Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 13:46:42 Player: JackZewap Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (146) 730 Value Destroyed (4667) 4667 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 11142 Bonus ------- High Alert Combat Kills 165 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 173/300 Energy 63/100 System Corruption 12% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Medium Treads > --- UTILITY (9) ------ Machine Analyzer Enhanced Optical Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (4) ------- Great Axe (fused) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- Armored-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Medium Storage Unit Advanced Targeting Computer Target Analyzer Improved Target Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Micro-nuke Launcher Hpw. Kinetic Linear Construct/C Ballistic Penetrator Construct/G Plasma Lance > --- INVENTORY -------- Advanced Heat Sink Advanced Terrain Scanner Weapon Cycler Layered Medium Armor Plating Makeshift System Shield System Restoration Module Improved Field Recycling Unit Advanced Micro-nuke Launcher Plasma Lance [Rating: 94] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Target Analyzer Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Proton Missile Launcher Impact Weapon Flail Slashing Weapon Great Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 7 | . . 2 . . 1 2 . . . . 2 Weapon 2 | . . . . . 2 . . . . . . Parts Attached 127 | 5 9 49 4 3 7 4 . 10 . 5 31 Power 10 | 1 . 5 3 . . . . . . . 1 Engine 7 | 1 . 3 3 . . . . . . . . Core 3 | . . 2 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 13 1 . . . . . . . 1 Treads 15 | . . 13 1 . . . . . . . 1 Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 49 | . 5 11 . 2 3 2 . 5 . 2 19 Device 11 | . 1 2 . 1 1 . . 2 . 1 3 Storage 1 | . . 1 . . . . . . . . . Processor 16 | . 1 2 . . . . . 1 . 1 11 Hackware 6 | . 1 . . . . 1 . 1 . . 3 Protection 15 | . 2 6 . 1 2 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 4 20 . 1 4 2 . 5 . 3 10 Energy Gun 5 | 2 . 3 . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 18 | . 3 14 . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . 1 1 . . . 2 . 1 . 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . 1 3 . . . . . . Slashing Weapon 12 | . . . . . 1 . . 3 . . 8 Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . . . . . . . 3 . Parts Lost 32 | . 1 6 1 . 5 . . 4 . 1 14 Power 5 | . . 1 1 . . . . . . . 3 Propulsion 3 | . . 1 . . . . . . . . 2 Utility 15 | . 1 2 . . 3 . . 3 . . 6 Weapon 9 | . . 2 . . 2 . . 1 . 1 3 Highest Loss Streak 7 | . 1 3 1 . 2 . . 3 . 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 87 92 87 66 48 63 66 72 70 68 70 Engine 5 | . 14 5 10 11 3 3 . 2 6 6 1 Core 2 | . . 5 . . . 2 6 3 . . 3 Treads 7 | . . 18 22 11 7 . . 2 . . . Wheel 3 | . 28 2 . . . 5 6 1 . . . Device 8 | . . 9 11 14 7 6 6 8 10 6 8 Storage 6 | . . 11 11 11 7 6 6 6 6 6 . Processor 5 | . . 3 . . . . . 2 6 9 21 Hackware 3 | . 1 4 . . . 6 6 4 . . 9 Protection 9 | . 15 10 11 4 7 13 13 10 6 6 2 Energy Gun 1 | . 6 . . . . 3 4 . 6 6 . Ballistic Gun 11 | . 19 21 22 8 9 8 6 11 6 2 . Launcher 1 | . 1 . . . . 2 6 4 6 5 . Slashing Weapon 3 | . . . . . . 1 . 6 6 . 14 Naked Turns . | . . . . . . . . . . . . Heaviest Build 78 | 5 11 39 39 39 51 77 74 78 51 55 55 Greatest Support 60 | 26 26 43 46 46 40 60 60 60 45 45 45 Greatest Overweight (x) 4 | . . 2 . 1 1 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . 1 1 . 1 1 . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 10 10 10 10 10 10 10 10 10 5 Most Carried 10 | 4 5 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 3 4 9 9 8 9 9 10 9 9 9 5 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 5 10 10 8 10 10 10 9 10 10 2 Scrap Engine Consumption 118 | . . . . 15 15 7 5 33 . 14 29 Constructs Created 8 | . . . . 2 3 1 . . . 1 1 Constructs Modified 41 | . . . . 1 . 5 2 17 . 5 11 Class Distribution -------------------- 41% | Mutant 38% | Construct 10% | Hacker-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Matter Collected 3592 | 218 389 1282 227 84 264 131 38 406 . 233 320 Remotely . | . . . . . . . . . . . . Salvage Created 6123 | . 308 1740 597 342 521 332 72 750 . 417 1044 Parts 327 | . 17 107 41 9 24 20 10 30 . 19 50 Haulers Intercepted 13 | . 2 5 4 . 1 . . . . . 1 Recyclers Shooed 2 | . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . 6 16 . 12 . Prevented 14 | . . . . . . . 2 9 . 3 . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 104 | . 5 28 10 2 10 6 3 10 . 12 18 Melee 17 | . . . . . 3 . . 1 . . 13 Guns 56 | . 4 20 10 1 7 3 . 6 . 5 . Cannons 2 | . . 1 . . . . . . . 1 . AOE 25 | . 1 7 . . . 2 3 1 . 6 5 Classes Destroyed 17 | . 5 4 . . 1 2 . 4 . . 1 Worker 6 | . 2 1 . . 1 1 . . . . 1 Builder 1 | . . . . . . 1 . . . . . Tunneler 1 | . . . . . . 1 . . . . . Hauler 13 | . 2 5 4 . 1 . . . . . 1 Recycler 4 | . . 2 . 1 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 4 | . 1 2 . . . . . . . . 1 Watcher 9 | . 1 4 1 . 1 1 . . . . 1 Swarmer 33 | . . 4 3 . 3 4 3 3 . 7 6 Grunt 39 | . 5 13 3 . 6 2 . 3 . 3 4 Brawler 2 | . . 2 . . . . . . . . . Duelist 2 | . . . . . 1 . . . . 1 . Sentry 16 | . . 9 4 2 . . . . . 1 . Hunter 4 | . . . . . . . . 1 . . 3 Programmer 6 | . . . . . . . . 1 . . 5 Behemoth 1 | . . . . . . . . 1 . . . Thug 3 | . . . . . . . . 3 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 7 6 2 4 4 3 3 . 3 6 Combat Bots Only 7 | . 3 7 4 1 3 3 3 3 . 3 4 Max Kills in Single Turn 7 | . 1 7 2 1 1 2 3 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 7 | . 1 7 . . . 1 3 1 . 2 2 Melee 1 | . . . . . 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 911 | . 32 133 43 22 137 26 8 174 . 55 281 Missed 235 | . 9 37 9 4 29 5 3 46 . 17 76 Damage Taken 10426 | . 257 1293 552 262 1687 253 52 1506 . 655 3909 Core 1633 | . 53 214 76 53 129 . 9 50 . 30 1019 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 159 | . 6 47 . 36 70 . . . . . . Ignored by Resistances 490 | . . . . . . 89 27 374 . . . Regen/Repaired (Parts) 1903 | . . 83 . 75 . 171 41 999 . 8 526 Core Remaining (%) 72 | 100 78 . . 14 81 . . . . 89 . Volleys Fired 333 | . 44 112 32 9 48 18 3 32 . 30 5 Largest 3 | . 2 2 2 2 2 2 2 3 . 3 1 Hottest 128 | . 80 128 46 46 73 110 110 112 . 124 30 Shots Fired 597 | . 66 216 64 18 58 29 4 73 . 64 5 Gun 540 | . 62 211 64 18 58 22 2 63 . 40 . Cannon 21 | . . 4 . . . . . 1 . 16 . Launcher 36 | . 4 1 . . . 7 2 9 . 8 5 Special . | . . . . . . . . . . . . Kinetic 483 | . 24 210 64 18 58 20 1 44 . 44 . Thermal 68 | . 38 5 . . . 2 1 20 . 2 . Explosive 17 | . 4 1 . . . . . . . 7 5 Electromagnetic 29 | . . . . . . 7 2 9 . 11 . Robot Hit Streak 46 | . 17 46 11 10 8 8 1 10 . 7 1 Robot Miss Streak 5 | . 3 3 3 2 3 4 3 4 . 5 1 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . Shots Hit Robots 478 | . 47 173 44 17 46 18 1 59 . 34 39 Core Hits 228 | . 21 64 21 6 20 13 4 27 . 20 32 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . 1 . . . 3 . 2 . Critical Strikes 14 | . . 2 . 1 2 . . 4 . 2 3 Burn 1 | . . 1 . . . . . . . . . Destroy 6 | . . 1 . . . . . 3 . 2 . Smash 1 | . . . . 1 . . . . . . . Sever 6 | . . . . . 2 . . 1 . . 3 Melee Attacks 101 | . . . . 6 11 . . 8 . 1 75 Impact 10 | . . . . 6 4 . . . . . . Slashing 90 | . . . . . 7 . . 8 . . 75 Piercing 1 | . . . . . . . . . . 1 . Sneak Attacks 9 | . . . . . 1 . . 5 . . 3 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 7 Damage Inflicted 13435 | . 717 2831 743 342 1134 646 113 1799 . 1863 3247 Guns 6361 | . 468 2544 731 186 690 347 . 904 . 491 . Cannons 233 | . . 56 . . . . . . . 177 . Explosions 3769 | . 245 227 12 . . 299 113 484 . 1087 1302 Melee 3059 | . . . . 156 439 . . 411 . 108 1945 Ramming 13 | . 4 4 . . 5 . . . . . . Kinetic 5876 | . 138 2529 731 186 690 328 . 699 . 575 . Thermal 1103 | . 330 71 . . . 19 69 205 . 22 387 Explosive 2430 | . 245 227 12 . . . . . . 1031 915 Electromagnetic 954 | . . . . . . 299 44 484 . 127 . Impact 357 | . . . . 156 201 . . . . . . Slashing 2594 | . . . . . 238 . . 411 . . 1945 Piercing 108 | . . . . . . . . . . 108 . Highest Corruption 12 | . . . . . . . . 3 . . 12 Average Corruption 3 | . . . . . . . . 2 . . 3 Corruption Purged 8 | . . . . . . . . 3 . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . . . . 3 . . 15 Message Errors 4 | . . . . . . . . 1 . . 3 Matter Fused 5 | . . . . . . . . 1 . . 4 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 387 | . . . 12 44 15 . . 22 . 66 228 Projectiles 31 | . . . . . . . . . . 31 . Explosions 126 | . . . 12 . . . . 14 . 35 65 Melee 230 | . . . . 44 15 . . 8 . . 163 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 339 | . 2 . 117 . . . . 44 . 7 169 Shots 10 | . . . 2 . . . . 4 . 1 3 Rammed 3 | . 1 1 . . 1 . . . . . . Targets Rammed 3 | . 1 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 438 | . 387 123 45 2 336 126 81 438 . 325 215 Average Temperature 114 | . 170 20 14 2 176 51 55 163 . 138 96 Received Heat Transfer 2420 | . 138 510 174 72 738 36 . 440 . 54 258 Effects 5 | . 2 . . . . . . 3 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . 2 . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . 1 . 2 . . . Parts Fried 7 | . . . . 4 . 1 . 2 . . . Impact Corruptions 3 | . . . . 2 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 2009 | . 750 222 . . . 50 100 500 . 37 350 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Peak Influence 735 | . 162 564 402 160 181 198 . . . . 735 Initial 208 | . . . 208 125 . 22 . . . . 15 Average 189 | . 43 390 279 55 59 56 . . . . 117 Maximum Alert Level 3 | . . 2 2 . . . . . . . 3 Low Security (%) 63 | 100 100 21 . 100 100 100 . . . . 87 Level 1 11 | . . 4 93 . . . . . . . . Level 2 24 | . . 73 6 . . . . . . . 12 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 3 . 1 3 . . . . 7 Investigation 1 | . 1 . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . . 4 Reinforcement 10 | . 1 2 1 . 1 2 . . . . 3 Assault . | . . . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Distress Signals 8 | . 1 4 . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 169 | . 10 49 14 2 13 14 4 11 . 14 38 Peak Tracking Total 9 | . 3 9 3 1 4 5 3 4 . 6 8 Tactical Retreats 15 | . . 1 1 . 1 2 . 1 . 5 4 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Disabled 19 | . 1 4 2 . . . . 1 . . 11 Max in Single Turn 5 | . 1 1 1 . . . . 1 . . 5 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Machines Accessed 31 | . 5 6 6 3 2 . . 1 4 . 4 Terminals 19 | . 4 5 5 2 1 . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 1 . . . . . . . . 2 Recycling Units 3 | . 1 . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 99 | . 14 15 17 10 2 . . 1 30 . 10 Successful 64 | . 6 10 5 6 2 . . 1 30 . 4 Failed 34 | . 7 5 12 4 . . . . . . 6 Catastrophic 4 | . . . 1 2 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 36 | . 10 10 10 5 . . . . . . 1 Terminals 53 | . 12 13 15 9 1 . . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations 9 | . . 2 . . . . . . . . 7 Recycling Units 5 | . 2 . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 42 | . 2 3 1 3 1 . . 1 30 . 1 Record 11 | . . . . . . . . . 11 . . Part Schematic 12 | . . . . 1 . . . . 11 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 2 | . 1 1 . . . . . . . . . Prototype ID Bank 7 | . 1 1 . 1 1 . . . 3 . . Open Door 2 | . . . 1 . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . . 2 . . . . . . . . 3 Scan Component 3 | . . 1 . . . . . . . . 2 Repair 2 | . . 1 . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 4 5 3 2 . . . . . . . Terminals 12 | . 3 5 2 2 . . . . . . . Botnet 12 | . 3 5 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 5 6 6 3 1 . . . . . 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . 1 Time 52 | . . 26 . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . 1 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Turns Passed 13308 | 60 959 2870 997 1020 879 862 506 2104 119 840 2092 Spaces Moved 7060 | 50 657 1538 415 473 403 408 324 1205 83 506 998 Core 201 | 1 . . . . . . . . . . 200 Treads 3243 | . . 1161 415 473 403 55 . 582 . . 154 Legs 238 | . . . . . . . . 139 . . 99 Wheels 2187 | 49 657 377 . . . 353 324 427 . . . Hover 422 | . . . . . . . . . . . 422 Flight 769 | . . . . . . . . 57 83 506 123 Fastest Speed 50 | 50 90 90 160 140 140 153 153 95 144 144 50 Average Speed 140 | 89 90 145 160 154 146 159 153 147 144 144 126 Slowest Speed 250 | 90 90 160 160 198 198 198 153 153 144 144 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 50 | 4 84 77 58 60 11 7 53 94 68 67 21 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 1 1 1 . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . . . . 3 10 . 2 . Spaces Dug 17 | . . . . . . . . . . . 17 Terrain Destroyed 389 | . 20 . 19 . . . 7 . . 159 184 Melee 17 | . . . . . . . . . . . 17 Projectile 26 | . . . . . . . . . . 26 . AOE 346 | . 20 . 19 . . . 7 . . 133 167 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Low Low Dat Pro Fac Total 9771 | 62 965 1972 686 742 617 596 330 1456 83 558 1704 Wait 1966 | 4 238 203 229 240 130 148 2 188 . 5 579 Move 7049 | 49 656 1537 414 472 402 407 323 1204 82 505 998 Hop . | . . . . . . . . . . . . Pick Up 72 | 4 7 21 2 . 9 10 1 6 . 4 8 Fast Attach 59 | 5 5 16 1 2 4 . . 6 . 5 15 Attach 31 | . 2 6 . 1 3 4 . 4 . . 11 Detach 27 | . 2 6 . 4 1 1 . 2 1 1 9 Swap 37 | . 2 27 3 . . . . . . . 5 Drop 106 | . 8 43 5 8 8 8 1 6 . 7 12 Fire 333 | . 44 112 32 9 48 18 3 32 . 30 5 Melee 88 | . . . . 6 11 . . 8 . 1 62 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 7) 399 | -10/Materials | Discovered new exit (range 14) 406 | -10/Materials | Discovered new exit (range 15) 502 | -10/Materials | Central database locked down 860 | -10/Materials | Discovered new exit (range 5) 1020 | -10/Materials | Entered another Materials area 1020 | -9/Materials | Evolved 2 slots: Utility x2 1706 | -9/Materials | Destroyed 7 combat bots 1706 | -9/Materials | Discovered new exit (range 15) 1818 | -9/Materials | Lost 3 parts (1u2w) 1867 | -9/Materials | Discovered new exit (range 14) 2033 | -9/Materials | Build established: Scavenger-Mutant 2717 | -9/Materials | Discovered new exit (range 16) 2948 | -9/Materials | Repaired Lgt. Armor Plating 2969 | -9/Materials | Build established: Mutant 3121 | -9/Materials | Core integrity fell below 50% 3265 | -9/Materials | Discovered new exit (range 5) 3484 | -9/Materials | Identified exit to Storage 3572 | -9/Materials | Identified exit to Materials 3695 | -9/Materials | Discovered new exit (range 16) 3717 | -9/Materials | Identified exit to Mines 3890 | -9/Materials | Entered Storage 4459 | -9/Storage | Used back door to open Recycling access 4459 | -9/Storage | Discovered new exit (range 5) 4686 | -9/Storage | Discovered exit to Materials (range 11) 4751 | -9/Storage | Garrison activated, responded to threat 4887 | -9/Storage | Entered Recycling 4894 | -9/Recycling | Found Scrap Engine 5574 | -9/Recycling | Core integrity fell below 20% 5608 | -9/Recycling | Discovered new exit (range 5) 5823 | -9/Recycling | Build established: Construct 5907 | -9/Recycling | Entered Factory 5907 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6193 | -7/Factory | Build established: Mutant 6776 | -7/Factory | Discovered new exit (range 4) 6786 | -7/Factory | Entered another Factory area 6786 | -6/Factory | Evolved 2 slots: Utility x2 6788 | -6/Factory | Discovered new exit (range 13) 7171 | -6/Factory | Build established: Construct 7648 | -6/Factory | Entered Lower Caves 7659 | -6/Lower Caves | Learned location of Extension (-4) 8022 | -6/Lower Caves | Discovered new exit (range 14) 8154 | -6/Lower Caves | Entered another Lower Caves area 8404 | -6/Lower Caves | Discovered new exit (range 14) 8752 | -6/Lower Caves | Discovered new exit (range 9) 9525 | -6/Lower Caves | Spotted B-75 Beast 9550 | -6/Lower Caves | Ambushed by research squad 9606 | -6/Lower Caves | Lost 3 parts (2u1w) 9666 | -6/Lower Caves | Destroyed B-75 Beast 10047 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10258 | -6/Lower Caves | Entered Data Miner 10258 | -6/Data Miner | Discovered new exit (range 6) 10286 | -6/Data Miner | Met Data Miner 10322 | -6/Data Miner | Learned location of Section 7 (-3) 10322 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10343 | -6/Data Miner | Received God Mode back door access code from Data Miner 10377 | -6/Data Miner | Entered Proximity Caves 10379 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10500 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 10644 | -5/Proximity Caves | Found Prototype Launcher 10644 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 10648 | -5/Proximity Caves | Found Adv. Micro-nuke Launcher 10672 | -5/Proximity Caves | Found Adv. Micro-nuke Launcher 10764 | -5/Proximity Caves | Learned location of Armory (-3) 11055 | -5/Proximity Caves | Discovered new exit (range 5) 11217 | -5/Proximity Caves | Entered Factory 11217 | -5/Factory | Evolved 2 slots: Utility x2 11488 | -5/Factory | Repaired Med. Storage Unit 11742 | -5/Factory | Spotted B-75 Beast 11771 | -5/Factory | Build established: Hacker-Mutant 13070 | -5/Factory | Core integrity fell below 50% 13087 | -5/Factory | Lost 7 parts (1p1n4u1w) 13251 | -5/Factory | Core integrity fell below 20% 13298 | -5/Factory | System corruption reached 10% 13309 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13208_ S-27 Virus destroyed. 13208_ Fusion Modulator explodes. 13212_ The unstable cave ceiling collapses. 13217_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 13217_ K-01 Serf collects debris. 13229_ I#2A9NQ ODR1/>B 13271_ R-10 Processor collects VTOL Module. 13277_ WGIQZHMWYAZ6DAW9 Q%3%0TL 13294_ System corrupted: Matter fused (-6). 13294_ Lgt. Nuclear Core destroyed. 13295_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13306_ Destroyed Imp. Heat Sink. 13309_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | ## # ############ | | ## """ + | | ?# """ # ############ ##########????????? | | ## """ ## #########??## #?????????????????? | | ## ## # ###? # #?????????????????? | | ## + + #?## ?####### #?#???????????????? | | ########## # #### # # ###???????????????? | | ########## # ###?# ?# + +???????????????? | | ########## # #####?## # ###???????????????? | | ########## # ##### ##[!! # #?????????????????? | | ########## ########## ##[!! + #?????????????????? | | ##########+########## ##[! # #?????????????????? | | ########## ####### ## # #?????????????????? | | ########## ! #### ?####### #?????????????????? | | ########## #### ########### #?????????????????? | | ########## #### #########?# #?????????????????? | | #########"! + ########### #?????????????????? | | # # ########### #?????????????????? | | # ! # ## ######k###???????????????? | | # % # ### #???????????????? | | # # ##### ### """"#???????????????? | | ###### ###### #### """"#???????????????? | | ###### + # #### u""""#???????????????? | | ] # #### # # #### """"#???????????????? | | # ## # # p #???????????????? | | #####+#### # + #k @###+########???????????? | | #### # ## # p## # #???????????? | | + ## # # ????????????? | | #### # ## # ##### # ? ????????""" | | ##### ## ### # ##?### ## ? ??????""" | | #####%## ### # ###### ## #??##?????""" | | ## ######## ###### ### ###### ? ????? | | ##### ##+## ##########/###### ### ######## """ | | ##### # ###### ### # """ # """ | | ##### # ###### ### # "T" + """ | | ##### # """ """ """ ###### ### # # | | ##### # """ """ """ ###### ### # # | | # """ """ """ ###### ### # ######+ | | # ###### ### # ## | | #"###+############## ### # ## | | ######## ### ### # ## | | ## # ## | | ## ^^ # """ ## | | "" ## ^ # """ ## | | ###### "" """"" # # ## """ ## | | ###### "T """"" # % # ## ## ? | | ###### "" " ##%########## | | ###### " # #############+# | | ###### % " "" # ## #### # | | ###### """"" #### +## "" %+ ####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 21 Item Schematics ----------------- Adv. Targeting Computer | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Arc Projector | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleImprovedLegs Manual? 0 Play Time 01:33:44 Cumulative 74.8 hours Start 2024.06.06 @ 10:03:27 End 2024.06.06 @ 13:46:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 76 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ab46688-38ad-4130-8c0b-b98790412446