Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 16:37:12 Player: star Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (116) 580 Value Destroyed (4679) 4679 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 9653 Bonus ------- High Alert Combat Kills 834 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 56/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Improved Shield Generator Decoy Drone Bay (16/16) Gauss Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Core Analyzer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Cooled Plasma Cannon Enhanced Autogun > --- INVENTORY -------- Light Treads Medium Treads Cryofiber Web Large Matter Pod Weapon Cycler Improved Shield Generator Decoy Drone Bay Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Gauss Rifle Flak Gun Proton Missile Launcher Shock Maul [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Light Armor Plating Device Cryofiber Web Storage Large Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Shock Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 4 | . . . . . 2 . 2 Weapon 1 | . . . . . . 1 . Parts Attached 111 | 7 3 13 . . 43 13 32 Power 12 | 2 . 2 . . 4 1 3 Engine 6 | 2 . . . . 3 . 1 Core 5 | . . 2 . . 1 1 1 Reactor 1 | . . . . . . . 1 Propulsion 37 | 2 1 3 . . 15 7 9 Treads 33 | 2 1 1 . . 14 7 8 Leg 1 | . . . . . 1 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 2 | . . 2 . . . . . Utility 23 | 1 . 2 . . 11 1 8 Device 5 | . . . . . 4 . 1 Storage 3 | 1 . 1 . . 1 . . Processor 4 | . . . . . 3 . 1 Hackware . | . . . . . . . . Protection 11 | . . 1 . . 3 1 6 Artifact . | . . . . . . . . Weapon 39 | 2 2 6 . . 13 4 12 Energy Gun 8 | . . . . . 3 1 4 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 18 | 2 2 3 . . 7 2 2 Ballistic Cannon 2 | . . . . . 2 . . Launcher 7 | . . 3 . . 1 1 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 1 3 Corrupted Parts 2 | . . . . . . . 2 System Corruption 14 | . . . . . . . 14 Parts Lost 39 | . . 3 . . 8 . 28 Power 4 | . . 1 . . 1 . 2 Propulsion 15 | . . 2 . . 2 . 11 Utility 11 | . . . . . 4 . 7 Weapon 9 | . . . . . 1 . 8 Highest Loss Streak 16 | . . 2 . . 3 . 16 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 85 82 100 100 93 98 89 Engine 3 | . 14 1 . . 4 . 3 Core 6 | . . 10 14 14 4 6 . Treads 24 | . 28 14 14 14 26 37 26 Flight 3 | . . 5 14 14 3 . . Device 3 | . . . . . 3 7 9 Storage 10 | . 14 14 14 14 9 7 6 Processor 6 | . . . . . 11 7 6 Protection 9 | . . 8 14 14 10 7 13 Energy Gun 2 | . . . . . 3 4 5 Ballistic Gun 16 | . 28 22 28 28 10 14 9 Ballistic Cannon 1 | . . . . . 3 2 . Launcher 1 | . . 5 . . . . . Peak Build Rating 53 | 6 6 13 13 13 33 42 53 Average Rating 24 | 4 6 9 13 13 26 40 45 On Entrance 15 | . 6 6 13 13 13 33 42 Naked Turns 2 | . . . . . . . 2 Heaviest Build 64 | 12 12 52 50 50 64 47 61 Greatest Support 108 | 40 40 40 20 20 80 108 108 Greatest Overweight (x) 14 | . . 14 2 2 12 . 7 Average Overweight (x) . | . . . 2 2 . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 15 15 Average Capacity 14 | 6 8 14 20 20 15 15 14 Most Carried 15 | 2 8 11 11 11 15 15 15 Average Carried 11 | 1 4 9 11 11 13 14 13 Final Capacity 20 | 8 8 20 20 20 15 15 5 Final Carried 15 | 2 8 11 11 11 15 15 5 Class Distribution -------------------- 51% | Scavenger-Mutant 21% | Scavenger-Gunner 21% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 3205 | 255 137 390 . 10 1096 609 708 Remotely . | . . . . . . . . Salvage Created 4835 | . 143 247 . . 1668 1121 1656 Parts 283 | . 11 15 . . 93 69 95 Haulers Intercepted 7 | . 1 . . . 3 3 . Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 104 | . 4 18 . . 34 20 28 Guns 60 | . 4 6 . . 20 13 17 Cannons 18 | . . . . . 9 4 5 AOE 25 | . . 12 . . 5 3 5 Classes Destroyed 18 | . 3 2 . . 7 3 3 Worker 3 | . . . . . . 3 . Builder 8 | . . . . . 2 . 6 Tunneler 1 | . . . . . 1 . . Hauler 7 | . 1 . . . 3 3 . Recycler 1 | . . . . . . . 1 Operator 3 | . . . . . 1 2 . Swarmer 11 | . 3 . . . . 4 4 Saboteur 1 | . . . . . . . 1 Grunt 48 | . 1 6 . . 20 11 10 Brawler 2 | . . . . . . 1 1 Duelist 4 | . . . . . 2 . 2 Protector 1 | . . . . . . . 1 Sentry 13 | . . . . . 8 2 3 Demolisher 1 | . . 1 . . . . . Specialist 3 | . . . . . 2 . 1 Hunter 5 | . . . . . 2 . 3 Programmer 4 | . . . . . . 2 2 Assembled 11 | . . 11 . . . . . Best Kill Streak 10 | . 3 10 . . 5 5 9 Combat Bots Only 10 | . 3 10 . . 5 4 7 Max Kills in Single Turn 4 | . 1 4 . . 3 3 2 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . . 3 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 641 | . 40 51 . . 182 85 283 Missed 206 | . 12 14 . . 59 20 101 Damage Taken 7851 | . 239 672 . . 2067 1016 3857 Core 1389 | . 64 149 . . 212 105 859 Absorbed by Shields 25 | . . . . . 25 . . Redirected to Shielding 42 | . . . . . . . 42 Ignored by Resistances 57 | . . . . . . 38 19 Core Remaining (%) 65 | 100 . . . 14 61 85 . Volleys Fired 301 | . 28 38 . . 117 49 69 Largest 3 | . 2 2 . . 2 3 3 Hottest 185 | . 40 50 . . 103 108 185 Shots Fired 679 | . 56 75 . . 229 135 184 Gun 563 | . 56 64 . . 176 117 150 Cannon 88 | . . . . . 48 15 25 Launcher 28 | . . 11 . . 5 3 9 Special . | . . . . . . . . Kinetic 499 | . 56 64 . . 176 100 103 Thermal 95 | . . . . . 48 . 47 Explosive 19 | . . 11 . . 5 3 . Electromagnetic 66 | . . . . . . 32 34 Robot Hit Streak 21 | . 6 7 . . 21 15 16 Robot Miss Streak 7 | . 2 2 . . 4 3 7 Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 2 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . Shots Hit Robots 465 | . 38 43 . . 157 92 135 Core Hits 324 | . 10 40 . . 77 57 140 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 11 | . 1 . . . 8 1 1 Burn 4 | . . . . . 4 . . Destroy 2 | . 1 . . . . . 1 Blast 5 | . . . . . 4 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11884 | . 328 1099 . . 3750 2112 4595 Guns 6180 | . 328 308 . . 1914 1397 2233 Cannons 1768 | . . . . . 882 335 551 Explosions 3922 | . . 788 . . 954 376 1804 Melee . | . . . . . . . . Ramming 14 | . . 3 . . . 4 7 Kinetic 5431 | . 328 308 . . 2073 1204 1518 Thermal 2111 | . . 209 . . 723 30 1149 Explosive 2458 | . . 579 . . 954 346 579 Electromagnetic 1870 | . . . . . . 528 1342 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 11 | . . . . . . . 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 6 | . . . . . . . 6 Matter Fused 4 | . . . . . . . 4 Energy Discharges 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots 6 | . . . . . . . 6 Overflow Damage 228 | . . 61 . . 83 33 51 Projectiles 9 | . . . . . 1 . 8 Explosions 219 | . . 61 . . 82 33 43 Melee . | . . . . . . . . Knockbacks 9 | . . . . . 7 2 . Impact . | . . . . . . . . Kinetic 9 | . . . . . 7 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 376 | . . 31 . . 175 22 148 Shots 11 | . . 2 . . 2 1 6 Rammed 3 | . . 1 . . . . 2 Targets Rammed 4 | . . 1 . . . 1 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 356 | . 6 48 . . 356 320 346 Average Temperature 86 | . 6 13 . . 85 80 119 Received Heat Transfer 1751 | . 30 182 . . 747 333 459 Effects 4 | . . . . . 3 . 1 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . . . . . . 1 3 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . . 3 . 3 Heat Transferred 3707 | . . 250 . . 1702 50 1705 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 7 Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 848 | . 97 171 . . 848 791 844 Initial 380 | . . . . . . 380 332 Average 331 | . 33 49 . . 385 626 500 Maximum Alert Level 3 | . . . . . 3 3 3 Low Security (%) 42 | 100 100 100 . 100 28 . . Level 1 12 | . . . . . 20 2 34 Level 2 32 | . . . . . 33 75 54 Level 3 11 | . . . . . 18 22 10 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 19 | . 1 . . . 5 4 9 Investigation 5 | . . . . . 4 . 1 Extermination 3 | . . . . . . 2 1 Reinforcement 6 | . 1 . . . 1 1 3 Assault 2 | . . . . . . 1 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 . . . 6 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 154 | . 8 20 . . 51 24 51 Peak Tracking Total 14 | . 4 8 . . 6 5 14 Tactical Retreats 7 | . . 1 . . 3 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . . . . . 2 4 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 25 | . . 2 . . 7 10 6 Max in Single Turn 3 | . . 1 . . 2 3 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . . 1 1 . 4 1 1 Terminals 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 20 | . . 1 1 . 15 1 2 Successful 7 | . . 1 1 . 3 . 2 Failed 13 | . . . . . 12 1 . Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 8 | . . . . . 8 . . Terminals 10 | . . . . . 10 . . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 5 1 . Terminal Hacks 3 | . . 1 1 . 1 . . Record 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . 2 . . Terminals 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 4 1 1 Full Trace Events 3 | . . . . . 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time 44 | . . . . . . . 44 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 7457 | 130 428 1551 397 183 2557 1220 991 Spaces Moved 3311 | 81 209 621 125 58 1132 630 455 Core 22 | 9 . 6 . . 2 . 5 Treads 3215 | 72 209 594 125 58 1080 630 447 Legs 50 | . . . . . 50 . . Wheels 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight 21 | . . 21 . . . . . Fastest Speed 50 | 50 160 160 320 320 160 162 50 Average Speed 190 | 147 160 228 320 320 183 162 160 Slowest Speed 920 | 160 160 920 320 320 650 162 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 34 96 49 23 77 18 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 271 | . . 65 . . 89 25 92 Melee . | . . . . . . . . Projectile 29 | . . . . . 19 2 8 AOE 242 | . . 65 . . 70 23 84 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3962 | 88 256 688 124 57 1408 759 582 Wait 171 | . 14 12 . . 83 45 17 Move 3304 | 80 208 620 124 57 1131 629 455 Hop . | . . . . . . . . Pick Up 33 | 1 3 2 . . 14 8 5 Fast Attach 32 | 6 . 4 . . 7 2 13 Attach 16 | . . . . . 7 1 8 Detach 1 | . . . . . 1 . . Swap 63 | 1 3 9 . . 29 10 11 Drop 37 | . . 2 . . 19 14 2 Fire 301 | . 28 38 . . 117 49 69 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . 1 . . . 1 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 16) 559 | -10/Materials | Entered Mines 731 | -10/Mines | Learned 2 Materials zone layouts 753 | -10/Mines | Assembled infested the area 771 | -10/Mines | Core integrity fell below 50% 799 | -10/Mines | Destroyed 10 combat bots 915 | -10/Mines | Discovered new exit (range 16) 1000 | -10/Mines | Discovered new exit (range 5) 1013 | -10/Mines | Learned location of Storage (-9) 1506 | -10/Mines | Build established: Scavenger-Mutant 1524 | -10/Mines | Found the Drone Emporium 1543 | -10/Mines | Found Prototype Device 1767 | -10/Mines | Core integrity fell below 20% 1915 | -10/Mines | Learned Materials emergency access door positions 2097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2097 | -10/Mines | Discovered new exit (range 5) 2110 | -10/Mines | Entered Exiles 2190 | -10/Exiles | Met 8R-AWN 2245 | -10/Exiles | Met EX-HEX 2370 | -10/Exiles | Met EX-DEC 2382 | -10/Exiles | Learned location of Zion (-6) 2482 | -10/Exiles | Discovered new exit (range 10) 2507 | -10/Exiles | Entered Mines 2671 | -9/Mines | Discovered new exit (range 7) 2690 | -9/Mines | Entered Materials 2690 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2690 | -8/Materials | Identified Decoy Drone Bay 3146 | -8/Materials | Lost 3 parts (1n1u1w) 3946 | -8/Materials | Discovered new exit (range 5) 4290 | -8/Materials | Discovered new exit (range 4) 5247 | -8/Materials | Entered Factory 5247 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5585 | -7/Factory | Discovered new exit (range 8) 5663 | -7/Factory | Build established: Scavenger-Gunner 6447 | -7/Factory | First assault squad dispatched 6457 | -7/Factory | Discovered new exit (range 5) 6467 | -7/Factory | Entered another Factory area 6467 | -6/Factory | Evolved 2 slots: Utility x2 6978 | -6/Factory | Garrison activated, responded to threat 7032 | -6/Factory | Destroyed 7 combat bots 7068 | -6/Factory | System corruption reached 10% 7167 | -6/Factory | First assault squad dispatched 7270 | -6/Factory | Lost 6 parts (1p3n2u) 7418 | -6/Factory | Cargo convoy interrupted 7446 | -6/Factory | Core integrity fell below 50% 7452 | -6/Factory | Core integrity fell below 20% 7456 | -6/Factory | Released all parts (2) 7458 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07451_ Penetrated by Slug. 07451_ Slug penetrates Wall. 07451_ Targeting Computer destroyed. 07451_ Penetrated by Slug. 07451_ U-05 Engineer lays Concrete. 07451_ U-05 Engineer builds a Door. 07452_ Acquired Wheel. 07452_ Penetrated by Slug. 07452_ H-66 Slayer misfires. 07453_ U-05 Engineer lays Concrete. 07453_ Penetrated by Slug. 07454_ R-10 Processor collects Corrupted Hcp. Battery. 07454_ U-05 Engineer lays Concrete. 07454_ H-66 Slayer IFF system glitched. 07454_ Slug penetrates H-66 Slayer. 07455_ Slug penetrates Wall. 07455_ Wheel destroyed. 07456_ Released Lrg. Storage Unit. 07456_ Released Core Analyzer. 07456_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ""S"??????????????????????????? | | ?????????????????" "" "" #???????????????????????? | | ?????????????????" #???????????????????????? | | ?????????????????" ! #???????????????????????? | | ????????????# ???" #???????????????????????? | | ????????????# ??" #???????????????????????? | | ????????????# " " ]! #???????????????????????? | | ????????????? "?" !% #???????????????????????? | | ????????????#? 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""" ???????????????????????????? | | ## ###???????????????????????????????? | | ## % #?????????????????????????????????? | | % #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 525 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricFlakBlade Manual? 0 Play Time 00:51:09 Cumulative 89.5 hours Start 2024.09.18 @ 08:09:45 End 2024.09.18 @ 16:37:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f471f87-32c7-4bba-bd7c-8a41a0af45b4