Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 13:27:46 Player: Sgt. Smokeweed Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (53) 265 Value Destroyed (1891) 1891 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6996 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 892/1000 Matter 232/300 Energy 530/530 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (2) --- Medium Treads Improved Medium Treads > --- UTILITY (10) ----- Improved Heat Sink Cooling System Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Recalibrator > --- WEAPON (3) ------- Wave Gun Firepult > --- INVENTORY (5) ---- Medium Treads Medium Treads Core Analyzer Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Cooling System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Recalibrator > --- WEAPON ----------- Wave Gun Firepult > --- INVENTORY -------- Medium Treads Medium Treads Core Analyzer [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Cooling System Device Cooling System Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Firepult Energy Gun Heavy Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility 8 | . . 2 . . . . 2 2 2 Weapon 1 | . . . . . . 1 . . . Parts Attached 51 | 5 2 9 5 2 . 4 4 3 17 Power 9 | 1 . 2 1 . . 2 . 1 2 Engine 6 | 1 . 2 1 . . 2 . . . Core 3 | . . . . . . . . 1 2 Reactor . | . . . . . . . . . . Propulsion 9 | 2 . 1 3 . . . 2 1 . Treads 7 | 2 . 1 1 . . . 2 1 . Leg 2 | . . . 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . . . 1 1 . 1 2 1 6 Device 5 | . . . 1 1 . . 1 . 2 Storage . | . . . . . . . . . . Processor 3 | . . . . . . . . . 3 Hackware 2 | . . . . . . 1 . 1 . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 6 . 1 . 1 . . 9 Energy Gun 13 | 1 . 6 . . . 1 . . 5 Energy Cannon 5 | . . . . 1 . . . . 4 Ballistic Gun 2 | 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 8 | . . 3 2 . . 1 . 1 1 Power 2 | . . 1 . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 3 | . . 2 . . . . . 1 . Highest Loss Streak 2 | . . 2 1 . . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 71 53 61 62 66 77 72 78 90 Engine 8 | . 14 10 11 11 11 18 15 9 . Core 3 | . . . . . . . . 2 10 Treads 9 | . 28 22 8 . . . 6 13 11 Leg 7 | . . . 10 22 22 18 8 . . Device 15 | . . . 9 21 22 18 18 20 18 Processor 4 | . . . . . . . . . 15 Hackware 5 | . . . . . . 5 7 12 11 Protection 3 | . . . . . . . . 6 9 Energy Gun 8 | . 14 20 22 2 . 9 7 4 3 Energy Cannon 5 | . . . . 6 11 9 7 6 5 Peak Build Rating 80 | 5 5 12 14 28 28 36 48 55 80 Average Rating 38 | 3 5 7 13 19 28 34 39 52 71 On Entrance 22 | . 5 5 12 14 28 28 36 48 52 Naked Turns . | . . . . . . . . . . Heaviest Build 74 | 8 8 13 14 32 32 42 51 51 74 Greatest Support 58 | 40 40 40 40 20 20 20 56 58 58 Greatest Overweight (x) 2 | . . . 1 1 1 2 2 . 1 Average Overweight (x) . | . . . . . 1 2 . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 4 5 5 5 4 3 5 5 Average Carried 3 | . . 2 4 4 5 2 2 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 4 5 5 5 2 2 5 3 Class Distribution -------------------- 42% | Mutant 20% | Skirmisher 19% | Hacker-Mutant 10% | Hacker-Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 628 | 250 . 65 75 . 20 . 18 . 200 Remotely . | . . . . . . . . . . Salvage Created 1936 | . . 405 229 . . 376 154 131 641 Parts 87 | . . 37 7 . . 9 4 2 28 Haulers Intercepted 1 | . . . . . . . . . 1 Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 49 | . . 15 5 . . 8 2 4 15 Guns 26 | . . 13 5 . . 1 . . 7 Cannons 3 | . . . . . . . 1 1 1 AOE 15 | . . 2 . . . 5 1 2 5 Classes Destroyed 9 | . . 3 1 . . . 3 . 2 Worker 1 | . . . . . . . 1 . . Builder 1 | . . . . . . . . . 1 Hauler 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . 1 . . Swarmer 20 | . . 10 . . . . . . 10 Grunt 19 | . . 4 4 . . 5 1 2 3 Duelist 3 | . . . 1 . . 1 . 1 . Sentry 3 | . . 1 . . . 2 . . . Programmer 4 | . . . . . . . 1 1 2 Best Kill Streak 5 | . . 4 3 . . 4 2 4 5 Combat Bots Only 5 | . . 4 3 . . 4 1 4 5 Max Kills in Single Turn 3 | . . 1 1 . . 2 2 3 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 . . . 2 1 2 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 196 | . . 64 43 . . 24 6 2 57 Missed 63 | . . 15 6 . . 12 5 . 25 Damage Taken 1852 | . . 495 488 . . 216 61 29 563 Core 324 | . . 79 105 . . 32 . . 108 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 103 Core Remaining (%) 91 | 100 100 . . . 54 94 100 100 . Volleys Fired 97 | . 1 24 19 . . 8 4 3 38 Largest 2 | . 1 2 2 . . 2 2 1 2 Hottest 331 | . 100 90 110 . . 305 305 250 331 Shots Fired 172 | . 1 48 38 . . 15 8 3 59 Gun 125 | . . 48 38 . . 8 4 . 27 Cannon 46 | . . . . . . 7 4 3 32 Launcher . | . . . . . . . . . . Special 1 | . 1 . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 124 | . 1 . 38 . . 15 8 3 59 Explosive . | . . . . . . . . . . Electromagnetic 48 | . . 48 . . . . . . . Robot Hit Streak 24 | . . 6 7 . . 5 8 3 24 Robot Miss Streak 8 | . . 8 2 . . 3 1 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 118 | . . 33 20 . . 9 7 3 46 Core Hits 77 | . . 22 8 . . 16 6 5 20 Critical Kills 2 | . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . 2 . . . . . 4 Burn 4 | . . . 2 . . . . . 2 Meltdown 2 | . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3946 | . . 430 393 . . 537 365 657 1564 Guns 1456 | . . 384 390 . . 58 68 . 556 Cannons 998 | . . . . . . 85 90 36 787 Explosions 1483 | . . 46 . . . 394 207 621 215 Melee . | . . . . . . . . . . Ramming 9 | . . . 3 . . . . . 6 Kinetic . | . . . . . . . . . . Thermal 3553 | . . 46 390 . . 537 365 657 1558 Explosive . | . . . . . . . . . . Electromagnetic 384 | . . 384 . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . . 7 Message Errors 3 | . . . . . . . . . 3 Matter Fused 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 144 | . . . . . . . 38 68 38 Projectiles 57 | . . . . . . . 19 . 38 Explosions 87 | . . . . . . . 19 68 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 86 | . . 10 . . . 28 48 . . Shots 8 | . . 1 . . . 3 4 . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . . . . . 2 Kicked 1 | . . . 1 . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 369 | . 20 234 336 . . 369 141 200 314 Average Temperature 93 | . 10 70 144 . . 119 72 94 56 Received Heat Transfer 420 | . . 87 153 . . 99 9 . 72 Effects 4 | . . . 1 . . 1 . . 2 Energy Bleed 1 | . . . 1 . . . . . . Interference 1 | . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . . 2 . 1 2 Combat Hostiles 5 | . . . . . . 2 . 1 2 Parts Melted 30 | . . . 2 . . 7 5 4 12 Heat Transferred 9522 | . . 50 888 . . 2991 1231 1150 3212 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 399 | . 1 399 237 . . 303 175 175 201 Initial 137 | . . . 77 . . . 137 46 85 Average 104 | . . 163 208 . . 205 111 62 80 Maximum Alert Level 1 | . . 1 1 . . 1 . . 1 Low Security (%) 78 | 100 100 66 36 . 100 25 100 100 86 Level 1 21 | . . 33 63 . . 75 . . 13 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 2 . . . 1 1 1 4 Investigation 1 | . . 1 . . . . . . . Extermination 3 | . . . . . . . 1 1 1 Reinforcement 4 | . . 1 . . . 1 . . 2 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . . 20 8 . . 11 2 5 15 Peak Tracking Total 5 | . . 4 3 . . 4 1 3 5 Tactical Retreats 2 | . . 1 . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 2 | . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 12 | . . 1 3 . . 2 2 4 . Max in Single Turn 3 | . . 1 1 . . 1 2 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 5 | . . 2 . . . 1 1 1 . Terminals 4 | . . 1 . . . 1 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . . 3 . . . 1 1 3 . Successful 4 | . . 1 . . . 1 1 1 . Failed 4 | . . 2 . . . . . 2 . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . 1 . 1 . 1 1 3 . Terminals 7 | . . 2 . . . 1 1 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 3 | . . . . . . 1 1 1 . Level Access Points 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 1 . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 4453 | 90 177 506 404 330 377 364 534 349 1322 Spaces Moved 2055 | 58 106 247 237 218 199 129 253 209 399 Core 8 | 8 . . . . . . . . . Treads 1234 | 50 106 247 80 . . . 143 209 399 Legs 813 | . . . 157 218 199 129 110 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 190 260 160 160 160 Average Speed 182 | 144 160 160 141 150 190 260 203 160 218 Slowest Speed 260 | 160 160 160 190 190 190 260 260 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 4 20 32 42 60 59 17 6 9 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . 2 . 2 . . . . Spaces Dug 4 | . 1 . . . . . . . 3 Terrain Destroyed 103 | . 1 4 . . . 39 42 13 4 Melee . | . . . . . . . . . . Projectile 6 | . 1 . . . . 1 . . 4 AOE 97 | . . 4 . . . 38 42 13 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 2583 | 62 110 309 267 221 198 143 263 219 791 Wait 353 | . . 21 . . . 3 . 4 325 Move 2046 | 57 105 246 236 217 198 128 252 208 399 Hop . | . . . . . . . . . . Pick Up 12 | . 1 4 3 . . . 1 1 2 Fast Attach 27 | 5 . 5 3 1 . 1 3 1 8 Attach 10 | . . 2 1 1 . 3 1 . 2 Detach 2 | . . 1 . 1 . . . . . Swap 14 | . 2 2 1 . . . . 2 7 Drop 19 | . 1 4 3 1 . . 2 . 8 Fire 97 | . 1 24 19 . . 8 4 3 38 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 16) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 511 | -9/Materials | Discovered new exit (range 4) 696 | -9/Materials | Discovered new exit (range 9) 774 | -9/Materials | Entered Mines 903 | -9/Mines | Found DCF Scrap (14 items) 1173 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1173 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Entered Exiles 1213 | -9/Exiles | Met 8R-AWN 1233 | -9/Exiles | Met EX-HEX 1268 | -9/Exiles | Met EX-BIN 1296 | -9/Exiles | Aligned with FarCom system 1297 | -9/Exiles | Given EX-Vault access code 1324 | -9/Exiles | Opened EX-Vault 1328 | -9/Exiles | Found Prototype Energy Cannon 1328 | -9/Exiles | Identified Firepult 1364 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -9/Exiles | Met EX-DEC 1491 | -9/Exiles | Discovered new exit (range 10) 1508 | -9/Exiles | Left Exiles lab with Firepult 1508 | -9/Exiles | Entered Mines 1856 | -8/Mines | Discovered new exit (range 12) 1885 | -8/Mines | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1886 | -8/Materials | Identified exit to Storage 2027 | -8/Materials | Identified exit to Factory 2185 | -8/Materials | Build established: Skirmisher 2249 | -8/Materials | Entered Factory 2249 | -7/Factory | Evolved 2 slots: Utility x2 2772 | -7/Factory | Discovered new exit (range 7) 2783 | -7/Factory | Entered another Factory area 2783 | -6/Factory | Evolved 2 slots: Utility x2 3121 | -6/Factory | Discovered new exit (range 6) 3132 | -6/Factory | Entered another Factory area 3132 | -5/Factory | Evolved 2 slots: Utility x2 3347 | -5/Factory | Build established: Hacker-Mutant 3714 | -5/Factory | Cargo convoy interrupted 4415 | -5/Factory | Garrison activated, responded to threat 4454 | -5/Factory | Self-destructed Last Messages --------------- Dropped Hvy. Plasma Cannon. K-01 Serf cleans the Neutrino Reactor. ENHWL|EO39EL&&OOXW&|WNRVMCM9<# K-01 Serf cleans the Neutrino Reactor. Cannot restore functionality to Broken Firepult. K-01 Serf cleans the Neutrino Reactor. System corrupted: Matter fused (-10). Cannot restore functionality to Broken Firepult. System corrupted: Matter fused (-7). K-01 Serf cleans the Neutrino Reactor. S-27 Virus destroyed. K-01 Serf cleans the Neutrino Reactor. R-10 Processor collects Hvy. Laser. R-10 Processor collects Autogun. K-01 Serf collects debris. R-10 Processor collects Hvy. Plasma Cannon. System corrupted: Matter fused (-6). R-10 Processor calls for garrison support. ALERT: Activating Garrison Access F003. Cannot restore functionality to Broken Firepult. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????s?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????Y?????????????? | | ???????????????????s?????????????????????????????? | | ??????????????????s?s????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# @ ! #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# +% ??????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ################### #?????????????????? | | !*!= + """ """ #?????????????????? | | ################### """ """ #?????????????????? | | ??????????????????# """ """? #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicImpulseArmor Manual? 1 Play Time 00:17:44 Cumulative 79.2 hours Start 2024.08.20 @ 20:15:38 End 2024.08.21 @ 13:27:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 129 Adventurer 75 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d629eef1-c154-4e4c-a660-f40393d5a6af