Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.10 @ 11:44:01 Player: Ferns Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (1506) 1506 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7671 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 717/1000 Matter 218/300 Energy 38/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Cooling System Improved Sensor Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Reaction Control System AWS/Thermal Improved Concussive RPG (1) Chainsword Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Gravmag System Combat Airjet Combat Airjet Gyrokinetic Inverter > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Improved Hacking Suite System Shield > --- WEAPON ----------- Improved Arc Projector Lance > --- INVENTORY -------- Advanced Cooling System Improved Sensor Array Transmission Jammer Improved Reaction Control System System Shield Wave Gun AWS/Thermal [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility System Shield Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . 1 1 . . . 1 Utility 5 | . . . 1 . . . 1 1 . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 92 | 7 1 6 9 6 . . 5 4 3 10 29 12 Power 12 | 1 . 1 3 . . . . 1 . 1 3 2 Engine 9 | 1 . 1 3 . . . . . . 1 1 2 Core 3 | . . . . . . . . 1 . . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 . 2 2 1 . . 2 1 1 2 18 1 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 10 | 2 . 2 2 1 . . 2 1 . . . . Hover 11 | . . . . . . . . . . 2 8 1 Flight 11 | . . . . . . . . . 1 . 10 . Utility 25 | 2 1 2 2 1 . . 2 2 1 5 3 4 Device 13 | 1 . 1 2 . . . 1 . 1 2 2 3 Storage 4 | 1 1 . . 1 . . . . . 1 . . Processor 4 | . . 1 . . . . . 1 . 1 1 . Hackware 2 | . . . . . . . 1 . . . . 1 Protection 2 | . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 . 1 2 4 . . 1 . 1 2 5 5 Energy Gun 10 | 1 . . . 1 . . 1 . 1 1 2 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | 1 . 1 1 1 . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 3 | . . . 1 . . . . . . 1 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . 1 . 1 2 1 . Parts Lost 22 | . . 3 2 . . . 4 . 3 1 . 9 Power 1 | . . 1 . . . . . . . . . . Propulsion 8 | . . 2 . . . . 3 . . 1 . 2 Utility 8 | . . . 1 . . . . . 2 . . 5 Weapon 5 | . . . 1 . . . 1 . 1 . . 2 Highest Loss Streak 5 | . . 3 2 . . . 2 . 2 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 100 99 91 100 100 100 84 74 68 51 96 78 Engine 7 | . 14 13 11 11 11 11 9 1 . 2 2 3 Core 2 | . . . . . . . . 5 7 . 10 3 Wheel 18 | . 28 27 26 33 33 33 21 13 13 5 . . Hover 5 | . . . . . . . . . . 1 18 21 Flight 1 | . . . . . . . . . 1 7 11 . Device 11 | . 14 5 9 11 11 11 9 7 7 12 19 15 Storage 9 | . 14 14 11 11 11 11 9 7 5 . 6 4 Processor 7 | . . 8 11 11 11 11 9 7 7 9 6 5 Hackware 4 | . . . . . . . 8 7 7 7 6 10 Energy Gun 6 | . 14 14 2 . 11 11 9 7 6 . 3 2 Ballistic Gun 9 | . 14 14 16 19 11 11 9 7 4 . 2 2 Impact Weapon 1 | . . . 2 . . . . . . 2 5 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 15 30 30 36 96 95 95 95 100 97 18 25 42 Greatest Support 69 | 32 32 32 34 34 34 34 34 22 22 24 58 69 Greatest Overweight (x) 8 | . . 2 1 2 2 2 7 8 5 1 2 5 Average Overweight (x) . | . . . 1 1 2 2 2 4 3 . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 8 8 8 Average Capacity 15 | 6 8 15 15 15 25 25 25 25 19 5 8 7 Most Carried 25 | 7 11 15 15 16 19 20 23 25 25 6 8 8 Average Carried 13 | 2 7 12 14 15 17 19 21 24 18 4 7 7 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 5 8 8 5 Final Carried 25 | 6 11 14 15 16 19 20 23 25 4 6 8 5 Class Distribution -------------------- 39% | Mutant 23% | Skirmisher 12% | Scavenger-Ninja 9% | Hacker-Ninja 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Scout | -7/Factory Scavenger-Ninja | -6/Factory Hacker-Ninja | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Matter Collected 1527 | 223 58 227 121 124 . 51 140 74 102 120 195 92 Remotely . | . . . . . . . . . . . . . Salvage Created 1933 | 67 83 239 164 113 . 51 369 133 . 186 195 333 Parts 136 | 7 13 26 11 14 . 2 20 7 . 9 12 15 Haulers Intercepted 4 | . . . 1 . . . . . . 2 . 1 Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 49 | . 3 13 4 8 . 3 7 1 . 1 6 3 Melee 2 | . . . . . . . . . . . 1 1 Guns 45 | . 3 13 4 8 . 3 7 1 . . 4 2 Classes Destroyed 13 | 1 2 1 2 . . . 2 2 . 1 1 1 Worker 2 | . . . . . . . 1 1 . . . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . Hauler 4 | . . . 1 . . . . . . 2 . 1 Recycler 2 | . . . . . . . . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 . . . . Watcher 6 | . 2 . . . . . 1 1 . . 1 1 Swarmer 30 | . 3 11 1 8 . 3 . . . . 4 . Cutter 3 | . . . . . . . . . . . . 3 Grunt 10 | . . 2 2 . . . 5 . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 2 | . . . 1 . . . 1 . . . . . Hunter 2 | . . . . . . . . 1 . . 1 . Programmer 1 | . . . . . . . . . . . 1 . Best Kill Streak 6 | 3 3 6 2 5 . 3 4 2 . 3 4 3 Combat Bots Only 5 | . 3 5 2 4 . 3 3 1 . 1 4 3 Max Kills in Single Turn 2 | 1 2 1 1 2 . 2 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Hostile Shots Fired 265 | . 6 80 19 25 . 8 33 . 3 7 23 61 Missed 71 | . 2 24 2 7 . 2 5 . . 5 8 16 Damage Taken 2860 | . 32 469 193 154 . 47 487 . 114 34 230 1100 Core 759 | . 7 113 68 46 . 10 113 . 89 . 30 283 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 52 . . . 69 79 . . 87 96 . Volleys Fired 148 | 3 8 37 10 26 . 3 31 15 . . 5 10 Largest 2 | 2 2 2 2 2 . 2 2 2 . . 1 1 Hottest 100 | 70 70 75 75 100 . 70 80 80 . . 80 81 Shots Fired 291 | 6 16 74 18 38 . 6 62 30 8 . 12 21 Gun 277 | 6 16 74 18 24 . 6 62 30 8 . 12 21 Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special 14 | . . . . 14 . . . . . . . . Kinetic 138 | 3 8 37 16 24 . 3 31 15 . . 1 . Thermal 135 | 3 8 37 2 14 . . 19 15 8 . 11 18 Explosive . | . . . . . . . . . . . . . Electromagnetic 18 | . . . . . . 3 12 . . . . 3 Robot Hit Streak 13 | 4 5 7 4 5 . 5 13 6 6 . 8 13 Robot Miss Streak 6 | 1 4 6 4 3 . 5 6 4 1 . 2 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . . . . . . Autonomous 26 | . . . . . . . . . 8 . 7 11 Shots Hit Robots 208 | 4 7 44 12 16 . 3 45 20 7 9 18 23 Core Hits 99 | 3 5 16 6 9 . 4 25 10 1 3 9 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . Critical Strikes 5 | . 1 . . . . . . . . . 3 1 Burn 2 | . 1 . . . . . . . . . . 1 Smash 3 | . . . . . . . . . . . 3 . Melee Attacks 33 | . . . 1 . . . . . . 11 10 11 Impact 24 | . . . 1 . . . . . . 11 10 2 Slashing . | . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 9 Sneak Attacks 6 | . . . 1 . . . . . . 3 . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4852 | 50 101 603 237 378 . 60 866 365 199 557 605 831 Guns 3494 | 50 101 603 168 354 . 60 866 365 199 . 244 484 Cannons . | . . . . . . . . . . . . . Explosions 101 | . . . . . . . . . . . . 101 Melee 1233 | . . . 69 . . . . . . 557 361 246 Ramming . | . . . . . . . . . . . . . Kinetic 1684 | 24 63 393 155 354 . 28 444 223 . . . . Thermal 1617 | 26 38 210 13 24 . . 262 142 199 . 244 459 Explosive 101 | . . . . . . . . . . . . 101 Electromagnetic 217 | . . . . . . 32 160 . . . . 25 Impact 1183 | . . . 69 . . . . . . 557 361 196 Slashing . | . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 50 Highest Corruption 5 | . . . 5 5 5 5 . . . . 3 . Average Corruption 4 | . . . 5 5 5 5 . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . . . 3 15 9 4 . . . . 1 . Message Errors 7 | . . . 1 3 3 . . . . . . . Matter Fused 8 | . . . . 3 2 3 . . . . . . Heat Flow Errors 3 | . . . . . 2 1 . . . . . . Energy Discharges 3 | . . . 1 2 . . . . . . . . Data Loss (minor) 8 | . . . . 6 1 . . . . . 1 . Data Loss (major) 3 | . . . 1 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 313 | . . . 9 . . . . . . 24 138 142 Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 313 | . . . 9 . . . . . . 24 138 142 Knockbacks 7 | . . . . . . . . . . 3 3 1 Impact 7 | . . . . . . . . . . 3 3 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . . . 101 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 243 | 9 18 99 42 90 206 243 162 45 . . 174 20 Average Temperature 37 | 6 8 30 19 48 92 71 45 17 . . 58 5 Received Heat Transfer 360 | . . 18 90 . . . 207 . . 18 . 27 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . 1 2 Impact Corruptions 14 | . . . 1 . . . . . . 2 6 5 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 1 . . 1 . Heat Transferred 3086 | 74 185 629 37 50 . . 518 259 259 . 372 703 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Peak Influence 258 | 15 108 192 127 258 . 70 164 98 34 32 188 151 Initial 49 | . 9 42 . 49 . . 27 30 34 . 15 14 Average 81 | 4 72 100 47 134 . 68 60 78 16 8 93 74 Maximum Alert Level 1 | . . . . 1 . . . . . . . . Low Security (%) 97 | 100 100 100 100 78 . 100 100 100 100 100 100 100 Level 1 2 | . . . . 21 . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . . 1 1 . . . . . . 1 3 1 Investigation 4 | . . 1 1 . . . . . . . 2 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 2 | . . . . . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Distress Signals 3 | . . . . . . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 78 | . 5 15 5 8 . 3 14 3 5 3 7 10 Peak Tracking Total 5 | . 3 3 4 4 . 3 4 1 5 4 4 4 Tactical Retreats 4 | . . 1 1 . . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Traps Triggered 4 | . . . 1 . . . . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Disabled 6 | . . . . 1 . . 1 . . . . 4 Max in Single Turn 4 | . . . . 1 . . 1 . . . . 4 Garrison Access 2 | . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Machines Accessed 19 | . 1 1 . 1 1 . 2 3 . 1 4 5 Terminals 8 | . 1 . . 1 . . 1 1 . 1 1 2 Fabricators 2 | . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . 1 1 Total Hacks 46 | . 1 1 . 2 1 . 7 4 . 2 15 13 Successful 21 | . 1 1 . 1 1 . 2 1 . . 8 6 Failed 25 | . . . . 1 . . 5 3 . 2 7 7 Catastrophic 7 | . . . . 1 . . 1 3 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 16 | . 1 . . 2 1 . 5 1 . 2 . 4 Terminals 20 | . 1 . . 2 . . 5 1 . 2 4 5 Fabricators 5 | . . . . . . . . . . . 2 3 Repair Stations 5 | . . . . . . . . 1 . . . 4 Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . . 6 . Garrison Access 6 | . . . . . . . . 2 . . 3 1 Terminal Hacks 7 | . 1 1 . 1 1 . . . . . 2 1 Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 2 1 Load Schematic 2 | . . . . . . . . . . . 1 1 Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . 2 . . . 4 . Insert Component 3 | . . . . . . . 1 . . . 2 . Analyze 3 | . . . . . . . 1 . . . 2 . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . 1 . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . . 2 Terminals 2 | . . . . . . . . . . . . 2 Botnet 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . . . 1 . . 1 3 . 1 3 4 Full Trace Events 3 | . . . . 1 . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . . . 2 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Total Allies 3 | . . . . 2 . . . . 1 . . . Largest Group 2 | . . . . 2 2 . . . 1 . . . Highest-Rated Group 50 | . . . . 50 50 . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 . . . Total Damage 61 | . . . . . . . . . 61 . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Turns Passed 4709 | 72 228 813 159 594 286 164 455 375 172 189 564 638 Spaces Moved 4161 | 48 182 642 89 468 245 130 205 204 118 284 744 802 Core 74 | 9 . . . . . . . . . . . 65 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2300 | 39 182 642 89 468 245 130 205 204 96 . . . Hover 1294 | . . . . . . . . . . 29 528 737 Flight 493 | . . . . . . . . . 22 255 216 . Fastest Speed 24 | 50 100 95 95 86 116 116 113 145 45 40 24 46 Average Speed 84 | 90 100 98 96 101 116 116 129 149 141 45 40 61 Slowest Speed 445 | 100 100 115 101 116 116 116 195 210 445 125 195 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 38 99 11 84 62 42 21 6 70 6 17 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 15 | . . . . 1 . . . . . . 1 13 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . 1 . . . . . . 1 1 AOE 12 | . . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Total 5020 | 70 213 749 141 520 246 137 333 247 123 321 995 925 Wait 369 | . 12 51 24 12 . 4 86 13 . . 109 58 Move 4150 | 47 181 641 88 467 244 129 204 204 117 283 743 802 Hop . | . . . . . . . . . . . . . Pick Up 133 | 13 8 10 7 5 2 1 7 8 1 13 41 17 Fast Attach . | . . . . . . . . . . . . . Attach 54 | 7 . 3 5 . . . 4 2 3 8 15 7 Detach 6 | . . . . . . . . . 1 1 2 2 Swap 38 | . 1 3 4 6 . . 1 2 . 2 14 5 Drop 67 | . 3 4 2 4 . . . 3 1 3 34 13 Fire 148 | 3 8 37 10 26 . 3 31 15 . . 5 10 Melee 33 | . . . 1 . . . . . . 11 10 11 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 22 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 12) 195 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Storage (-9) 315 | -10/Mines | Build established: Mutant 397 | -10/Mines | Learned Materials terminal intel 638 | -10/Mines | Discovered new exit (range 6) 647 | -10/Mines | Identified exit to Materials 652 | -10/Mines | Met a Derelict shopkeep closing up shop 854 | -10/Mines | Lost 3 parts (1p2n) 867 | -10/Mines | Discovered exit to Materials (range 6) 1042 | -10/Mines | Discovered new exit (range 3) 1043 | -10/Mines | Identified exit to Subcaves 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1115 | -9/Materials | Loaded intel: 11 terminal locations 1154 | -9/Materials | Build established: Scavenger-Mutant 1265 | -9/Materials | Discovered new exit (range 9) 1272 | -9/Materials | Identified exit to Mines 1273 | -9/Materials | Entered Mines 1298 | -9/Mines | Discovered new exit (range 15) 1338 | -9/Mines | Identified exit to Materials 1522 | -9/Mines | Discovered exit to Materials (range 15) 1746 | -9/Mines | Build established: Mutant 1753 | -9/Mines | Found a hidden stash of uninstalled traps 1857 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1858 | -9/Mines | Discovered new exit (range 5) 1863 | -9/Mines | Identified exit to Exiles 1867 | -9/Mines | Entered Exiles 1867 | -9/Exiles | Accompanied by 2 allies 1895 | -9/Exiles | Discovered new exit (range 15) 1897 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1912 | -9/Exiles | Met 8R-AWN 1930 | -9/Exiles | Met EX-HEX 1967 | -9/Exiles | Met EX-BIN 1981 | -9/Exiles | Aligned with FarCom system 1982 | -9/Exiles | Given EX-Vault access code 2009 | -9/Exiles | Opened EX-Vault 2018 | -9/Exiles | Found AWS/Thermal 2044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2077 | -9/Exiles | Met EX-DEC 2142 | -9/Exiles | Discovered new exit (range 11) 2151 | -9/Exiles | Identified exit to Mines 2153 | -9/Exiles | Left Exiles lab with AWS/Thermal 2153 | -9/Exiles | Entered Mines 2295 | -8/Mines | Discovered exit to Materials (range 15) 2317 | -8/Mines | Entered Materials 2317 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2447 | -8/Materials | Build established: Skirmisher 2625 | -8/Materials | Discovered new exit (range 16) 2770 | -8/Materials | Identified exit to Factory 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -7/Factory | Discovered new exit (range 7) 3134 | -7/Factory | Identified exit to Factory 3147 | -7/Factory | Sucked down chute 3147 | -7/Factory | Entered Waste 3148 | -7/Waste | Met a frightened Derelict 3188 | -7/Waste | Spotted C-40 Crusher 3190 | -7/Waste | Spotted C-40 Crusher 3229 | -7/Waste | Spotted C-40 Crusher 3253 | -7/Waste | Spotted C-40 Crusher 3258 | -7/Waste | Spotted C-40 Crusher 3265 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3270 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3273 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Discovered new exit (range 11) 3316 | -7/Waste | Identified exit to Factory 3318 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3319 | -7/Waste | Entered Factory 3397 | -7/Factory | Noticed a derelict Sapper rigging charges 3414 | -7/Factory | Discovered exit to Factory (range 15) 3508 | -7/Factory | Entered another Factory area 3508 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3787 | -6/Factory | Build established: Scavenger-Ninja 4065 | -6/Factory | Discovered new exit (range 15) 4071 | -6/Factory | Identified exit to Factory 4072 | -6/Factory | Entered another Factory area 4072 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4370 | -5/Factory | Build established: Hacker-Ninja 4452 | -5/Factory | Discovered new exit (range 16) 4561 | -5/Factory | Lost 5 parts (2n2u1w) 4710 | -5/Factory | Self-destructed Last Messages --------------- (Burn). 04580_ U-05 Engineer lays Concrete. 04583_ U-05 Engineer builds a Wall. 04624_ M-28 Smith repairs Com. Wheel. 04626_ K-01 Serf cleans the Terminal. 04642_ Acquired 25 matter. 04657_ M-28 Smith repairs R-10 Processor. 04661_ W-25 Informer sends out distress signal. 04663_ Acquired Chainsword. 04674_ Slug penetrates Wall. 04674_ System Shield destroyed. 04677_ Slug penetrates Wall. 04677_ Cloaking Device destroyed. 04677_ Slug penetrates Wall. 04686_ Sml. Storage Unit destroyed. 04704_ Slug penetrates Wall. 04706_ Slug penetrates K-01 Serf. 04707_ Slug penetrates Wall. 04707_ Wave Gun destroyed. 04709_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????############??????????????? | | ???????????????????????#! #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #?? ???????????? | | ???????????????????????# #?? ???????????? | | ???????????????????????# #?? ???????????? | | ???????????????????????# #?? #??????????? | | ?????????#?????????????# #?? #??????????? | | ???????? #?????????????# #?? #??????????? | | ???????? #?????????????# #?? ############ | | ???????? #?????????????# #?# # # | | ???????? #?????????????# #?# # """ """ + | | ???????? #?????????????# #?# # """ """ # | | ???????? #??????? ?????# #?# # """ """ # | | ########+#######+########+#######+### # # | | % # """ """ # | | # """ """ # | | ^ "" # """ """ # | | ^ "T + # | | "" # """ """ # | | k # """ """ # | | ^^ k!! # """ """ # | | ########w#### !! @ ######## # # | | # !! R #??????# # | # | | ! # #??????# # # | | ! # A #??????#+#######/#### | | # #??????????????? #??# | | # """"""" !! +???????????????#??# | | ]/ # """"""" ! ##??????????????????? | | # """"""" #???????????????????? | | """"""" # """"""" #???????????????????? | | """"""" # ??? #???????????????????? | | """"""" # ""???"" k #???????????????????? | | """"""" # ""???"" #???????????????????? | | # "?????" h #???????????????????? | | ############# "?????" #???????????????????? | | ???????????? ?????? ???????????????????? | | ????????????? ??????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 150 Utility Shielding 33 Evasion (%) 65 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed RefineryMeleeLoader Manual? 0 Play Time 01:02:16 Cumulative 19.5 hours Start 2024.03.10 @ 10:41:24 End 2024.03.10 @ 11:44:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 51x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 28dc133f-bb80-4059-bdf5-8b78d2efb8aa