Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.03 @ 09:40:41 Player: tkc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1278) 1278 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (15) 15 TOTAL SCORE: 3488 Bonus ------- High Alert Combat Kills 15 Cogmind --------- Core Integrity 412/550 Matter 246/300 Energy 91/100 System Corruption 5% Temperature Cool (57) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Improved Sensor Array Thief Drone Bay (0/3) > --- WEAPON (2) ------- Heavy Laser Missile Launcher > --- INVENTORY (15) --- Light Ion Engine Compact Matter Pod (150) Kinecellerator Actuator Array Precision Beam Rifle Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun Improved Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Compact Matter Pod Kinecellerator Actuator Array Thief Drone Bay Beam Rifle Precision Beam Rifle Heavy Laser Light EM Pulse Cannon Heavy Assault Rifle High-powered Shotgun Improved Grenade Launcher Flail [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 75 | 6 5 10 33 21 Power 10 | 1 1 2 4 2 Engine 9 | 1 1 2 4 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 2 3 8 1 Treads 13 | 2 1 2 7 1 Leg . | . . . . . Wheel 3 | . 1 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 2 7 5 Device 7 | . . . 4 3 Storage 4 | 1 . 1 . 2 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 2 1 3 . Artifact . | . . . . . Weapon 32 | 2 . 3 14 13 Energy Gun 8 | 2 . 2 3 1 Energy Cannon 11 | . . . 5 6 Ballistic Gun 7 | . . . 6 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 17 | . . . 6 11 Power 4 | . . . 1 3 Propulsion 6 | . . . 2 4 Utility 2 | . . . . 2 Weapon 5 | . . . 3 2 Highest Loss Streak 10 | . . . 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 92 100 96 97 Engine 11 | . 14 14 11 3 Treads 28 | . 27 25 27 35 Wheel 2 | . . 2 4 . Device 6 | . . . 9 17 Storage 12 | . 14 14 11 9 Protection 10 | . 6 14 11 8 Energy Gun 14 | . 28 28 6 . Energy Cannon 3 | . . . 6 6 Ballistic Gun 5 | . . . 9 8 Naked Turns . | . . . . . Heaviest Build 39 | 12 17 17 25 39 Greatest Support 80 | 40 40 42 62 80 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 6 8 8 8 11 Most Carried 15 | 4 8 8 8 15 Average Carried 7 | 2 6 7 7 10 Final Capacity 15 | 8 8 8 8 15 Final Carried 10 | 4 8 8 7 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1459 | 204 84 222 554 395 Remotely . | . . . . . Salvage Created 1877 | . 104 182 1195 396 Parts 129 | . 16 13 65 35 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 6 6 23 12 Guns 28 | . 6 5 14 3 Cannons 9 | . . . 7 2 AOE 7 | . . 1 . 6 Classes Destroyed 8 | . 1 1 6 . Worker 2 | . . . 1 1 Recycler 4 | . . 1 2 1 Watcher 2 | . . . 2 . Swarmer 23 | . 6 6 4 7 Grunt 13 | . . . 11 2 Brawler 2 | . . . 2 . Duelist 1 | . . . 1 . Sentry 8 | . . . 5 3 Best Kill Streak 6 | . 3 3 6 5 Combat Bots Only 5 | . 3 3 5 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3500 | . 158 258 1681 1403 Core 372 | . 9 59 166 138 Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 72 58 . Volleys Fired 157 | 2 15 21 96 23 Largest 2 | 2 2 2 2 2 Hottest 112 | 100 100 100 96 112 Shots Fired 297 | 4 30 42 183 38 Gun 235 | 4 30 42 140 19 Cannon 57 | . . . 43 14 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 110 | . . . 93 17 Thermal 71 | 4 30 17 18 2 Explosive 5 | . . . . 5 Electromagnetic 111 | . . 25 72 14 Robot Hit Streak 12 | 4 6 3 9 12 Robot Miss Streak 6 | . 2 6 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 190 | 4 12 14 133 27 Core Hits 70 | . 6 8 43 13 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 2 1 . Burn 2 | . . 2 . . Destroy 1 | . . . 1 . Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3715 | 52 149 277 2366 871 Guns 1890 | 52 149 195 1314 180 Cannons 1036 | . . . 772 264 Explosions 789 | . . 82 280 427 Melee . | . . . . . Ramming . | . . . . . Kinetic 1048 | . . . 887 161 Thermal 916 | 52 149 182 418 115 Explosive 331 | . . . . 331 Electromagnetic 1420 | . . 95 1061 264 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . 2 5 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . 16 6 Message Errors 7 | . . . 3 4 Matter Fused 3 | . . . 3 . Heat Flow Errors 3 | . . . 2 1 Energy Discharges 4 | . . . 4 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 3 | . . . 2 1 Overload Shots . | . . . . . Overflow Damage 117 | . . . 70 47 Projectiles 15 | . . . 15 . Explosions 102 | . . . 55 47 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 229 | . . . 125 104 Shots 7 | . . . 4 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | 78 240 447 427 135 Average Temperature 90 | 39 76 142 83 29 Received Heat Transfer 642 | . . . 525 117 Effects 9 | . 1 7 1 . Energy Bleed 3 | . 1 2 . . Short Circuit 2 | . . 1 1 . Damage (major) 4 | . . 4 . . Siege Activations . | . . . . . Robots Corrupted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Fried 3 | . . . 2 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1880 | 148 444 494 707 87 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . 1 5 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 449 | . 137 116 407 449 Initial 171 | . . 41 17 171 Average 158 | . 53 45 240 276 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 62 | 100 100 100 34 28 Level 1 32 | . . . 58 60 Level 2 4 | . . . 6 11 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 2 3 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . . . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 10 8 38 19 Peak Tracking Total 8 | . 4 3 6 8 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 22 | . 5 3 10 4 Terminals 17 | . 5 1 8 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 62 | . 18 3 25 16 Successful 38 | . 9 2 15 12 Failed 24 | . 9 1 10 4 Catastrophic 4 | . 1 1 2 . Database Lockouts . | . . . . . Manual 40 | . 16 1 14 9 Terminals 52 | . 18 1 23 10 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 7 | . . . 1 6 Garrison Access . | . . . . . Terminal Hacks 24 | . 6 2 12 4 Prototype ID Bank 2 | . 1 . 1 . Open Door 2 | . . 2 . . Level Access Points 3 | . 1 . 1 1 Branch Access Points 1 | . 1 . . . Terminal Index 3 | . 1 . 1 1 Fabricator Index 1 | . 1 . . . Alert Level 7 | . 1 . 6 . Locate Traps 1 | . . . . 1 Zone Layout 4 | . . . 3 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 7 | . . . 1 6 Insert Component 4 | . . . 1 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 2 2 Terminals 7 | . 3 . 2 2 Assimilate 5 | . 2 . 2 1 Botnet 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 3 1 9 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 3 . . Drone Launches 3 | . . . 3 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3989 | 86 541 1160 1575 627 Spaces Moved 2093 | 47 298 721 744 283 Core 6 | 6 . . . . Treads 1937 | 41 296 599 718 283 Legs . | . . . . . Wheels 150 | . 2 122 26 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 160 Average Speed 152 | 145 159 146 153 160 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 5 51 99 66 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug 4 | . . . . 4 Terrain Destroyed 71 | . . 5 20 46 Melee 4 | . . . . 4 Projectile . | . . . . . AOE 67 | . . 5 20 42 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2591 | 58 337 787 1002 407 Wait 184 | . . 23 107 54 Move 2089 | 46 297 720 743 283 Hop . | . . . . . Pick Up 40 | 4 11 4 7 14 Fast Attach 13 | 6 1 1 4 1 Attach 19 | . . 1 10 8 Detach 3 | . . . 3 . Swap 43 | . 4 8 19 12 Drop 37 | . 9 9 13 6 Fire 157 | 2 15 21 96 23 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Materials 385 | -10/Materials | Identified exit to Mines 628 | -10/Materials | Entered Mines 639 | -10/Mines | Found the Drone Emporium 645 | -10/Mines | Found Prototype Device 907 | -10/Mines | Learned Materials non-interactive machine intel 912 | -10/Mines | Met a Derelict shopkeep closing up shop 980 | -10/Mines | Discovered exit to Materials (range 13) 1170 | -10/Mines | Discovered exit to Materials (range 7) 1253 | -10/Mines | Found a hidden stash of uninstalled traps 1294 | -10/Mines | Learned location of Zion (-6) 1490 | -10/Mines | Learned 4 Materials zone layouts 1788 | -10/Mines | Entered Materials 1788 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -9/Materials | Loaded intel: 37 non-interactive machine locations 2022 | -9/Materials | Identified Thief Drone Bay 2210 | -9/Materials | Discovered new exit (range 5) 2730 | -9/Materials | Identified exit to Materials 3363 | -9/Materials | Entered another Materials area 3363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3868 | -8/Materials | Identified exit to Factory 3933 | -8/Materials | Crushed by falling debris 3960 | -8/Materials | Discovered new exit (range 12) 3990 | -8/Materials | Self-destructed Last Messages --------------- 03960_ Hrd. Light Armor Plating destroyed. 03962_ Lgt. Treads destroyed. 03966_ Acquired 8 matter. 03966_ Penetrated by Slug. 03970_ Lgt. EM Pulse Cannon destroyed. 03974_ Lgt. Treads destroyed. 03978_ H-61 Shepherd calls for reinforcements. 03978_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03978_ Penetrated by Slug. 03980_ H-61 Shepherd calls for reinforcements. 03980_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03980_ Lgt. Treads destroyed. 03983_ Slug penetrates Wall. 03985_ Knocked back. 03987_ Lgt. Ion Engine destroyed. 03987_ Atomic Centrifuge disabled. 03989_ K-01 Serf collects debris. 03989_ Matter Filter disabled. 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Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm root@ Challenges ------------ None Game ------ Seed FrostMasterReconfigurator Manual? 0 Play Time 01:40:26 Cumulative 17.3 hours Start 2022.07.03 @ 00:04:24 End 2022.07.03 @ 09:40:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 14 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e6d6b9c-5c56-40f2-9fdb-b7b259935938