Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 16:19:18 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (6612) 6612 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (389) 389 TOTAL SCORE: 12096 Bonus ------- High Alert Combat Kills 537 Follower Combat Kills 396 Friendly Fire -544 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (522) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Field Propulsion Drive Field Propulsion Drive > --- UTILITY (8) ------ Huge Storage Unit Experimental Optical Array Improved Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Power Maul > --- INVENTORY (25) --- Cooled Fission Core Improved Cooling System Machine Analyzer Improved Salvage Targeting Computer Improved Targeting Computer Launcher Guidance Computer Advanced Particle Charger Makeshift ECM Suite Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Armor] System Restoration Module Bomb Drone Bay (16/16) Matter Neutralizer Gauss Rifle Advanced EMP Blaster Scatter Rocket Array Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Improved Signal Interpreter Hardened Medium Armor Plating Graphene Brace Hacking Suite System Shield Corruption Screen > --- WEAPON ----------- Flak Gun Rocket Array > --- INVENTORY -------- Cooled Fission Core Improved Cooling System Machine Analyzer Improved Sensor Array Improved Salvage Targeting Computer Advanced Particle Charger Powered Armor Hacking Suite Authchip [Propulsion] Authchip [Propulsion] Authchip [Device] Authchip [Device] Authchip [Armor] Component Analysis Suite System Restoration Module Bomb Drone Bay Matter Neutralizer Flak Gun Flak Gun Advanced EMP Blaster Scatter Rocket Array Datajack Remote Datajack Power Maul [Rating: 67] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Hybrid Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . . 2 . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 273 | 8 22 7 63 37 37 32 10 42 15 . Power 19 | 1 4 1 2 3 1 2 3 1 1 . Engine 14 | 1 4 1 2 3 1 . . 1 1 . Core 4 | . . . . . . 2 2 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 41 | 2 3 3 12 4 6 4 1 3 3 . Treads 2 | . 1 . . . . . . . 1 . Leg . | . . . . . . . . . . . Wheel 36 | 2 2 3 12 4 6 4 . 3 . . Hover 1 | . . . . . . . 1 . . . Flight 2 | . . . . . . . . . 2 . Utility 110 | 2 9 . 27 9 16 11 5 24 7 . Device 43 | 1 4 . 7 1 4 5 4 15 2 . Storage 7 | 1 2 . 1 . 1 . . 1 1 . Processor 10 | . . . 3 . 1 2 . 3 1 . Hackware 6 | . . . . 1 . 2 . 3 . . Protection 44 | . 3 . 16 7 10 2 1 2 3 . Artifact . | . . . . . . . . . . . Weapon 103 | 3 6 3 22 21 14 15 1 14 4 . Energy Gun 3 | 1 . . 1 . . 1 . . . . Energy Cannon 3 | . . . 1 1 . . . 1 . . Ballistic Gun 72 | 2 5 3 17 14 10 12 . 8 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 10 | . . . 1 1 3 . . 3 2 . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 5 | . . . . . . 2 1 1 1 . Slashing Weapon 5 | . . . 1 2 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 3 . . . . . . Unidentified Prototypes 11 | . . . 5 2 1 . 1 2 . . Parts Lost 60 | . 3 3 6 9 9 12 . 11 7 . Power 10 | . 1 1 . 3 . 2 . 2 1 . Propulsion 15 | . 1 . 2 1 3 4 . 2 2 . Utility 18 | . . . 2 2 4 2 . 5 3 . Weapon 17 | . 1 2 2 3 2 4 . 2 1 . Highest Loss Streak 9 | . 2 3 2 5 4 9 . 4 4 . To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 99 99 95 93 92 92 92 89 78 76 Engine 7 | . 13 13 11 9 9 . . 2 3 . Wheel 14 | . 20 27 19 18 15 12 7 7 4 . Device 6 | . 8 14 5 . 4 9 13 7 4 . Storage 9 | . 14 14 10 11 9 7 7 7 7 7 Processor 11 | . . . . 11 9 16 23 23 20 15 Hackware 7 | . . . . 1 9 17 15 15 15 15 Protection 12 | . 5 . 25 19 19 8 1 5 5 15 Ballistic Gun 16 | . 27 28 21 20 16 14 7 8 6 . Impact Weapon 1 | . . . . . . . 6 4 2 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 12 90 88 99 103 111 113 108 118 98 93 Greatest Support 32 | 20 20 20 32 22 26 28 10 28 28 14 Greatest Overweight (x) 34 | . 8 4 9 9 33 28 10 34 30 6 Average Overweight (x) 5 | . 4 4 4 5 5 4 9 3 6 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 24 25 25 25 25 25 25 25 Most Carried 25 | 2 25 25 25 25 25 25 25 25 25 22 Average Carried 23 | 1 16 22 24 24 24 24 24 24 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 23 25 25 25 22 23 25 23 22 22 Class Distribution -------------------- 34% | Mutant 24% | Scavenger-Mutant 16% | Hacker-Mutant 6% | Commander-Mutant 6% | Scavenger-Assassin 5% | Hacker-Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Matter Collected 6460 | 310 794 88 1480 999 805 902 112 642 328 . Remotely . | . . . . . . . . . . . Salvage Created 9432 | 152 798 194 1857 1876 1146 1082 496 1307 524 . Parts 541 | 13 50 15 128 134 67 61 2 50 21 . Haulers Intercepted 20 | . 2 . 6 6 4 . . 2 . . Recyclers Shooed 2 | 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . Prevented 6 | . . . . . . . . . 6 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Combat Hostiles Destroyed 153 | . 17 5 30 30 17 18 . 25 11 . Melee 7 | . . . . . . . . 7 . . Guns 120 | . 17 5 29 30 14 18 . 7 . . AOE 11 | . . . 1 . 3 . . 1 6 . Classes Destroyed 16 | 2 5 2 4 . . 1 . 1 1 . Worker 12 | . . 1 2 2 2 4 . 1 . . Builder 6 | . . 1 1 1 2 . . 1 . . Tunneler 5 | 4 . . 1 . . . . . . . Hauler 20 | . 2 . 6 6 4 . . 2 . . Recycler 10 | 1 1 . . 1 1 2 . 4 . . Mechanic 3 | . . . 1 1 1 . . . . . Operator 9 | . 2 . 2 2 1 2 . . . . Watcher 13 | . 3 . 5 2 . 2 . 1 . . Swarmer 32 | . 6 3 3 . 4 3 . 9 4 . Grunt 72 | . 11 2 15 18 8 9 . 9 . . Brawler 3 | . . . 1 . 2 . . . . . Duelist 3 | . . . 1 1 1 . . . . . Sentry 28 | . . . 10 11 2 3 . 1 1 . Hunter 1 | . . . . . . . . 1 . . Programmer 8 | . . . . . . 3 . 5 . . Thug 2 | . . . . . . . . . 2 . Savage 3 | . . . . . . . . . 3 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 7 | 5 4 2 5 7 4 4 . 7 4 . Combat Bots Only 4 | . 3 2 3 4 4 3 . 4 4 . Max Kills in Single Turn 4 | 1 2 1 3 2 2 1 . 1 4 . Gunslinging 1 | . 1 . 1 1 . . . . . . Exploded 4 | . . . 1 . 2 . . 1 4 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Damage Taken 9869 | . 643 309 1395 1388 1567 1750 . 2044 649 124 Core 1439 | . 121 68 184 181 170 343 . 300 54 18 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 284 | . 43 . 93 36 37 75 . . . . Regen/Repaired (Parts) 576 | . 43 . 416 . 87 . . 30 . . Core Remaining (%) 50 | 100 . 24 . 8 69 . . . . . Volleys Fired 614 | 10 102 24 138 105 92 87 . 41 15 . Largest 2 | 2 2 2 2 2 2 2 . 2 2 . Hottest 100 | 70 100 40 46 46 46 88 . 69 78 . Shots Fired 1158 | 20 195 45 274 197 176 160 . 75 16 . Gun 1125 | 20 185 45 274 197 173 160 . 70 1 . Cannon 1 | . . . . . . . . 1 . . Launcher 22 | . . . . . 3 . . 4 15 . Special 10 | . 10 . . . . . . . . . Kinetic 1110 | 10 185 45 274 197 173 155 . 70 1 . Thermal 25 | 10 10 . . . . 5 . . . . Explosive 1 | . . . . . . . . . 1 . Electromagnetic 22 | . . . . . 3 . . 5 14 . Robot Hit Streak 22 | 4 18 16 18 21 15 22 . 8 2 . Robot Miss Streak 10 | 2 5 3 5 2 3 10 . 7 4 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 11 | . 2 1 3 1 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . Shots Hit Robots 841 | 9 112 31 194 153 117 115 11 86 13 . Core Hits 399 | 6 42 15 74 64 47 91 2 43 15 . Critical Kills 8 | . . 1 . 1 . 1 . 5 . . Critical Parts Destroyed 17 | . 1 1 1 1 1 . . 9 3 . Critical Strikes 27 | 1 1 2 1 2 1 1 . 15 3 . Burn 1 | 1 . . . . . . . . . . Destroy 9 | . 1 2 1 2 1 1 . 1 . . Smash 17 | . . . . . . . . 14 3 . Melee Attacks 111 | . . . . 8 1 1 11 81 9 . Impact 102 | . . . . . . 1 11 81 9 . Slashing 8 | . . . . 7 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . 2 . . . 5 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17187 | 112 1497 272 3100 2545 2077 1989 1069 3549 977 . Guns 12035 | 112 1497 272 2938 2487 1868 1976 . 864 21 . Cannons . | . . . . . . . . . . . Explosions 1053 | . . . 162 . 209 . . 79 603 . Melee 4075 | . . . . 58 . . 1069 2595 353 . Ramming 24 | . . . . . . 13 . 11 . . Kinetic 11930 | 38 1497 272 2938 2487 1868 1945 . 864 21 . Thermal 105 | 74 . . . . . 31 . . . . Explosive 206 | . . . . . . . . . 206 . Electromagnetic 847 | . . . 162 . 209 . . 79 397 . Impact 4017 | . . . . . . . 1069 2595 353 . Slashing 58 | . . . . 58 . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 1 1 6 6 . . . . 5 5 Average Corruption 3 | . 1 1 3 6 . . . . 5 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 13 | . . . . . . 4 . 4 5 . Effects 131 | . 10 8 45 39 . . . . 22 7 Message Errors 31 | . 3 3 10 7 . . . . 4 4 Matter Fused 27 | . 4 . 11 8 . . . . 4 . Heat Flow Errors 21 | . . . 8 7 . . . . 4 2 Energy Discharges 14 | . 1 2 3 5 . . . . 3 . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 17 | . 1 1 3 5 . . . . 6 1 Data Loss (major) 7 | . . . 5 2 . . . . . . Misfires 3 | . 1 . 2 . . . . . . . Alerts 3 | . . 1 . 1 . . . . 1 . Weapon Failures 7 | . . 1 3 3 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1240 | . . . 3 18 . . 293 774 152 . Projectiles . | . . . . . . . . . . . Explosions 3 | . . . 3 . . . . . . . Melee 1237 | . . . . 18 . . 293 774 152 . Knockbacks 10 | . . . . . . . 2 8 . . Impact 9 | . . . . . . . 2 7 . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . Self-Inflicted Damage 73 | . . . 7 . 15 6 . 26 19 . Shots 5 | . . . 1 . 1 . . 1 2 . Rammed 2 | . . . . . . 1 . 1 . . Targets Rammed 2 | . . . . . . 1 . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 246 | 45 80 31 245 246 23 129 . 30 230 173 Average Temperature 57 | 16 32 13 65 90 5 32 . 7 105 71 Received Heat Transfer 2919 | . 294 147 519 492 351 522 . 408 150 36 Effects 3 | . . . . 3 . . . . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 28 | . . . 3 . . . 3 17 5 . Impact Corruptions 40 | . . . . . . . 8 27 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | 2 . 1 . . . . . . . . Heat Transferred 370 | 296 . . . . . 74 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Peak Influence 823 | 25 287 115 596 823 629 479 167 561 . . Initial 347 | . 16 62 . 242 347 274 167 . . . Average 262 | 8 132 61 271 509 453 283 53 197 . . Maximum Alert Level 3 | . 1 . 2 3 2 2 . 2 . . Low Security (%) 46 | 100 87 100 47 . . 12 100 53 . . Level 1 23 | . 12 . 19 22 30 80 . 24 . . Level 2 28 | . . . 32 64 69 7 . 22 . . Level 3 1 | . . . . 12 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 41 | . 4 . 6 9 5 9 . 8 . . Investigation 18 | . 2 . 5 3 3 2 . 3 . . Extermination 7 | . . . . . . 2 . 5 . . Reinforcement 7 | . 2 . 1 2 1 1 . . . . Assault 2 | . . . . . 1 1 . . . . Garrison 7 | . . . . 4 . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Distress Signals 20 | . 1 . 5 3 2 3 . 6 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 248 | . 25 7 45 44 35 31 . 43 11 7 Peak Tracking Total 9 | . 3 3 4 4 6 6 . 5 4 9 Tactical Retreats 19 | . . 2 2 1 3 3 . 8 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Traps Triggered 8 | . 1 . 2 . 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 59 | . . . 23 36 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Disabled 9 | . 1 . 2 2 2 1 . 1 . . Max in Single Turn 2 | . 1 . 2 1 1 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Machines Accessed 66 | . 9 1 16 14 11 4 . 11 . . Terminals 39 | . 6 . 10 11 7 1 . 4 . . Fabricators 3 | . . . . . . 1 . 2 . . Repair Stations 7 | . 1 . 2 1 1 1 . 1 . . Recycling Units 9 | . 2 . 2 2 1 . . 2 . . Scanalyzers 6 | . . . 2 . 2 1 . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 206 | . 33 1 45 39 34 15 . 39 . . Successful 120 | . 19 1 28 21 23 11 . 17 . . Failed 84 | . 13 . 16 18 11 4 . 22 . . Catastrophic 10 | . 1 . 1 4 3 . . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . Manual 104 | . 24 . 24 18 21 7 . 10 . . Terminals 135 | . 26 . 33 31 25 8 . 12 . . Fabricators 8 | . . . . . . 2 . 6 . . Repair Stations 17 | . 2 . 4 2 3 2 . 4 . . Recycling Units 26 | . 5 . 3 6 2 . . 10 . . Scanalyzers 16 | . . . 5 . 4 3 . 4 . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 42 | . 7 1 7 10 8 5 . 4 . . Part Schematic 1 | . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 5 | . 3 . 1 . 1 . . . . . Prototype ID Bank 6 | . 1 . 3 1 . 1 . . . . Open Door 4 | . . 1 . 3 . . . . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 4 | . 1 . . . 1 1 . 1 . . Terminal Index 6 | . 1 . 1 1 1 1 . 1 . . Fabricator Index 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 4 | . . . . 3 . . . 1 . . Recall Extermination 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . . . 1 . 1 . . . . . Zone Layout 5 | . 1 . 1 1 2 . . . . . Fabricator Hacks 6 | . . . . . . 2 . 4 . . Load Schematic 3 | . . . . . . 1 . 2 . . Build 3 | . . . . . . 1 . 2 . . Repair Station Hacks 10 | . 2 . 4 . 2 . . 2 . . Scan Component 5 | . 1 . 2 . 1 . . 1 . . Repair 5 | . 1 . 2 . 1 . . 1 . . Recycling Unit Hacks 9 | . 2 . 2 2 1 . . 2 . . Retrieve Components 9 | . 2 . 2 2 1 . . 2 . . Scanalyzer 15 | . . . 5 . 4 2 . 4 . . Insert Component 6 | . . . 2 . 2 1 . 1 . . Analyze 9 | . . . 3 . 2 1 . 3 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 38 | . 8 . 10 9 8 2 . 1 . . Terminals 29 | . 6 . 9 6 7 1 . . . . Track 5 | . . . 2 2 1 . . . . . Botnet 21 | . 6 . 6 3 5 1 . . . . Operators 3 | . . . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Mechanics 1 | . . . . . . 1 . . . . Recycling Units 8 | . 2 . 1 3 1 . . 1 . . Recyclers 3 | . . . . 1 1 . . 1 . . Mask 1 | . . . . 1 . . . . . . Tunnel 4 | . 2 . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 55 | . 7 . 12 12 9 4 . 11 . . Full Trace Events 15 | . 3 . 4 2 2 1 . 3 . . Feedback Events 2 | . 1 . 1 . . . . . . . Corruption 2 | . 1 . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 3 1 . 1 . . Parts Built 4 | . . . . . . 1 . 3 . . Authchips 1 | . . . . . . . . 1 . . Time 252 | . . . . . . 73 . 179 . . Total Part Build Rating 18 | . . . . . . 3 . 15 . . Parts Repaired 5 | . 1 . 2 . 1 . . 1 . . Time 178 | . 26 . 52 . 51 . . 49 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 58 | . 18 . 19 10 10 . . 1 . . Parts Scanalyzed 6 | . . . 2 . 2 1 . 1 . . Part Schematics Acquired 6 | . . . 2 . 2 1 . 1 . . Parts Damaged 2 | . . . 1 . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . Non-combat 1 | . . . . 1 . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . no_distress 1 | . . . . 1 . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Total Allies 10 | . . . . 10 . . . . . . Largest Group 10 | . . . . 10 9 . . . . . Highest-Rated Group 88 | . . . . 88 80 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 129 | . . . . 41 88 . . . . . Total Damage 1170 | . . . . 378 792 . . . . . Kills 16 | . . . . 4 12 . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Robot Analysis Total 5 | . 3 . 1 . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 1 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Turns Passed 16571 | 72 1588 849 3483 1663 1803 1292 1257 2329 1760 475 Spaces Moved 7210 | 38 739 536 1663 653 820 545 439 1079 607 91 Core 34 | 7 . . . . 2 3 . 1 21 . Treads 16 | . 13 . . . . . . . 3 . Legs . | . . . . . . . . . . . Wheels 7021 | 31 726 536 1663 653 818 542 439 1078 535 . Hover . | . . . . . . . . . . . Flight 139 | . . . . . . . . . 48 91 Fastest Speed 50 | 50 80 140 90 140 135 145 215 130 175 522 Average Speed 172 | 74 154 140 153 161 170 159 229 151 252 522 Slowest Speed 1750 | 80 240 140 215 215 1700 1450 230 1750 1550 522 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 97 97 91 62 14 96 32 70 20 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 2 1 1 1 . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 5 | . . 1 . . . . . . 4 . Spaces Dug 28 | . 2 . . 4 1 . . 20 1 . Terrain Destroyed 64 | . 3 . . 4 1 . . 20 36 . Melee 26 | . . . . 4 1 . . 20 1 . Projectile 3 | . 3 . . . . . . . . . AOE 35 | . . . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Total 9958 | 57 970 598 2341 1053 1052 801 670 1528 797 91 Wait 1396 | . 65 19 368 178 63 116 192 252 143 . Move 7201 | 37 738 535 1662 652 819 545 438 1078 606 91 Hop . | . . . . . . . . . . . Pick Up 139 | 2 29 7 39 15 13 8 9 13 4 . Fast Attach 88 | 7 5 1 18 8 18 8 3 14 6 . Attach 50 | . 4 4 10 4 7 7 2 7 5 . Detach 27 | . 3 1 7 1 3 4 1 4 3 . Swap 135 | 1 13 2 35 25 12 17 5 21 4 . Drop 136 | . 11 5 41 21 24 7 9 16 2 . Fire 614 | 10 102 24 138 105 92 87 . 41 15 . Melee 111 | . . . . 8 1 1 11 81 9 . Ram 2 | . . . . . . 1 . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 59 | . . . 23 36 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 11) 490 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Central database locked down 1172 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Identified exit to Mines 1461 | -10/Materials | Repaired Weapon Shielding 1565 | -10/Materials | Discovered new exit (range 16) 1661 | -10/Materials | Entered Mines 1663 | -10/Mines | Core integrity fell below 50% 1708 | -10/Mines | Lost 3 parts (1p2w) 1772 | -10/Mines | Discovered new exit (range 7) 1895 | -10/Mines | Learned location of Storage (-9) 1974 | -10/Mines | Build established: Scavenger-Mutant 2161 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2307 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2428 | -10/Mines | Discovered new exit (range 7) 2443 | -10/Mines | Found the Drone Emporium 2453 | -10/Mines | Found Prototype Device 2510 | -10/Mines | Entered Materials 2510 | -9/Materials | Evolved 2 slots: Utility x2 2510 | -9/Materials | Identified Bomb Drone Bay 2511 | -9/Materials | Identified exit to Storage 2846 | -9/Materials | Repaired Huge Storage Unit 3036 | -9/Materials | Discovered new exit (range 15) 3536 | -9/Materials | Build established: Mutant 3676 | -9/Materials | Discovered new exit (range 10) 3773 | -9/Materials | Identified exit to Mines 3964 | -9/Materials | Repaired Lgt. Armor Plating 4099 | -9/Materials | Discovered new exit (range 10) 4112 | -9/Materials | Identified exit to Materials 4222 | -9/Materials | Central database locked down 4615 | -9/Materials | Discovered exit to Materials (range 13) 5993 | -9/Materials | Entered Storage 6004 | -9/Storage | Found Prototype Launcher 6004 | -9/Storage | Identified Scatter Rocket Array 6034 | -9/Storage | Build established: Scavenger-Mutant 6212 | -9/Storage | Core integrity fell below 50% 6401 | -9/Storage | Build established: Mutant 7097 | -9/Storage | Garrison activated, responded to threat 7141 | -9/Storage | Core integrity fell below 20% 7180 | -9/Storage | Lost 5 parts (1p1n1u2w) 7252 | -9/Storage | Discovered exit to Materials (range 10) 7312 | -9/Storage | Garrison activated, responded to threat 7428 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7656 | -9/Storage | Entered Materials 7656 | -8/Materials | Accompanied by 9 allies 7656 | -8/Materials | Evolved 2 slots: Utility x2 7740 | -8/Materials | Build established: Commander-Mutant 7845 | -8/Materials | Repaired Imp. Assault Rifle 8456 | -8/Materials | First assault squad dispatched 8644 | -8/Materials | Lost 4 parts (2n1u1w) 8764 | -8/Materials | Discovered new exit (range 13) 9087 | -8/Materials | Build established: Scavenger-Mutant 9088 | -8/Materials | Identified exit to Factory 9459 | -8/Materials | Entered Factory 9459 | -7/Factory | Evolved 2 slots: Utility x2 10175 | -7/Factory | Identified exit to Lower Caves 10364 | -7/Factory | Garrison activated, responded to threat 10612 | -7/Factory | Lost 9 parts (1p2n2u4w) 10744 | -7/Factory | Fabricated Hacking Suite? 10751 | -7/Factory | Sucked down chute 10751 | -7/Factory | Entered Waste 10751 | -7/Waste | The area was eerily silent 11315 | -7/Waste | Build established: Scavenger-Assassin 11475 | -7/Waste | Discovered new exit (range 18) 11879 | -7/Waste | Build established: Scavenger-Mutant 11969 | -7/Waste | Identified exit to Factory 12008 | -7/Waste | Entered Factory 12123 | -7/Factory | Repaired Exp. Optical Array 12277 | -7/Factory | Build established: Scavenger-Assassin 12402 | -7/Factory | Core integrity fell below 50% 12510 | -7/Factory | Found Powered Armor 12691 | -7/Factory | Found Prototype Launcher 12691 | -7/Factory | Identified Rocket Array 13249 | -7/Factory | Build established: Hacker-Mutant 13293 | -7/Factory | Lost 3 parts (1p1u1w) 13561 | -7/Factory | Fabricated Field Propulsion Drive (x2) 13789 | -7/Factory | Fabricated Hacking Suite (x1) 13797 | -7/Factory | Core integrity fell below 20% 13949 | -7/Factory | Lost 4 parts (1n2u1w) 14197 | -7/Factory | Build established: Hacker-Skirmisher 14305 | -7/Factory | Lost 3 parts (1p1n1u) 14337 | -7/Factory | Entered Lower Caves 14546 | -7/Lower Caves | Learned 4 Factory zone layouts 14857 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15151 | -7/Lower Caves | Build established: Hacker-Mutant 15461 | -7/Lower Caves | Lost 3 parts (2u1w) 15485 | -7/Lower Caves | Attacked by a faux Warlord 15550 | -7/Lower Caves | Lost 4 parts (1p2n1u) 16060 | -7/Lower Caves | Discovered new exit (range 8) 16091 | -7/Lower Caves | Identified exit to Lower Caves 16097 | -7/Lower Caves | Entered another Lower Caves area 16426 | -7/Lower Caves | Learned Factory emergency access door positions 16569 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16572 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16023_ System corrupted: Matter fused (-5). 16038_ System corrupted: Component data lost. 16060_ EXIT=FOUND 16065_ System corrupted: Heat flow error (+248). 16091_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 16219_ TOF,59ZEZKXXM NSGMCJOS 16234_ System corrupted: Component data lost. 16376_ #2CW3F,MRYWTN &:S5HXDB>N%MS1 16403_ :REQF1Z6LZAM2,0KZ:HS>F 16420_ System corrupted: Heat flow error (+193). 16426_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 16516_ KBQ>RQEFI,TB0:P 16570_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????## ????????????????????????????? | | ????????????????## ######?????????????????????? | | ??????????????# # #?????????????????????? | | ??????????# Y @ #?????????????????????? | | ??????????### # gsss# #?????????????????????? | | ???????????? ###gg### #?????????????????????? | | ???????????# ?" ???# #?????????????????????? | | ??????????# #" ????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ????#????# ???????# #?????????????????????? | | ???## ???# ######## #?????????????????????? | | ### ???# #?##??????????????????? | | ? ??## #### ### #??????????????????? | | ? ???# #??# ## #??????????????????? | | ??? ??# #??# ## #??????????????????? | | ? #?# #### ## #??????????????????? | | # ## ## ## #??????????????????? | | ?# ????# # ##?????????????????? | | ??# ????# # # #?????????????????? | | ???# ???# ######## #?????????????????? | | ????# ##### ###### #?????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????########### "" ##?????????????????? | | ???????????????## """" #?????????????????? | | ????????????????## "" #?????????????????? | | ?????????????????# "" ##?????????????????? | | ?????????????????## """" ###############?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Adv. EMP Blaster | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Field Propulsion Drive | x2 | -7/Factory | Preloaded, Authchip Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionNuclearWings Manual? 0 Play Time 02:07:34 Cumulative 511.8 hours Start 2022.05.26 @ 11:37:51 End 2022.05.26 @ 16:19:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99e4a84b-4ed9-4d59-b03c-72f0cedeb624