Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.11 @ 15:06:45 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (2928) 2928 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 9677 Bonus ------- Follower Combat Kills 154 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 800/850 Matter 269/300 Energy 243/340 System Corruption 0% Temperature Cool (435) Movement Flying (39) Location -6/Extension Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (5) --- Improved VTOL Module Flying Fortress v7 > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon Bore Cannon > --- INVENTORY (16) --- Light Angular Momentum Engine Energy Well (500) Matter Compressor (250) Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Microactuators Microactuators Transmission Jammer Transmission Jammer Improved ECM Suite Layered Light Armor Plating Heavy Rocket Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Terrain Scan Processor Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Bore Cannon > --- INVENTORY -------- Light Angular Momentum Engine Energy Well Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Microactuators Microactuators Transmission Jammer Transmission Jammer Improved ECM Suite Layered Light Armor Plating Heavy Rocket Launcher Chainsword Chainsword [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Layered Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . . 1 . . Utility 4 | . . . 1 . . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 185 | 8 15 . 14 8 1 18 73 10 16 4 5 13 Power 17 | 1 1 . 1 . . 3 4 . 2 1 2 2 Engine 14 | 1 1 . 1 . . 3 3 . 2 . 1 2 Core 3 | . . . . . . . 1 . . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 35 | 2 2 . 2 2 1 4 16 2 3 1 . . Treads 28 | 2 2 . 2 2 1 2 14 2 1 . . . Leg 2 | . . . . . . 2 . . . . . . Wheel . | . . . . . . . . . . . . . Hover 2 | . . . . . . . 1 . 1 . . . Flight 3 | . . . . . . . 1 . 1 1 . . Utility 72 | 2 3 . 7 4 . 6 30 4 3 2 3 8 Device 49 | 1 1 . 3 4 . 6 24 4 2 . 1 3 Storage 9 | 1 2 . 3 . . . 1 . 1 1 . . Processor 5 | . . . . . . . 4 . . 1 . . Hackware 2 | . . . . . . . 1 . . . 1 . Protection 7 | . . . 1 . . . . . . . 1 5 Artifact . | . . . . . . . . . . . . . Weapon 61 | 3 9 . 4 2 . 5 23 4 8 . . 3 Energy Gun 17 | . 4 . 2 . . 3 7 1 . . . . Energy Cannon 20 | . . . . 2 . 1 11 2 3 . . 1 Ballistic Gun 12 | 3 4 . 1 . . . 2 . 2 . . . Ballistic Cannon 5 | . . . 1 . . 1 1 . 1 . . 1 Launcher 2 | . . . . . . . . 1 1 . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 3 . 3 . . . Parts Lost 11 | . . . 1 1 . 7 . . 1 . . 1 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . 1 . 3 . . . . . . Utility 2 | . . . 1 . . . . . . . . 1 Weapon 4 | . . . . . . 3 . . 1 . . . Highest Loss Streak 3 | . . . 1 1 . 3 . . 1 . . 1 Average Slot Usage (%) 96 | . 99 100 99 99 100 99 99 100 99 76 80 80 Engine 9 | . 14 14 11 11 11 11 8 9 9 1 3 6 Core 1 | . . . . . . . . . . 5 9 6 Treads 27 | . 28 28 33 33 33 28 32 36 35 . . . Leg 1 | . . . . . . 3 2 . . . . . Flight 2 | . . . . . . . . . . 15 13 13 Device 8 | . 10 . 9 10 11 11 7 9 9 7 7 2 Storage 18 | . 16 28 22 22 22 22 18 18 18 15 13 13 Processor 6 | . . . . . . . 9 9 9 15 13 13 Energy Gun 5 | . 11 14 11 . . 16 4 6 3 . . . Energy Cannon 5 | . . . . 10 11 2 10 9 7 . . . Ballistic Gun 3 | . 15 14 10 . . . . . 5 . . . Ballistic Cannon 1 | . . . . 11 11 2 1 . . . . . Slashing Weapon 1 | . . . . . . . 1 2 . 7 6 11 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 74 | 12 34 34 47 50 50 50 69 69 67 51 62 74 Greatest Support 83 | 40 40 40 60 60 60 60 83 83 83 78 78 78 Greatest Overweight (x) 1 | . . . . . . 1 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 14 14 16 16 16 16 18 18 18 16 16 16 Average Capacity 15 | 5 9 14 15 16 16 16 17 18 17 16 16 16 Most Carried 18 | 4 14 13 16 14 16 16 18 18 18 16 16 16 Average Carried 14 | 2 8 13 12 12 13 15 17 18 17 15 15 15 Final Capacity 18 | 6 14 14 16 16 16 16 18 18 16 16 16 16 Final Carried 18 | 3 13 13 14 12 16 15 18 18 16 16 16 15 Class Distribution -------------------- 42% | Mutant 16% | Skirmisher 13% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scout | -7/Factory Scout | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Matter Collected 2709 | 348 225 38 196 128 46 136 747 163 125 142 200 215 Remotely . | . . . . . . . . . . . . . Salvage Created 4155 | 140 340 38 450 153 . 643 1307 431 346 . . 307 Parts 225 | 12 15 4 20 8 . 20 89 30 17 . . 10 Haulers Intercepted 7 | . 1 . 2 . . . 2 . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Combat Hostiles Destroyed 75 | . 3 1 8 5 . 14 22 11 6 . . 5 Melee 4 | . . . . . . . . . . . . 4 Guns 34 | . 2 . 7 1 . 10 7 3 4 . . . Cannons 22 | . . . . 4 . 3 9 3 2 . . 1 AOE 15 | . 1 1 1 . . 1 6 5 . . . . Classes Destroyed 11 | 2 3 . 3 . . 1 1 . . . . 1 Builder 3 | . . . . . . 1 2 . . . . . Tunneler 5 | 3 . . . . . 1 1 . . . . . Hauler 7 | . 1 . 2 . . . 2 . 2 . . . Recycler 4 | 1 1 . . . . . 2 . . . . . Watcher 5 | . 3 . 1 . . . 1 . . . . . Swarmer 20 | . . . 3 . . 4 7 3 3 . . . Grunt 33 | . 3 1 2 4 . 9 5 4 1 . . 4 Brawler 1 | . . . . . . . 1 . . . . . Duelist 4 | . . . 1 1 . 1 . 1 . . . . Sentry 16 | . . . 2 . . . 9 3 2 . . . Behemoth 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 1 6 3 . 7 5 7 5 . . 2 Combat Bots Only 7 | . 2 1 6 3 . 7 5 7 4 . . 2 Max Kills in Single Turn 5 | 1 1 1 1 1 . 2 3 5 1 . . 1 Gunslinging 1 | . . . . . . 1 1 . . . . . Exploded 5 | . 1 1 1 . . 1 3 5 . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Damage Taken 3493 | . 309 . 487 424 . 984 554 71 157 . 53 454 Core 524 | . 107 . 98 . . 142 88 10 29 . 19 31 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 57 . . . 40 . . 76 100 . . Volleys Fired 227 | 14 36 2 25 18 . 35 54 12 23 . . 8 Largest 2 | 2 2 2 2 2 . 2 2 2 2 . . 2 Hottest 147 | 40 100 65 90 114 . 120 138 126 108 . . 147 Shots Fired 415 | 28 68 4 48 32 . 70 97 21 38 . . 9 Gun 262 | 28 64 4 48 4 . 48 38 8 20 . . . Cannon 148 | . . . . 28 . 22 59 12 18 . . 9 Launcher 1 | . . . . . . . . 1 . . . . Special 4 | . 4 . . . . . . . . . . . Kinetic 133 | 28 38 2 22 14 . 10 10 . 6 . . 3 Thermal 59 | . 4 . . 14 . 12 14 . 9 . . 6 Explosive 1 | . . . . . . . . 1 . . . . Electromagnetic 222 | . 26 2 26 4 . 48 73 20 23 . . . Robot Hit Streak 23 | 4 11 6 16 14 . 19 14 13 23 . . 8 Robot Miss Streak 5 | 2 2 1 3 1 . 4 3 1 5 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . 3 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . Shots Hit Robots 307 | 17 49 3 34 25 . 56 68 15 22 . . 18 Core Hits 158 | 4 14 2 20 7 . 32 45 17 9 . . 8 Critical Hits 5 | . . . . . . 3 1 . 1 . . . Critical Kills 4 | . . . . . . 2 1 . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Melee Attacks 43 | . . . . . . . 3 . . 7 10 23 Impact . | . . . . . . . . . . . . . Slashing 43 | . . . . . . . 3 . . 7 10 23 Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . . 3 Damage Inflicted 7482 | 204 816 146 721 540 . 1262 1852 693 481 . . 767 Guns 3192 | 204 717 45 530 79 . 702 534 105 276 . . . Cannons 2259 | . . . . 461 . 362 762 214 205 . . 255 Explosions 1507 | . 87 101 191 . . 198 556 374 . . . . Melee 512 | . . . . . . . . . . . . 512 Ramming 12 | . 12 . . . . . . . . . . . Kinetic 1295 | 204 388 13 139 211 . 187 99 . 16 . . 38 Thermal 1779 | . 87 101 191 250 . 373 501 32 27 . . 217 Explosive 342 | . . . . . . . . 342 . . . . Electromagnetic 3542 | . 329 32 391 79 . 702 1252 319 438 . . . Impact . | . . . . . . . . . . . . . Slashing 512 | . . . . . . . . . . . . 512 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 . . . Average Corruption 1 | . . . . . . . 1 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . Effects 17 | . . . . . . . 11 1 5 . . . Message Errors 5 | . . . . . . . 4 . 1 . . . Heat Flow Errors 5 | . . . . . . . 3 . 2 . . . Energy Discharges 3 | . . . . . . . 2 . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . . Targeting Errors 2 | . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 106 | . 15 21 . . . 20 28 5 17 . . . Projectiles 23 | . . . . . . . 6 . 17 . . . Explosions 83 | . 15 21 . . . 20 22 5 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . . . 3 . 3 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 5 | . . . . 2 . 3 . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 354 | . 40 . 109 . . 97 108 . . . . . Shots 10 | . 1 . 3 . . 3 3 . . . . . Rammed 3 | . 3 . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 435 | . 100 . 84 132 . 162 239 33 390 . 2 435 Average Temperature 53 | . 22 . 18 31 . 55 49 9 68 . 2 190 Received Heat Transfer 1140 | . 153 . 105 114 . 423 117 27 45 . 18 138 Effects 2 | . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 19 | . 2 . 6 . . 2 4 1 4 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 2253 | . 100 50 300 370 . 509 537 50 37 . . 300 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 1 3 . . 4 7 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Peak Influence 367 | 20 204 57 290 237 . 265 348 359 361 60 115 367 Initial 174 | . 13 22 22 112 . . 41 100 174 18 29 40 Average 152 | 10 49 52 146 206 . 154 164 267 231 45 42 216 Maximum Alert Level 1 | . 1 . 1 1 . 1 1 1 1 . . 1 Low Security (%) 70 | 100 97 100 63 34 . 86 70 30 53 100 100 38 Level 1 29 | . 2 . 36 65 . 13 29 69 46 . . 61 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . . 1 . . 1 . . . 2 1 2 Investigation 3 | . . . . . . . . . . 1 1 1 Extermination . | . . . . . . . . . . . . . Reinforcement 4 | . . . 1 . . 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Distress Signals 10 | . . . 3 . . . 3 . 1 . 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 14 1 13 6 . 14 37 10 9 3 9 16 Peak Tracking Total 7 | . 3 1 6 3 . 4 6 7 4 2 5 4 Tactical Retreats 10 | . 4 1 . 1 . . 1 . . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Traps Triggered 5 | . . . . . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Machines Disabled 7 | . 1 . 1 . . 1 3 . . . . 1 Max in Single Turn 2 | . 1 . 1 . . 1 2 . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Machines Accessed 42 | . 5 . 3 . 1 . 13 . 1 4 9 6 Terminals 34 | . 5 . 2 . . . 10 . 1 2 8 6 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 1 . Total Hacks 122 | . 19 . 9 . 1 . 42 . 4 7 24 16 Successful 58 | . 11 . 4 . 1 . 22 . 3 3 10 4 Failed 61 | . 7 . 5 . . . 19 . 1 4 13 12 Catastrophic 9 | . 1 . . . . . 3 . . 2 2 1 Database Lockouts 3 | . 1 . . . . . 1 . . . 1 . Manual 81 | . 19 . 5 . 1 . 30 . 2 1 14 9 Terminals 110 | . 19 . 6 . . . 37 . 4 5 23 16 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 1 . Terminal Hacks 33 | . 4 . 1 . 1 . 13 . 3 1 7 3 Part Schematic 4 | . . . . . . . 2 . . . 2 . Robot Analysis 4 | . 1 . . . . . 2 . 1 . . . Prototype ID Bank 3 | . . . . . . . 2 . 1 . . . Open Door 3 | . . . . . . . . . . . 1 2 Branch Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 5 | . 1 . 1 . . . 1 . . . 1 1 Garrison Index 1 | . . . . . . . 1 . . . . . Unreport Threat 5 | . 1 . . . . . 2 . 1 . 1 . Locate Traps 4 | . 1 . . . . . 2 . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . Repair 1 | . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . 1 . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . Unauthorized Hacks 17 | . 7 . 1 . . . 5 . . 1 2 1 Terminals 16 | . 7 . 1 . . . 5 . . . 2 1 Track 6 | . 4 . 1 . . . 1 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 7 | . 2 . . . . . 2 . . . 2 1 Operators 2 | . 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 3 . . . 11 . 1 2 7 4 Full Trace Events 3 | . . . . . . . . . . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 1 . . . 2 . . . 2 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 53 | . . . . . . . 53 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Used RIF Installer 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Total Allies 11 | . . . . . . . 1 . . . . 10 Largest Group 9 | . . . . . . . 1 1 1 1 . 9 Highest-Rated Group 241 | . . . . . . . 10 10 10 10 . 241 Highest-Rated Ally 37 | . . . . . . . 10 10 10 10 . 37 Total Orders 15 | . . . . . . . 2 7 6 . . . STAY 7 | . . . . . . . 1 3 3 . . . FOLLOW 8 | . . . . . . . 1 4 3 . . . Ally Attacks 52 | . . . . . . . . . . . . 52 Total Damage 859 | . . . . . . . . . . . . 859 Kills 8 | . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Robot Analysis Total 4 | . 1 . . . . . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Turns Passed 6010 | 118 784 40 391 189 391 505 1722 360 623 236 204 447 Spaces Moved 4107 | 49 388 22 176 80 243 221 856 190 328 504 415 635 Core 15 | 15 . . . . . . . . . . . . Treads 2538 | 34 388 22 176 80 243 221 856 190 328 . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1554 | . . . . . . . . . . 504 415 635 Fastest Speed 39 | 50 160 160 160 160 160 160 160 160 160 39 39 39 Average Speed 115 | 126 160 160 160 160 160 165 164 160 160 39 39 39 Slowest Speed 180 | 160 160 160 160 160 160 180 180 160 180 39 39 39 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . 4 6 11 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 59 12 25 16 65 54 81 50 35 23 15 45 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 44 | . 4 . . 2 . . 12 . 8 7 10 1 Terrain Destroyed 109 | . 6 . 7 4 . 17 45 4 8 7 10 1 Melee 21 | . . . . . . . 3 . . 7 10 1 Projectile 31 | . 4 . . 4 . 3 12 . 8 . . . AOE 57 | . 2 . 7 . . 14 30 4 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Ext Total 4882 | 75 473 23 240 108 246 287 1062 223 389 535 437 784 Wait 116 | . 8 . . . . 3 20 11 5 . 1 68 Move 4055 | 48 387 21 175 79 242 220 855 188 327 496 403 614 Hop 18 | . . . . . . . . . . 3 5 10 Pick Up 89 | 4 13 . 13 1 2 7 20 . 6 12 8 3 Fast Attach 27 | 6 1 . 2 2 . 1 8 . 3 1 . 3 Attach 35 | 2 1 . 6 3 1 7 3 . 6 2 2 2 Detach 10 | 1 2 . 2 . . . 3 . 1 . . 1 Swap 124 | . 13 . 6 3 . 10 62 10 8 1 3 8 Drop 97 | . 9 . 11 2 1 4 34 2 10 13 5 6 Fire 227 | 14 36 2 25 18 . 35 54 12 23 . . 8 Melee 38 | . . . . . . . 3 . . 7 10 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . 3 Rewire 40 | . . . . . . . . . . . . 40 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Sto]) -6/Factory (discovered 5 exits: [*Fac] / Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 550 | -10/Materials | Central database locked down 687 | -10/Materials | Discovered new exit (range 8) 903 | -10/Materials | Entered Mines 938 | -10/Mines | Discovered new exit (range 3) 943 | -10/Mines | Entered Materials 943 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -9/Materials | Discovered new exit (range 8) 1334 | -9/Materials | Entered Mines 1515 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1517 | -9/Mines | Discovered new exit (range 5) 1523 | -9/Mines | Entered Exiles 1562 | -9/Exiles | Met 8R-AWN 1586 | -9/Exiles | Met EX-HEX 1697 | -9/Exiles | Met EX-BIN 1715 | -9/Exiles | Aligned with FarCom system 1716 | -9/Exiles | Given EX-Vault access code 1753 | -9/Exiles | Opened EX-Vault 1761 | -9/Exiles | Found Flying Fortress v7 1793 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1847 | -9/Exiles | Met EX-DEC 1901 | -9/Exiles | Discovered new exit (range 10) 1914 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1914 | -9/Exiles | Entered Mines 1969 | -8/Mines | Destroyed 7 combat bots 1976 | -8/Mines | Lost 3 parts (1n2w) 2271 | -8/Mines | Lost 3 parts (2n1w) 2306 | -8/Mines | Core integrity fell below 50% 2405 | -8/Mines | Discovered new exit (range 8) 2419 | -8/Mines | Entered Materials 2419 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -8/Materials | Repaired Broken Transmission Jammer? 3276 | -8/Materials | Discovered new exit (range 14) 3336 | -8/Materials | Discovered new exit (range 11) 3519 | -8/Materials | Discovered new exit (range 15) 3864 | -8/Materials | Build established: Skirmisher 4109 | -8/Materials | Central database locked down 4140 | -8/Materials | Identified exit to Garrison 4141 | -8/Materials | Entered Garrison 4141 | -8/Garrison | Accompanied by 1 ally 4239 | -8/Garrison | Triggered checkpoint 4252 | -8/Garrison | Triggered checkpoint 4280 | -8/Garrison | Destroyed 7 combat bots 4379 | -8/Garrison | Discovered new exit (range 8) 4474 | -8/Garrison | Discovered new exit (range 8) 4493 | -8/Garrison | Installed Relay Interface Framework 4501 | -8/Garrison | Entered Materials 4501 | -8/Materials | Accompanied by 1 ally 4923 | -8/Materials | Discovered new exit (range 13) 5124 | -8/Materials | Entered Factory 5124 | -7/Factory | Accompanied by 1 ally 5124 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5169 | -7/Factory | Discovered new exit (range 5) 5257 | -7/Factory | Discovered new exit (range 4) 5284 | -7/Factory | Discovered new exit (range 12) 5360 | -7/Factory | Entered another Factory area 5360 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5489 | -6/Factory | Identified exit to Lower Caves 5489 | -6/Factory | Identified exit to Extension 5493 | -6/Factory | Central database locked down 5525 | -6/Factory | Discovered new exit (range 13) 5564 | -6/Factory | Entered Extension 5613 | -6/Extension | Rescued a captive Derelict 5615 | -6/Extension | Rescued a captive Derelict 5630 | -6/Extension | Rescued a captive Derelict 5630 | -6/Extension | Rescued a captive Derelict 5774 | -6/Extension | Rescued a captive Derelict 5962 | -6/Extension | Spotted B-75 Beast 5989 | -6/Extension | Destroyed B-75 Beast 5996 | -6/Extension | Spotted B-75 Beast 6011 | -6/Extension | Self-destructed Last Messages --------------- 05991_ Dropped Med. Insulated Plating. 05991_ R-10 Processor collects Med. Reflective Plating. 05993_ Acquired 55 matter. 05994_ Acquired Bore Cannon. 05994_ R-10 Processor collects Armor Integrity Analyzer. 05998_ R-10 Processor collects Targeting Computer. 06002_ R-10 Processor collects Imp. Heat Sink. 06003_ HV Slug penetrates U-05 Engineer. 06003_ U-05 Engineer destroyed. 06005_ HV Slug penetrates B-75 Beast. 06005_ R-10 Processor collects Imp. Heat Sink. 06005_ HV Slug penetrates T-07 Excavator. 06006_ Overheating: Energy bleed (-78). 06006_ T-07 Excavator sends out distress signal. 06007_ Power failure, Mic. Nuclear Core shutdown. 06007_ HV Slug penetrates B-75 Beast. 06007_ B-75 Beast suffers critical hit. 06007_ LX-J40(h) destroyed. 06008_ R-10 Processor collects Phase Shifter. 06011_ R-10 Processor collects Targeting Computer. Map ----- +----------------------------------------------------+ | =!T#???######## # #????????????? | | # ##??????????# + #????????????? | | #* #???????????################# #????????????? | | ####????????#??????????????????# #????????????? | | ##??##???#??#??????????????????# #????????????? | | ?#????#???#?????????#??????????# #????????????? | | ?????#??#?##?#??????#??????#####+## #????????????? | | ##?####?#?#??#???????##????# "T" # #????????????? | | #???##?#????#???????????#??# g #?#????????????? | | ????#??#####??##?#?????????# + #????????????? | | ?#?###??#???#??#??#??????#?#!! # #????????????? | | ?#??##?#??#??##????????????#!! #?#????????????? | | ?????###?#??#???#???##??#??#!! !#??????????????? | | ??##????#?##??##?#?????????##"T"###??????????????? | | #?###?###????###?????#?#???######????????????????? | | ?#?#?#?#?#??????#??????#????????????????## ??????? | | #?######???????????#??#??#????????????? ?????? | | ??#!!!########?#####??????##????????? ?????? | | ?## #?????#?#???#??????????g? Y ????? | | ?## #### #?#???#????????#??#???? Y ????? | | ####+#####+###################### ???? | | k ???? | | b b ???? | | b! %b =g ??? | | l uu ??? | | R R@= ??? | | ##############################;##% *% BB ??? | | ###???##??#??#???#???###???????#?? ????? | | ??###?????#??##?#???#???????????????? ????? | | #??####?#?##???#???##???????#??????????? ?????? | | #?#?##????#??#?#?#?#?#???????????????????? ??????? | | #####??##??#???????#???#??#??????????????????????? | | ?#?#?#?#???###?#?????????????????????????????????? | | ##????#??#?#??????#????#?????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 28 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 375 Resistance: EM 20 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Hacked Transmission Jammer | -8/Materials | Hacked Lrn. Terrain Scanner | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionAssemblyCycler Manual? 0 Play Time 01:46:52 Cumulative 517.3 hours Start 2022.02.10 @ 21:13:56 End 2022.02.11 @ 15:06:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 123 Adventurer 125 Explorer 2 Win Type - Total 44 Types 37/3/2/0/1/0/0/0/1 Lore% 67 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d8e5525-e114-49b5-85ce-62343678ae33