Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.13 @ 17:52:12 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (2) 10 Value Destroyed (99) 99 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (21595) 21595 TOTAL SCORE: 28464 Bonus ------- Pacifist 834 Win 3000 Win Speed 17761 Cogmind --------- Core Integrity 303/1600 Matter 181/300 Energy 14/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Spear Force Lance Force Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Spear Force Lance [Rating: 95] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Aluminum Leg Flight Unit Q-thruster Utility Advanced Coolant Injector Device Advanced Coolant Injector Storage Small Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Weapon Spear Energy Gun Small Laser Launcher Grenade Launcher Slashing Weapon Nanosword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 8 | . . 1 1 1 1 . 1 1 1 1 . Utility 9 | . . 1 1 1 1 1 1 1 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 40 | . . 1 1 4 3 3 5 2 5 8 8 Power 6 | . . . . . . . 1 1 1 3 . Engine . | . . . . . . . . . . . . Core 3 | . . . . . . . 1 1 1 . . Reactor 3 | . . . . . . . . . . 3 . Propulsion 16 | . . 1 1 . 1 2 1 1 2 2 5 Treads 7 | . . 1 1 . . . . . . . 5 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . . . 1 2 1 1 2 2 . Utility 6 | . . . . 1 2 . 1 . 1 1 . Device 2 | . . . . . . . 1 . 1 . . Storage . | . . . . . . . . . . . . Processor 3 | . . . . 1 2 . . . . . . Hackware 1 | . . . . . . . . . . 1 . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 12 | . . . . 3 . 1 2 . 1 2 3 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 3 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon 6 | . . . . . . 1 2 . . . 3 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 2 1 . Parts Lost 25 | . . 2 2 3 . 3 1 1 1 11 1 Power 4 | . . . . . . . . . 1 3 . Propulsion 13 | . . . 2 2 . 2 . 1 . 5 1 Utility 3 | . . . . . . . 1 . . 2 . Weapon 5 | . . 2 . 1 . 1 . . . 1 . Highest Loss Streak 9 | . . 2 2 2 . 2 1 1 1 9 1 Average Slot Usage (%) 25 | . 57 42 27 10 20 19 30 37 37 23 22 Core 1 | . . . . . . . 3 8 7 1 . Treads 3 | . . 4 13 2 . . . . . . 18 Leg 4 | . 28 22 14 5 . . . . . . . Flight 4 | . . . . . 4 3 8 9 11 6 . Device 2 | . . . . . . . 4 4 4 7 4 Processor 3 | . . . . 1 15 11 6 4 4 . . Energy Gun 1 | . 28 15 . . . . . . . . . Piercing Weapon 2 | . . . . . . 2 6 9 5 3 . Naked Turns 19 | . . . . 19 . . . . . . . Heaviest Build 26 | 3 3 3 . 3 . 2 14 20 21 26 7 Greatest Support 350 | 3 3 3 3 3 4 9 19 30 48 54 350 Greatest Overweight (x) 2 | . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 6 4 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 4 4 3 Average Carried 3 | 5 4 3 3 3 3 2 3 3 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 3 4 4 4 4 3 3 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 414 | 200 . . 3 21 . 95 . . . 95 . Remotely . | . . . . . . . . . . . . Salvage Created 137 | . . . . 97 . . . . . 40 . Parts 7 | . . . . 3 . . . . . 4 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 1 | . . . . . . . . . . 1 . AOE 1 | . . . . . . . . . . 1 . Classes Destroyed 2 | . . . . 1 . . . . . 1 . Recycler 1 | . . . . 1 . . . . . . . Swarmer 1 | . . . . . . . . . . 1 . Best Kill Streak 1 | . . . . 1 . . . . . 1 . Combat Bots Only 1 | . . . . . . . . . . 1 . Max Kills in Single Turn 1 | . . . . 1 . . . . . 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 6149 | . 13 297 385 390 151 320 167 73 370 1793 2190 Core 2305 | . . 78 75 283 133 211 25 21 182 1059 238 Absorbed by Shields 90 | . . . . . . . . . . . 90 Core Remaining (%) 80 | 100 100 80 86 59 84 78 97 98 87 . 18 Volleys Fired 7 | . . . . 6 . . . . . 1 . Largest 1 | . . . . 1 . . . . . 1 . Hottest 60 | . . . . 30 . . . . . 60 . Shots Fired 7 | . . . . 6 . . . . . 1 . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 6 . . . . . 1 . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 6 | . . . . 6 . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . Robot Hit Streak 2 | . . . . . . . . . . 2 . Robot Miss Streak 2 | . . . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 1 | . . . . . . . . . . 1 . Core Hits 18 | . 1 1 8 3 . . . . . 4 1 Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks 19 | . . . . . . 2 3 7 2 3 2 Impact . | . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . Piercing 17 | . . . . . . 2 3 7 2 1 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 215 | . 27 54 43 34 . . . . . 56 1 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 44 | . . . . . . . . . . 44 . Melee . | . . . . . . . . . . . . Ramming 171 | . 27 54 43 34 . . . . . 12 1 Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 44 | . . . . . . . . . . 44 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 5 . 2 . . . 3 4 Average Corruption 3 | . . . . 5 . 2 . . . 2 3 Corruption Purged . | . . . . . . . . . . . . Effects 6 | . . . . 2 . . . . . . 4 Message Errors 1 | . . . . 1 . . . . . . . Matter Fused 1 | . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 78 | . 13 25 19 16 . . . . . 5 . Shots . | . . . . . . . . . . . . Rammed 37 | . 3 12 14 4 . . . . . 2 2 Targets Rammed 37 | . 3 12 14 4 . . . . . 2 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 100 | . . . . . . . . . 1 . 100 Average Temperature 49 | . . . . . . . . . 1 . 74 Received Heat Transfer 555 | . . 57 117 189 42 36 36 9 . 45 24 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 231 | . 15 90 102 231 218 168 179 161 155 164 179 Average Influence 103 | . 7 40 72 125 142 124 97 113 98 86 129 Maximum Alert Level 1 | . . . . 1 1 . . . . . . Low Security (%) 98 | 100 100 100 100 95 95 100 100 100 100 100 100 Level 1 1 | . . . . 4 4 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . 1 2 2 2 2 3 1 1 3 2 Investigation 15 | . . 1 2 1 2 2 3 1 1 2 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . . 1 . . . . . 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 5 | . . . . . 1 . . . 1 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 1 13 12 23 8 9 9 3 11 26 18 Peak Tracking Total 16 | . 1 11 13 11 9 8 7 2 8 16 15 Tactical Retreats 16 | . . 2 . 2 . 2 1 1 2 5 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 9 | . . . 1 1 . 2 . . 1 1 3 Indirectly 1 | . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 5 | . . . . 3 . . . . . 1 1 Max in Single Turn 2 | . . . . 2 . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 19 | . . 1 1 3 3 3 3 1 1 2 1 Terminals 19 | . . 1 1 3 3 3 3 1 1 2 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 56 | . . 6 4 8 7 8 9 3 4 5 2 Successful 28 | . . 3 4 3 4 5 2 2 1 3 1 Failed 27 | . . 2 . 5 3 3 7 1 3 2 1 Catastrophic 10 | . . 1 . 2 1 2 2 . 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . . Manual 32 | . . 7 4 2 5 2 7 . 4 1 . Terminals 56 | . . 6 4 8 7 8 9 3 4 5 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 21 | . . 2 3 3 2 4 1 2 1 2 1 Record 4 | . . 1 3 . . . . . . . . Level Access Points 5 | . . . . . 1 1 . 1 1 . 1 Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . 1 . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Zone Layout 5 | . . . . 1 . 1 1 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . 1 1 . 2 1 1 . . 1 . Terminals 7 | . . 1 1 . 2 1 1 . . 1 . Botnet 6 | . . 1 1 . 1 1 1 . . 1 . Operators 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . . 1 1 3 3 3 3 1 1 2 1 Full Trace Events 14 | . . 1 1 1 2 2 3 1 1 2 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . 2 . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 1317 | 2 29 89 100 212 115 126 107 88 129 181 139 Spaces Moved 2647 | 1 52 146 167 377 261 267 239 182 337 407 211 Core 1151 | 1 52 146 167 377 56 78 . . . 72 202 Treads 9 | . . . . . . . . . . . 9 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1487 | . . . . . 205 189 239 182 337 335 . Fastest Speed 29 | 50 50 50 50 50 40 40 37 34 29 29 50 Average Speed 42 | 50 50 50 50 50 42 42 37 36 33 36 55 Slowest Speed 150 | 50 50 50 50 50 50 50 40 37 37 100 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 54 | . . . . . 5 7 8 7 13 14 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 16 | 1 16 28 23 21 14 19 14 9 19 17 15 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 20 | . . . . 7 . 2 2 6 2 . 1 Terrain Destroyed 100 | . . . . 87 . 2 2 6 2 . 1 Melee 13 | . . . . . . 2 2 6 2 . 1 Projectile . | . . . . . . . . . . . . AOE 87 | . . . . 87 . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Com Total 2726 | 4 54 161 182 395 259 266 240 184 334 421 226 Wait 7 | . . . . . . . . . . 7 . Move 2532 | . 51 145 166 377 251 252 222 168 312 378 210 Hop 50 | . . . . . 4 7 8 6 11 14 . Pick Up 12 | . . 2 1 2 . 2 2 1 1 1 . Fast Attach 20 | . . . . 1 2 2 3 1 4 2 5 Attach 19 | . . 1 1 3 1 1 2 1 1 5 3 Detach 8 | . . . . 2 . . . . . 3 3 Swap 1 | . . . . . . . . . . 1 . Drop 10 | 4 . 1 . 1 . . . . 1 3 . Fire 7 | . . . . 6 . . . . . 1 . Melee 19 | . . . . . . 2 3 7 2 3 2 Ram 35 | . 3 12 14 3 . . . . . 2 1 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . 1 Escape Stasis 3 | . . . . . . . . . 2 . 1 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . 1 . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [Ext]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 30 | -10/Materials | Discovered new exit (range 6) 32 | -10/Materials | Entered another Materials area 32 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 46 | -9/Materials | Central database locked down 113 | -9/Materials | Discovered new exit (range 16) 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 216 | -8/Materials | Discovered new exit (range 11) 221 | -8/Materials | Entered Factory 221 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 229 | -7/Factory | Identified exit to Storage 229 | -7/Factory | Identified exit to Lower Caves 321 | -7/Factory | Build established: Mutant 431 | -7/Factory | Discovered new exit (range 5) 433 | -7/Factory | Entered another Factory area 433 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 521 | -6/Factory | Identified exit to Factory 532 | -6/Factory | Spotted B-75 Beast 548 | -6/Factory | Entered another Factory area 548 | -5/Factory | Accompanied by 1 ally 548 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 629 | -5/Factory | Identified exit to Factory 629 | -5/Factory | Discovered new exit (range 13) 674 | -5/Factory | Entered another Factory area 674 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 772 | -4/Factory | Discovered new exit (range 14) 781 | -4/Factory | Entered Research 781 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 829 | -3/Research | Identified exit to Research 869 | -3/Research | Entered another Research area 869 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 924 | -2/Research | Found Prototype Slashing Weapon 924 | -2/Research | Identified Nanosword 975 | -2/Research | Identified exit to Access 998 | -2/Research | Entered Access 998 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 1007 | -1/Access | Spotted B-99 Colossus 1019 | -1/Access | Energy Cycler disabled 1042 | -1/Access | Spotted B-99 Colossus 1096 | -1/Access | Found Prototype Launcher 1097 | -1/Access | Identified Enh. Gamma Bomb Array 1122 | -1/Access | Lost 9 parts (3p4n2u) 1142 | -1/Access | Spotted B-99 Colossus 1143 | -1/Access | Spotted B-99 Colossus 1144 | -1/Access | Core integrity fell below 50% 1152 | -1/Access | Discovered new exit (range 18) 1179 | -1/Access | Entered Command 1221 | -1/Command | Identified exit to Surface 1297 | -1/Command | Spotted Alpha 7 1297 | -1/Command | Spotted Striker 1297 | -1/Command | Spotted Executioner 1297 | -1/Command | Spotted Executioner 1297 | -1/Command | Spotted Alpha 7 1297 | -1/Command | Spotted Striker 1297 | -1/Command | Spotted Executioner 1297 | -1/Command | Spotted Executioner 1297 | -1/Command | Spotted B-99 Colossus 1301 | -1/Command | Spotted B-99 Colossus 1307 | -1/Command | Core integrity fell below 20% 1318 | *** | Escaped! Last Messages --------------- 01307_ Knocked back. 01307_ Slug penetrates Access Shell. 01307_ Slug penetrates B-99 Colossus. 01307_ Slug penetrates Wall. 01309_ Slug penetrates B-99 Colossus. 01309_ Penetrated by Slug. 01309_ Knocked back. 01310_ Slug penetrates Reinforced Barrier. 01310_ Slug penetrates Wall. 01310_ Triggered Stasis Trap. 01310_ A bubble of rippling energy engulfs the area. 01310_ Field strength at 94. 01311_ B-99 Colossus activates siege mode. 01311_ Stasis field depleted. 01313_ Access Shell breached. 01314_ Slug penetrates Access Shell. 01314_ Slug penetrates Wall. 01316_ Critical hit. 01316_ Adv. Heavy Treads destroyed. 01317_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? ???# "" ?????????????? | | ?????????#+#???#+#????# ????????????? | | ?????????# #???# #????# = ??????????????? | | ?????????# #???# #????# ?????????????????? | | ?????????# ##### ###### #?????????????????????? | | ?????????# #?????????????????????? | | ???? ????# ########"### #?????????????????????? | | ???# ???## #???????# #" #?????????????????????? | | ???# ?### #??###???#""""+"##????????????????????? | | ???# + #? #??### #????????????????????? | | ???# ### #? #??#"" ^##???????????????????? | | ???# ??# # #??#" ^ #???????????????????? | | ???# ### # #??#""^ ##???????????????????? | | ?### + #???# #???????????????????? | | ?#" # #??##"^ ##???????????????????? | | ?#"" # #??#" #???????????????????? | | ?#"" #? #??#"" ##???????????????????? | | ?#"" #? #?##" ^ #???????????????????? | | ?#"" #??#####;#" ####?????????????????? | | ?#"T #?????#; B #?????????????????? | | ?#"" ######## BB #?????????????????? | | ?#"" # #?# ^ BB #?????????????????? | | ?#"" # #?# """" BB #?????????????????? | | ?#"" # ### E #?????????????????? | | ?#" # "## " "" "? #?????????????????? | | ?### # ### " "@ "?? #?????????????????? | | ???# # ##" " "?? #?????????????????? | | ???# # #?# ^" """" #?#########???????? | | ???# # #?# KK #?# ??????? | | ???# + #?# #?# #?????? | | ?###+########/###?# #?# #?????? | | ?# #??#;############?# #?????? | | ?# #??###????????????# ""T"" #?????? | | ?# #?????????????????# """"" ??????? | | ?# "T"" #?????????????????# ????????? | | ?# """" #?????????????????? ????????#?? | | ?# #####################+######## #?? | | ?# + #?? | | ?##########+####################### #?? | | ??????????????????????????????????# ######### ### | | ??????????????????????????????????# #???????? | | ??????????????????????????????????# #???????? | | ??????????????????????????????????#+######### | | ??????????????????????????????????# ## | | ??????????????????????????????????# ## | | ??????????????????????????????????#] ## ? | | ??????????????????????????????????# ## ##? | | ??????????????????????????????????# # #? | | ??????????????????????????????????# + T" #? | | ??????????????????????????????????# # "" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 200 Energy Generation 33 Energy Capacity 230 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Evasion (%) 64 Recoil Reduction 10 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordGaussStorm Manual? 0 Play Time 00:43:00 Cumulative 721.0 hours Start 2020.09.13 @ 17:10:45 End 2020.09.13 @ 17:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type 0 Total 109 Types 75/6/8/10/5/1/4 Lore% 97 Gallery% 95 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76ad9a8b-91ee-47f9-9ee3-c941c54b994e