Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 01:29:52 Player: 38%CorruptionA0 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (538) 2690 Value Destroyed (34707) 34707 Prototype IDs (89) 1780 Alien Tech Used (11) 2200 Bonus (55029) 55029 TOTAL SCORE: 106906 Bonus ------- High Alert Combat Kills 3802 Follower Combat Kills 1764 Entered Garrisons 2000 Used RIF Installer 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -37 Cogmind --------- Core Integrity 463/1850 Matter 202/300 Energy 1372/1380 System Corruption 43% Temperature Cool (0) Movement Walking (130) Ox1 Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (4) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (14) ----- Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Precision Energy Filter Experimental Weapon Cycler Experimental Phase Shifter Centrium Linked Plating Centrium Linked Plating AEGIS Remote Shield > --- WEAPON (5) ------- Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun Modified Quantum Sheargun > --- INVENTORY (20) --- Advanced Matter Compressor (0) Experimental Targeting Computer Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating Centrium Linked Plating AEGIS Remote Shield Heavy Dispersion Rifle Sigix Quantum Sheargun Improved Matter Neutralizer Improved Matter Neutralizer Improved Matter Neutralizer Improved Matter Neutralizer Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Multirail Perforator Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Optical Array Improved Armor Integrity Analyzer SHELL Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Proton Burst Cannon Cooled Nova Cannon Advanced Remote Datajack Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Experimental Power Amplifier Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Advanced Matter Compressor Quantum Capacitor Advanced Weapon Cycler AEGIS Remote Shield AEGIS Remote Shield Relay Coupler [Grunt] Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Sigix Quantum Sheargun Multirail Heavy Hardcell Cannon Perforator Neutron Missile Launcher Sigix Terminator [Rating: 257] Favorites ----------- Power Zero-point Reactor Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Biometal Leg Wheel Centrium Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Experimental Coolant Injector Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [NC] Protection Light Regenerative Plating Artifact Matter Drive Weapon Sigix Broadsword Energy Gun Sigix Quantum Sheargun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Sigix Broadsword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 . . . 2 . . . 2 . 1 . 1 . . . 2 . . . 1 . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Parts Attached 761 | 6 . 9 16 34 8 4 32 9 4 8 10 14 7 14 34 28 11 16 3 14 39 70 69 10 15 20 16 16 113 112 Power 39 | . . 3 2 1 . . 1 . . . . 1 1 . 3 3 . . . 1 6 4 1 2 1 2 . . 5 2 Engine 9 | . . 3 2 1 . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . Core 8 | . . . . . . . . . . . . 1 . . 3 2 . . . 1 . . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . 6 4 1 1 1 2 . . 5 2 Propulsion 105 | 2 . . . 7 1 . 9 1 . 3 2 6 . 3 4 9 1 4 1 4 3 12 5 . 2 2 2 . 10 12 Treads 82 | 2 . . . 7 1 . 8 . . 3 2 5 . 2 4 4 1 2 1 4 3 12 5 . 2 1 . . 9 4 Leg 15 | . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 2 . 1 8 Wheel 7 | . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 280 | 2 . . 4 5 2 1 1 . 3 3 1 2 3 2 12 7 2 6 1 2 18 36 22 1 6 9 8 9 66 46 Device 130 | 1 . . 1 1 . 1 . . . 1 . 1 1 . 3 5 . . 1 2 12 20 7 1 2 2 4 7 39 18 Storage 30 | . . . 1 1 . . . . . . 1 . 1 1 . . . 1 . . 2 3 2 . . 4 . . 11 2 Processor 21 | 1 . . . . . . . . . . . . . . 1 1 . 1 . . . . 2 . 1 . . . 8 6 Hackware 34 | . . . . . 1 . . . 2 1 . . 1 . 6 1 2 3 . . 2 1 5 . 3 2 2 2 . . Protection 60 | . . . 2 3 1 . 1 . 1 1 . 1 . 1 2 . . 1 . . 2 10 4 . . 1 2 . 7 20 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . 1 . Weapon 337 | 2 . 6 10 21 5 3 21 8 1 2 7 5 3 9 15 9 8 6 1 7 12 18 41 7 6 7 6 7 32 52 Energy Gun 67 | . . . . . . . . . . . . . . 3 . . . . . . . 5 15 3 . . . . 6 35 Energy Cannon 70 | . . . . . . . 1 1 . 1 1 . . . 1 2 . . . 3 5 6 13 2 . 6 4 4 14 6 Ballistic Gun 83 | 2 . 4 3 12 3 2 10 4 . . 4 1 3 5 8 4 4 4 . 1 1 1 . . . . . . 3 4 Ballistic Cannon 22 | . . 1 3 . . . . . . . 1 1 . . . 1 1 . 1 1 . 3 . . 3 . . . . 6 Launcher 19 | . . . . 1 . 1 4 3 . . . 2 . . . . . . . 1 . . . 2 1 . . 3 1 . Special Weapon 62 | . . 1 4 8 2 . 3 . 1 1 1 1 . 1 5 1 3 2 . . 4 2 13 . 2 1 2 . 4 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 . . . . . . . . . . . . 1 . 1 . . . . . . 3 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 48 | . . . . 3 . . 1 . . . 1 . . . 2 . . . . . 1 8 6 . . . 1 . 15 10 Parts Lost 54 | . . . . . . . 3 3 . 1 . 6 . 1 3 6 1 . . . 2 10 2 1 1 . . . 1 13 Power 7 | . . . . . . . . . . . . 1 . . 1 2 . . . . . . 1 1 . . . . . 1 Propulsion 11 | . . . . . . . 2 2 . . . 3 . 1 . . . . . . . 1 . . . . . . . 2 Utility 15 | . . . . . . . . . . . . . . . 1 2 1 . . . 1 4 . . 1 . . . 1 4 Weapon 21 | . . . . . . . 1 1 . 1 . 2 . . 1 2 . . . . 1 5 1 . . . . . . 6 Highest Loss Streak 6 | . . . . . . . 2 2 . 1 . 3 . 1 2 3 1 . . . 1 6 1 1 1 . . . 1 4 Average Slot Usage (%) 88 | . 85 87 81 99 96 100 99 87 90 96 99 98 97 99 91 95 99 100 97 93 85 86 79 75 76 76 73 76 82 88 Engine 1 | . . 2 7 11 9 9 9 9 7 7 7 2 2 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 4 3 . 4 7 10 10 10 10 . . . 2 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . 8 9 8 6 4 7 8 8 7 6 Treads 12 | . 28 28 22 32 27 27 25 11 7 15 23 22 20 18 12 6 21 11 10 10 9 13 12 9 8 5 2 . 7 2 Leg 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 5 8 . 10 Wheel 1 | . . . . . . . . . . . . . . . . 10 . 8 10 10 2 . . . . . . . . . Device 12 | . 14 14 15 2 5 9 8 . . 1 . 1 5 6 4 6 7 5 5 10 16 25 14 14 12 12 10 12 17 19 Storage 15 | . . . 8 20 18 18 18 18 15 15 15 15 13 13 11 11 10 12 13 10 10 16 19 23 18 17 17 16 19 12 Processor 5 | . 14 14 4 . . . . . . . . . . . 1 10 10 10 10 10 9 1 3 4 7 7 4 4 9 14 Hackware 3 | . . . . . 2 . . . 11 7 7 7 12 6 11 3 7 7 3 . 4 . 3 . 6 7 6 7 . . Protection 9 | . . . 1 10 6 9 9 18 17 21 23 21 20 25 19 17 15 14 15 14 8 5 4 4 4 4 4 4 5 8 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . . . . 4 6 Energy Cannon 2 | . . . . . . . . 1 7 9 4 . . . . . . . . 5 7 2 . . . . 4 7 1 4 Ballistic Gun 6 | . 28 26 12 20 22 27 25 20 . . 6 8 7 19 16 10 10 14 14 6 1 . . . . . . . 4 . Special Weapon 1 | . . . 5 1 4 . . . 6 5 . 3 3 . . 1 . . . . 1 . 1 . . 4 3 4 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 262 | 3 3 3 31 54 61 61 57 57 57 70 88 85 89 94 100 109 94 91 98 104 136 187 192 179 191 205 217 230 262 262 Greatest Support 180 | 40 3 3 40 60 60 60 60 60 20 60 60 60 60 60 93 93 92 92 32 53 140 140 160 155 155 150 138 138 180 180 Greatest Overweight (x) 58 | . . . . . 1 1 2 2 2 3 1 1 1 2 1 25 1 2 3 3 4 58 1 1 1 1 1 1 18 2 Average Overweight (x) 1 | . . . . . . . . 1 2 1 1 1 1 1 . 2 . 1 2 2 1 1 . 1 1 1 1 1 1 1 Largest Inventory Capacity 44 | 4 4 4 10 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 24 30 30 30 30 32 32 32 44 44 Average Capacity 24 | 4 4 4 8 14 16 16 16 16 16 16 17 18 18 18 18 18 18 18 18 18 19 26 30 30 30 31 32 32 37 24 Most Carried 44 | 4 4 4 8 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 22 30 30 30 30 32 32 32 44 42 Average Carried 23 | . 3 3 5 14 15 15 15 14 15 15 17 16 17 17 17 17 17 17 17 17 18 26 28 28 28 30 31 30 36 22 Final Capacity 44 | 4 4 4 10 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 24 30 30 30 30 32 32 32 44 20 Final Carried 41 | 4 4 4 8 16 16 15 15 16 16 16 18 18 18 17 18 18 18 18 18 18 22 29 29 29 30 31 31 30 41 19 Class Distribution -------------------- 24% | Botlord-Mutant 14% | Scavenger-Gunner 14% | Scavenger-Mutant 13% | Bothacker-Mutant 8% | Botlord-Gunner 5% | Hauler-Mutant 4% | Scavenger-Tank 4% | Mutant 4% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Gunner | -6/Garrison Bothacker-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Gunner | -4/Factory Botlord-Gunner | -4/Garrison Botlord-Gunner | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Quarantine Botlord-Mutant | -3/Section 7 Bothacker-Mutant | -3/Garrison Botlord-Mutant | -2/Research Hauler-Mutant | -2/Testing Hauler-Mutant | -2/Garrison Botlord-Mutant | -1/Access Scavenger-Gunner | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Matter Collected 19606 | 304 . 129 27 1005 . 530 936 150 . 299 145 560 . 502 1296 1018 195 716 . 370 408 1203 1016 392 787 536 286 310 1771 4715 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31541 | 160 . 116 27 1108 119 409 1497 217 . 364 202 887 . 437 1553 1799 164 828 . 1160 2109 1921 3476 1294 1309 583 759 2375 3730 2938 Parts 1503 | 11 . 13 9 80 2 16 79 17 . 16 8 37 . 23 64 58 7 41 . 36 80 130 155 55 43 33 44 117 169 160 Haulers Intercepted 10 | . . . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 13 | . . . . 1 . . . . . . . . . . 8 . . . . . . 1 . . 1 . . . 2 . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Retrieved Matter 102 | . . . . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Combat Hostiles Destroyed 456 | . . 5 5 25 2 12 24 11 . 10 4 24 . 9 24 23 2 12 . 16 26 23 41 25 17 7 8 32 30 39 Melee 28 | . . . 2 . . . . . . . . 1 . . . 1 . . . . . . 5 . . 6 3 9 1 . Guns 165 | . . 3 . 25 2 7 19 3 . . 1 11 . 9 24 16 1 12 . 2 . . 5 2 . . . . 6 17 Cannons 132 | . . 2 3 . . . . . . 3 3 5 . . . 6 1 . . 5 16 12 18 4 12 1 . 8 11 22 AOE 59 | . . . . . . 5 5 8 . 6 . 7 . . . . . . . . 1 . . 11 5 . . 7 4 . Classes Destroyed 19 | 2 . 3 1 4 . 1 1 1 . . 1 . . . . 1 . . . . . 1 1 . 1 1 . . . . Worker 25 | . . 1 . 2 . . 1 . . . . . . . 1 . . . . . 1 . 3 . 5 1 . 2 8 . Builder 17 | . . . . 1 . . 5 . . . . . . . 1 . . . . . . . 2 . 3 3 . 2 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . . 5 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . . . . . . . . . . . . . 2 . . . . . 1 2 1 . 3 . . 1 3 . Operator 5 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Swarmer 89 | . . 3 5 7 . 3 . 7 . 3 . 4 . 3 7 3 . . . . 2 2 5 11 . 5 . 10 9 . Grunt 136 | . . 2 . 11 2 7 14 2 . 4 2 15 . 4 7 12 . 8 . 4 10 2 9 9 5 . . 7 . . Brawler 9 | . . . . 1 . . . . . 1 . . . . . . . 1 . . 4 . . 1 1 . . . . . Duelist 6 | . . . . . . 2 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 61 | . . . . 6 . . 7 1 . 1 1 4 . 2 3 6 2 2 . 2 6 . 8 1 3 . 2 2 2 . Demolisher 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Hunter 41 | . . . . . . . 2 . . 1 . 1 . . 2 1 . . . 4 . 4 6 . 3 . 2 6 9 . Programmer 47 | . . . . . . . . . . . 1 . . . 4 . . 1 . 3 4 3 10 2 5 2 3 7 2 . Behemoth 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . 2 . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 4 . 3 5 6 2 6 11 8 . 6 2 8 . 2 5 4 1 4 . 2 5 5 6 14 14 4 3 5 5 4 Combat Bots Only 14 | . . 3 5 5 2 6 5 8 . 6 2 8 . 2 5 4 1 4 . 2 5 5 6 14 5 3 3 5 4 4 Max Kills in Single Turn 7 | 1 . 1 1 2 1 5 4 3 . 4 2 7 . 1 2 2 1 1 . 1 2 1 1 3 7 1 1 3 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 7 | . . . . . . 5 3 3 . 4 . 7 . . . . . . . . 1 . . 3 2 . . 3 2 . Melee 1 | . . . 1 . . . . . . . . 1 . . . 1 . . . . . . 1 . . 1 1 1 1 . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Damage Taken 47155 | . . 220 233 626 30 415 1875 454 27 484 802 1654 79 579 2628 1827 172 1331 . 1563 1772 5058 2712 1046 1528 607 1419 1139 6440 10435 Core 3005 | . . 28 34 65 . 33 217 43 . 62 30 123 . 23 165 209 . 80 . 204 64 285 240 49 128 . 79 40 155 649 Absorbed by Shields 20750 | . . . . . . . . . . . . 57 . . . . . . . 126 . 1430 2337 693 624 310 . 926 4251 9996 Reduced by Siege Mode 885 | . . . . . . . . . . . . . . . 39 . . . . . 68 160 60 22 59 12 . . 184 281 Redirected to Core 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Core Remaining (%) 71 | 100 . 88 . 75 . . . 46 . . . 69 . 97 . 62 . . . 75 . . . 58 . . 87 . . 25 Volleys Fired 2154 | 22 . 23 21 78 9 18 65 16 3 19 16 62 2 25 73 58 13 49 . 84 120 172 284 76 58 28 75 94 221 370 Largest 5 | 2 . 2 2 2 3 3 3 3 1 1 3 3 1 3 3 3 3 3 . 3 1 1 1 1 1 1 1 2 4 5 Hottest 546 | 40 . 100 100 100 100 69 100 69 30 69 81 81 30 136 84 132 132 99 . 147 113 113 113 113 80 120 100 220 400 546 Shots Fired 3387 | 44 . 34 22 132 13 52 171 30 3 19 30 78 2 71 171 144 20 127 . 95 120 171 282 77 58 28 75 95 342 881 Gun 2058 | 44 . 22 2 112 6 51 159 22 . . 21 38 . 69 147 100 7 117 . 22 . 61 133 63 . . . . 187 675 Cannon 1124 | . . 10 9 . . . 2 . . 14 8 28 . . . 42 8 . . 73 111 102 128 8 53 15 70 83 154 206 Launcher 42 | . . . . . . 1 6 8 . 3 . 12 . . . . . . . . . . . 6 3 . . 2 1 . Special 163 | . . 2 11 20 7 . 4 . 3 2 1 . 2 2 24 2 5 10 . . 9 8 21 . 2 13 5 10 . . Kinetic 1231 | 44 . 32 11 112 6 51 159 22 . . 25 66 . 66 147 138 15 117 . 33 . . . . 53 . . . 18 116 Thermal 609 | . . 2 11 20 7 . 4 . . . . . . 3 . 2 . . . . 58 72 128 8 . 15 . 27 72 180 Explosive 25 | . . . . . . 1 3 5 . 3 . 1 . . . . . . . . . . . 6 3 . . 2 1 . Electromagnetic 620 | . . . . . . . 5 3 . 14 4 11 . . . 2 . . . 62 53 91 104 63 . . 70 56 82 . Slashing 783 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . 169 585 Robot Hit Streak 42 | 8 . 10 4 26 6 8 26 12 6 7 12 13 3 16 25 8 7 23 . 10 16 22 42 36 15 7 27 8 33 33 Robot Miss Streak 8 | 3 . 2 4 3 . 3 2 6 . 1 5 6 . 6 8 6 1 2 . 5 3 3 2 5 2 2 8 7 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . 1 1 Secondary Targets 24 | . . . . 4 . 3 2 1 . . . 4 . . 4 . . 1 . . . . . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 . . . 1 . . 1 . . 1 . . . . . . . . . . 1 1 Capacitor 968 | . . . . . . . . . . . . . . . . . . . . 61 110 155 261 71 . . 70 81 159 . Shots Hit Robots 2667 | 31 . 20 5 92 5 36 138 16 3 12 24 65 2 58 146 115 13 82 . 60 87 132 248 62 53 32 76 94 281 679 Core Hits 1676 | 13 . 9 7 48 4 27 75 18 . 13 15 81 . 54 129 85 5 37 . 26 48 44 84 87 70 14 24 80 141 438 Critical Hits 283 | . . . 1 1 . 1 1 . . . . . . . 2 14 3 13 . 3 8 4 6 . 7 4 1 6 15 193 Critical Kills 49 | . . . . . . . . . . . . . . . 1 8 1 4 . . 5 1 2 . 3 . 1 3 1 19 Critical Parts Destroyed 104 | . . . 1 1 . 1 1 . . . . . . . 1 3 1 5 . 3 2 2 3 . 4 2 . 3 5 66 Melee Attacks 272 | . . . . . . . 17 . . . . . . . . 22 . . . . 1 7 66 1 10 51 10 35 50 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 249 | . . . . . . . 17 . . . . . . . . . . . . . . 7 66 1 10 51 10 35 50 2 Piercing 23 | . . . . . . . . . . . . . . . . 22 . . . . 1 . . . . . . . . . Sneak Attacks 30 | . . . . . . . 1 . . . . . . . . . . . . . 1 . 7 . 3 7 1 5 5 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 103918 | 250 . 227 149 1708 81 999 2958 779 . 845 505 2131 . 958 3236 3621 163 1619 . 2199 3669 3979 12543 3525 6195 2955 1869 6227 13718 26810 Guns 45129 | 250 . 83 18 1637 81 605 1800 218 . . 322 640 . 958 2690 1670 124 1619 . 373 . 1081 3447 1257 . . . . 7349 18907 Cannons 33387 | . . 144 109 . . . 30 . . 346 183 510 . . . 678 37 . . 1826 3216 2834 3669 315 3757 92 1289 2378 4178 7796 Explosions 10024 | . . . . . . 394 912 561 . 499 . 963 . . 442 . . . . . 309 . 179 1953 1506 . . 1293 1013 . Melee 14965 | . . . . . . . 187 . . . . . . . . 1269 . . . . 111 . 5248 . 932 2835 580 2556 1178 69 Ramming 413 | . . . 22 71 . . 29 . . . . 18 . . 104 4 2 . . . 33 64 . . . 28 . . . 38 Kinetic 21829 | 250 . 227 127 1637 81 605 1800 218 . . 431 1150 . 958 2690 2278 161 1619 . 788 . . . . 3757 . . . 549 2503 Thermal 20114 | . . . . . . . 289 . . . . 49 . . . 28 . . . . 2077 2001 3848 315 . 92 . 1122 2865 7428 Explosive 7531 | . . . . . . 394 435 417 . 499 . 668 . . 442 . . . . . . . . 1953 1506 . . 933 284 . Electromagnetic 14263 | . . . . . . . 218 144 . 346 74 246 . . . 42 . . . 1411 1448 1914 2216 1257 . . 1289 1616 2042 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 38388 | . . . . . . . 187 . . . . . . . . . . . . . . . 6479 . 932 2835 580 2556 7978 16841 Piercing 1380 | . . . . . . . . . . . . . . . . 1269 . . . . 111 . . . . . . . . . Highest Corruption 43 | . . . . 2 . . 1 3 . . 1 1 . . 2 2 . 1 1 4 3 4 9 12 6 13 16 2 38 43 Average Corruption 17 | . . . . 2 . . 1 2 . . 1 1 . . 1 1 . 1 1 1 1 2 5 10 5 10 15 1 31 42 Corruption Purged 14 | . . . . . . . . . . . . 1 . . . 2 . . . . 4 7 . . . . . . . . Effects 1525 | . . . . 21 . . . 4 . . . . . . 2 4 . 7 . 10 10 21 65 46 15 48 44 7 520 701 Message Errors 191 | . . . . 9 . . . . . . . . . . 1 2 . 2 . 3 5 7 15 4 4 9 7 1 77 45 Matter Fused 160 | . . . . . . . . 1 . . . . . . . . . . . . . 3 8 7 5 10 7 . 65 54 Heat Flow Errors 82 | . . . . . . . . 1 . . . . . . . . . . . . 2 2 8 3 . 5 4 2 37 18 Energy Discharges 97 | . . . . 2 . . . 1 . . . . . . 1 . . 1 . 4 . 2 12 3 3 7 3 1 36 21 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Data Loss (minor) 107 | . . . . 4 . . . 1 . . . . . . . 1 . 1 . 1 1 3 7 10 1 1 3 . 47 26 Data Loss (major) 31 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 2 3 . 17 5 Misfires 23 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 12 8 Alerts 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 4 Misdirections 173 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 7 6 . 88 69 Targeting Errors 522 | . . . . 5 . . . . . . . . . . . 1 . 3 . 1 2 3 11 11 1 7 9 3 106 359 Weapon Failures 116 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 2 1 . . 1 . 19 90 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3586 | . . . . . . . 49 14 . . . . . . 54 132 . . . 23 99 146 381 2 621 608 47 770 478 162 Projectiles 954 | . . . . . . . 15 . . . . . . . . . . . . 23 96 129 179 . 332 16 . . 26 138 Explosions 356 | . . . . . . . 34 14 . . . . . . 54 . . . . . . . . 2 . . . 165 87 . Melee 2276 | . . . . . . . . . . . . . . . . 132 . . . . 3 17 202 . 289 592 47 605 365 24 Knockbacks 94 | . . 2 4 1 . . 1 . . . 7 20 . . 1 2 . . . 5 . 2 . . 26 . . . . 23 Impact 6 | . . . 1 1 . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . . . Kinetic 84 | . . 2 3 . . . . . . . 7 19 . . . 2 . . . 5 . . . . 23 . . . . 23 Secondary 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Self-Inflicted Damage 996 | . . . . . . 25 99 72 . . . 91 . . 37 . . . . . . . 74 91 85 . . 176 246 . Shots 32 | . . . . . . 1 4 4 . . . 7 . . 1 . . . . . . . 1 4 5 . . 2 3 . Rammed 43 | . . 1 4 11 . . 3 . . . . 3 . . 9 1 1 . . . 2 3 1 . . 1 . . . 3 Targets Rammed 50 | . . 1 7 12 . . 5 . . . . 4 . . 9 1 1 . . . 2 3 1 . . 1 . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . . 3 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . 24 28 220 64 146 191 118 18 167 215 204 18 195 228 202 93 15 . 217 402 312 253 199 50 155 120 411 312 444 Average Temperature 81 | . . 12 9 30 22 64 51 64 12 59 79 69 8 70 98 68 34 3 . 76 108 107 91 83 30 76 70 91 97 98 Received Heat Transfer 4728 | . . 72 30 231 18 162 486 108 12 150 192 518 18 177 402 426 9 243 . 75 246 66 124 104 166 . 225 56 193 219 Effects 7 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . 1 1 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 49 | . . . . . . . . . . . . . . . 2 . . . . . 3 3 7 3 6 1 . . 6 18 Total Turns 1030 | . . . . . . . . . . . . . . . 36 . . . . . 65 87 144 30 179 17 . . 157 315 Longest Duration 111 | . . . . . . . . . . . . . . . 27 . . . . . 49 46 51 15 111 17 . . 57 42 Robots Corrupted 71 | . . . . . . . . . . 1 . . . . . . . . . 9 9 10 13 8 . . 5 8 8 . Combat Hostiles 71 | . . . . . . . . . . 1 . . . . . . . . . 9 9 10 13 8 . . 5 8 8 . Parts Fried 134 | . . . . . . . . . . 1 1 . . . . 2 . . . 14 10 30 24 13 . . 10 9 20 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 24 | . . . . 1 . . . . . . . 1 . . . . . . . . 2 4 12 . 1 . . 2 1 . Heat Transferred 14251 | . . . . . . . 250 . . . . 50 . . . 37 . . . . 1792 1739 3221 259 . 74 . 668 1157 5004 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . 1 . . . . 1 . . . . . . . . 2 . 2 . . . . 2 4 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Peak Influence 747 | 30 31 137 236 412 139 465 477 592 325 498 408 747 404 467 396 722 467 599 314 583 691 371 466 584 657 369 180 573 506 . Initial 392 | . 19 12 53 99 138 68 226 310 310 227 261 285 392 282 245 . 378 198 314 219 327 231 24 85 328 369 69 108 104 . Average 260 | 17 28 77 143 189 107 315 186 487 319 391 334 536 401 389 145 325 369 405 314 434 446 108 168 374 351 108 130 301 163 . Maximum Alert Level 3 | . . . 1 2 . 2 2 2 1 2 2 3 2 2 1 3 2 2 1 2 2 1 2 2 2 1 . 2 2 . Low Security (%) 37 | 100 100 100 73 64 100 25 56 . . . . . . . 56 54 . 9 . . . 72 53 29 7 92 100 30 17 . Level 1 27 | . . . 26 34 . 55 29 28 100 36 98 24 24 51 43 5 56 29 100 25 26 27 45 5 78 7 . 46 5 . Level 2 34 | . . . . 1 . 19 14 71 . 63 1 64 75 48 . 31 43 60 . 74 73 . 1 64 14 . . 23 76 . Level 3 . | . . . . . . . . . . . . 10 . . . 7 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . 2 4 1 . 7 . . . 2 . . . 7 . . . . . 5 2 9 . 3 4 . 4 . . Investigation 16 | . 1 . . 3 1 . 6 . . . . . . . 2 . . . . . . . 2 . . . . 1 . . Extermination 15 | . . . . . . . . . . . 1 . . . 2 . . . . . 3 1 3 . 1 2 . 2 . . Reinforcement 14 | . . . 2 1 . . 1 . . . . . . . . . . . . . . 1 4 . 2 2 . 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison 4 | . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control Effect 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Distress Signals 48 | . . . . 3 6 . 2 1 . . 1 . . . 1 . . . . . 2 . 2 . . 1 . 2 27 . Communications Jammed 265 | . . . . . . . . . . . . . . . 102 . 4 . . . 18 . 60 . 54 4 . 23 . . Distress Signals 264 | . . . . . . . . . . . . . . . 102 . 4 . . . 17 . 60 . 54 4 . 23 . . Times Spotted 714 | . 1 5 16 34 3 12 35 13 1 13 8 24 1 14 53 34 6 28 . 20 42 33 57 23 28 15 18 51 40 86 Peak Tracking Total 9 | . 1 3 9 6 3 6 6 9 1 9 3 8 1 6 7 7 3 7 . 3 6 5 5 8 7 4 3 6 5 8 Tactical Retreats 71 | . . . 2 3 . 2 1 1 . 3 . 1 . 2 3 5 . 3 . 3 5 3 4 3 3 2 4 8 3 7 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Traps Triggered 65 | . . . . 1 . . . 3 . 2 . 10 . . 1 9 . 4 . 8 1 . 1 7 1 3 2 . 12 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Machines Disabled 74 | . . . . 2 . . 5 1 . 1 . 3 . 2 1 2 . 3 . 2 . 11 12 1 1 10 1 5 3 8 Max in Single Turn 2 | . . . . 1 . . 2 1 . 1 . 1 . 1 1 1 . 1 . 1 . 1 1 1 . 1 1 2 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Garrison Relay 16 | . . . . . . . . 1 . 1 . 3 . 2 . 2 . 3 . 2 . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Machines Accessed 116 | . 3 1 5 14 3 . 10 . 2 . 2 . 1 . 8 . 5 . 1 . 10 11 19 . 3 6 . 7 5 . Terminals 87 | . 3 1 3 12 1 . 8 . 1 . 1 . . . 7 . 2 . . . 9 9 16 . 1 3 . 5 5 . Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . . 1 . . . . Garrison Access 14 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 2 1 . 2 . . Total Hacks 284 | . 10 1 18 39 5 . 29 . 5 . 5 . 2 . 22 . 8 . 2 . 26 21 41 . 6 17 . 19 8 . Successful 159 | . 5 . 11 26 3 . 21 . 2 . 5 . 2 . 9 . 3 . 2 . 10 8 18 . 5 12 . 11 6 . Failed 125 | . 5 1 7 13 2 . 8 . 3 . . . . . 13 . 5 . . . 16 13 23 . 1 5 . 8 2 . Catastrophic 26 | . . 1 1 1 1 . . . 1 . . . . . 3 . 1 . . . 3 5 7 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 136 | . 5 1 5 15 4 . 18 . 3 . 1 . . . 10 . . . . . 17 14 25 . 2 5 . 7 4 . Terminals 223 | . 10 1 10 36 2 . 25 . 3 . 3 . . . 20 . 2 . . . 21 18 36 . 2 11 . 15 8 . Fabricators 8 | . . . . . . . . . . . . . . . . . 3 . . . 5 . . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 7 | . . . 4 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . 4 . . . . . . . . . . . . . 2 . . . . 3 3 . . 1 . . . . Garrison Access 28 | . . . . . 2 . 3 . 2 . 2 . 2 . 2 . 1 . 2 . . . 2 . 4 2 . 4 . . Terminal Hacks 72 | . 3 . 5 14 . . 10 . . . 2 . . . 4 . . . . . 4 4 10 . 1 6 . 6 3 . Part Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Robot Schematic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . . . . . . . . . . . . . 2 5 . . . . . . . Open Door 13 | . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . 1 . 3 2 . Branch Access Points 6 | . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 15 | . . . . 3 . . 3 . . . . . . . 1 . . . . . 1 1 1 . . 3 . 2 . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . 2 2 . . 3 . . . . . . . 1 . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Insert Component 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 26 | . . . . . 1 . 2 . 2 . 2 . 2 . 2 . 1 . 2 . . . 2 . 4 2 . 4 . . Unlock Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Coupler Status 12 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . 2 1 . 2 . . Unauthorized Hacks 45 | . 2 . . 10 2 . 9 . . . 1 . . . 3 . . . . . 3 3 6 . . 2 . 1 3 . Terminals 37 | . 2 . . 9 1 . 7 . . . 1 . . . 3 . . . . . 1 3 5 . . 1 . 1 3 . Track 13 | . 1 . . 2 . . . . . . . . . . 2 . . . . . . 1 3 . . . . 1 3 . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 14 | . 1 . . 3 1 . 2 . . . 1 . . . . . . . . . 1 2 2 . . 1 . . . . Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Search 7 | . . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 96 | . 2 1 4 10 2 . 6 . 2 . 2 . 1 . 6 . 5 . 1 . 8 11 19 . 2 4 . 7 3 . Full Trace Events 7 | . 1 . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . 351 . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . 93 . . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Matter 186 | . . . . . . . . . . . . . . . . . . . . . 186 . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 45 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Used RIF Installer 10 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Robots Hacked 75 | . . . . . . . . . 2 2 1 . 1 2 16 1 3 7 . . 5 5 11 . 2 6 5 6 . . Non-combat 23 | . . . . . . . . . 1 . . . . . 6 . 1 . . . 4 . 4 . 1 2 . 4 . . Combat 52 | . . . . . . . . . 1 2 1 . 1 2 10 1 2 7 . . 1 5 7 . 1 4 5 2 . . Robot Hacks Applied 92 | . . . . . . . . . 3 2 1 . 2 2 17 1 4 8 . . 5 5 17 . 2 10 5 8 . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . drop_inventory 10 | . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 . 1 1 . 1 . . purge_threat 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . relay_feed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . locate_prototypes 8 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . 3 . . . . report_analyses 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . find_garrison 4 | . . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . link_fov 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . reboot_system 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . . . . overwrite_iff 17 | . . . . . . . . . . 2 . . . 2 5 . . 4 . . . 1 . . . . 3 . . . formatsys_low 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . formatsys_high 19 | . . . . . . . . . 1 . . . . . 6 1 1 2 . . 2 . 1 . 1 . 2 2 . . Relay Couplers Released 79 | . . . . . . . . 5 . 3 . 15 . 8 . 7 . 13 . 7 . 7 . 4 2 . 5 3 . . Machine Destruction 72 | . . . . . . . . 5 . 3 . 15 . 8 . 7 . 13 . 7 . . . 4 2 . 5 3 . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Attached 31 | . . . . . . . . . 2 1 . . 1 . 5 1 2 3 . . 2 1 5 . 2 2 2 2 . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Total Allies 54 | . . . . 10 . . . . 2 2 . . . 2 11 4 5 5 . . 3 1 1 . 1 . 5 2 . . Largest Group 10 | . . . . 10 . . . . 2 2 . . . 1 5 4 4 3 . . 1 1 1 . 1 . 2 2 . . Highest-Rated Group 199 | . . . . 88 . . . . 52 52 . . . 47 160 199 155 141 . . 115 30 115 . 147 . 64 116 . . Highest-Rated Ally 147 | . . . . 16 . . . . 32 32 . . . 47 49 81 49 56 . . 115 30 115 . 147 . 64 58 . . Total Orders 34 | . . . . 2 12 . . . 1 . . . . . 13 2 1 . . . 1 . 1 . . . . 1 . . STAY 7 | . . . . . . . . . . . . . . . 4 1 . . . . . . 1 . . . . 1 . . ROAM 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . AID 3 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . EXPLORE 18 | . . . . . 12 . . . . . . . . . 6 . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 258 | . . . . 49 . . . . . 7 . . . 6 39 26 1 46 . . 16 1 9 . 30 . 12 16 . . Total Damage 7290 | . . . . 524 . . . . . 237 . . . 153 873 1101 53 1339 . . 1085 . 225 . 873 . 287 540 . . Kills 54 | . . . . 10 . . . . . 1 . . . . 7 12 1 6 . . 7 . 3 . 5 . . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 33 | . . . . 12 10 . . . . . . . . . 11 . . . . . . . . . . . . . . . Drone Recoveries 13 | . . . . . 8 . . . . . . . . . 5 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Turns Passed 39548 | 170 28 374 386 1712 219 440 1794 484 236 547 384 1582 316 1059 1732 1806 573 913 68 983 1988 4165 3059 816 921 975 653 1183 6403 3579 Spaces Moved 18049 | 84 52 585 174 789 101 231 513 169 106 244 179 586 159 479 822 628 242 529 54 580 970 1424 1401 370 358 462 321 681 2970 1786 Core 804 | 31 52 585 58 . . . . . . . . . . . . 16 . . . . . 28 . . . . . . 34 . Treads 12715 | 53 . . 116 789 101 231 513 169 106 244 179 586 159 479 822 310 242 72 . 9 618 1396 1401 370 358 222 . . 2836 334 Legs 2794 | . . . . . . . . . . . . . . . . . . . . . . . . . . 240 321 681 100 1452 Wheels 1736 | . . . . . . . . . . . . . . . . 302 . 457 54 571 352 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 160 160 160 160 160 200 180 180 180 180 180 160 100 160 110 110 110 110 145 141 172 165 120 120 130 120 130 Average Speed 161 | 119 50 50 123 160 161 160 164 190 200 191 180 180 180 184 171 175 172 117 111 115 137 219 166 172 168 141 125 130 188 135 Slowest Speed 2950 | 160 50 50 160 160 180 180 200 200 200 220 180 180 180 200 180 1300 180 180 120 180 165 2950 173 172 172 165 130 130 950 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 46 | 4 18 99 22 94 57 51 62 36 5 55 8 65 7 42 31 64 7 69 3 68 29 96 81 63 15 64 36 24 82 70 Regions Visited 30 Branch Regions 7 Pre-discovered Areas 4 | . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 201 | . . 1 9 9 5 . 13 13 . 2 . 5 . . . 2 4 . . . 10 8 29 . . 18 2 10 34 27 Terrain Destroyed 1328 | . . 2 11 13 7 21 168 53 . 5 . 17 . . 34 17 7 14 . 2 52 17 75 29 53 28 2 77 138 486 Melee 95 | . . . . . . . 12 . . . . . . . . 2 . . . . . 4 22 . . 17 2 3 33 . Projectile 686 | . . 2 11 13 7 . 3 . . . . . . . . 15 7 14 . 2 17 13 31 . 7 11 . 11 36 486 AOE 547 | . . . . . . 21 153 53 . 5 . 17 . . 34 . . . . . 35 . 22 29 46 . . 63 69 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Tes Gar Acc Com Ac0 Total 26444 | 115 53 635 296 1057 130 268 1320 305 127 306 215 1037 188 606 1010 1186 382 734 64 867 1611 2452 1978 530 623 680 537 890 3618 2624 Wait 4236 | . . 7 66 98 8 14 662 99 11 25 5 338 8 71 44 392 108 103 . 147 447 691 94 53 163 88 94 61 102 237 Move 18025 | 83 51 584 173 788 100 230 512 168 106 243 179 585 159 478 822 627 242 528 54 579 969 1423 1400 369 357 462 320 680 2969 1785 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 4 1 3 6 20 3 1 9 5 2 3 2 9 5 5 10 7 5 12 1 6 12 31 25 3 6 9 5 3 42 36 Fast Attach 231 | 6 . . 5 4 1 . 4 1 1 2 1 3 4 6 8 13 . . 1 7 14 24 11 2 3 7 3 . 51 49 Attach 187 | . . 3 3 4 3 . 4 4 1 3 1 6 2 3 5 3 3 4 1 3 6 15 13 1 10 9 3 2 33 39 Detach 100 | . . 3 3 2 . . 1 . . 2 . . . 2 1 1 . 2 2 . . 7 2 . 7 8 2 . 32 23 Swap 352 | . . 6 8 26 4 4 24 4 2 3 8 5 1 5 21 12 8 12 1 4 19 31 50 7 2 4 10 14 30 27 Drop 391 | . 1 5 4 18 2 1 17 2 1 2 3 8 7 11 15 13 2 10 4 16 21 48 29 4 7 13 5 1 68 53 Fire 2154 | 22 . 23 21 78 9 18 65 16 3 19 16 62 2 25 73 58 13 49 . 84 120 172 284 76 58 28 75 94 221 370 Melee 272 | . . . . . . . 17 . . . . . . . . 22 . . . . 1 7 66 1 10 51 10 35 50 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 50 | . . 1 7 12 . . 5 . . . . 4 . . 9 1 1 . . . 2 3 1 . . 1 . . . 3 Escape Stasis 117 | . . . . . . . . 6 . 4 . 17 . . . 8 . 14 . 21 . . 3 14 . . 10 . 20 . Rewire 30 | . . . . 1 . . . . . . . . . . . 29 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 4 exits: *Fac / *Upp x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Garrison -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 171 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Identified exit to Mines 199 | -10/Materials | Entered Mines 209 | -10/Mines | Discovered new exit (range 5) 236 | -10/Mines | Learned Materials emergency access door positions 326 | -10/Mines | Build established: Mutant 405 | -10/Mines | Discovered new exit (range 8) 502 | -10/Mines | Learned Materials terminal intel 573 | -10/Mines | Entered Materials 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 575 | -9/Materials | Loaded intel: 12 terminal locations 600 | -9/Materials | Identified exit to Mines 600 | -9/Materials | Identified exit to Storage 959 | -9/Materials | Entered Storage 1188 | -9/Storage | Learned location of Armory (-4) 1429 | -9/Storage | Discovered new exit (range 16) 1494 | -9/Storage | Found Prototype Protection 1494 | -9/Storage | Identified Lgt. Regenerative Plating 1497 | -9/Storage | Found Lgt. Regenerative Plating 1499 | -9/Storage | Found Lgt. Regenerative Plating 1503 | -9/Storage | Found Lgt. Regenerative Plating 1645 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1681 | -9/Storage | Found Prototype Launcher 1682 | -9/Storage | Identified Scatter Rocket Array 1905 | -9/Storage | Repaired Disposable Heat Sink? 2040 | -9/Storage | Build established: Scavenger-Mutant 2671 | -9/Storage | Entered Materials 2671 | -8/Materials | Accompanied by 12 allies 2671 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2719 | -8/Materials | Discovered new exit (range 47) 2745 | -8/Materials | Discovered new exit (range 35) 2833 | -8/Materials | Identified exit to Garrison 2890 | -8/Materials | Entered Garrison 2956 | -8/Garrison | Triggered checkpoint 3014 | -8/Garrison | Triggered checkpoint 3039 | -8/Garrison | Discovered new exit (range 8) 3166 | -8/Garrison | Discovered new exit (range 12) 3194 | -8/Garrison | Build established: Scavenger-Gunner 3305 | -8/Garrison | Discovered new exit (range 8) 3324 | -8/Garrison | Installed Relay Interface Framework 3330 | -8/Garrison | Entered Materials 4319 | -8/Materials | Discovered new exit (range 15) 4752 | -8/Materials | Build established: Gunner 5107 | -8/Materials | Crushed by falling debris 5119 | -8/Materials | Identified exit to Garrison 5124 | -8/Materials | Entered Garrison 5192 | -8/Garrison | Triggered checkpoint 5193 | -8/Garrison | Triggered checkpoint 5207 | -8/Garrison | Core integrity fell below 50% 5301 | -8/Garrison | Destroyed 8 combat bots 5311 | -8/Garrison | Discovered new exit (range 11) 5343 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 5490 | -8/Garrison | Triggered checkpoint 5519 | -8/Garrison | Garrison Relay disabled 5608 | -8/Garrison | Entered Factory 5608 | -7/Factory | Evolved 2 slots: Utility x2 5844 | -7/Factory | Identified exit to Garrison 5844 | -7/Factory | Entered Garrison 5844 | -7/Garrison | Accompanied by 2 allies 5914 | -7/Garrison | Triggered checkpoint 5917 | -7/Garrison | Build established: Bothacker-Mutant 5948 | -7/Garrison | Garrison Relay disabled 6036 | -7/Garrison | Triggered checkpoint 6183 | -7/Garrison | Discovered new exit (range 10) 6353 | -7/Garrison | Discovered new exit (range 10) 6384 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6391 | -7/Garrison | Entered Factory 6612 | -7/Factory | Discovered new exit (range 15) 6710 | -7/Factory | Garrison activated, responded to threat 6775 | -7/Factory | Identified exit to Garrison 6775 | -7/Factory | Entered Garrison 7129 | -7/Garrison | Build established: Bothacker-Gunner 7151 | -7/Garrison | Triggered checkpoint 7157 | -7/Garrison | Triggered checkpoint 7188 | -7/Garrison | Destroyed 8 combat bots 7282 | -7/Garrison | Triggered checkpoint 7288 | -7/Garrison | Lost 3 parts (1p1n1w) 7293 | -7/Garrison | Destroyed 7 combat bots 7396 | -7/Garrison | Garrison Relay disabled 7536 | -7/Garrison | Triggered checkpoint 7548 | -7/Garrison | Build established: Bothacker-Mutant 7655 | -7/Garrison | Discovered new exit (range 10) 7952 | -7/Garrison | Triggered checkpoint 8056 | -7/Garrison | Discovered new exit (range 9) 8086 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8168 | -7/Garrison | Triggered checkpoint 8357 | -7/Garrison | Entered Factory 8357 | -6/Factory | Evolved 2 slots: Utility x2 8673 | -6/Factory | Identified exit to Garrison 8673 | -6/Factory | Entered Garrison 8740 | -6/Garrison | Triggered checkpoint 8807 | -6/Garrison | Garrison Relay disabled 8839 | -6/Garrison | Build established: Botlord-Gunner 8912 | -6/Garrison | Triggered checkpoint 9067 | -6/Garrison | Discovered new exit (range 12) 9107 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9168 | -6/Garrison | Triggered checkpoint 9643 | -6/Garrison | Garrison Relay disabled 9732 | -6/Garrison | Entered Factory 9732 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10159 | -5/Factory | Garrison activated, responded to threat 10593 | -5/Factory | Discovered new exit (range 22) 10649 | -5/Factory | Build established: Bothacker-Tank 10789 | -5/Factory | Found Launcher Loader 11034 | -5/Factory | Discovered new exit (range 66) 11153 | -5/Factory | Build established: Bothacker-Gunner 11179 | -5/Factory | Identified exit to Upper Caves 11464 | -5/Factory | Identified exit to Garrison 11464 | -5/Factory | Entered Garrison 11602 | -5/Garrison | Triggered checkpoint 11639 | -5/Garrison | Spotted B-75 Beast 11643 | -5/Garrison | Assimilated Beast 6a with formatsys_high 11676 | -5/Garrison | Lost 3 parts (1p1u1w) 11685 | -5/Garrison | Garrison Relay disabled 11995 | -5/Garrison | Build established: Bothacker-Mutant 12441 | -5/Garrison | Spotted B-75 Beast 12450 | -5/Garrison | Triggered checkpoint 12450 | -5/Garrison | Destroyed B-75 Beast 12492 | -5/Garrison | Triggered checkpoint 12495 | -5/Garrison | Triggered checkpoint 12512 | -5/Garrison | Discovered new exit (range 13) 12546 | -5/Garrison | Triggered checkpoint 12657 | -5/Garrison | Garrison Relay disabled 12858 | -5/Garrison | Build established: Bothacker-Gunner 12960 | -5/Garrison | Discovered new exit (range 9) 12988 | -5/Garrison | Expanded RIF knowledge: Program Shield 13062 | -5/Garrison | Triggered checkpoint 13270 | -5/Garrison | Entered Factory 13270 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13291 | -4/Factory | Build established: Botlord-Gunner 13395 | -4/Factory | Discovered new exit (range 16) 13522 | -4/Factory | Found Prototype Processor 13525 | -4/Factory | Found Prototype Processor 13568 | -4/Factory | Identified Exp. Signal Interpreter (x2) 13786 | -4/Factory | Fabricated L-61 Swordsman? 13843 | -4/Factory | Identified exit to Garrison 13843 | -4/Factory | Entered Garrison 13968 | -4/Garrison | Triggered checkpoint 13989 | -4/Garrison | Garrison Relay disabled 14056 | -4/Garrison | Triggered checkpoint 14226 | -4/Garrison | Triggered checkpoint 14265 | -4/Garrison | Garrison Relay disabled 14405 | -4/Garrison | Discovered new exit (range 14) 14539 | -4/Garrison | Discovered new exit (range 10) 14568 | -4/Garrison | Triggered checkpoint 14602 | -4/Garrison | Garrison Relay disabled 14692 | -4/Garrison | Triggered checkpoint 14728 | -4/Garrison | Discovered new exit (range 13) 14751 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 14756 | -4/Garrison | Entered Factory 14776 | -4/Factory | Spotted B-86 Titan 14812 | -4/Factory | Found Quantum Capacitor 14817 | -4/Factory | Found Quantum Capacitor 14824 | -4/Factory | Identified exit to Garrison 14824 | -4/Factory | Entered Garrison 14830 | -4/Garrison | Expanded RIF knowledge: Autooverride 14876 | -4/Garrison | Triggered checkpoint 14900 | -4/Garrison | Garrison Relay disabled 15008 | -4/Garrison | Triggered checkpoint 15214 | -4/Garrison | Found Quantum Capacitor 15234 | -4/Garrison | Discovered new exit (range 3) 15294 | -4/Garrison | Triggered checkpoint 15372 | -4/Garrison | Discovered new exit (range 9) 15430 | -4/Garrison | Triggered checkpoint 15476 | -4/Garrison | Garrison Relay disabled 15550 | -4/Garrison | Triggered checkpoint 15603 | -4/Garrison | Build established: Botlord-Mutant 15634 | -4/Garrison | Discovered new exit (range 14) 15807 | -4/Garrison | Entered Research 15807 | -3/Research | Evolved 2 slots: Utility x2 16057 | -3/Research | First assault squad dispatched 16860 | -3/Research | Identified exit to Quarantine 16906 | -3/Research | Fabricated Disposable Heat Sink (x2) 16941 | -3/Research | Fabricated Disposable Heat Sink (x2) 17215 | -3/Research | Spotted B-86 Titan 17219 | -3/Research | Assimilated Titan 8a with formatsys_high 17438 | -3/Research | Found Prototype Processor 17795 | -3/Research | Entered Quarantine 17806 | -3/Quarantine | Found Alien Artifact 18055 | -3/Quarantine | Identified Core Reset Matrix 18120 | -3/Quarantine | Found Alien Impact Weapon 18276 | -3/Quarantine | Cryocooling Duct disabled 18291 | -3/Quarantine | Ambient heat levels rising (+20) 18291 | -3/Quarantine | Non-combat units ordered to evacuate 18341 | -3/Quarantine | Found Alien Artifact 18362 | -3/Quarantine | Cryocooling Duct disabled 18377 | -3/Quarantine | Ambient heat levels rising (+20) 18377 | -3/Quarantine | Combat units ordered to evacuate 18477 | -3/Quarantine | Quarantine Guard activated 18491 | -3/Quarantine | Spotted Quarantine Guard 18512 | -3/Quarantine | Identified Phase Redirector 18514 | -3/Quarantine | Spotted Quarantine Guard 18517 | -3/Quarantine | Spotted Quarantine Guard 18527 | -3/Quarantine | Spotted Quarantine Guard 18530 | -3/Quarantine | Destroyed Quarantine Guard 18530 | -3/Quarantine | Spotted Quarantine Guard 18538 | -3/Quarantine | Destroyed Quarantine Guard 18546 | -3/Quarantine | Destroyed Quarantine Guard 18558 | -3/Quarantine | Destroyed Quarantine Guard 18562 | -3/Quarantine | Destroyed Quarantine Guard 18588 | -3/Quarantine | Lost 6 parts (1n3u2w) 18726 | -3/Quarantine | Spotted Quarantine Guard 18745 | -3/Quarantine | Destroyed Quarantine Guard 18850 | -3/Quarantine | Build established: Scavenger-Mutant 19121 | -3/Quarantine | Spotted Quarantine Guard 19139 | -3/Quarantine | Destroyed Quarantine Guard 19177 | -3/Quarantine | Discovered new exit (range 10) 19177 | -3/Quarantine | Spotted Quarantine Guard 19292 | -3/Quarantine | Destroyed Quarantine Guard 19442 | -3/Quarantine | Spotted Quarantine Guard 19476 | -3/Quarantine | Destroyed Quarantine Guard 19620 | -3/Quarantine | Spotted Alpha 7 19653 | -3/Quarantine | Destroyed Alpha 7 19676 | -3/Quarantine | Found Prototype Energy Gun 19676 | -3/Quarantine | Identified Enh. Gamma Rifle 19686 | -3/Quarantine | Found Prototype Ballistic Gun 19724 | -3/Quarantine | Build established: Bothacker-Mutant 19837 | -3/Quarantine | Found Alien Slashing Weapon 19837 | -3/Quarantine | Identified Sigix Broadsword 19999 | -3/Quarantine | Cryocooling Duct disabled 20014 | -3/Quarantine | Ambient heat levels rising (+20) 20014 | -3/Quarantine | Cryocooling Duct disabled 20029 | -3/Quarantine | Ambient heat levels rising (+20) 20745 | -3/Quarantine | Spotted Quarantine Guard 20747 | -3/Quarantine | Spotted Quarantine Guard 20758 | -3/Quarantine | Destroyed Quarantine Guard 20876 | -3/Quarantine | Destroyed Quarantine Guard 21070 | -3/Quarantine | Build established: Botlord-Mutant 21095 | -3/Quarantine | Identified Multirail 21104 | -3/Quarantine | Identified Spectral Analyzer 21209 | -3/Quarantine | Found Alien Launcher 21344 | -3/Quarantine | Spotted Fortress 21464 | -3/Quarantine | Discovered new exit (range 5) 21960 | -3/Quarantine | Entered Section 7 22036 | -3/Section 7 | Found Tesla Bomb Launcher 22066 | -3/Section 7 | Found Integrated Reactor 22066 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22188 | -3/Section 7 | Found Integrated Reactor 22212 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 22424 | -3/Section 7 | Spotted S7 Guard 22425 | -3/Section 7 | Spotted B-86 Titan 22448 | -3/Section 7 | Destroyed S7 Guard 22459 | -3/Section 7 | Found Hvy. Regenerative Plating 22470 | -3/Section 7 | Found Integrated Heat Negator 22486 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 22766 | -3/Section 7 | Spotted Executioner 22766 | -3/Section 7 | Spotted Executioner 22783 | -3/Section 7 | Destroyed Executioner 22792 | -3/Section 7 | Destroyed Executioner 22844 | -3/Section 7 | Found Prototype Processor 22858 | -3/Section 7 | Identified Exp. Core Analyzer 22904 | -3/Section 7 | Found Alien Artifact 22906 | -3/Section 7 | Found Alien Artifact 22943 | -3/Section 7 | Found Alien Artifact 22943 | -3/Section 7 | Identified Matter Drive 23057 | -3/Section 7 | Found Alien Energy Gun 23060 | -3/Section 7 | Found Alien Energy Gun 23261 | -3/Section 7 | Identified Sigix Quantum Sheargun (x2) 23322 | -3/Section 7 | Found Sigix Quantum Sheargun 23326 | -3/Section 7 | Found Sigix Quantum Sheargun 23413 | -3/Section 7 | Spotted B-99 Colossus 23514 | -3/Section 7 | Found Alien Artifact 23514 | -3/Section 7 | Identified LRC Armor 23514 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 23517 | -3/Section 7 | Found Alien Artifact 23517 | -3/Section 7 | Identified LRC Boosters 23517 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 24007 | -3/Section 7 | Discovered new exit (range 8) 24182 | -3/Section 7 | Assimilated Titan 8b with formatsys_high 24493 | -3/Section 7 | Found Alien Artifact 24577 | -3/Section 7 | Build established: Scavenger-Mutant 24624 | -3/Section 7 | Identified Transdimensional Reconstructor 24714 | -3/Section 7 | Found Integrity Redistributor 24966 | -3/Section 7 | Crushed by falling debris 25019 | -3/Section 7 | Identified exit to Garrison 25019 | -3/Section 7 | Entered Garrison 25060 | -3/Garrison | Triggered checkpoint 25101 | -3/Garrison | Garrison Relay disabled 25188 | -3/Garrison | Spotted B-86 Titan 25240 | -3/Garrison | Triggered checkpoint 25285 | -3/Garrison | Destroyed B-86 Titan 25296 | -3/Garrison | Triggered checkpoint 25296 | -3/Garrison | Triggered checkpoint 25301 | -3/Garrison | System corruption reached 10% 25339 | -3/Garrison | Destroyed 14 combat bots 25417 | -3/Garrison | Build established: Bothacker-Mutant 25435 | -3/Garrison | Discovered new exit (range 14) 25600 | -3/Garrison | Discovered new exit (range 12) 25793 | -3/Garrison | Discovered new exit (range 14) 25828 | -3/Garrison | Expanded RIF knowledge: Autooverride 25835 | -3/Garrison | Entered Research 25835 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 26099 | -2/Research | Identified exit to Testing 26135 | -2/Research | Build established: Botlord-Mutant 26462 | -2/Research | Spotted B-90 Cyclops 26468 | -2/Research | Assimilated Cyclops 9a with formatsys_high 26756 | -2/Research | Entered Testing 26821 | -2/Testing | System corruption reached 10% 26883 | -2/Testing | Found AEGIS Remote Shield 26913 | -2/Testing | Found Zero-point Reactor 27025 | -2/Testing | Found Prototype Ballistic Cannon 27207 | -2/Testing | Found Myomer Exoskeleton 27247 | -2/Testing | Repaired Hcp. Storage Unit 27302 | -2/Testing | Build established: Hauler-Mutant 27527 | -2/Testing | Found SHELL Armor 27731 | -2/Testing | Identified exit to Garrison 27731 | -2/Testing | Entered Garrison 27772 | -2/Garrison | Triggered checkpoint 27791 | -2/Garrison | Garrison Relay disabled 27873 | -2/Garrison | Spotted B-90 Cyclops 27890 | -2/Garrison | Triggered checkpoint 28112 | -2/Garrison | Destroyed B-90 Cyclops 28191 | -2/Garrison | Discovered new exit (range 14) 28220 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 28384 | -2/Garrison | Entered Access 28384 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28718 | -1/Access | Build established: Botlord-Mutant 28829 | -1/Access | Spotted B-99 Colossus 29414 | -1/Access | Identified exit to Command 29567 | -1/Access | Entered Command 29691 | -1/Command | Spotted M Guard 29691 | -1/Command | Spotted Combat Programmer 29691 | -1/Command | Spotted Combat Programmer 29691 | -1/Command | Spotted M Guard 29711 | -1/Command | Destroyed M Guard 29717 | -1/Command | System corruption reached 10% 29719 | -1/Command | Destroyed M Guard 29725 | -1/Command | Destroyed Combat Programmer 29734 | -1/Command | Destroyed Combat Programmer 29734 | -1/Command | All MAIN.C guards destroyed 29769 | -1/Command | Found Zero-point Reactor 29772 | -1/Command | Found Zero-point Reactor 29780 | -1/Command | Found Prototype Energy Cannon 29780 | -1/Command | Identified Cld. Nova Cannon 29785 | -1/Command | Found AEGIS Remote Shield 29796 | -1/Command | Found Zero-point Reactor 29799 | -1/Command | Found Zero-point Reactor 29807 | -1/Command | Found AEGIS Remote Shield 29880 | -1/Command | Met MAIN.C 29889 | -1/Command | 0b10 Conduit disabled 29983 | -1/Command | Build established: Scavenger-Mutant 30336 | -1/Command | Discovered new exit (range 15) 30460 | -1/Command | Found Unknown Device 30462 | -1/Command | Identified Antimissile System 30836 | -1/Command | Found Prototype Energy Cannon 30855 | -1/Command | Found Prototype Device 30855 | -1/Command | Identified Adv. Particle Accelerator 30859 | -1/Command | Found Prototype Device 30859 | -1/Command | Identified Exp. Weapon Cycler 30865 | -1/Command | Identified Null Cannon 31181 | -1/Command | Build established: Hauler-Mutant 31210 | -1/Command | System corruption reached 30% 31239 | -1/Command | Destroyed MAIN.C Shell 31240 | -1/Command | MAIN.C activated Command garrisons 31268 | -1/Command | Destroyed MAIN.C 31314 | -1/Command | Spotted B-99 Colossus 31336 | -1/Command | Destroyed B-99 Colossus 31347 | -1/Command | Found Hvy. Reflective Plating 31353 | -1/Command | Found Multirail 31356 | -1/Command | Found Multirail 31485 | -1/Command | Build established: Scavenger-Gunner 31950 | -1/Command | Found Prototype Protection 31950 | -1/Command | Identified Centrium Heavy Armor Plating 31960 | -1/Command | Found Prototype Protection 31960 | -1/Command | Identified Exp. Powered Armor 31967 | -1/Command | Found Exp. Powered Armor 31980 | -1/Command | Found Prototype Processor 31994 | -1/Command | Identified Exp. Target Analyzer 32243 | -1/Command | Build established: Scavenger-Tank 33113 | -1/Command | Spotted B-99 Colossus 33149 | -1/Command | Destroyed B-99 Colossus 33174 | -1/Command | Found Multirail 33392 | -1/Command | Found Prototype Processor 33392 | -1/Command | Identified Exp. Core Analyzer 33410 | -1/Command | Discovered new exit (range 16) 33421 | -1/Command | Found Exp. Target Analyzer 33424 | -1/Command | Found Prototype Processor 33463 | -1/Command | Found Prototype Processor 33686 | -1/Command | Build established: Scavenger-Gunner 35917 | -1/Command | Found Prototype Reactor 35917 | -1/Command | Identified Vortex Chain Reactor 35920 | -1/Command | Found Zero-point Reactor 35926 | -1/Command | Found Exp. Target Analyzer 35953 | -1/Command | Warped through subspace to slip node 35953 | -1/Command | Discovered new exit (range 5) 35961 | -1/Command | Identified Exp. Targeting Computer (x2) 35970 | -1/Command | Entered Access_0 35973 | -1/Access_0 | Met Architect 35991 | -1/Access_0 | Architect warped through subspace 36016 | -1/Access_0 | Destroyed A8 36063 | -1/Access_0 | Architect warped through subspace 36085 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-266) 36110 | -1/Access_0 | Architect warped through subspace 36152 | -1/Access_0 | Architect warped through subspace 36160 | -1/Access_0 | Found Prototype Protection 36161 | -1/Access_0 | Identified Centrium Linked Plating 36198 | -1/Access_0 | Architect warped through subspace 36205 | -1/Access_0 | Found Centrium Linked Plating 36208 | -1/Access_0 | Found Alien Energy Gun 36209 | -1/Access_0 | Identified Modified Quantum Sheargun 36242 | -1/Access_0 | Architect warped through subspace 36251 | -1/Access_0 | Found Centrium Linked Plating 36253 | -1/Access_0 | Found Modified Quantum Sheargun 36259 | -1/Access_0 | Subspace Access Node disabled 36285 | -1/Access_0 | Architect warped through subspace 36329 | -1/Access_0 | Architect warped through subspace 36354 | -1/Access_0 | Found Prototype Device 36361 | -1/Access_0 | Architect warped through subspace 36389 | -1/Access_0 | Architect warped through subspace 36409 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-141) 36412 | -1/Access_0 | Subspace Access Node disabled 36420 | -1/Access_0 | Architect warped through subspace 36436 | -1/Access_0 | A6 warped into view 36449 | -1/Access_0 | Core integrity fell below 50% 36466 | -1/Access_0 | Destroyed A6 36487 | -1/Access_0 | Architect warped through subspace 36507 | -1/Access_0 | Architect warped through subspace 36524 | -1/Access_0 | Architect warped through subspace 36524 | -1/Access_0 | Identified Exp. Phase Shifter 36555 | -1/Access_0 | Architect warped through subspace 36582 | -1/Access_0 | Architect warped through subspace 36614 | -1/Access_0 | Architect warped through subspace 36660 | -1/Access_0 | Architect warped through subspace 36690 | -1/Access_0 | Architect warped through subspace 36705 | -1/Access_0 | Subspace Access Node disabled 36740 | -1/Access_0 | Architect warped through subspace 36765 | -1/Access_0 | Build established: Hauler-Gunner 36770 | -1/Access_0 | Architect warped through subspace 36797 | -1/Access_0 | Architect warped through subspace 36824 | -1/Access_0 | Architect warped through subspace 36849 | -1/Access_0 | Architect warped through subspace 36870 | -1/Access_0 | Architect warped through subspace 36897 | -1/Access_0 | Architect warped through subspace 36904 | -1/Access_0 | Found Centrium Linked Plating 36911 | -1/Access_0 | Architect warped through subspace 36924 | -1/Access_0 | Architect warped through subspace 36928 | -1/Access_0 | Found Modified Quantum Sheargun 36945 | -1/Access_0 | Architect warped through subspace 36947 | -1/Access_0 | Found Modified Quantum Sheargun 36958 | -1/Access_0 | Architect warped through subspace 36966 | -1/Access_0 | Found Modified Quantum Sheargun 36984 | -1/Access_0 | Architect warped through subspace 36996 | -1/Access_0 | Architect warped through subspace 37006 | -1/Access_0 | Architect warped through subspace 37019 | -1/Access_0 | Architect warped through subspace 37025 | -1/Access_0 | Subspace Access Node disabled 37026 | -1/Access_0 | Lost 4 parts (1n1u2w) 37084 | -1/Access_0 | Found Modified Quantum Sheargun 37096 | -1/Access_0 | Found Centrium Linked Plating 37116 | -1/Access_0 | Lost 4 parts (1p1u2w) 37145 | -1/Access_0 | Found Centrium Linked Plating 37180 | -1/Access_0 | Found Centrium Linked Plating 37211 | -1/Access_0 | Found Modified Quantum Sheargun 37281 | -1/Access_0 | Build established: Scavenger-Tank 37287 | -1/Access_0 | Crushed by falling debris 37310 | -1/Access_0 | Found Exp. Targeting Computer 37360 | -1/Access_0 | Found Exp. Target Analyzer 37446 | -1/Access_0 | Found Exp. Phase Shifter 37452 | -1/Access_0 | Found Exp. Weapon Cycler 37467 | -1/Access_0 | Found Exp. Targeting Computer 37511 | -1/Access_0 | Found Exp. Targeting Computer 37518 | -1/Access_0 | Found Exp. Targeting Computer 37601 | -1/Access_0 | A5 warped into view 37623 | -1/Access_0 | Destroyed A5 37722 | -1/Access_0 | Build established: Scavenger-Mutant 38350 | -1/Access_0 | A4 warped into view 38371 | -1/Access_0 | Destroyed A4 38525 | -1/Access_0 | Singularity Gate disabled 38874 | -1/Access_0 | Destroyed A2 38880 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 39061 | -1/Access_0 | Destroyed Architect 39065 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39213 | -1/Access_0 | Build established: Scavenger-Gunner 39323 | -1/Access_0 | A3 warped into view 39527 | -1/Access_0 | Destroyed A3 39533 | -1/Access_0 | Warped through subspace to slip node 39533 | -1/Access_0 | Discovered new exit (range 8) 39549 | *** | Establishing 0b11! Last Messages --------------- 39468_ System corrupted: Imp. Matter Neutralizer targeting data glitched. 39497_ STH25FQN 0JQVZ:MGOMKONNZVLM4UPVH= 39507_ System corrupted: Imp. Matter Neutralizer failed to cycle. 39507_ A3 suffers critical hit. 39507_ Destroyed Prototype Hover Unit. 39507_ System corrupted: Imp. Matter Neutralizer targeting data glitched. 39507_ A3 suffers critical hit. 39507_ Destroyed Lgt. Regenerative Plating. 39507_ System corrupted: Hvy. Dispersion Rifle targeting data glitched. 39512_ C: JMA2CH8VXJXMZKXL3AT,8NFOEXZR4OL