Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.18 @ 05:30:27 // Winter2019/RPGLIKE Player: Balance Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (333) 333 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1308 Bonus ------- None Cogmind --------- Core Integrity 588/650 Matter 300/300 Energy 144/150 System Corruption 0% Temperature Warm (144) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Targeting Computer ECM Suite > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (4) ---- Protomatter-30 Large Matter Pod (150) Large Matter Pod (150) Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Targeting Computer ECM Suite Propulsion Shielding > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Large Matter Pod Light Armor Plating EM Pulse Gun [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility ECM Suite Device ECM Suite Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 5 | 5 . . Power 1 | 1 . . Propulsion 1 | 1 . . Utility 2 | 2 . . Weapon 1 | 1 . . Parts Attached 16 | 8 8 . Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 3 1 . Device 1 | 1 . . Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection 2 | 1 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 2 | 2 2 3 Power . | . . . Propulsion . | . . . Utility 1 | . 2 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 100 Engine 20 | . 20 22 Leg 16 | . 16 22 Hover 4 | . 5 . Device 11 | . 11 11 Processor 11 | . 11 11 Protection 11 | . 11 11 Energy Gun 21 | . 21 22 Peak Build Rating 10 | 8 10 9 Average Rating 9 | 6 9 8 On Entrance 5 | . 8 9 Avg Prop Armor Cover (%) 7 | . 7 . Naked Turns . | . . . Heaviest Build 16 | 8 16 15 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 3 4 4 Average Capacity 3 | 2 3 4 Most Carried 4 | 3 4 4 Average Carried 3 | 2 3 4 Final Capacity 4 | 3 4 4 Final Carried 4 | 3 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 718 | 280 288 150 Remotely . | . . . Salvage Created 647 | 54 537 56 Parts 32 | 1 30 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 7 . Guns 7 | . 7 . Classes Destroyed 5 | 1 4 . Worker 2 | . 2 . Builder 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Grunt 7 | . 7 . Best Kill Streak 5 | 1 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 50 | . 27 23 Missed 16 | . 8 8 Hits 34 | . 19 15 Projectile 34 | . 19 15 Critical Strikes 3 | . 2 1 Damage Taken 237 | . 153 84 Core 165 | . 103 62 Absorbed by Shields . | . . . Redirected to Core 114 | . 77 37 Redirected to Shielding 7 | . 7 . Ignored by Resistances 161 | . 96 65 Regen/Repaired (Parts) 33 | . 33 . Core Remaining (%) 100 | 100 100 . Volleys Fired 38 | 2 32 4 Largest 2 | 1 2 2 Hottest 105 | 40 105 80 Shots Fired 73 | 2 63 8 Gun 73 | 2 63 8 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 54 | 2 52 . Explosive . | . . . Electromagnetic 19 | . 11 8 Robot Hit Streak 24 | 2 22 24 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 2 51 6 Core Hits 27 | 2 24 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 767 | 21 676 70 Guns 767 | 21 676 70 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 534 | 21 513 . Explosive . | . . . Electromagnetic 233 | . 163 70 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 527 | . 527 144 Average Temperature 178 | . 186 56 Received Heat Transfer 210 | . 183 27 Effects 28 | . 28 . Shutdowns 7 | . 7 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Matter Decay 1 | . 1 . Short Circuit 2 | . 2 . Damage (minor) 3 | . 3 . Damage (major) 11 | . 11 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1228 | 50 1178 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 75 | 5 75 5 Initial . | . . . Average 8 | . 11 . Influence Increases 229 | 5 219 5 Destroy 0b10 Robot/C 140 | . 140 . Destroy 0b10 Robot/NC 45 | 5 35 5 Destroy Leader 34 | . 34 . Successful Hack 10 | . 10 . Influence Decreases 229 | 5 219 5 Time Decay 229 | 5 219 5 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 11 9 Peak Tracking Total 11 | . 2 11 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 940 | 86 741 113 ECM 940 | 86 741 113 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 965 | 111 741 113 Spaces Moved 527 | 79 364 84 Core 3 | 3 . . Treads . | . . . Legs 400 | 76 240 84 Wheels . | . . . Hover 124 | . 124 . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 151 | 117 165 120 Slowest Speed 250 | 120 250 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 5 57 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 620 | 91 441 88 Wait 12 | . 12 . Move 525 | 78 363 84 Hop . | . . . Pick Up 9 | 3 6 . Fast Attach 14 | 8 6 . Attach 1 | . 1 . Detach . | . . . Swap 3 | . 3 . Drop 12 | . 12 . Fire 38 | 2 32 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 6 | . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 12 | -11/Scrapyard | Upgraded with Power slot (x1) 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x2) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 112 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Materials 222 | -10/Materials | Discovered exit to Materials (range 11) 302 | -10/Materials | Build established: Hacker-Mutant 339 | -10/Materials | Repaired Aluminum Leg? 345 | -10/Materials | Discovered exit to Materials (range 15) 853 | -10/Materials | Entered another Materials area 855 | -9/Materials | Reached level 2 855 | -9/Materials | Reached level 3 966 | -9/Materials | Self-destructed Last Messages --------------- 00767_ Used Protomatter to restore part integrity (+3, depleted) 00769_ Acquired Protomatter-30. 00779_ K-01 Serf collects debris. LOCATION=MATERIALS GOAL=ESCAPE 00853_ Upgraded: Core Integrity (+50) 00853_ Upgraded: Sight Range (+1) 00853_ Upgraded: Sensor Range (+2) 00853_ Upgraded: Terrain Scan Density (+100) 00853_ Upgraded: KI Resistance % (+5) 00853_ Upgraded: TH Resistance % (+5) 00853_ Upgraded: EX Resistance % (+5) 00855_ Reached level 2. 00855_ Reached level 3. 00879_ Acquired 149 matter. 00906_ A-02 Transporter destroyed. 00909_ Acquired 1 matter. 00960_ S-10 Pest destroyed. 00963_ Lgt. Armor Plating destroyed. 00963_ Critical hit (Burn: +37). 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Propulsion Slot 1 | 1 . . Utility Slot 2 | 2 . . Weapon Slot 1 | 1 . . Core Integrity 1 | . . 1 Inventory Capacity 4 | 3 1 . Sight Range 1 | . . 1 Sensor Range 1 | . . 1 Terrain Scan Density 1 | . . 1 KI Resistance % 1 | . . 1 TH Resistance % 1 | . . 1 EX Resistance % 1 | . . 1 Protomatter Created 66 | . 66 . Integrity Restored 106 | . 106 . Core 103 | . 103 . Parts 3 | . 3 . Protomatter Decayed . | . . . Game ------ Seed WeldingGyrokineticCorpse Manual? 1 Play Time 00:15:25 Cumulative 13.1 hours Start 2026.05.18 @ 05:15:51 End 2026.05.18 @ 05:30:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 96x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ababcee9-23c2-43f3-b811-04eb20fdafb6