Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.25 @ 16:09:46 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (648) 648 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1933 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (41) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Improved Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Small Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Particle Gun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Improved Terrain Scanner Seismic Detector Light Armor Plating Light Assault Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 17 | 7 2 2 6 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 2 . . Device 1 | 1 . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 6 | 2 5 7 7 Power 1 | . 2 1 1 Propulsion 2 | . . 3 3 Utility 2 | . 2 3 2 Weapon . | 1 . . . Tool/Special . | . . . . Unused Backups 8 | . 1 . 7 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 100 100 82 Engine 11 | . 14 14 8 Treads 19 | . 28 28 7 Leg 4 | . . . 11 Device 5 | . 10 7 . Storage 12 | . 14 14 11 Protection 8 | . 3 6 13 Energy Gun 12 | . 14 14 10 Ballistic Gun 16 | . 14 14 20 Peak Build Rating 12 | 7 8 9 12 Average Rating 8 | 4 7 8 10 On Entrance 6 | . 7 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 21 | 12 14 15 21 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 65% | Mutant 19% | Scavenger-Tank 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 627 | 232 67 120 208 Remotely . | . . . . Salvage Created 943 | 66 134 194 549 Parts 75 | 12 13 11 39 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | . 6 6 16 Guns 26 | . 4 6 16 AOE 2 | . 2 . . Classes Destroyed 6 | 1 2 . 3 Worker 1 | . . . 1 Tunneler 3 | 3 . . . Recycler 1 | . . . 1 Swarmer 15 | . 4 2 9 Grunt 12 | . 2 4 6 Brawler 1 | . . . 1 Best Kill Streak 7 | 3 4 3 7 Combat Bots Only 6 | . 4 3 6 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 154 | . 11 45 98 Missed 53 | . 6 14 33 Hits 101 | . 5 31 65 Melee 1 | . . . 1 Projectile 100 | . 5 31 64 Critical Strikes 1 | . . 1 . Damage Taken 1071 | . 52 429 590 Core 146 | . . 96 50 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 61 . Volleys Fired 73 | 5 7 27 34 Largest 3 | 2 2 2 3 Hottest 128 | 60 60 85 128 Shots Fired 180 | 10 14 54 102 Gun 180 | 10 14 54 102 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 114 | 5 7 27 75 Thermal 41 | . . 14 27 Explosive . | . . . . Electromagnetic 25 | 5 7 13 . Robot Hit Streak 10 | 6 7 4 10 Robot Miss Streak 6 | 1 3 3 6 Penetration Max . | . . . . Secondary Targets 5 | . 1 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 104 | 7 9 33 55 Core Hits 53 | 4 8 12 29 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1312 | 80 108 387 737 Guns 1248 | 80 53 378 737 Cannons . | . . . . Explosions 53 | . 53 . . Melee . | . . . . Ramming 11 | . 2 9 . Kinetic 691 | 27 18 125 521 Thermal 388 | . 53 119 216 Explosive . | . . . . Electromagnetic 222 | 53 35 134 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . 4 . . Shots 1 | . 1 . . Rammed 3 | . 1 2 . Targets Rammed 3 | . 1 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 410 | 40 44 377 410 Average Temperature 129 | 23 20 159 132 Received Heat Transfer 348 | . 18 240 90 Effects 5 | . . 1 4 Energy Bleed 2 | . . 1 1 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 892 | . 100 296 496 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 100 80 Level 1 6 | . . . 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 302 | 15 102 96 302 Initial 31 | . . 31 29 Average 58 | 2 30 43 112 Influence Increases 735 | 15 132 155 433 Destroy 0b10 Robot/C 560 | . 120 120 320 Destroy 0b10 Robot/NC 25 | 15 . . 10 Destroy Leader 80 | . 10 20 50 Successful Hack 22 | . . . 22 Destroy Structure 3 | . 2 . 1 Lose Combat Pursuer 45 | . . 15 30 Influence Decreases 463 | 15 50 161 237 Entered New Map 98 | . . 51 47 Time Decay 305 | 15 50 110 130 Lost Part 60 | . . . 60 Squads Dispatched 3 | . 1 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 6 8 23 Peak Tracking Total 7 | . 5 4 7 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 3 . 2 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 . 1 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 4 | . 1 . 3 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 4 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 2 | . 1 . 1 Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 268 | 23 133 112 . Seismic 268 | 23 133 112 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 778 | 113 167 228 270 Spaces Moved 313 | 53 82 86 92 Core 6 | 4 . . 2 Treads 255 | 49 82 86 38 Legs 52 | . . . 52 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 152 | 151 160 160 140 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 4 22 22 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 468 | 76 103 125 164 Wait 27 | 2 4 . 21 Move 310 | 52 81 85 92 Hop . | . . . . Pick Up 24 | 10 5 2 7 Fast Attach 1 | 1 . . . Attach 15 | 6 . 2 7 Detach . | . . . . Swap 10 | . 4 5 1 Drop 5 | . 1 2 2 Fire 73 | 5 7 27 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 1 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 281 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 411 | -10/Mines | Discovered new exit (range 15) 478 | -10/Mines | Learned Materials interactive machine intel 509 | -10/Mines | Entered Materials 509 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 510 | -9/Materials | Loaded intel: 18 interactive machine locations 629 | -9/Materials | Lost 3 parts (1p1n1u) 779 | -9/Materials | Self-destructed Last Messages --------------- 00754_ K-01 Serf collects debris. 00754_ Acquired 11 matter. 00755_ U-05 Engineer works on Purification Channel. 00755_ R-06 Scavenger collects Ion Engine. 00756_ U-05 Engineer works on Purification Channel. 00757_ Acquired 10 matter. 00758_ Acquired 9 matter. 00758_ U-05 Engineer works on Purification Channel. 00760_ U-05 Engineer completes Purification Channel. 00760_ R-06 Scavenger collects Flight Unit. 00763_ W-16 Scout sends out distress signal. 00767_ K-01 Serf collects debris. 00769_ Purification Channel comes online. 00771_ K-01 Serf cleans the Purification Channel. 00777_ Aluminum Leg destroyed. 00778_ Lgt. Armor Plating destroyed. 00778_ K-01 Serf cleans the Purification Channel. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedSalvagingDisplacer Manual? 0 Play Time 00:15:09 Cumulative 18.9 hours Start 2026.08.25 @ 14:43:36 End 2026.08.25 @ 16:09:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8f00f38a-6bcb-4054-99fc-7fcce68a925a