Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 19:18:33

Player: lav

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (15)      75
Value Destroyed (366)      366
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 681

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     118/300
Energy                     224/250
System Corruption          0%
Temperature                Warm (161)
Movement                   Core (250) Ox4
Location                   -10/Materials

 Parts 
-------
>         --- POWER (1) --------
          Ion Engine
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON (2) -------
   Medium Laser
   Medium Laser
>         --- INVENTORY (8) ----
          Ion Engine
  Compact Wheel
  Compact Wheel
    Large Storage Unit
   Medium Matter Pod (0)
          Datajack

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Aluminum Leg
          Aluminum Leg
>         --- UTILITY ----------
    Small Storage Unit
          Seismic Detector
>         --- WEAPON -----------
          Particle Gun
          Grenade Launcher
>         --- INVENTORY --------
          Ion Engine
  Compact Wheel
  Compact Wheel
    Large Storage Unit
   Medium Matter Pod
   Medium Laser
   Medium Laser
          Datajack
[Rating: 8]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Special Melee Weapon     Datajack

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             20   | 6   14  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    2    | 2   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   12   | 2   10  
    Energy Gun             7    | 1   6   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       .    | .   .   
    Launcher               1    | .   1   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   2    | .   2   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      4    | .   4   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     96   | .   96  
  Engine                   12   | .   12  
  Leg                      26   | .   26  
  Device                   3    | .   3   
  Storage                  23   | .   23  
  Energy Gun               13   | .   13  
  Ballistic Gun            9    | .   9   
  Launcher                 3    | .   3   
Naked Turns                .    | .   .   
Heaviest Build             17   | 12  17  
  Greatest Support         20   | 20  20  
  Greatest Overweight (x)  4    | 1   4   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 6   8   
  Most Carried             8    | 4   8   
  Average Carried          5    | 2   6   
  Final Capacity           8    | 8   8   
  Final Carried            6    | 4   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           381  | 184 197 
  Remotely                 .    | .   .   
Salvage Created            321  | .   321 
  Parts                    23   | .   23  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  8    | .   8   
  Guns                     5    | .   5   
  AOE                      3    | .   3   
Classes Destroyed          5    | .   5   
  Worker                   2    | .   2   
  Builder                  2    | .   2   
  Tunneler                 1    | .   1   
  Watcher                  2    | .   2   
  Grunt                    8    | .   8   
Best Kill Streak           8    | .   8   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | .   2   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Yrd  Mat  
Hostile Shots Fired        72   | .    72   
  Missed                   18   | .    18   
Damage Taken               891  | .    891  
  Core                     250  | .    250  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              39   | .    39   
  Largest                  2    | .    2    
  Hottest                  100  | .    100  
Shots Fired                63   | .    63   
  Gun                      49   | .    49   
  Cannon                   .    | .    .    
  Launcher                 14   | .    14   
  Special                  .    | .    .    
  Kinetic                  16   | .    16   
  Thermal                  28   | .    28   
  Explosive                14   | .    14   
  Electromagnetic          5    | .    5    
  Robot Hit Streak         8    | .    8    
  Robot Miss Streak        7    | .    7    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           39   | .    39   
  Core Hits                27   | .    27   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         1    | .    1    
    Burn                   1    | .    1    
Melee Attacks              3    | .    3    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           1147 | .    1147 
  Guns                     427  | .    427  
  Cannons                  .    | .    .    
  Explosions               720  | .    720  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  135  | .    135  
  Thermal                  215  | .    215  
  Explosive                720  | .    720  
  Electromagnetic          77   | .    77   
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            9    | .    9    
  Projectiles              .    | .    .    
  Explosions               9    | .    9    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      107  | .    107  
  Shots                    5    | .    5    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        152  | .    152  
  Average Temperature      54   | .    54   
  Received Heat Transfer   438  | .    438  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             .    | .    .    
  Heat Transferred         666  | .    666  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             269  | .   269 
  Initial                  .    | .   .   
  Average                  35   | .   44  
Maximum Alert Level        1    | .   1   
  Low Security (%)         95   | 100 93  
  Level 1                  4    | .   6   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          3    | .   3   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              18   | .   18  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            2    | .   2   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          3    | .   3   
  Max in Single Turn       2    | .   2   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               1    | .   1   
  Failed                   3    | .   3   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                4    | .   4   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Prototype ID Bank        1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              2    | .   2   
  Non-combat               .    | .   .   
  Combat                   2    | .   2   
Robot Hacks Applied        2    | .   2   
  parse_system             2    | .   2   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               594  | 116 478 
Spaces Moved               370  | 92  278 
  Core                     16   | 14  2   
  Treads                   .    | .   .   
  Legs                     354  | 78  276 
  Wheels                   .    | .   .   
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            119  | 113 121 
  Slowest Speed            250  | 120 250 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       29   | 5   54  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          38   | .   38  
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      38   | .   38  
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      452  | 101 351 
  Wait                     8    | .   8   
  Move                     369  | 91  278 
  Hop                      .    | .   .   
  Pick Up                  11   | 4   7   
  Fast Attach              8    | 6   2   
  Attach                   4    | .   4   
  Detach                   .    | .   .   
  Swap                     8    | .   8   
  Drop                     2    | .   2   
  Fire                     39   | .   39  
  Melee                    3    | .   3   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
   10 | -11/Scrapyard | Discovered new exit (range 15)
  117 | -11/Scrapyard | Entered Materials
  246 | -10/Materials | Discovered new exit (range 16)
  313 | -10/Materials | Build established: Mutant
  525 | -10/Materials | Discovered new exit (range 15)
  578 | -10/Materials | Core integrity fell below 50%
  587 | -10/Materials | Core integrity fell below 20%
  595 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
00553_ U-05 Engineer builds a Door.
00556_ K-01 Serf collects debris.
00558_ U-05 Engineer lays Concrete. <x4>
00563_ Connecting with Terminal...
00563_ K-01 Serf collects debris.
00564_ U-05 Engineer lays Concrete. <x4>
00572_ T-07 Excavator destroyed.
00574_ ALERT: Hostiles spotted, dispatching
  reinforcements to Terminal M002.
00574_ K-01 Serf collects debris.
00575_ Aluminum Leg destroyed. <x2>
00578_ K-01 Serf collects debris.
00581_ G-34 Mercenary destroyed.
00581_ K-01 Serf destroyed.
00581_ Particle Gun destroyed.
00587_ Grenade Launcher destroyed.
00591_ Critical hit (Burn: +37).
00594_ G-34 Mercenary suffers critical hit
  (Burn).
00594_ G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              224
Matter Capacity            400
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DamperTimingRail
  Manual?         0
Play Time         00:10:19
  Cumulative      4.4 hours
  Start           2024.04.28 @ 19:10:49
  End             2024.04.28 @ 19:18:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          10
  Rogue           10
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          9
Achievement%      7
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 54fe5ac0-56a4-4416-9acb-8ba9ce05af3a