Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 13:16:42 Player: Petvaria Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (262) 1310 Value Destroyed (9653) 9653 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (661) 661 TOTAL SCORE: 18844 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 20 Entered Garrisons 200 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Wheel Improved Coolant Injector Advanced Energy Well (500) Improved Kinecellerator Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion-Fission Reactor > --- PROPULSION ------- Myomer-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Large Storage Unit Advanced Energy Well Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Hyp. KE Coil Construct/G Power Sword > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Advanced Heat Sink Improved Coolant Injector Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Improved Kinecellerator Weapon Cycler Experimental Propulsion Shielding Advanced Shield Generator Gauss Rifle Precision Assault Rifle KE Penetrator Improved Remote Datajack [Rating: 106] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reflective Plating Weapon Heavy Assault Rifle Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Slots Evolved 12 | . . . 4 . . 2 . . 4 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . 1 . . 1 . . . . 1 . . Utility 6 | . . . 2 . . 1 . . 2 . . . . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 114 | 6 5 4 22 1 10 7 20 3 16 4 1 6 . 5 3 1 Power 15 | 1 1 1 4 . 2 . 2 . 1 . . 1 . 1 1 . Engine 5 | 1 1 1 1 . 1 . . . . . . . . . . . Core 9 | . . . 3 . 1 . 2 . 1 . . . . 1 1 . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 32 | 2 . 1 7 . 3 2 7 2 3 1 . 1 . 1 1 1 Treads 22 | 2 . . 7 . 3 2 7 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 9 | . . 1 . . . . . 1 3 1 . . . 1 1 1 Hover 1 | . . . . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 38 | 1 4 . 6 . 2 2 3 1 9 3 1 3 . 2 1 . Device 13 | . . . . . . 1 . 1 5 3 1 . . 1 1 . Storage 6 | 1 1 . 1 . 1 . . . . . . 2 . . . . Processor 4 | . . . 3 . . . . . . . . . . 1 . . Hackware 4 | . . . . . . . 1 . 3 . . . . . . . Protection 11 | . 3 . 2 . 1 1 2 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 2 . 2 5 1 3 3 8 . 3 . . 1 . 1 . . Energy Gun 6 | . . . . . 1 . 4 . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 1 5 . 1 1 3 . . . . . . . . . Ballistic Cannon 5 | . . . . 1 . 1 1 . 2 . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 1 . 6 1 . . . 6 . 2 . . Parts Lost 44 | . 1 2 7 2 1 1 2 . 4 . . . . 10 . 14 Power 10 | . 1 1 2 1 . . 1 . . . . . . 3 . 1 Propulsion 9 | . . 1 . . . . . . . . . . . 3 . 5 Utility 15 | . . . 3 . . 1 . . 3 . . . . 2 . 6 Weapon 10 | . . . 2 1 1 . 1 . 1 . . . . 2 . 2 Highest Loss Streak 6 | . 1 2 2 2 1 1 1 . 2 . . . . 4 . 6 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . 1 Average Backups 16 | 1 8 9 12 14 16 24 24 22 22 15 14 14 14 11 9 7 Power 1 | . . . . 1 1 2 1 1 1 1 . . . . . . Propulsion 3 | 1 2 2 3 4 4 4 4 5 6 3 3 3 3 2 1 . Utility 5 | . 1 3 2 4 5 9 9 8 7 4 5 6 8 6 7 6 Weapon 5 | . 2 3 5 5 5 8 10 7 6 5 4 3 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 11 . 4 2 3 5 10 1 1 1 1 1 . 6 Power 4 | . . . . . 1 . . . 2 . . . . . . 1 Propulsion 9 | . 1 . 3 . . . . 1 3 . . . . . . 1 Utility 14 | . . . 3 . 3 . 1 3 1 . . . . . . 3 Weapon 19 | . . . 5 . . 2 2 1 4 1 1 1 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 97 98 98 96 99 99 99 77 66 63 63 57 62 60 51 31 Engine 3 | . 14 13 3 . 5 7 1 . 1 . . . . . . . Core 4 | . . . 5 6 3 . 5 7 3 5 7 7 6 3 1 1 Treads 17 | . 28 21 25 27 27 30 30 23 1 . 2 1 . . . . Wheel 2 | . . 6 . . . . . . 9 10 7 . . 4 3 3 Device 6 | . . . . . . 6 7 7 15 17 17 16 17 11 10 5 Storage 8 | . 14 14 12 9 9 7 7 7 5 5 5 5 5 5 5 3 Processor 8 | . . . 16 18 18 15 15 7 2 . . . . 4 5 4 Hackware 2 | . . . . . . . . . 3 11 11 11 11 10 10 6 Protection 5 | . 11 14 7 9 9 6 7 7 3 . . . . . . . Energy Cannon 1 | . . . . . . . . 5 3 . . . . . . . Ballistic Gun 12 | . 28 28 26 23 16 14 14 1 1 . . . 4 2 1 . Ballistic Cannon 3 | . . . . 3 9 7 6 . 3 5 5 5 5 2 . . Slashing Weapon 1 | . . . . . . . . 5 . . . . . 3 5 1 Peak Build Rating 106 | 6 8 8 28 28 34 38 45 59 87 81 90 106 106 106 84 81 Average Rating 47 | 5 6 7 20 26 30 37 39 55 76 79 84 95 104 97 78 48 On Entrance 50 | . 6 8 8 28 25 32 36 45 59 77 81 90 106 100 74 81 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 19 23 44 39 109 110 123 123 140 103 53 57 57 53 47 47 Greatest Support 137 | 40 40 40 62 62 62 82 82 82 32 32 90 137 137 137 95 95 Greatest Overweight (x) 9 | . . 2 3 . 1 1 1 7 7 6 2 . . . 2 9 Average Overweight (x) . | . . 1 . . . 1 1 1 3 1 . . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 18 | 7 9 10 13 15 17 25 25 25 25 15 15 15 15 15 15 12 Most Carried 25 | 2 10 10 15 15 25 25 25 25 25 17 15 15 15 15 11 9 Average Carried 16 | 1 8 9 12 14 16 24 24 22 22 15 14 14 14 11 9 7 Final Capacity 25 | 8 10 10 15 15 25 25 25 25 25 15 15 15 15 15 15 5 Final Carried 25 | 2 10 9 15 14 25 25 25 25 17 15 15 15 14 10 9 5 Scrap Engine Consumption 91 | . . . . . . . . 20 37 2 3 4 3 14 4 4 Constructs Created 4 | . . . . . . . . 2 1 . . . . 1 . . Constructs Modified 35 | . . . . . . . . 2 20 . 2 1 2 2 5 1 Class Distribution -------------------- 24% | Gunner 17% | Scavenger-Gunner 16% | Mutant 16% | Hacker-Construct 11% | Construct 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Construct | -7/Recycling Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Hacker-Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Matter Collected 6983 | 280 372 100 1667 285 745 215 1286 250 1173 135 62 150 54 151 48 10 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 11534 | 78 565 145 2483 445 1039 279 1611 528 2150 230 294 308 287 1003 67 22 Parts 551 | 1 41 8 146 20 49 14 84 15 83 4 11 2 12 59 . 2 Haulers Intercepted 11 | . 1 . 6 . 3 . 1 . . . . . . . . . Recyclers Shooed 15 | . 5 . 3 . . . 1 3 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 5 . . . . . . . 3 8 2 11 . . 9 Prevented 2 | . . . . . . . . . . . . . . . . 2 Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Combat Hostiles Destroyed 192 | . 17 7 31 13 21 8 27 3 33 2 6 . 8 15 . 1 Guns 101 | . 17 4 31 11 12 4 16 1 . . . . . 4 . 1 Cannons 80 | . . . . 2 9 4 11 2 27 2 6 . 8 9 . . AOE 8 | . . 3 . . . . . . 5 . . . . . . . Classes Destroyed 19 | 1 6 1 4 1 1 1 . 1 1 . 1 . . 1 . . Worker 6 | . . . 4 . . . 1 . 1 . . . . . . . Builder 10 | . 2 . 5 . . . . . 1 . . . . 2 . . Tunneler 3 | . 1 . 2 . . . . . . . . . . . . . Hauler 11 | . 1 . 6 . 3 . 1 . . . . . . . . . Recycler 21 | 1 . . 4 . 2 . 3 5 4 . . . . 2 . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . Operator 4 | . 2 . 1 . . . . . 1 . . . . . . . Watcher 13 | . . . 4 . 1 . 2 . 5 . . . . 1 . . Swarmer 48 | . 9 5 4 4 5 4 . . 4 . 2 . 5 5 . 1 Grunt 78 | . 8 1 18 8 10 . 13 . 13 2 3 . 2 . . . Brawler 3 | . . . . . 1 . 1 . 1 . . . . . . . Duelist 3 | . . . . 1 2 . . . . . . . . . . . Sentry 28 | . . 1 7 . 3 3 8 2 3 . 1 . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . Hunter 13 | . . . 2 . . . 3 . 2 . . . . 6 . . Programmer 15 | . . . . . . 1 2 . 9 . . . 1 2 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Subdweller 1 | . . . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | 1 4 4 5 6 3 4 5 3 7 2 3 . 5 7 . 1 Combat Bots Only 7 | . 4 4 5 6 3 4 4 1 7 2 3 . 5 5 . 1 Max Kills in Single Turn 4 | 1 1 2 2 2 1 1 2 1 4 1 1 . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Hostile Shots Fired 1511 | . 73 45 122 55 70 65 254 22 154 15 16 . 46 291 4 279 Missed 512 | . 20 17 37 11 25 25 75 7 50 6 2 . 14 116 3 104 Hits 999 | . 53 28 85 44 45 40 179 15 104 9 14 . 32 175 1 175 Melee 4 | . . . . . 1 . . . 1 . . . . . . 2 Projectile 995 | . 53 28 85 44 44 40 179 15 103 9 14 . 32 175 1 173 AOE 2 | . . . . . . 1 . . . . . . . 1 . . Critical Strikes 25 | . . . 2 . 2 . 1 . 7 . . . 2 4 . 7 Part Disruptions 3 | . . . . . . 1 . . . . . . . 2 . . Damage Taken 13810 | . 507 307 1273 625 531 413 1459 135 1860 168 239 . 384 2895 20 2994 Core 1921 | . 117 48 147 44 99 41 98 4 144 17 . . 37 284 . 841 Absorbed by Shields 551 | . . . . . . . 72 . 156 . . . 144 170 . 9 Redirected to Shielding 155 | . . . . . . . . . . . . . . 155 . . Ignored by Resistances 459 | . . . . . 72 24 191 20 152 . . . . . . . Regen/Repaired (Parts) 1895 | . . . 249 . . 106 . 25 965 . 70 . 104 68 231 77 Core Remaining (%) 68 | 100 . 34 . . 47 . . 79 . . . . 80 . . . Volleys Fired 685 | 5 81 13 145 32 52 18 79 23 104 10 14 . 19 81 1 8 Largest 3 | 2 2 2 3 3 3 3 3 3 2 1 1 . 1 1 1 1 Hottest 301 | 40 40 40 71 86 118 86 91 96 301 70 105 . 105 105 84 84 Shots Fired 1488 | 10 161 25 428 93 151 50 236 33 170 8 14 . 19 81 1 8 Gun 1067 | 10 161 23 428 74 99 32 157 10 19 . . . . 45 1 8 Cannon 417 | . . . . 19 52 18 79 23 149 8 14 . 19 36 . . Launcher 4 | . . 2 . . . . . . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1325 | 10 161 23 428 93 147 50 236 15 68 . 14 . 19 61 . . Thermal 130 | . . . . . 4 . . 18 100 8 . . . . . . Explosive 4 | . . 2 . . . . . . 2 . . . . . . . Electromagnetic 29 | . . . . . . . . . . . . . . 20 1 8 Robot Hit Streak 31 | 3 8 7 24 11 18 17 31 17 21 9 10 . 9 5 . 2 Robot Miss Streak 8 | 2 7 1 7 2 8 2 3 1 6 . 4 . 3 3 . 1 Penetration Max 1 | . . . . . . . 1 . 1 . . . . 1 . . Secondary Targets 8 | . 2 2 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 1031 | 6 96 18 297 57 100 36 182 28 122 8 9 6 14 46 1 5 Core Hits 458 | 2 43 11 121 23 43 17 83 9 58 3 6 4 8 24 1 2 Critical Kills 8 | . . . . 1 . . . . 7 . . . . . . . Critical Parts Destroyed 16 | . 3 . 1 . 1 . . . 9 . . . 1 . . 1 Critical Strikes 27 | . 3 . 1 1 2 . . . 18 . . . 1 . . 1 Destroy 23 | . 3 . 1 1 . . . . 16 . . . 1 . . 1 Blast 3 | . . . . . 1 . . . 2 . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 26 | . . . . . 2 1 8 2 . . . 6 . . 3 4 Impact 2 | . . . . . 2 . . . . . . . . . . . Slashing 24 | . . . . . . 1 8 2 . . . 6 . . 3 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 25852 | 77 1088 327 4358 1056 1964 685 3587 929 6558 800 750 546 825 2122 79 101 Guns 11444 | 77 1088 164 4358 785 1076 366 2179 154 313 . . . . 796 . 88 Cannons 13023 | . . . . 271 800 319 1408 707 5817 800 750 . 825 1326 . . Explosions 591 | . . 163 . . . . . . 428 . . . . . . . Melee 781 | . . . . . 88 . . 68 . . . 546 . . 79 . Ramming 13 | . . . . . . . . . . . . . . . . 13 Kinetic 17559 | 77 1088 164 4358 1056 1817 685 3587 261 1225 . 750 . 825 1666 . . Thermal 6364 | . . . . . 59 . . 600 4905 800 . . . . . . Explosive 591 | . . 163 . . . . . . 428 . . . . . . . Electromagnetic 544 | . . . . . . . . . . . . . . 456 . 88 Impact 88 | . . . . . 88 . . . . . . . . . . . Slashing 693 | . . . . . . . . 68 . . . 546 . . 79 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . 1 1 8 8 4 4 4 3 3 . Average Corruption 2 | . 1 1 . . . . 1 1 6 5 4 4 4 2 2 . Corruption Purged 7 | . . . . . . . . . . 4 . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 120 | . 5 3 . . . . 1 16 49 14 10 11 6 3 2 . Message Errors 31 | . . . . . . . . 4 13 3 2 4 3 2 . . Matter Fused 33 | . 2 2 . . . . . 3 16 3 2 3 1 . 1 . Heat Flow Errors 12 | . . . . . . . . 2 3 4 . 1 . 1 1 . Energy Discharges 9 | . 1 . . . . . . 2 3 . 2 . 1 . . . Parts Rejected 3 | . . . . . . . . 1 2 . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . Data Loss (minor) 12 | . . . . . . . . 2 4 2 2 1 1 . . . Data Loss (major) 4 | . 1 . . . . . . . 2 . . 1 . . . . Misfires 4 | . . 1 . . . . . 1 2 . . . . . . . Alerts 8 | . . . . . . . . 1 4 . 2 1 . . . . Weapon Failures 3 | . 1 . . . . . . . . 2 . . . . . . Overload Shots 20 | . . . . . . . . . 20 . . . . . . . Effects 4 | . . . . . . . . . 4 . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Overflow Damage 1356 | . . 8 . 6 88 6 47 51 549 230 160 40 55 116 . . Projectiles 1220 | . . . . 6 . 6 47 51 549 230 160 . 55 116 . . Explosions 8 | . . 8 . . . . . . . . . . . . . . Melee 128 | . . . . . 88 . . . . . . 40 . . . . Knockbacks 42 | . . . . 4 6 . 11 . 10 . 3 . 4 4 . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . 4 6 . 11 . 10 . 3 . 4 4 . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 69 | . . 16 . . . . . . 52 . . . . . . 1 Shots 2 | . . 1 . . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 638 | . 37 . 194 335 195 140 268 249 638 192 . 39 2 181 92 . Average Temperature 62 | . 7 . 34 103 41 49 77 61 129 81 . 39 2 111 60 . Received Heat Transfer 2920 | . 138 90 495 324 288 72 514 42 444 27 39 . 68 119 . 260 Effects 15 | . . . . 1 . . 1 . 13 . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . Energy Bleed 3 | . . . . 1 . . 1 . 1 . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . Damage (major) 4 | . . . . . . . . . 4 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . Parts Fried 3 | . . . . . 2 . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . Parts Melted 6 | . . . . . . . . 3 3 . . . . . . . Heat Transferred 3813 | . . . . . 111 . . 555 2747 400 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Maximum Alert Level 2 | . 1 . 1 2 1 . 1 . 2 . . . . . . . Low Security (%) 68 | 100 99 . 87 64 51 100 12 100 28 . . . . 100 . . Level 1 25 | . . . 12 25 48 . 87 . 37 . . . . . . . Level 2 5 | . . . . 9 . . . . 34 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 622 | 5 206 . 283 431 301 133 389 102 622 . . . . 105 . . Initial 257 | . . . 67 37 209 133 44 82 257 . . . . 25 . . Average 155 | . 108 . 111 175 204 54 276 9 311 . . . . 62 . . Influence Increases 7018 | 5 601 200 1052 414 655 231 926 210 1339 55 145 15 180 431 80 479 Destroy 0b10 Robot/C 3840 | . 340 140 620 260 420 160 540 40 660 40 120 . 160 300 . 40 Destroy 0b10 Robot/NC 385 | 5 30 . 135 . 30 . 40 25 60 15 . 15 . 25 5 . Destroy Leader 828 | . 72 . 180 20 98 50 176 . 150 . 10 . 20 52 . . Allied During Kill 6 | . . . . . . . . 2 . . . . . . . 4 Successful Hack 144 | . 9 . 4 14 29 3 55 18 10 . . . . 2 . . Select Force Hacks 150 | . 30 . . . . . . 120 . . . . . . . . Disable Machine 195 | . . . 30 . 15 . 75 . 60 . . . . 15 . . Anti-Garrison Action 100 | . . . . 100 . . . . . . . . . . . . Destroy Structure 160 | . . . 8 5 18 3 25 5 74 . . . . 22 . . Advance Influence 250 | . . . . . . . . . 250 . . . . . . . Partial Spotted 30 | . . . . 15 . . . . . . . . . 15 . . Lose Combat Pursuer 930 | . 120 60 75 . 45 15 15 . 75 . 15 . . . 75 435 Influence Decreases 6928 | 5 540 131 1125 40 791 427 814 403 743 490 297 42 138 451 102 389 Entered New Map 1008 | . . 30 63 20 222 162 55 129 11 228 35 27 . 17 9 . Time Decay 4914 | 5 530 91 692 . 559 265 589 244 652 262 262 15 138 277 93 240 Lost Part 400 | . 10 10 70 20 10 . 20 . 40 . . . . 100 . 120 Lost Ally 99 | . . . . . . . . 30 40 . . . . . . 29 Purge Threat 507 | . . . 300 . . . 150 . . . . . . 57 . . Squads Dispatched 33 | . 4 . 4 . 2 1 9 . 6 . . . . 6 . 1 Investigation 5 | . 2 . 1 . 1 . . . 1 . . . . . . . Extermination 10 | . . . . . . 1 3 . 4 . . . . 2 . . Reinforcement 14 | . 2 . 3 . 1 . 3 . 1 . . . . 4 . . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Distress Signals 15 | . 5 . 2 . 1 1 2 2 1 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 333 | . 37 9 57 13 31 10 36 3 48 5 7 . 8 31 3 35 Peak Tracking Total 9 | . 8 5 4 4 3 4 4 1 7 3 3 . 5 7 3 9 Tactical Retreats 36 | . 4 2 3 . 3 1 1 . 2 . 1 . . . 3 16 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Traps Triggered 6 | . 1 . 1 . 1 . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Machines Disabled 16 | . . . 2 2 1 . 5 . 4 . . . . 1 . 1 Max in Single Turn 1 | . . . 1 1 1 . 1 . 1 . . . . 1 . 1 Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Machines Accessed 57 | . 6 1 9 2 7 1 8 11 4 . . 4 . 3 . 1 Terminals 40 | . 5 . 7 2 7 . 7 5 4 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . . . . . . . Total Hacks 141 | . 16 5 20 4 16 3 16 24 12 . . 16 . 8 . 1 Successful 88 | . 9 5 14 1 9 3 8 14 3 . . 16 . 5 . 1 Failed 53 | . 7 . 6 3 7 . 8 10 9 . . . . 3 . . Catastrophic 8 | . 1 . 1 2 . . 1 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 82 | . 16 . 12 . 16 . 9 16 7 . . . . 6 . . Terminals 89 | . 13 . 14 4 16 . 13 9 12 . . . . 8 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 5 . . 3 . . . . . . . . . . Recycling Units 10 | . 3 . . . . . . 7 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . . 3 . . . . . . . . . Terminal Hacks 44 | . 1 5 2 1 . . 5 8 2 . . 16 . 3 . 1 Record 16 | . . 5 . . . . . 6 . . . 4 . . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . 3 . . . . . . . . . . Scan Component 4 | . . . 2 . . 2 . . . . . . . . . . Repair 3 | . . . 2 . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 36 | . 8 . 7 . 9 . 3 6 1 . . . . 2 . . Terminals 31 | . 7 . 7 . 9 . 3 2 1 . . . . 2 . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 12 | . 1 . . . 3 . 3 2 1 . . . . 2 . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . Skim 14 | . 4 . 5 . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . 4 . . . . . . . . Tunnel 5 | . 1 . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 . 6 2 7 1 6 6 4 . . . . 3 . . Full Trace Events 4 | . 2 . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . 1 . . . . . . . . . . Time 84 | . . . 52 . . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 6 . . . . . . . . . . . . Machine Destruction 6 | . . . . 6 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . 9 . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Total Allies 11 | . . . . . . . . 9 . . . . . . . 2 Largest Group 9 | . . . . . . . . 9 7 . . . . . . 2 Highest-Rated Group 104 | . . . . . . . . 104 72 . . . . . . 97 Highest-Rated Ally 49 | . . . . . . . . 16 16 . . . . . . 49 Initial Warlord ECA Mod 5 | . . . . . 2 1 1 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . . . . . . . 9 10 . . . . . . 11 Total Damage 560 | . . . . . . . . 113 103 . . . . . . 344 Kills 1 | . . . . . . . . . . . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Active Infowar (turns) 2003 | . . . . . . . . . 83 . . . . 668 535 717 Seismic 83 | . . . . . . . . . 83 . . . . . . . Decoding 1920 | . . . . . . . . . . . . . . 668 535 717 Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 1 . 1 . 1 2 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 18 | . . . . . . . . . . . . . . 18 . . Traps 3 | . . . . . . . . . . . . . . 3 . . Emergency Access 2 | . . . . . . . . . . . . . . 2 . . Items 7 | . . . . . . . . . . . . . . 7 . . Machines 4 | . . . . . . . . . . . . . . 4 . . Patrols 1 | . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Turns Passed 18975 | 117 1589 386 2899 829 1647 938 1855 2223 2408 564 579 545 410 675 535 776 Spaces Moved 9301 | 60 495 264 1424 451 814 332 599 727 969 347 710 240 264 336 404 865 Core 420 | 5 . . . . . . . . . . . . . . . 415 Treads 5482 | 55 495 102 1317 451 814 332 599 677 . . 543 97 . . . . Legs 345 | . . . . . . . . . . . . . . . 199 146 Wheels 2261 | . . 162 107 . . . . 50 969 347 167 . . . 155 304 Hover 793 | . . . . . . . . . . . . 143 264 336 50 . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 160 110 110 158 155 236 236 205 145 115 43 43 122 122 122 50 Average Speed 150 | 150 160 129 157 158 168 236 237 234 156 116 60 90 122 126 125 84 Slowest Speed 500 | 160 160 160 163 158 235 240 240 240 205 190 130 122 122 127 130 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 52 | 5 82 18 90 38 56 14 76 96 20 57 71 60 51 14 57 86 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 11 | . 1 1 1 . 1 . . 4 . . . 3 . . . . Known Exits Taken 7 | . . . 1 . 1 1 1 . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 . . . . . 1 . . 1 1 1 . 1 . Scrap Searched 11 | . . . . . . . . . . 3 5 . . . 1 2 Spaces Dug 14 | . . . . . 1 1 2 2 5 . . . . 1 2 . Terrain Destroyed 105 | . . 10 . . 13 2 16 5 37 . 3 . 5 12 2 . Melee 7 | . . . . . 1 1 2 1 . . . . . . 2 . Projectile 78 | . . . . . 12 1 14 4 27 . 3 . 5 12 . . AOE 20 | . . 10 . . . . . . 10 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Sto Rec Fac Upp Upp Zhi Pro Fac Upp Upp Total 13146 | 78 1147 285 1827 502 972 454 883 1222 1699 496 849 563 334 508 428 899 Wait 2554 | . 553 4 174 19 65 88 130 298 560 125 118 282 47 75 15 1 Move 9285 | 59 494 263 1423 450 813 331 598 726 968 346 709 239 263 335 403 865 Hop . | . . . . . . . . . . . . . . . . . Pick Up 146 | 8 11 1 33 . 18 6 14 14 20 3 2 7 . 5 2 2 Fast Attach 31 | . 1 . 4 . 3 1 6 1 2 2 1 9 1 . . . Attach 60 | 6 1 2 9 1 2 3 4 2 12 1 1 3 . 8 3 2 Detach 8 | . . . . . . . 1 2 . . 1 1 1 1 1 . Swap 59 | . 3 2 13 . 5 3 18 3 8 3 . 1 . . . . Drop 141 | . 3 . 26 . 12 3 21 18 25 6 3 15 3 3 . 3 Fire 685 | 5 81 13 145 32 52 18 79 23 104 10 14 . 19 81 1 8 Melee 26 | . . . . . 2 1 8 2 . . . 6 . . 3 4 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . . . . . . Rewire 143 | . . . . . . . . 133 . . . . . . . 10 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x3 / *Sto / Low) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: [*Res] / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 10) 966 | -10/Materials | Discovered new exit (range 8) 1269 | -10/Materials | Discovered new exit (range 10) 1707 | -10/Materials | Entered Subcaves 1708 | -10/Subcaves | Approached by a straggling Scientist 1711 | -10/Subcaves | Learned location of Zion (-7) 1744 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1775 | -10/Subcaves | Visited Clippyterm 1780 | -10/Subcaves | Learned Factory trap positions 1780 | -10/Subcaves | Learned 40 Factory zone layouts 1889 | -10/Subcaves | Core integrity fell below 50% 2066 | -10/Subcaves | Discovered new exit (range 14) 2093 | -10/Subcaves | Entered Materials 2093 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2465 | -8/Materials | Repaired Lgt. Treads 2492 | -8/Materials | Repaired Lgt. Treads 2545 | -8/Materials | Discovered new exit (range 13) 2655 | -8/Materials | Build established: Gunner 3495 | -8/Materials | Discovered new exit (range 9) 3599 | -8/Materials | Identified exit to Garrison 3744 | -8/Materials | Learned Storage stockpile data 3816 | -8/Materials | Learned Storage trap positions 3879 | -8/Materials | Learned location of 1 exit from Storage 3930 | -8/Materials | Identified exit to Factory 4074 | -8/Materials | Learned location of 1 exit from Extension 4820 | -8/Materials | Build established: Scavenger-Gunner 4992 | -8/Materials | Entered Garrison 5130 | -8/Garrison | Triggered checkpoint 5264 | -8/Garrison | Triggered checkpoint 5354 | -8/Garrison | Garrison Relay disabled 5586 | -8/Garrison | Triggered checkpoint 5600 | -8/Garrison | Garrison Relay disabled 5636 | -8/Garrison | Discovered new exit (range 10) 5720 | -8/Garrison | Triggered checkpoint 5799 | -8/Garrison | Discovered new exit (range 15) 5821 | -8/Garrison | Entered Materials 6195 | -8/Materials | Discovered exit to Factory (range 12) 6630 | -8/Materials | Learned 2 Lower Caves zone layouts 6728 | -8/Materials | Learned 4 Recycling zone layouts 6780 | -8/Materials | Learned location of Lower Caves (-6) 6810 | -8/Materials | Learned 2 Storage zone layouts 6850 | -8/Materials | Learned 2 Lower Caves zone layouts 6878 | -8/Materials | Build established: Gunner 7227 | -8/Materials | Core integrity fell below 50% 7468 | -8/Materials | Entered Factory 7468 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7469 | -7/Factory | Identified exit to Lower Caves 7470 | -7/Factory | Identified exit to Factory 7470 | -7/Factory | Identified exit to Storage 7471 | -7/Factory | Loaded intel: 117 trap records 7642 | -7/Factory | Repaired Hvy. Assault Rifle 8406 | -7/Factory | Entered Storage 8409 | -7/Storage | Loaded intel: 16 trap records 8452 | -7/Storage | Garrison activated, responded to threat 9031 | -7/Storage | Build established: Scavenger-Gunner 10015 | -7/Storage | Identified exit to Recycling 10252 | -7/Storage | Used back door to open Recycling access 10261 | -7/Storage | Entered Recycling 10457 | -7/Recycling | Entered Scraplab 10466 | -7/Recycling | Found Prototype Device 10473 | -7/Recycling | Identified Scrap Engine 10763 | -7/Recycling | Build established: Mutant 11135 | -7/Recycling | Build established: Construct 11551 | -7/Recycling | Discovered new exit (range 3) 12421 | -7/Recycling | Build established: Commander-Construct 12484 | -7/Recycling | Entered Factory 12484 | -5/Factory | Accompanied by 7 allies 12484 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12805 | -5/Factory | Build established: Commander-Gunner 13039 | -5/Factory | Lost 4 allies 13386 | -5/Factory | Build established: Construct 13408 | -5/Factory | Destroyed 7 combat bots 13950 | -5/Factory | Discovered new exit (range 9) 14056 | -5/Factory | Build established: Scavenger-Construct 14256 | -5/Factory | Identified exit to Upper Caves 14256 | -5/Factory | Identified exit to Extension 14554 | -5/Factory | Build established: Hacker-Construct 14573 | -5/Factory | Spotted B-75 Beast 14582 | -5/Factory | Destroyed B-75 Beast 14892 | -5/Factory | Entered Upper Caves 14893 | -5/Upper Caves | Encountered a Warlord checkpoint 15299 | -5/Upper Caves | Identified exit to Upper Caves 15451 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15456 | -5/Upper Caves | Entered another Upper Caves area 15834 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15869 | -5/Upper Caves | Discovered new exit (range 16) 16035 | -5/Upper Caves | Entered Zhirov 16035 | -5/Zhirov | Discovered new exit (range 3) 16043 | -5/Zhirov | Met Zhirov 16051 | -5/Zhirov | Learned location of Testing (-2) 16051 | -5/Zhirov | Learned location of Command (-1) 16055 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16062 | -5/Zhirov | Found Alien Artifact 16062 | -5/Zhirov | Identified Integrated Dissipator 16062 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16534 | -5/Zhirov | Found Alien Artifact 16580 | -5/Zhirov | Entered Proximity Caves 16685 | -4/Proximity Caves | Learned Research emergency access door positions 16969 | -4/Proximity Caves | Discovered new exit (range 6) 16990 | -4/Proximity Caves | Entered Factory 16990 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17129 | -4/Factory | Identified exit to Upper Caves 17561 | -4/Factory | Spotted B-86 Titan 17601 | -4/Factory | Discovered new exit (range 14) 17615 | -4/Factory | Identified Transdimensional Reconstructor 17615 | -4/Factory | Warped through subspace 17665 | -4/Factory | Entered Upper Caves 17670 | -4/Upper Caves | Lost 4 parts (2p1n1w) 17764 | -4/Upper Caves | Build established: Hacker-Mutant 17846 | -4/Upper Caves | Encountered a Warlord checkpoint 17896 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18075 | -4/Upper Caves | Learned Research terminal intel 18176 | -4/Upper Caves | Discovered new exit (range 8) 18200 | -4/Upper Caves | Entered another Upper Caves area 18215 | -4/Upper Caves | Discovered new exit (range 5) 18339 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18443 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 18702 | -4/Upper Caves | Build established: Mutant 18726 | -4/Upper Caves | Learned 8 Research zone layouts 18758 | -4/Upper Caves | Core integrity fell below 50% 18790 | -4/Upper Caves | Lost 3 parts (2n1u) 18878 | -4/Upper Caves | Learned Research stockpile data 18911 | -4/Upper Caves | Core integrity fell below 20% 18974 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18976 | -4/Upper Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Dropped Force Field. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Acquired 10 matter. S-27 Virus destroyed. Acquired derelict log, extracted data. Data stored: Research stockpile data. Scrap Engine destroyed. 0b10 Decoder Chip [Generic] destroyed. Searching scrap... Found Centrium Wheel. Found 47 Matter. Dropped Adv. Heat Sink. Acquired Centrium Wheel. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Penetrated by Slug. Map ----- +----------------------------------------------------+ | #????????????????????# #?????????????????????? | | ##???????????????????# #?????????????????????? | | ## ####????????????????# #?????????????????????? | | ?## #????????????????# #?????????????????????? | | ??## #??##????????????#%!#?????????????????????? | | ???## ##??# ##??????????# #?????????????????????? | | ????# #??## #??????????# #?????????????????????? | | ????# #?## ##??##?##### ###???????????????????? | | ????# #?# #??# ## ## ##??????????????????? | | ????# #?# #??# #??????????????????? | | ????# #??# #??# ##?????????????????? | | ????# #???# #### #?????????????????? | | ????# #???## ## ## ## ##?????????????????? | | ????# #???## ### ### ##??????????????????? | | ????# #???# #?# ## ##??????????????????? | | ????# #??## ### ## #??????????????????? | | ????# #### ##?????????????????? | | ?#### ## ## #?????????????????? | | ## #### #?????????????????? | | #### ######?????????????????? | | ### ## ####? ##??????????????????? | | ##?######### #???# #??????????????????? | | ##??????????## #### #??? #??????????????????? | | ##????############"## #?? #??????????????????? | | ##?????# ### ### #??????????????????? | | ##?????# ## @ #??????????????????? | | #?????# ###### % #??????????????????? | | #?????# #????# ##??????????????????? | | #???### #????## #???????????????????? | | ##??## # #?????### Y ##???????????????????? | | ##### #???????# ##????????????????????? | | #???????# ##?????????????????????? | | #???????# #??????????????????????? | | ##???????#########??????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 30 Energy Capacity 502 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 9% | -8/Materials Lgt. Treads | 12% | -8/Materials Hvy. Assault Rifle | 7% | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeForceStrikerail Manual? 0 Play Time 02:50:24 Cumulative 261.0 hours Start 2025.10.08 @ 22:33:23 End 2025.10.11 @ 13:16:42 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 226 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/2/2/1/0/0/1/0/1 Lore% 94 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0b0acbc-3196-46e3-9604-5120fcd04d89