 2 | . . . . . . 1 1 Propulsion 1 | . . . . . . 1 . Utility 1 | . . . . 1 . . . Weapon 7 | . . 2 1 1 . 2 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 88 | . 97 88 90 93 83 92 76 Engine 4 | . 14 11 . 1 2 . . Core 5 | . . . 7 5 6 11 7 Leg 20 | . 28 18 22 29 20 16 13 Device 14 | . 11 9 18 17 12 20 17 Storage 7 | . 14 11 9 7 6 5 2 Processor 8 | . . 10 4 7 8 12 11 Hackware 8 | . . 5 9 7 12 11 11 Energy Gun 6 | . 11 11 2 10 7 2 . Energy Cannon 6 | . 12 10 15 2 . . . Impact Weapon 1 | . 4 . . . . 2 . Slashing Weapon 1 | . . . . . . 3 7 Peak Build Rating 92 | 6 8 16 35 43 65 81 92 Average Rating 39 | 4 7 11 25 39 49 74 78 On Entrance 30 | . 6 8 16 35 43 64 73 Avg Prop Armor Cover (%) 13 | . . . . . 13 . . Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 32 33 39 40 48 51 50 Greatest Support 100 | 20 20 20 49 69 76 82 100 Greatest Overweight (x) 3 | . 1 3 1 . 1 . 2 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 10 Most Carried 15 | . 8 8 12 13 15 15 15 Average Carried 9 | . 5 5 8 11 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 14 | . 8 6 12 11 14 13 3 Class Distribution -------------------- 42% | Mutant 21% | Hacker-Mutant 12% | Scavenger-Mutant 8% | Hacker-Assassin 7% | Scavenger-Gladiator 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Scavenger-Gladiator | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Matter Collected 1478 | 171 146 178 143 150 348 188 154 Remotely . | . . . . . . . . Salvage Created 4032 | . 268 1300 384 406 668 322 684 Parts 221 | . 26 75 23 16 28 18 35 Haulers Intercepted 4 | . 1 2 . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 71 | . 8 21 6 7 15 6 8 Melee 14 | . . . . . . 6 8 Guns 36 | . 7 13 . 7 9 . . Cannons 9 | . . 4 5 . . . . AOE 9 | . 1 3 . . 5 . . Classes Destroyed 14 | . 7 3 2 . 2 . . Worker 2 | . 2 . . . . . . Builder 1 | . . 1 . . . . . Tunneler 2 | . 2 . . . . . . Hauler 4 | . 1 2 . . 1 . . Recycler 7 | . . 4 . 2 . . 1 Operator 4 | . 1 2 . . 1 . . Watcher 6 | . 1 3 2 . . . . Swarmer 17 | . 3 9 . 1 3 . 1 Grunt 22 | . 5 5 1 4 4 . 3 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . 1 1 1 . . Sentry 15 | . . 7 3 1 3 . 1 Hunter 1 | . . . 1 . . . . Programmer 12 | . . . . . 3 6 3 Best Kill Streak 9 | . 9 5 2 4 9 1 2 Combat Bots Only 9 | . 5 5 2 3 9 1 2 Max Kills in Single Turn 5 | . 5 2 1 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 . . 3 . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Hostile Shots Fired 832 | . 47 87 26 74 206 108 284 Missed 334 | . 18 31 8 24 73 48 132 Deflected 13 | . . . . . . 10 3 Hits 498 | . 29 56 18 50 133 60 152 Melee 1 | . . . 1 . . . . Projectile 497 | . 29 56 17 50 133 60 152 AOE 4 | . . . . . . 1 3 Critical Strikes 24 | . . 3 3 . 4 9 5 Damage Taken 7773 | . 301 745 420 571 1916 1188 2632 Core 1484 | . 46 75 93 30 319 210 711 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 100 81 81 83 95 62 79 . Volleys Fired 196 | . 34 75 16 30 39 . 2 Largest 2 | . 2 2 2 2 2 . 1 Hottest 149 | . 120 120 112 136 149 . 94 Shots Fired 363 | . 68 142 30 60 61 . 2 Gun 263 | . 62 85 . 58 58 . . Cannon 97 | . 6 57 30 2 . . 2 Launcher 3 | . . . . . 3 . . Special . | . . . . . . . . Kinetic 32 | . . . . 11 21 . . Thermal 193 | . 68 40 . 49 36 . . Explosive 3 | . . . . . 3 . . Electromagnetic 135 | . . 102 30 . 1 . 2 Robot Hit Streak 28 | . 12 9 14 12 28 . 1 Robot Miss Streak 5 | . 2 5 2 3 4 . 1 Penetration Max 1 | . . . . . 1 . . Secondary Targets 6 | . 2 3 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 308 | . 43 93 23 46 56 17 30 Core Hits 175 | . 23 38 10 31 52 6 15 Critical Kills 3 | . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . 1 1 . Critical Strikes 18 | . . 2 . 1 3 5 7 Burn 2 | . . . . 1 1 . . Destroy 1 | . . . . . 1 . . Corrupt 2 | . . 2 . . . . . Smash 4 | . . . . . 1 3 . Sever 9 | . . . . . . 2 7 Melee Attacks 82 | . 1 . . 1 3 26 51 Impact 14 | . 1 . . 1 3 9 . Slashing 68 | . . . . . . 17 51 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 1 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . . . . 2 4 Martial Strikes 7 | . . . . . . 6 1 Damage Inflicted 8791 | . 1128 1932 582 986 2130 698 1335 Guns 3662 | . 446 834 . 961 1421 . . Cannons 1455 | . 52 782 554 25 . . 42 Explosions 1586 | . 630 316 28 . 612 . . Melee 2088 | . . . . . 97 698 1293 Ramming . | . . . . . . . . Kinetic 795 | . . . . 234 561 . . Thermal 3525 | . 1128 779 28 752 838 . . Explosive 612 | . . . . . 612 . . Electromagnetic 1771 | . . 1153 554 . 22 . 42 Impact 279 | . . . . . 97 182 . Slashing 1809 | . . . . . . 516 1293 Piercing . | . . . . . . . . Highest Corruption 15 | . . . 5 . 2 15 5 Average Corruption 5 | . . . 5 . 1 8 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 35 | . . . 15 . 4 14 2 Message Errors 9 | . . . 5 . . 3 1 Matter Fused 10 | . . . 4 . 1 5 . Heat Flow Errors 7 | . . . 3 . . 3 1 Energy Discharges 5 | . . . 2 . 1 2 . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 465 | . 105 19 . 10 158 111 62 Projectiles 10 | . . . . 10 . . . Explosions 185 | . 105 19 . . 61 . . Melee 270 | . . . . . 97 111 62 Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 267 | . . 84 28 . 155 . . Shots 7 | . . 3 1 . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 317 | . 120 189 241 180 317 239 233 Average Temperature 65 | . 40 37 70 68 125 101 82 Received Heat Transfer 1339 | . 96 249 81 216 529 . 168 Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Martial Activations 4 | . . . . . . 3 1 Total Turns 191 | . . . . . . 161 30 Longest Duration 82 | . . . . . . 82 30 Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 12 | . . 8 3 . 1 . . Impact Corruptions 4 | . . . . . 2 2 . Robots Melted 2 | . . 1 . . 1 . . Combat Hostiles 2 | . . 1 . . 1 . . Parts Melted 21 | . 2 6 . 4 8 1 . Heat Transferred 6398 | . 1611 1412 50 1480 1845 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 6 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 97 | 100 96 90 100 100 100 100 100 Level 1 2 | . 3 9 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 236 | . 212 236 59 123 153 72 80 Initial 59 | . . 15 59 . 48 19 12 Average 51 | . 93 116 9 27 53 11 18 Influence Increases 2575 | . 367 696 207 237 536 242 290 Destroy 0b10 Robot/C 1420 | . 160 420 120 140 300 120 160 Destroy 0b10 Robot/NC 130 | . 35 60 10 10 10 . 5 Destroy Leader 390 | . 34 120 54 30 82 30 40 Successful Hack 143 | . 55 9 4 12 41 22 . Disable Machine 135 | . 60 15 15 15 30 . . Destroy Structure 87 | . 23 27 4 . 13 10 10 Lose Combat Pursuer 270 | . . 45 . 30 60 60 75 Influence Decreases 2575 | . 330 593 347 138 594 257 316 Entered New Map 190 | . . 22 81 . 51 22 14 Time Decay 2025 | . 330 511 236 108 403 215 222 Lost Part 360 | . . 60 30 30 140 20 80 Squads Dispatched 15 | . 1 2 . . 7 3 2 Investigation 1 | . . . . . 1 . . Extermination 5 | . . . . . 2 2 1 Reinforcement 6 | . 1 2 . . 1 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Distress Signals 7 | . 1 5 . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 132 | . 20 34 10 11 17 9 31 Peak Tracking Total 9 | . 6 7 3 4 5 4 9 Tactical Retreats 8 | . . 3 . 1 1 1 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . . 3 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Disabled 9 | . 4 1 1 1 2 . . Max in Single Turn 4 | . 4 1 1 1 1 . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Machines Accessed 36 | . 5 5 8 2 10 4 2 Terminals 23 | . 5 5 5 1 5 2 . Fabricators 2 | . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 Recycling Units 4 | . . . . 1 1 1 1 Scanalyzers 4 | . . . 2 . 2 . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 101 | . 16 19 21 3 26 10 6 Successful 52 | . 8 10 15 1 11 5 2 Failed 46 | . 7 9 5 2 14 5 4 Catastrophic 8 | . 1 2 1 2 2 . . Database Lockouts 3 | . 1 . 1 . 1 . . Manual 62 | . 12 19 10 2 12 7 . Terminals 74 | . 16 19 16 2 14 7 . Fabricators 2 | . . . . . 1 1 . Repair Stations 4 | . . . . . . . 4 Recycling Units 6 | . . . . 1 1 2 2 Scanalyzers 11 | . . . 4 . 7 . . Garrison Access 4 | . . . 1 . 3 . . Terminal Hacks 16 | . 5 4 7 . . . . Record 3 | . . . 3 . . . . Robot Analysis 4 | . 2 2 . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . Level Access Points 2 | . 1 . 1 . . . . Branch Access Points 3 | . 1 1 1 . . . . Terminal Index 2 | . . 1 1 . . . . Fabricator Hacks 2 | . . . . . 1 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks 1 | . . . . . . . 1 Scan Component 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 1 1 1 Retrieve Components 3 | . . . . . 1 1 1 Scanalyzer 8 | . . . 3 . 5 . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 6 | . . . 1 . 5 . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks 21 | . 3 6 4 1 4 3 . Terminals 21 | . 3 6 4 1 4 3 . Assimilate 4 | . . 2 . . 1 1 . Botnet 14 | . 2 3 3 1 3 2 . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 3 5 6 2 8 3 2 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built 4 | . . . . . 2 2 . Authchips . | . . . . . . . . Time 164 | . . . . . 95 69 . Total Part Build Rating 28 | . . . . . 10 18 . Part Studies Acquired 6 | . . . 1 . 5 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 4 | . . . . . 1 1 2 Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 10 | . . 10 10 . . . . Highest-Rated Ally 10 | . . 10 10 . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Active Infowar (turns) 5042 | . . 951 1234 662 1062 818 315 Optics 2266 | . . 882 494 565 325 . . Sensors 1730 | . . . . 92 820 818 . Terrain 197 | . . . . . . . 197 Traps 3499 | . . 69 1234 662 591 766 177 Robot Analysis Total 4 | . 2 2 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Turns Passed 8034 | 56 790 1667 1266 672 1623 1112 848 Spaces Moved 4483 | 42 422 577 719 344 1009 741 629 Core 4 | 4 . . . . . . . Treads . | . . . . . . . . Legs 4479 | 38 422 577 719 344 1009 741 629 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 126 86 86 105 Average Speed 138 | 113 149 213 154 127 124 111 109 Slowest Speed 330 | 120 190 330 190 130 200 232 245 Overloaded Moves 63 | . . . . . . 56 7 Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 54 52 51 11 25 19 11 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . 1 . . . 1 5 5 Terrain Destroyed 77 | . 23 25 3 . 16 5 5 Melee 12 | . 1 . . . 1 5 5 Projectile 2 | . . . . . 2 . . AOE 63 | . 22 25 3 . 13 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Total 5821 | 47 512 871 843 516 1298 1004 730 Wait 835 | . 40 182 81 121 185 212 14 Move 4476 | 41 421 576 718 343 1008 740 629 Hop . | . . . . . . . . Pick Up 54 | . 6 8 9 3 11 11 6 Fast Attach 76 | 6 4 8 10 7 22 5 14 Attach 32 | . . 7 1 2 10 5 7 Detach 20 | . 2 2 2 2 7 . 5 Swap 16 | . 2 4 . 2 3 3 2 Drop 48 | . 2 9 6 5 10 10 6 Fire 196 | . 34 75 16 30 39 . 2 Melee 68 | . 1 . . 1 3 18 45 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Central database locked down 299 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Identified exit to Mines 545 | -10/Materials | Identified exit to Materials 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Discovered new exit (range 6) 1629 | -9/Materials | Lost 3 parts (1p1n1w) 1733 | -9/Materials | Discovered new exit (range 9) 1800 | -9/Materials | Identified exit to Mines 1971 | -9/Materials | Build established: Scavenger-Mutant 2465 | -9/Materials | Discovered new exit (range 16) 2506 | -9/Materials | Identified exit to Materials 2514 | -9/Materials | Entered another Materials area 2514 | -8/Materials | Accompanied by 1 ally 2514 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2665 | -8/Materials | Central database locked down 2811 | -8/Materials | Lost 3 parts (1p1n1u) 2835 | -8/Materials | Build established: Mutant 3370 | -8/Materials | Identified exit to Factory 3780 | -8/Materials | Entered Factory 3780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4128 | -7/Factory | Discovered new exit (range 19) 4255 | -7/Factory | Discovered new exit (range 20) 4449 | -7/Factory | Identified exit to Factory 4452 | -7/Factory | Entered another Factory area 4452 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4501 | -6/Factory | Discovered new exit (range 17) 4573 | -6/Factory | Identified exit to Lower Caves 4634 | -6/Factory | Build established: Skirmisher 5029 | -6/Factory | Garrison activated, responded to threat 5060 | -6/Factory | Destroyed 9 combat bots 5070 | -6/Factory | Lost 13 parts (2p4n4u3w) 5082 | -6/Factory | Build established: Hacker-Mutant 5724 | -6/Factory | Fabricated Imp. VSS Leg (x2) 5978 | -6/Factory | Discovered new exit (range 15) 6000 | -6/Factory | Identified exit to Factory 6049 | -6/Factory | Central database locked down 6075 | -6/Factory | Entered another Factory area 6075 | -5/Factory | Evolved 2 slots: Utility x2 6370 | -5/Factory | Fabricated Adv. Force Booster (x2) 6376 | -5/Factory | Build established: Hacker-Assassin 6592 | -5/Factory | Discovered new exit (range 16) 6624 | -5/Factory | Identified exit to Upper Caves 6639 | -5/Factory | Discovered new exit (range 4) 6641 | -5/Factory | Identified exit to Factory 6887 | -5/Factory | System corruption reached 10% 6900 | -5/Factory | Discovered exit to Factory (range 10) 6943 | -5/Factory | Lost 4 parts (1n2u1w) 7187 | -5/Factory | Entered another Factory area 7187 | -4/Factory | Evolved 2 slots: Utility x2 7326 | -4/Factory | Lost 3 parts (1p1n1u) 7590 | -4/Factory | Build established: Scavenger-Gladiator 7712 | -4/Factory | Lost 4 parts (2n1u1w) 7937 | -4/Factory | Build established: Hacker-Mutant 8034 | -4/Factory | Core integrity fell below 50% 8035 | -4/Factory | Self-destructed Last Messages --------------- 08029_ Knocked back. 08029_ K-01 Serf collects debris. 08030_ Penetrated by Slug. 08030_ X-82 Rainmaker suffers critical hit (Destroy). 08030_ Penetrated by Slug. 08030_ Slug penetrates S-27 Virus. 08030_ S-27 Virus destroyed. 08032_ K-01 Serf collects debris. 08033_ Mic. Fission Core destroyed. 08033_ Com. HERF Cannon destroyed. 08034_ HERF Cannon destroyed. 08034_ Penetrated by Slug. 08034_ Slug penetrates X-82 Rainmaker. 08034_ Penetrated by Slug. 08034_ Slug penetrates Wall. 08034_ Adv. Force Booster destroyed. 08034_ K-01 Serf collects debris. 08035_ U-05 Engineer knocked back. 08035_ K-01 Serf collects debris. 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R # """ ## " | | ???????????" [ k m # """ ## " | | ???????? """ h # ! """ ## | | ?????? ######### @ k ######## """ ## | | ???? # "?????#h =% # # ## " | | ???? # """ ?# # " " ############ " | | ??# + """ ??# + " " #??????????# " | | ??# % # ???# k# ^" " #??????????# | | ??# # ????# # " " ########???### | | ### # ?????# R # " " # #?????? | | ### ##??##### % # " " # = #?????? | | "" #####T ## % # " " # #?????? | | "F = # " " # #?????? | | " # " " # #?????? | | """ = # # #?????? | | "" =|! s% # ####+######### | | # =![%* s [ #^ + | | # # #########=% # # ####?? | | ### # #??#s= ######## #????? | | # #??# +????? | | # #??# #####+##+##### #????? | | # #??# #???# #?? #????? | | # #### #???# ] #?? #????? | | # + #???# """#???#????? | | ########## # ######+####### """#????????? | | ?????????# # # # """#????????? | | ?????????# # # # #????????? | | ?????????# ###### ########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Melee Speed Boost 20 Evasion (%) 80 Melee Accuracy 6 Target Analysis 6 Particle Charging 15 Force Boost 40 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VSS Leg | x2 | -6/Factory | Preloaded Adv. Force Booster | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. EM Pulse Cannon | -8/Materials | Hacked Imp. VSS Leg | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Power Maul | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Physics Protects Challenges ------------ None Game ------ Seed CobblerSurgeHoverbase Manual? 0 Play Time 00:50:36 Cumulative 160.9 hours Start 2026.09.24 @ 03:23:22 End 2026.09.24 @ 04:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96362f13-8b33-4236-8a20-1cc89aaa1392