Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 20:50:58 Player: Camdameron7D7 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (184) 920 Value Destroyed (7094) 7094 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 13978 Bonus ------- High Alert Combat Kills 164 Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 170/170 System Corruption 11% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Mini Fusion Reactor > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (4) ------- Dispersion Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Tactical Coordination Suite Improved Power Shielding Improved Force Field Hacking Suite > --- WEAPON ----------- Gatling Laser Wave Gun Coil Gun Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Mini Fusion Reactor Recoil Stabilizer Improved Arc Projector [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Advanced Targeting Computer Device Improved Cooling System Processor Advanced Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Autogun Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 2 . 2 2 . . . 2 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 7 | . . 2 1 . 2 . . . . 1 1 Weapon 2 | . . . 1 . . . . . . 1 . Parts Attached 131 | 5 4 9 5 7 31 13 5 . 9 12 31 Power 17 | 1 . 2 . 1 2 1 2 . 2 3 3 Engine 8 | 1 . 1 . . 1 1 2 . 1 . 1 Core 4 | . . 1 . 1 1 . . . 1 . . Reactor 5 | . . . . . . . . . . 3 2 Propulsion 36 | 2 . 2 2 . 8 7 1 . 3 4 7 Treads 9 | 2 . 2 2 . 3 . . . . . . Leg 3 | . . . . . 2 . . . . . 1 Wheel 21 | . . . . . . 7 1 . 3 4 6 Hover 1 | . . . . . 1 . . . . . . Flight 2 | . . . . . 2 . . . . . . Utility 44 | . 2 4 2 2 13 2 2 . 1 3 13 Device 23 | . . 1 1 . 6 . 1 . 1 3 10 Storage . | . . . . . . . . . . . . Processor 8 | . . 1 1 2 2 . . . . . 2 Hackware 1 | . . . . . . 1 . . . . . Protection 12 | . 2 2 . . 5 1 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 1 1 4 8 3 . . 3 2 8 Energy Gun 12 | 1 1 . . 2 3 1 . . . . 4 Energy Cannon 2 | . . . . . . . . . 1 . 1 Ballistic Gun 12 | 1 . . . 2 1 2 . . 2 1 3 Ballistic Cannon 6 | . 1 1 1 . 2 . . . . 1 . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 2 Parts Lost 60 | . . . . 3 13 1 3 . 4 3 33 Power 8 | . . . . 1 . . 1 . 2 . 4 Propulsion 16 | . . . . . 5 1 1 . . 2 7 Utility 20 | . . . . 1 4 . 1 . . . 14 Weapon 16 | . . . . 1 4 . . . 2 1 8 Highest Loss Streak 25 | . . . . 2 3 1 2 . 3 2 25 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 97 99 90 94 95 97 99 100 98 94 84 Engine 5 | . 14 3 . . 3 13 12 13 6 4 . Core 3 | . . 7 9 8 3 . . . 4 4 . Treads 9 | . 28 22 18 18 8 2 . . . . . Wheel 6 | . . . . . . 12 20 20 20 16 16 Device 9 | . . 3 9 4 7 8 7 13 15 21 21 Processor 15 | . . 10 9 17 25 13 13 13 13 11 9 Hackware 1 | . . . . . . 3 6 6 6 5 4 Protection 17 | . 25 29 27 19 16 20 18 13 10 1 3 Energy Gun 5 | . 3 . . 3 10 1 6 6 2 . 5 Energy Cannon 1 | . . . . . . . . . 5 5 2 Ballistic Gun 6 | . 14 2 . 6 5 10 6 6 8 16 4 Ballistic Cannon 7 | . 10 19 18 15 3 6 6 6 2 . 4 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 9 14 24 29 29 35 45 44 43 56 79 82 Greatest Support 64 | 40 40 40 40 40 48 30 30 30 36 36 64 Greatest Overweight (x) 11 | 2 . . . . 11 4 1 1 1 3 8 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 5 5 4 5 5 5 Average Carried 3 | 1 2 4 3 4 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 4 4 5 4 4 5 5 . Class Distribution -------------------- 29% | Scavenger-Tank 28% | Mutant 14% | Scavenger-Gunner 13% | Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Matter Collected 4624 | 236 309 445 402 329 698 623 187 . 265 427 703 Remotely . | . . . . . . . . . . . . Salvage Created 7513 | . 651 618 519 568 1350 583 256 . 650 1097 1221 Parts 389 | . 34 41 26 35 77 30 11 . 18 60 57 Haulers Intercepted 3 | . 1 . . 1 1 . . . . . . Recyclers Shooed 6 | . 2 . . . 1 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 3 . 16 . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 132 | . 11 15 11 13 30 7 4 . 11 11 19 Melee 5 | . . . . . 4 . . . . . 1 Guns 51 | . 7 1 . 2 10 5 2 . 5 7 12 Cannons 70 | . 4 14 11 9 15 2 1 . 5 4 5 AOE 4 | . . . . 1 1 . 1 . . . 1 Classes Destroyed 18 | . 7 3 2 . 1 2 1 . . 2 . Worker 6 | . 1 . . . . 4 . . . . 1 Builder 9 | . . 1 1 1 . 1 . . . 3 2 Tunneler 2 | . 1 . . . . 1 . . . . . Hauler 3 | . 1 . . 1 1 . . . . . . Recycler 13 | . 3 2 1 2 1 1 . . . 2 1 Operator 1 | . . 1 . . . . . . . . . Watcher 17 | . 1 3 3 1 3 . . . . 3 3 Swarmer 16 | . 3 2 . 4 4 . . . . 3 . Grunt 57 | . 8 10 4 4 15 3 3 . 5 3 2 Brawler 2 | . . . 1 . 1 . . . . . . Duelist 6 | . . . 1 1 2 . . . 2 . . Sentry 23 | . . 3 5 4 3 1 . . 1 2 4 Demolisher 1 | . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . 2 . Hunter 11 | . . . . . . 2 . . 3 . 6 Programmer 12 | . . . . . 5 . . . . . 7 Heavy 1 | . . . . . . . . . . 1 . Thug 1 | . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . Best Kill Streak 13 | . 6 4 5 13 6 4 3 . 4 4 4 Combat Bots Only 9 | . 3 3 4 9 6 2 3 . 4 4 4 Max Kills in Single Turn 3 | . 2 1 1 3 2 1 2 . 1 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 1 . 1 . . . 1 Melee 1 | . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Hostile Shots Fired 1051 | . 45 38 42 83 269 60 23 . 61 39 391 Missed 325 | . 14 12 17 13 87 22 5 . 17 14 124 Damage Taken 9101 | . 268 248 297 723 2000 504 281 . 628 533 3619 Core 1882 | . 50 43 . 101 368 33 28 . 46 51 1162 Absorbed by Shields 352 | . . . . . . . . . . . 352 Redirected to Shielding 326 | . 3 11 4 22 154 13 11 . . . 108 Ignored by Resistances 2612 | . 81 76 83 212 574 144 77 . 174 141 1050 Core Remaining (%) 82 | 100 80 89 . 81 47 . . . 87 94 . Volleys Fired 432 | . 47 46 45 33 101 35 13 . 27 26 59 Largest 4 | . 2 2 3 3 3 3 3 . 3 4 4 Hottest 257 | . 60 74 113 113 159 136 121 . 188 200 257 Shots Fired 1068 | . 94 92 91 79 199 105 39 . 76 104 189 Gun 546 | . 55 10 . 21 135 70 26 . 42 73 114 Cannon 521 | . 39 82 91 58 63 35 13 . 34 31 75 Launcher 1 | . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 796 | . 86 92 91 70 110 96 26 . 45 78 102 Thermal 212 | . . . . 9 62 9 . . 19 26 87 Explosive 1 | . . . . . 1 . . . . . . Electromagnetic 59 | . 8 . . . 26 . 13 . 12 . . Robot Hit Streak 47 | . 11 15 12 14 47 20 14 . 22 33 30 Robot Miss Streak 3 | . 3 2 2 3 2 2 1 . 2 2 3 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 2 | . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . Shots Hit Robots 775 | . 61 66 65 57 159 81 30 . 60 68 128 Core Hits 360 | . 26 24 28 28 75 30 13 . 27 34 75 Critical Kills 5 | . . . . . . . . . 1 4 . Critical Parts Destroyed 6 | . 2 . . . . . . . 1 2 1 Critical Strikes 37 | . 3 1 4 6 7 2 . . 3 6 5 Burn 3 | . . . . 1 1 . . . . . 1 Meltdown 1 | . . . . . . . . . 1 . . Destroy 10 | . 2 . . . . . . . 1 6 1 Blast 22 | . 1 1 4 5 5 2 . . 1 . 3 Sever 1 | . . . . . 1 . . . . . . Melee Attacks 6 | . . . . . 6 . . . . . . Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . 6 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17246 | . 973 1247 1242 1259 3375 1302 1033 . 1309 1545 3961 Guns 6611 | . 474 118 . 207 1343 821 348 . 533 777 1990 Cannons 9314 | . 499 1116 1242 818 1466 481 312 . 771 768 1841 Explosions 1052 | . . . . 229 371 . 373 . . . 79 Melee 177 | . . . . . 177 . . . . . . Ramming 92 | . . 13 . 5 18 . . . 5 . 51 Kinetic 11017 | . 909 1234 1242 898 1772 1177 457 . 600 875 1853 Thermal 4972 | . . . . 127 1081 125 373 . 539 670 2057 Explosive 309 | . . . . 229 80 . . . . . . Electromagnetic 679 | . 64 . . . 247 . 203 . 165 . . Impact . | . . . . . . . . . . . . Slashing 177 | . . . . . 177 . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . 2 . . . 4 . . . . . 11 Average Corruption 2 | . 1 . . . 2 . . . . . 4 Corruption Purged 4 | . . . . . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . 3 . . . 18 . . . . . 15 Message Errors 14 | . 1 . . . 8 . . . . . 5 Matter Fused 3 | . . . . . 1 . . . . . 2 Heat Flow Errors 6 | . 1 . . . 2 . . . . . 3 Energy Discharges 6 | . 1 . . . 2 . . . . . 3 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Data Loss (major) 2 | . . . . . 2 . . . . . . Misfires 2 | . . . . . 1 . . . . . 1 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 171 | . 12 24 12 1 24 18 40 . . 3 37 Projectiles 121 | . 12 24 12 . 14 18 1 . . 3 37 Explosions 47 | . . . . 1 7 . 39 . . . . Melee 3 | . . . . . 3 . . . . . . Knockbacks 56 | . 2 11 9 5 12 3 2 . 4 . 8 Impact . | . . . . . . . . . . . . Kinetic 54 | . 2 10 9 5 11 3 2 . 4 . 8 Secondary 2 | . . 1 . . 1 . . . . . . Self-Inflicted Damage 107 | . . . . 38 . . 45 . 2 . 22 Shots 3 | . . . . 2 . . 1 . . . . Rammed 28 | . 1 4 . 3 4 . . . 1 . 15 Targets Rammed 31 | . 1 4 . 3 4 . . . 1 . 18 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 621 | . 250 110 108 451 621 55 50 . 54 90 568 Average Temperature 101 | . 36 42 38 180 177 17 28 . 12 28 171 Received Heat Transfer 2462 | . 141 117 180 342 990 105 75 . 270 117 125 Effects 30 | . 2 . . 7 13 . . . . . 8 Shutdowns 7 | . . . . 1 3 . . . . . 3 Energy Bleed 6 | . . . . 2 4 . . . . . . Interference 3 | . 2 . . . . . . . . . 1 Matter Decay 5 | . . . . . 3 . . . . . 2 Short Circuit 4 | . . . . 3 1 . . . . . . Damage (minor) 3 | . . . . 1 1 . . . . . 1 Damage (core) 2 | . . . . . 1 . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . 1 . . Parts Melted 20 | . . . . 1 4 . . . 7 3 5 Heat Transferred 8601 | . . . . 407 2187 296 350 . 850 1050 3461 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 2 . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Peak Influence 501 | . 348 296 375 501 272 227 . . . 305 484 Initial 117 | . . 74 34 79 117 14 . . . 66 105 Average 140 | . 162 90 222 296 97 69 . . . 154 265 Maximum Alert Level 2 | . 1 1 1 2 1 1 . . . 1 2 Low Security (%) 71 | 100 53 81 38 34 86 94 . . . 72 32 Level 1 25 | . 46 18 61 25 13 5 . . . 27 57 Level 2 3 | . . . . 40 . . . . . . 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 2 2 4 1 11 1 . . . 3 6 Investigation 4 | . 2 . . . 1 . . . . 1 . Extermination 6 | . . . . . 4 . . . . . 2 Reinforcement 12 | . . 2 . 1 3 1 . . . 2 3 Assault 1 | . . . . . . . . . . . 1 Garrison 7 | . . . 4 . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced 4 | . . . . . 1 . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Distress Signals 9 | . 1 3 2 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 177 | . 16 23 17 14 39 6 4 . 11 15 32 Peak Tracking Total 9 | . 5 4 4 7 6 3 3 . 4 6 9 Tactical Retreats 4 | . 2 . 1 . 1 . . . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Traps Triggered 8 | . 3 1 . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Machines Disabled 13 | . . . . 3 2 2 2 . . 1 3 Max in Single Turn 2 | . . . . 2 1 1 1 . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Machines Accessed 22 | . 1 . . 4 7 2 . 4 . 2 2 Terminals 11 | . 1 . . 2 4 1 . . . 1 2 Fabricators 2 | . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 59 | . 4 . . 4 10 3 . 28 . 8 2 Successful 51 | . 3 . . 4 7 2 . 28 . 5 2 Failed 8 | . 1 . . . 3 1 . . . 3 . Catastrophic 1 | . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 19 | . 4 . . 2 6 1 . . . 4 2 Fabricators 5 | . . . . . 1 . . . . 4 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Terminal Hacks 42 | . 3 . . 2 3 1 . 28 . 3 2 Record 18 | . 3 . . 1 . . . 11 . 3 . Part Schematic 9 | . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . 5 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open DSF 3 | . . . . . 2 . . . . . 1 Alert Level 3 | . . . . 1 1 . . . . . 1 Assault Status 1 | . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . Network Status 1 | . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 2 1 . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . . 1 3 1 . . . 2 1 Full Trace Events 3 | . 1 . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . Parts Built 1 | . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . . . . 84 . Total Part Build Rating 6 | . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . 13 . Total Damage 172 | . . . . . . . . . . 172 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Turns Passed 8996 | 67 488 1234 445 460 2719 716 536 84 784 554 909 Spaces Moved 5139 | 41 201 664 176 201 1174 462 509 89 682 366 574 Core 46 | 18 . . . . 19 . . . . . 9 Treads 2385 | 23 201 664 176 201 1057 63 . . . . . Legs 52 | . . . . . 21 . . . . . 31 Wheels 2579 | . . . . . . 399 509 89 682 366 534 Hover . | . . . . . . . . . . . . Flight 77 | . . . . . 77 . . . . . . Fastest Speed 50 | 50 160 160 160 170 165 95 95 95 95 101 50 Average Speed 141 | 138 160 160 165 170 201 126 95 95 99 103 106 Slowest Speed 600 | 160 160 160 170 170 600 320 95 95 101 125 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 3 46 56 18 37 27 8 65 74 86 13 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 7 | . . . . . . . 3 . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 109 | . . 1 1 16 11 8 17 . 6 8 41 Melee . | . . . . . . . . . . . . Projectile 48 | . . 1 1 . 1 8 1 . 6 7 23 AOE 60 | . . . . 16 10 . 16 . . . 18 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Dat Pro Fac Fac Total 6018 | 51 272 745 240 256 1357 528 535 88 727 479 740 Wait 101 | . 13 1 7 2 5 . . . . 54 19 Move 5128 | 40 200 663 175 200 1173 461 508 88 681 365 574 Hop . | . . . . . . . . . . . . Pick Up 116 | 6 6 10 5 5 27 9 5 . 6 10 27 Fast Attach 13 | . . 2 . 3 . 2 1 . 2 3 . Attach 75 | 5 2 1 2 4 19 4 3 . 4 4 27 Detach 1 | . . . . . . . . . . . 1 Swap 43 | . 2 6 3 . 12 7 1 . 3 5 4 Drop 72 | . 1 12 3 6 10 10 4 . 3 12 11 Fire 432 | . 47 46 45 33 101 35 13 . 27 26 59 Melee 6 | . . . . . 6 . . . . . . Ram 16 | . . . . . . . . . 1 . 15 Kick 3 | . . . . . . . . . . . 3 Crush 12 | . 1 4 . 3 4 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 9) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Utility x2 1692 | -9/Materials | Discovered new exit (range 8) 1789 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Entered another Materials area 1790 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1914 | -8/Materials | Garrison activated, responded to threat 2015 | -8/Materials | Garrison activated, responded to threat 2197 | -8/Materials | Discovered new exit (range 4) 2206 | -8/Materials | Identified exit to Storage 2235 | -8/Materials | Entered Storage 2472 | -8/Storage | Destroyed 9 combat bots 2659 | -8/Storage | Discovered new exit (range 15) 2683 | -8/Storage | Identified exit to Factory 2695 | -8/Storage | Entered Factory 2695 | -7/Factory | Evolved 2 slots: Utility x2 2925 | -7/Factory | Build established: Gunner 3531 | -7/Factory | Build established: Scavenger-Gunner 4056 | -7/Factory | Build established: Gunner 4335 | -7/Factory | Lost 3 parts (1n1u1w) 4348 | -7/Factory | Garrison activated, responded to threat 4543 | -7/Factory | Core integrity fell below 50% 4578 | -7/Factory | Lost 3 parts (1n2u) 4911 | -7/Factory | Build established: Scavenger-Tank 5347 | -7/Factory | Discovered new exit (range 16) 5383 | -7/Factory | Identified exit to Factory 5414 | -7/Factory | Entered another Factory area 5414 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5788 | -6/Factory | Discovered new exit (range 15) 5801 | -6/Factory | Identified exit to Lower Caves 6130 | -6/Factory | Entered Lower Caves 6161 | -6/Lower Caves | Encountered a Warlord checkpoint 6169 | -6/Lower Caves | Learned Factory trap positions 6551 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6634 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6640 | -6/Lower Caves | Identified exit to Data Miner 6666 | -6/Lower Caves | Entered Data Miner 6666 | -6/Data Miner | Discovered new exit (range 6) 6670 | -6/Data Miner | Identified exit to Proximity Caves 6685 | -6/Data Miner | Met Data Miner 6711 | -6/Data Miner | Learned location of Section 7 (-2) 6711 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6727 | -6/Data Miner | Received God Mode back door access code from Data Miner 6750 | -6/Data Miner | Entered Proximity Caves 6816 | -5/Proximity Caves | Lost 3 parts (2p1w) 6879 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7278 | -5/Proximity Caves | Learned Factory emergency access door positions 7519 | -5/Proximity Caves | Discovered new exit (range 4) 7523 | -5/Proximity Caves | Identified exit to Factory 7534 | -5/Proximity Caves | Entered Factory 7534 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7535 | -5/Factory | Loaded intel: 109 trap records 7593 | -5/Factory | Build established: Scavenger-Gunner 7744 | -5/Factory | Fabricated Combat Drone Bay (x1) 7989 | -5/Factory | Discovered new exit (range 12) 8052 | -5/Factory | Identified exit to Factory 8088 | -5/Factory | Entered another Factory area 8088 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8124 | -4/Factory | Build established: Scavenger-Skirmisher 8682 | -4/Factory | Lost 3 parts (2n1u) 8838 | -4/Factory | First assault squad dispatched 8858 | -4/Factory | Core integrity fell below 50% 8895 | -4/Factory | Core integrity fell below 20% 8965 | -4/Factory | Lost 25 parts (4p3n10u8w) 8989 | -4/Factory | System corruption reached 10% 8997 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slammed into H-77 Assassin. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+4). Slammed into H-77 Assassin. Penetrated by Slug. Wheel destroyed. Slug penetrates Door. Penetrated by Slug. Slug penetrates Wall. Slammed into H-77 Assassin. Slug penetrates Wall. Kicked H-77 Assassin out of the way. C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. B-60 Warrior unfolds itself. I-47 Archangel unfolds itself. Centrium Wheel destroyed. Kicked H-77 Assassin. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????# %! # % | | ????????????# """ """% " = "##########+####### | | ???????????????"" """ " *%!##???# # | | ????????????# """ """ #^ !%#????# # | | ????????????# # %% ##???# # | | ????????????# = ! / "#???# """ """ # | | ????????????# # % "#???# """ """ # | | ????????????# !!!# ##???# """ """ # | | ????????????# "" "" !!!## ##????#! # | | ????????????? ""F"" !!!## #?????# """ """ # | | ?????????????? """ ## #?????# """ """ # | | ??????????????? ! ## #?????# """ """ # | | ???????????????############ = #?????# + | | ??????????????????????????# %#?????# # | | ??????????????????????????# #?????############## | | ?????????????"????????????# #??###########?????? | | ???????????""""???????????# #? ????? | | ????????????""""??????????# #? ????? | | ??????????? ??????????# # #???? | | ???????????? ?????????# # #???# | | ?????????????? ??? + g + #???# | | ???????????????? # g%# #???# | | ???????????????###;######## bg#############??????# | | ???????????????# ##### i #?????????????????# | | ???????????????# " h T #?????????????????# | | ???????????????+ T @ "" #?????????????????# | | ???????????????# h #?????????????????? | | ???????????????# ## ## #?????????????????? | | ???????????????###+#### ########?????????????????? | | ???????????????# ## #????????????????????????? | | ???????????????# ! ## #????????????????????????? | | ???????????????# ## #????????????????????????? | | ???????????????# ## #????????????????????????? | | ???????????????######## #????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 12 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club I'm Back, Baby! Just What I Needed Librarian Significant Disruption The Oracle Challenges ------------ None Game ------ Seed IonicTargetingRay Manual? 0 Play Time 02:37:58 Cumulative 7.3 hours Start 2024.03.31 @ 00:18:10 End 2024.03.31 @ 20:50:58 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52d13909-f3f0-47b0-9967-6ae3713c076f