Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.10 @ 04:46:46 Player: Byrnorthil Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (5371) 5371 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2194) 2194 TOTAL SCORE: 14590 Bonus ------- High Alert Combat Kills 1253 Follower Combat Kills 240 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/1000 Matter 45/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- 0b10 Decoder Chip [Scout] Experimental Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Experimental Terrain Scan Processor 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Medium Reflective Plating Shield Generator Authchip [R/Combat] > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Medium Armor Plating Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher GAL Module [Rating: 86] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Improved Medium Treads Wheel Armored Wheel Utility Improved Targeting Computer Device Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 2 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 149 | 4 5 12 11 6 32 17 . 4 . 1 19 10 1 7 3 17 Power 15 | 1 1 2 1 . 4 2 . . . . 3 . . . . 1 Engine 12 | 1 1 2 . . 4 2 . . . . 1 . . . . 1 Core 3 | . . . 1 . . . . . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 33 | 2 . 6 1 . 11 2 . . . . 6 1 . . 3 1 Treads 9 | . . 1 . . 1 . . . . . 2 1 . . 3 1 Leg . | . . . . . . . . . . . . . . . . . Wheel 24 | 2 . 5 1 . 10 2 . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 66 | 1 2 2 4 4 11 8 . 3 . . 9 7 1 7 . 7 Device 22 | . . . 1 1 4 4 . 1 . . 5 1 . 2 . 3 Storage 8 | 1 1 . 1 1 1 . . . . . 3 . . . . . Processor 15 | . . . 1 . 3 1 . 1 . . . 4 1 4 . . Hackware 2 | . . . . . . . . . . . . 1 . 1 . . Protection 19 | . 1 2 1 2 3 3 . 1 . . 1 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 2 2 5 2 6 5 . 1 . 1 1 2 . . . 8 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 27 | . . 2 3 1 6 5 . 1 . 1 . . . . . 8 Special Weapon 6 | . 2 . 1 1 . . . . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . . . 3 1 . . . . . . . 5 . . Corrupted Parts 2 | . . 1 . . . . . . . . 1 . . . . . System Corruption 11 | . . 10 . . . . . . . . 1 . . . . . Parts Lost 84 | . 3 8 4 2 13 11 . 4 . . 18 1 . . 3 17 Power 6 | . 1 1 . . . 1 . . . . 3 . . . . . Propulsion 22 | . . 4 1 . 5 2 . . . . 6 . . . 1 3 Utility 34 | . . 2 2 1 4 4 . 2 . . 7 . . . 2 10 Weapon 22 | . 2 1 1 1 4 4 . 2 . . 2 1 . . . 4 Highest Loss Streak 14 | . 3 6 1 2 2 5 . 3 . . 14 1 . . 2 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 71 84 95 95 97 98 100 98 84 92 79 61 86 85 79 77 Engine 4 | . 13 12 1 . 7 6 7 7 7 7 4 . . . . 3 Core 1 | . . . 9 11 1 . . . . . . . . . . . Treads 3 | . . 10 1 . . . . . . . . 10 13 13 12 8 Wheel 12 | . 28 17 20 22 16 14 15 15 15 15 10 . . . . . Device 7 | . . . 8 . 10 13 15 13 7 7 9 3 . 4 3 6 Storage 11 | . 14 14 11 20 17 15 15 15 15 15 14 . . . . . Processor 24 | . . . 2 11 18 24 23 24 30 30 26 36 53 46 49 38 Hackware 1 | . . . . . . . . . . . . 3 6 11 6 4 Protection 7 | . 13 14 18 9 5 7 7 7 7 7 6 4 6 1 . 5 Launcher 10 | . . 14 18 20 17 14 15 13 . 7 3 . . . . 6 Special Melee Weapon 1 | . . . . . . . . . . . . . 6 6 6 . Peak Build Rating 86 | 4 10 13 18 17 30 41 39 41 31 34 42 43 44 73 65 86 Average Rating 34 | 3 7 10 16 15 23 36 38 38 31 34 33 29 43 68 60 68 On Entrance 27 | . 4 6 11 13 16 30 37 39 31 31 34 15 43 44 65 54 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 83 | 10 34 37 60 56 67 83 81 81 65 71 79 3 2 2 2 52 Greatest Support 58 | 20 20 26 26 26 32 24 24 24 24 24 24 3 3 3 3 58 Greatest Overweight (x) 14 | . 1 3 2 2 6 3 3 3 2 2 5 . . . . 14 Average Overweight (x) 1 | . . 2 1 1 2 2 3 2 2 2 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 15 | 6 11 15 18 20 20 20 20 20 20 20 19 5 5 5 5 5 Most Carried 20 | 3 10 15 15 17 20 18 20 20 20 19 20 5 5 5 5 5 Average Carried 13 | 1 7 10 14 16 18 16 19 19 20 19 16 4 5 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 3 8 15 15 17 19 17 20 20 20 19 4 5 5 4 4 1 Class Distribution -------------------- 75% | Mutant 20% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4322 | 184 15 578 314 512 923 813 308 182 . 40 81 120 34 76 10 132 Remotely 1923 | . . . . . 742 795 302 84 . . . . . . . . Salvage Created 4500 | . 22 84 721 297 1183 918 173 344 . 75 333 . . . . 350 Parts 289 | . 2 3 41 12 87 52 10 21 . 2 22 . . . . 37 Haulers Intercepted 7 | . . . 2 . 4 1 . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . 1 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 3 . . . . 4 2 . 3 . Prevented 29 | . . . . . . . 5 20 . 2 . 1 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 127 | . 2 14 20 5 41 17 5 5 . 1 6 . . . . 11 Cannons 4 | . 2 . 2 . . . . . . . . . . . . . AOE 117 | . . 14 18 5 41 16 4 3 . . 6 . . . . 10 Classes Destroyed 19 | . 2 3 6 1 4 1 . 1 . . . . . . . 1 Worker 14 | . . 1 1 1 7 1 . . . . 1 . . . . 2 Builder 12 | . . . 1 . 5 3 . . . . 2 . . . . 1 Tunneler 5 | . . . 1 . 1 2 . . . . . . . . . 1 Hauler 7 | . . . 2 . 4 1 . . . . . . . . . . Recycler 9 | . . 1 2 3 1 2 . . . . . . . . . . Mechanic 3 | . . . . . 2 1 . . . . . . . . . . Operator 3 | . . . . . 3 . . . . . . . . . . . Watcher 10 | . . . 3 . 4 2 . . . . . . . . . 1 Swarmer 24 | . 1 . . 2 4 3 4 . . . 4 . . . . 6 Grunt 53 | . 1 . 12 2 26 9 . 2 . . 1 . . . . . Brawler 5 | . . . . 1 2 1 . 1 . . . . . . . . Duelist 7 | . . . 2 . 2 2 . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . . . . . Sentry 14 | . . . 6 . 5 1 . . . 1 . . . . . 1 Hunter 5 | . . . . . 2 . 1 1 . . . . . . . 1 Programmer 3 | . . . . . . 1 . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . Assembled 14 | . . 14 . . . . . . . . . . . . . . Best Kill Streak 13 | . 2 12 13 3 9 9 3 3 . 1 6 . . . . 8 Combat Bots Only 11 | . 2 11 8 3 6 7 3 3 . 1 3 . . . . 7 Max Kills in Single Turn 5 | . 1 2 3 3 4 5 2 1 . 1 4 . . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 3 2 2 1 . . 1 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1010 | . 55 72 72 21 129 66 11 53 . 36 138 23 15 . 59 260 Missed 345 | . 11 18 28 9 43 16 3 20 . 18 55 9 5 . 23 87 Damage Taken 11195 | . 405 1031 710 179 1560 1241 147 460 . 92 1691 152 66 . 557 2904 Core 2711 | . 53 172 116 49 413 190 67 37 . 9 471 53 17 . 64 1000 Absorbed by Shields 320 | . . . . . . . . 52 . 72 76 . . . . 120 Redirected to Shielding 15 | . . . . . . . . . . . . 11 4 . . . Ignored by Resistances 235 | . . . . . 90 58 27 46 . . 6 . . . . 8 Regen/Repaired (Parts) 492 | . . . . . 112 57 . . . . . . . 323 . . Core Remaining (%) 46 | 100 . 10 . 58 24 . . . . 56 . . . . 28 . Volleys Fired 219 | . 4 24 34 9 60 34 5 15 . 5 8 . . . . 21 Largest 2 | . 2 2 2 2 2 2 2 2 . 1 1 . . . . 2 Hottest 200 | . 200 63 100 60 66 78 75 75 . 36 36 . . . . 92 Shots Fired 330 | . 5 29 52 12 105 50 10 30 . 6 8 . . . . 23 Gun . | . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 317 | . . 29 47 9 105 50 10 30 . 6 8 . . . . 23 Special 13 | . 5 . 5 3 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 13 | . 5 . 5 3 . . . . . . . . . . . . Explosive 234 | . . 29 47 9 105 28 . . . . . . . . . 16 Electromagnetic 83 | . . . . . . 22 10 30 . 6 8 . . . . 7 Robot Hit Streak 23 | . 1 7 7 5 16 21 4 17 . 22 23 . . . . 17 Robot Miss Streak 5 | . 2 5 3 1 3 4 2 1 . . 1 . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 198 | . 2 12 30 4 57 38 5 25 . 5 7 . . 1 . 12 Core Hits 356 | . 2 29 48 13 148 55 5 11 . 1 16 . . . . 28 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17015 | . 52 1194 2212 471 6327 3556 304 687 . 105 408 . . . . 1699 Guns . | . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 16781 | . . 1194 2101 440 6317 3556 304 687 . 105 403 . . . . 1674 Melee . | . . . . . . . . . . . . . . . . . Ramming 73 | . . . 33 . 10 . . . . . 5 . . . . 25 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 698 | . 52 . 78 31 . 452 46 . . . 39 . . . . . Explosive 13369 | . . 1194 2101 440 6317 2156 . . . . . . . . . 1161 Electromagnetic 2875 | . . . . . . 948 258 687 . 105 364 . . . . 513 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . 3 2 2 2 2 2 5 5 5 5 . 6 Average Corruption 3 | . . 10 . . 3 1 2 2 2 2 3 5 5 5 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 90 | . . 17 . . 17 6 9 10 1 2 6 14 8 . . . Message Errors 14 | . . 2 . . 3 . 1 2 . . 3 3 . . . . Matter Fused 21 | . . 5 . . 4 . 2 2 . . 1 3 4 . . . Heat Flow Errors 12 | . . 1 . . 2 2 2 1 1 . . 2 1 . . . Energy Discharges 11 | . . 3 . . 3 1 1 1 . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . 1 . . 1 . . 1 . . . Data Loss (minor) 15 | . . 2 . . 2 3 . 3 . . 1 3 1 . . . Data Loss (major) 7 | . . 2 . . 2 . 1 . . . . 1 1 . . . Misfires 5 | . . 2 . . 1 . . 1 . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . 22 6 . 119 121 . 4 . . 40 . . . . 78 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 390 | . . 22 6 . 119 121 . 4 . . 40 . . . . 78 Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1566 | . . 257 85 47 383 500 57 . . 22 203 . . . . 12 Shots 65 | . . 11 4 1 16 19 4 . . 1 9 . . . . . Rammed 10 | . . . 2 . 3 . . . . . 2 . . . . 3 Targets Rammed 10 | . . . 2 . 3 . . . . . 2 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 254 279 171 18 174 202 162 201 177 . . 131 181 . . 37 Average Temperature 53 | . 135 57 54 10 34 53 40 29 99 . . 61 107 . . 14 Received Heat Transfer 3092 | . 87 200 249 57 702 318 . 80 . 24 631 12 12 . 147 573 Effects 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 2 . 1 . . . . . 1 Combat Hostiles 6 | . . . . . . 1 1 2 . 1 . . . . . 1 Parts Fried 8 | . . . . . . . 1 3 . . 1 . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 811 | . 100 . 150 111 . 400 . . . . 50 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 4 1 . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1487 | . 93 134 505 439 1487 1215 . . . . 155 . . . . 428 Initial 676 | . . 28 . 138 92 676 . . . . 12 . . . . 88 Average 503 | . 30 34 279 268 856 1019 . . . . 90 . . . . 180 Maximum Alert Level 4 | . . . 2 2 4 4 . . . . . . . . . 2 Low Security (%) 34 | 100 100 100 32 14 4 . . . . . 100 . . . . 68 Level 1 20 | . . . 42 68 12 . . . . . . . . . . 29 Level 2 14 | . . . 24 16 28 6 . . . . . . . . . 2 Level 3 14 | . . . . . 17 62 . . . . . . . . . . Level 4 15 | . . . . . 36 31 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 4 . 10 5 . . . . 3 . . . 1 7 Investigation 8 | . . . 2 . 2 1 . . . . 2 . . . . 1 Extermination 2 | . . . . . . 1 . . . . . . . . . 1 Reinforcement 11 | . 1 . 2 . 1 1 . . . . 1 . . . . 5 Assault 6 | . . . . . 3 2 . . . . . . . . 1 . Garrison 4 | . . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . 1 . 2 . 3 1 . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 246 | . 14 16 27 10 64 23 5 6 . 1 23 8 1 . 21 27 Peak Tracking Total 10 | . 9 7 5 6 5 9 2 3 . 1 9 3 1 . 8 10 Tactical Retreats 18 | . . . . 1 1 . 1 1 . . 3 2 . . 6 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 9 | . . . . . 1 3 . . . . 5 . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 37 | . . . 8 . 10 16 . . . . 2 . . . . 1 Max in Single Turn 7 | . . . 3 . 2 7 . . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 45 | . 7 . 9 . 11 3 1 1 4 . 3 3 2 . . 1 Terminals 24 | . 6 . 6 . 8 2 . 1 . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . 1 Recycling Units 5 | . 1 . 2 . 1 . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Total Hacks 149 | . 25 . 37 . 32 7 1 2 21 . 10 6 7 . . 1 Successful 106 | . 16 . 25 . 21 4 1 2 21 . 3 6 7 . . . Failed 43 | . 9 . 12 . 11 3 . . . . 7 . . . . 1 Catastrophic 5 | . 1 . 1 . 2 . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 73 | . 20 . 26 . 24 . . . . . . . . . . 3 Terminals 85 | . 23 . 26 . 26 5 . 2 . . 3 . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . Repair Stations 5 | . . . . . 2 2 . . . . . . . . . 1 Recycling Units 16 | . 2 . 8 . 2 . . . . . 4 . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . Terminal Hacks 58 | . 4 . 10 . 4 2 1 2 21 . 1 6 7 . . . Record 15 | . . . . . . . . 2 3 . . 4 6 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . 2 . 1 . 1 . . . . . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . . . . . . . Open Door 4 | . . . . . . . 1 . . . . 2 1 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 1 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 2 . . . . . . . 1 . . . . . Report Inventory 3 | . 1 . 2 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 36 | . 11 . 11 . 14 . . . . . . . . . . . Terminals 31 | . 10 . 9 . 12 . . . . . . . . . . . Botnet 9 | . 3 . 3 . 3 . . . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . Skim 17 | . 6 . 4 . 7 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . 2 . . . . . . . . . . . Recyclers 3 | . 1 . 1 . 1 . . . . . . . . . . . Tunnel 2 | . . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 8 . 8 3 . 1 . . 3 . . . . 1 Full Trace Events 8 | . . . 3 . 2 1 . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 82 | . . . . . 38 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 7 | . . . . 3 . . . . . . . . . 4 . . Largest Group 4 | . . . . 3 3 . . . . . . . . 4 4 . Highest-Rated Group 156 | . . . . 40 40 . . . . . . . . 156 156 . Highest-Rated Ally 42 | . . . . 16 16 . . . . . . . . 42 42 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . 12 63 . . . . . . . . . 6 . Total Damage 825 | . . . . 134 542 . . . . . . . . . 149 . Kills 11 | . . . . 5 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 2 . 1 . 1 . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . 1 1 . . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . . . . . 26 Emergency Access 3 | . . . . . . . . . . . . . . . . 3 Items 10 | . . . . . . . . . . . . . . . . 10 Machines 2 | . . . . . . . . . . . . . . . . 2 Patrols 5 | . . . . . . . . . . . . . . . . 5 Guards 6 | . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 9617 | 43 241 459 839 663 1718 854 495 866 102 355 468 499 274 926 316 499 Spaces Moved 8892 | 43 238 325 601 535 1128 513 343 585 86 287 329 943 501 1479 541 415 Core 3743 | 2 . . . . . . . . . . 28 943 501 1479 541 249 Treads 166 | . . . . . . . . . . . . . . . . 166 Legs . | . . . . . . . . . . . . . . . . . Wheels 4983 | 41 238 325 601 535 1128 513 343 585 86 287 301 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 105 105 105 120 135 120 120 120 50 50 50 50 50 50 Average Speed 93 | 78 86 116 116 117 125 134 135 132 120 120 127 50 50 50 50 97 Slowest Speed 750 | 80 95 130 130 120 170 135 135 135 120 120 165 50 50 50 50 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 40 75 68 98 74 20 58 77 70 53 10 93 57 91 76 12 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 9 | . . . 1 1 1 . . . 1 . . 1 . 3 1 . Known Exits Taken 5 | . 1 . . 1 . 1 1 . . . . . . . 1 . Unknown Exits Taken 11 | 1 . 1 1 . 1 . . 1 1 1 1 1 1 1 . . Scrap Searched 15 | . . 2 . 1 . . 3 . . . . 4 3 2 . . Spaces Dug 30 | . . . 11 7 12 . . . . . . . . . . . Terrain Destroyed 1534 | . 1 211 199 67 624 321 5 . . . 8 . . . . 98 Melee . | . . . . . . . . . . . . . . . . . Projectile 1 | . 1 . . . . . . . . . . . . . . . AOE 1533 | . . 211 199 67 624 321 5 . . . 8 . . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 9859 | 49 259 380 675 555 1336 620 365 646 85 292 368 968 526 1665 584 486 Wait 432 | . . 1 18 . 71 47 11 36 . . 5 4 19 168 40 12 Move 8876 | 42 237 324 600 534 1127 512 342 584 85 286 328 942 500 1478 540 415 Hop . | . . . . . . . . . . . . . . . . . Pick Up 106 | 3 9 16 5 5 27 10 5 4 . . 1 7 3 3 1 7 Fast Attach 39 | 4 1 2 2 1 4 3 . . . . 2 8 . 4 2 6 Attach 76 | . 2 8 5 4 14 11 . 3 . 1 14 2 . 1 1 10 Detach 13 | . . . 2 1 . . . 1 . . 2 . . 4 . 3 Swap 34 | . 2 2 4 1 14 3 . 1 . . 3 . 1 2 . 1 Drop 52 | . 4 3 3 . 16 . 2 2 . . 2 5 3 4 . 8 Fire 219 | . 4 24 34 9 60 34 5 15 . 5 8 . . . . 21 Melee 1 | . . . . . . . . . . . . . . 1 . . Ram 10 | . . . 2 . 3 . . . . . 2 . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Identified exit to Mines 285 | -10/Materials | Entered Mines 293 | -10/Mines | Learned location of 1 exit from Materials 303 | -10/Mines | Lost 3 parts (1p2w) 305 | -10/Mines | Assembled infested the area 336 | -10/Mines | Build established: Mutant 396 | -10/Mines | System corruption reached 10% 397 | -10/Mines | Core integrity fell below 50% 435 | -10/Mines | Lost 6 parts (1p3n2u) 471 | -10/Mines | Destroyed 11 combat bots 483 | -10/Mines | Discovered new exit (range 14) 491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 633 | -10/Mines | Core integrity fell below 20% 707 | -10/Mines | Discovered new exit (range 9) 744 | -10/Mines | Entered Materials 744 | -9/Materials | Evolved 2 slots: Utility x2 745 | -9/Materials | Identified exit to Materials 922 | -9/Materials | Destroyed 8 combat bots 985 | -9/Materials | Discovered exit to Materials (range 5) 1530 | -9/Materials | Discovered new exit (range 7) 1583 | -9/Materials | Entered Mines 1590 | -9/Mines | Met a Derelict bent on vengeance 1667 | -9/Mines | Discovered exit to Materials (range 15) 1679 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2150 | -9/Mines | Learned location of Zion (-6) 2232 | -9/Mines | Discovered exit to Materials (range 12) 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Accompanied by 3 allies 2246 | -8/Materials | Evolved 2 slots: Utility x2 2289 | -8/Materials | Garrison activated, responded to threat 2304 | -8/Materials | Discovered new exit (range 4) 2848 | -8/Materials | Build established: Scavenger-Mutant 2879 | -8/Materials | Garrison activated, responded to threat 3046 | -8/Materials | First assault squad dispatched 3100 | -8/Materials | Repaired Reflective Plating 3164 | -8/Materials | Build established: Mutant 3231 | -8/Materials | Discovered new exit (range 10) 3545 | -8/Materials | Core integrity fell below 50% 3964 | -8/Materials | Entered Factory 3964 | -7/Factory | Evolved 2 slots: Utility x2 4347 | -7/Factory | Identified exit to Lower Caves 4364 | -7/Factory | First assault squad dispatched 4470 | -7/Factory | Destroyed 7 combat bots 4474 | -7/Factory | Lost 5 parts (1n3u1w) 4666 | -7/Factory | Repaired Proton Missile Launcher 4818 | -7/Factory | Entered Lower Caves 4949 | -7/Lower Caves | Identified exit to Lower Caves 4992 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5070 | -7/Lower Caves | Found DCF Scrap (14 items) 5313 | -7/Lower Caves | Entered another Lower Caves area 5337 | -7/Lower Caves | Discovered new exit (range 6) 5449 | -7/Lower Caves | Learned 4 Factory zone layouts 5594 | -7/Lower Caves | Spotted B-75 Beast 6025 | -7/Lower Caves | Lost 3 parts (2u1w) 6055 | -7/Lower Caves | Destroyed B-75 Beast 6163 | -7/Lower Caves | Discovered new exit (range 6) 6179 | -7/Lower Caves | Entered Data Miner 6179 | -7/Data Miner | Discovered new exit (range 6) 6202 | -7/Data Miner | Met Data Miner 6232 | -7/Data Miner | Learned location of Section 7 (-3) 6232 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6250 | -7/Data Miner | Received God Mode back door access code from Data Miner 6281 | -7/Data Miner | Entered Proximity Caves 6357 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6542 | -6/Proximity Caves | Discovered new exit (range 9) 6636 | -6/Proximity Caves | Entered Factory 6636 | -6/Factory | Evolved 2 slots: Utility x2 6907 | -6/Factory | Lost 4 parts (1n2u1w) 7095 | -6/Factory | Discovered new exit (range 14) 7103 | -6/Factory | Core integrity fell below 50% 7104 | -6/Factory | Discovered new exit (range 15) 7104 | -6/Factory | Entered Lower Caves 7110 | -6/Lower Caves | Encountered a Warlord checkpoint 7130 | -6/Lower Caves | Lost 14 parts (3p5n5u1w) 7262 | -6/Lower Caves | Learned location of 1 exit from Factory 7279 | -6/Lower Caves | Learned location of Extension (-5) 7279 | -6/Lower Caves | Learned Factory stockpile data 7279 | -6/Lower Caves | Learned Factory security intel 7279 | -6/Lower Caves | Learned Armory terminal intel 7597 | -6/Lower Caves | Discovered new exit (range 15) 7603 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7603 | -6/Lower Caves | Entered another Lower Caves area 7666 | -6/Lower Caves | Learned Factory security intel 7667 | -6/Lower Caves | Identified exit to Factory 7667 | -6/Lower Caves | Learned Factory trap positions 7667 | -6/Lower Caves | Learned Extension emergency access door positions 7698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7805 | -6/Lower Caves | Build established: Derelict-Mutant 7859 | -6/Lower Caves | Discovered new exit (range 9) 7863 | -6/Lower Caves | Encountered a Warlord checkpoint 7877 | -6/Lower Caves | Entered Zion 7894 | -6/Zion | Visited the Megawrench Repair Shop 7894 | -6/Zion | Megawrench repaired 8 parts 7911 | -6/Zion | System corruption cleaned by Quarantine Array 7925 | -6/Zion | Discovered new exit (range 16) 7943 | -6/Zion | Found Prototype Processor 7943 | -6/Zion | Identified Exp. Melee Analysis Suite 7946 | -6/Zion | Found Prototype Processor 7946 | -6/Zion | Identified Exp. Terrain Scan Processor 7948 | -6/Zion | Found Prototype Processor 7948 | -6/Zion | Identified Exp. Core Analyzer 7953 | -6/Zion | Found Prototype Hackware 7953 | -6/Zion | Identified Exp. Hacking Suite 8023 | -6/Zion | Learned Factory stockpile data 8064 | -6/Zion | Found GAL Module 8179 | -6/Zion | Given the Hacking Drone Bay 8179 | -6/Zion | Found Prototype Device 8179 | -6/Zion | Identified Hacking Drone Bay 8253 | -6/Zion | Learned location of Quarantine (-3) 8352 | -6/Zion | Met Imprinter 8516 | -6/Zion | Imprinted 8518 | -6/Zion | Declared Zion's savior 8803 | -6/Zion | Entered Proximity Caves 8803 | -5/Proximity Caves | Accompanied by 4 allies 8846 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8848 | -5/Proximity Caves | Learned 4 Factory zone layouts 8880 | -5/Proximity Caves | Spotted B-75 Beast 8906 | -5/Proximity Caves | Lost 3 allies 9031 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9119 | -5/Proximity Caves | Entered Factory 9119 | -5/Factory | Evolved 2 slots: Utility x2 9120 | -5/Factory | Identified exit to Factory 9123 | -5/Factory | Loaded intel: 110 trap records 9499 | -5/Factory | Destroyed 7 combat bots 9541 | -5/Factory | Lost 10 parts (2n6u2w) 9584 | -5/Factory | Core integrity fell below 50% 9602 | -5/Factory | Core integrity fell below 20% 9618 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09591_ 0b10 Decoder Chip [Generic] destroyed. 09592_ Broken Adv. Targeting Computer destroyed. 09594_ Hvy. Shock Bomb Launcher destroyed. 09595_ Slammed into S-27 Virus. 09595_ Arm. Medium Treads destroyed. 09596_ K-01 Serf collects debris. 09597_ C-30 ARC bursts open, deploying its payload. 09597_ H-66 Slayer unfolds itself. 09597_ Slug penetrates Wall. 09598_ U-05 Engineer lays Concrete. 09598_ S-27 Virus destroyed. 09600_ K-01 Serf collects debris. 09600_ Slug penetrates Wall. 09602_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09602_ U-05 Engineer lays Concrete. 09603_ Slug penetrates Wall. 09608_ K-01 Serf cleans the Assembly Bed. 09610_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. 09612_ K-01 Serf cleans the Assembly Bed. 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