Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 23:36:47 Player: Xeram Result: Destroyed by as-47391 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (200) 200 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 703 Bonus ------- Follower Combat Kills 28 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Large Storage Unit Sensor Array Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 7 5 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 2 | . 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 . 1 Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 Average Slot Usage (%) 96 | . 99 93 Engine 13 | . 14 13 Treads 27 | . 28 27 Device 5 | . 11 . Storage 22 | . 15 28 Energy Gun 13 | . 14 12 Ballistic Gun 12 | . 14 10 Naked Turns . | . . . Heaviest Build 41 | 13 41 41 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 12 | . 1 12 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 11 | 5 6 16 Most Carried 8 | 2 5 8 Average Carried 4 | . 2 6 Final Capacity 16 | 6 16 4 Final Carried 5 | 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 472 | 198 143 131 Remotely . | . . . Salvage Created 261 | . 221 40 Parts 18 | . 11 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 6 | . 4 2 AOE 1 | . 1 . Classes Destroyed 2 | . 1 1 Swarmer 2 | . . 2 Grunt 5 | . 5 . Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1010 | . 263 747 Core 267 | . 30 237 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 30 | . 19 11 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 58 | . 38 20 Gun 58 | . 38 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 29 | . 19 10 Thermal . | . . . Explosive . | . . . Electromagnetic 29 | . 19 10 Robot Hit Streak 7 | . 7 4 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 35 | . 26 9 Core Hits 14 | . 10 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 590 | . 490 100 Guns 427 | . 330 97 Cannons . | . . . Explosions 145 | . 145 . Melee . | . . . Ramming 18 | . 15 3 Kinetic 167 | . 124 43 Thermal 145 | . 145 . Explosive . | . . . Electromagnetic 260 | . 206 54 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 11 | . 11 . Projectiles . | . . . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 64 | . 64 . Shots 3 | . 3 . Rammed 6 | . 5 1 Targets Rammed 6 | . 5 1 Kicked . | . . . Crushed . | . . . Highest Temperature 126 | . 126 80 Average Temperature 48 | . 46 53 Received Heat Transfer 194 | . 114 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . 150 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 170 | . 170 152 Average Influence 49 | . 87 25 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 16 14 Peak Tracking Total 9 | . 5 9 Tactical Retreats 8 | . 5 3 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 17 | . . 17 Total Damage 159 | . . 159 Kills 5 | . . 5 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1040 | 71 439 530 Spaces Moved 492 | 40 170 282 Core 5 | 4 . 1 Treads 487 | 36 170 281 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 168 | 149 162 175 Slowest Speed 650 | 160 180 650 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 5 32 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 639 | 48 291 300 Wait 89 | . 89 . Move 490 | 39 169 282 Hop . | . . . Pick Up 6 | 2 1 3 Fast Attach 11 | 6 5 . Attach 1 | . . 1 Detach 3 | . 2 1 Swap 1 | 1 . . Drop 2 | . 1 1 Fire 30 | . 19 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 5 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 11) 511 | -10/Materials | Entered Mines 533 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 630 | -10/Mines | Discovered new exit (range 8) 678 | -10/Mines | Learned location of Storage (-7) 754 | -10/Mines | Learned Materials stockpile data 938 | -10/Mines | Assembled infested the area 1038 | -10/Mines | Core integrity fell below 50% 1041 | -10/Mines | Core integrity fell below 20% 1041 | -10/Mines | Destroyed by as-47391 with Assembled Blade Last Messages --------------- 00857_ Assault Rifle destroyed. 00860_ S-10 Pest destroyed. 00861_ Acquired 20 matter. 00864_ Acquired Lgt. Assault Rifle. 00865_ Acquired 20 matter. 00913_ Acquired 14 matter. 00930_ K-01 Serf collects debris. 00938_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00943_ K-01 Serf collects debris. 00958_ Trooper 1a destroyed. 00985_ Destroyed Asb. F-torch. 00996_ EM Pulse Gun destroyed. 01013_ Slammed into U-05 Engineer. 01025_ as-17896 IFF system glitched. 01028_ Lgt. Treads destroyed. 01031_ Lgt. Assault Rifle destroyed. 01033_ Lgt. Treads destroyed. 01035_ Ion Engine destroyed. 01041_ Dropped Lrg. Storage Unit. Map ----- +----------------------------------------------------+ | ?????# #??## ????????????????????????? | | #????# #???#### ???????????????????????? | | #????# #?####?### ###??????????????????????? | | #????# ## ##??? #????????????????????????? | | ##???# # #????#????????????????????????? | | #??## ##????????????????????????????? | | #### ##???????????????????????????? | | ## ???????????????????????? | | ## ##?????????????????????# | | # % ##??######??????????????????????# | | ## #?????????????????????????????# | | ?# #????????????????????????????# ???? | | ?## #?????????????????????????????????? | | ??#### #?????????????????????????????????? | | ?????### ##?????????????????????????????????? | | ?????# ##??????????????????????????????????? | | ?????# # #???????????????????????????????????? | | ???? # #???????????????????????????????????? | | ???## ?# #???????????????????????????????????? | | ????#??# #???????????????????????????????????? | | ???????## #???????????????????????????????????? | | ???????## #???????????????????????????????????? | | ???????# #??######???????????????????????????? | | ???????# ##?## ######??????????????????????? | | ???##### ##??# a a !##?????????????????????? | | ???# #???# ## a@!#?????????????????????? | | ???# #### ##### ### a a[ #???????????????????? | | ???# ???# #?## #??????????????????? | | ???# ???# ##### #??## ## #??????????????????? | | ???# ??## ##?# #???####?# ##??????????????????? | | ???# ### #?# #?????????###???????????????????? | | ??## #?# ###?????????????????????????????? | | ??# #?# #?????????????????????????????? | | ??# ##### #?????????????????????????????? | | ??## ! ## #??# #?????????????????????????????? | | ???###/###?# #??# ##########????????????????????? | | ?????#[#???# ##?# #????????????????????? | | ###??#[##### #?########## #????????????????????? | | ##?#!==* #??????????# #????????????????????? | | ### ###### #??????????# #????????????????????? | | [= =#????# #?????????## #????????????????????? | | ######????# #????????## ##???####????????????? | | #?????????# #?####??## #### ##???????????? | | ##????????# ### #### !%* #???????????? | | ##???????# ## ## #????????? | | ##??????# ###??? ???? | | #??????# ##??????? ??? | | # #??????# ## ##?????????? ??? | | ## ##??????## #### ##????????????? ???? | | ?####????????## ##??## ##???????????????? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldMeleeBooster Manual? 0 Play Time 00:08:39 Cumulative 25.2 hours Start 2020.03.12 @ 23:30:35 End 2020.03.12 @ 23:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67084fd5-05b4-4ac3-99e7-ab3f7af9b565