Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.26 @ 07:01:28 Player: RandomCommander Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (197) 985 Value Destroyed (6485) 6485 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4439) 4439 TOTAL SCORE: 19289 Bonus ------- High Alert Combat Kills 991 Follower Combat Kills 2161 Entered DSFs 1000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -313 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 770/770 System Corruption 15% Temperature Cool (0) Movement Flying (111) Ox1 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION (6) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (8) ------ Experimental Heat Sink Experimental Energy Well Improved Targeting Computer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Gamma Rifle Improved Plasma Cutter Improved Plasma Cutter > --- INVENTORY (5) ---- Combat Antigrav System Combat Antigrav System Experimental Heat Sink Tactical Coordination Suite Heavy Machine Gun Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Experimental Heat Sink Experimental Energy Well Zionite Biocell Improved Targeting Computer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON ----------- Gamma Rifle Advanced Remote Datajack Improved Plasma Cutter Improved Plasma Cutter > --- INVENTORY -------- Improved Antigrav System Combat Antigrav System Experimental Heat Sink Tactical Coordination Suite Heavy Machine Gun [Rating: 105] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Disruptor Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Slots Evolved 14 | . . . 2 . 2 2 . . . . . . 2 . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . . . . . . . . 1 1 . . Utility 6 | . . . 1 . 1 . . . . . . . 2 . . . . 2 Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Attached 209 | 6 4 . 8 6 25 13 6 3 6 5 4 14 1 4 58 1 6 39 Power 16 | 1 . . . 1 2 . . . . . 1 . . . 4 . . 7 Engine 7 | 1 . . . 1 2 . . . . . . . . . 2 . . 1 Core 4 | . . . . . . . . . . . 1 . . . 2 . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . . 5 Propulsion 48 | 2 . . 1 2 5 2 2 . 1 1 . 5 . . 15 . 2 10 Treads . | . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . . . . . . . . . 4 . . 15 . 1 2 Wheel 7 | 2 . . 1 2 2 . . . . . . . . . . . . . Hover 13 | . . . . . 3 2 2 . 1 1 . 1 . . . . 1 2 Flight 6 | . . . . . . . . . . . . . . . . . . 6 Utility 58 | 1 3 . 3 . 6 4 . . 1 . 2 2 1 3 17 1 4 10 Device 32 | . . . 2 . 2 2 . . 1 . 1 1 1 2 11 1 3 5 Storage 12 | 1 3 . 1 . 1 . . . . . 1 . . . 3 . . 2 Processor 5 | . . . . . 1 1 . . . . . . . . 1 . . 2 Hackware 3 | . . . . . . 1 . . . . . . . . 1 . . 1 Protection 6 | . . . . . 2 . . . . . . 1 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 1 . 4 3 12 7 4 3 4 4 1 7 . 1 22 . . 12 Energy Gun 24 | . . . . . 3 4 1 1 2 1 . 2 . . 9 . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 23 | 2 1 . 4 2 2 . . . . . . 2 . 1 4 . . 5 Ballistic Cannon 5 | . . . . . 1 . . . . . . . . . 2 . . 2 Launcher 15 | . . . . . 3 . 2 1 . . 1 2 . . 6 . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . 3 Impact Weapon 7 | . . . . 1 3 . . . . 2 . 1 . . . . . . Slashing Weapon 6 | . . . . . . 3 1 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 1 . . . . . . . 1 Unidentified Prototypes 8 | . . . . . 1 . . . . . . . . 1 1 . . 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . . . . . . . . 5 Parts Lost 79 | . . . . . 2 3 . . 3 . . 1 . . 34 . 14 22 Power 8 | . . . . . 1 . . . . . . . . . 3 . 1 3 Propulsion 25 | . . . . . 1 . . . 1 . . 1 . . 11 . 5 6 Utility 21 | . . . . . . 2 . . . . . . . . 9 . 4 6 Weapon 25 | . . . . . . 1 . . 2 . . . . . 11 . 4 7 Highest Loss Streak 20 | . . . . . 1 2 . . 2 . . 1 . . 20 . 14 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 96 89 96 89 92 92 89 91 92 93 93 97 90 77 50 46 Engine 6 | . 14 14 11 11 8 7 7 7 7 7 7 7 6 6 2 5 2 . Core 2 | . . . . . . . . . . . 2 7 6 6 6 . . . Leg 7 | . . . . . . . . . . . . 6 26 26 26 21 10 2 Wheel 5 | . 28 28 21 22 22 . . . . . . . . . . . . . Hover 12 | . . . . . 3 30 30 30 29 30 30 23 . . . . . . Device 11 | . . . 10 11 9 14 15 15 14 15 14 13 13 11 10 19 14 10 Storage 9 | . 25 28 21 22 9 7 7 7 7 7 7 7 6 6 6 5 4 3 Processor 4 | . . . . . 8 3 7 7 7 7 7 7 6 6 5 . . 4 Protection 2 | . . . . . 7 . . . . . . 1 6 12 7 . . . Energy Gun 7 | . . . . . . 16 9 16 14 15 12 7 13 10 6 10 7 1 Ballistic Gun 7 | . 28 28 31 14 8 . . . . . . 2 6 8 10 5 2 1 Ballistic Cannon 1 | . . . . . 8 . . . . . . . . . 2 5 2 2 Launcher 1 | . . . . . 1 . 9 2 . . 2 4 . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . 5 . Heaviest Build 137 | 12 31 31 32 32 41 40 39 39 41 41 42 54 57 68 137 51 51 46 Greatest Support 85 | 26 26 26 26 32 42 38 40 40 43 42 42 60 60 60 85 74 74 50 Greatest Overweight (x) 31 | . 1 1 1 1 4 1 1 . 1 . 1 1 . 1 31 . 1 5 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 20 15 12 5 Most Carried 23 | 4 15 15 15 15 15 15 15 15 15 15 15 15 13 15 23 5 7 5 Average Carried 13 | 1 8 14 14 14 14 13 14 14 14 14 14 14 13 14 15 3 6 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 15 14 15 15 15 15 15 15 13 15 15 14 13 15 2 5 5 5 Class Distribution -------------------- 49% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Skirmisher 4% | Scavenger-Gunner 3% | Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Mutant | -4/DSF Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Matter Collected 5098 | 196 138 36 275 402 686 312 346 81 43 64 . 180 . 113 1512 . 2 712 Remotely 689 | . . . 275 402 12 . . . . . . . . . . . . . Salvage Created 8767 | . 128 120 308 408 1278 472 1049 292 148 . . 207 . 74 3292 . . 991 Parts 376 | . 8 11 14 13 75 33 . 19 7 . . 5 . 3 144 . . 44 Haulers Intercepted 6 | . . . 1 . 3 . . 1 . . . . . . 1 . . . Recyclers Shooed 7 | . 1 . . 1 . . . . . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 8 9 . 10 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 122 | . . 6 2 4 32 5 5 2 4 . . 3 . 2 46 . . 11 Melee 9 | . . . . 2 . 1 . 1 4 . . . . . . . . 1 Guns 67 | . . 6 2 2 6 4 . 1 . . . 3 . 2 35 . . 6 Cannons 22 | . . . . . 12 . . . . . . . . . 6 . . 4 AOE 23 | . . . . . 13 . 5 . . . . . . . 5 . . . Classes Destroyed 20 | . 2 2 2 1 3 3 1 1 1 . . . . 1 2 . . 1 Worker 18 | . . . . . . 6 . . . . . . . . 12 . . . Builder 15 | . . . . . 6 1 . 1 . . . . . . 7 . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . Hauler 6 | . . . 1 . 3 . . 1 . . . . . . 1 . . . Recycler 15 | . 1 . 1 3 2 . . 2 . . . . . . 4 . . 2 Operator 4 | . . . . . 2 1 . 1 . . . . . . . . . . Watcher 19 | . 2 . 3 . 5 1 . 1 . . . . . . 5 . . 2 Swarmer 20 | . . 5 . . 11 . . 2 . . . . . 1 . . . 1 Grunt 56 | . . 1 1 3 17 1 . . 1 . . 1 . . 28 . . 3 Brawler 2 | . . . . . . 1 . . 1 . . . . . . . . . Duelist 4 | . . . . 1 1 2 . . . . . . . . . . . . Sentry 9 | . . . 1 . 2 . . . . . . 2 . . 3 . . 1 Specialist 1 | . . . . . . . . . . . . . . 1 . . . . Hunter 11 | . . . . . 1 . . . . . . . . . 7 . . 3 Programmer 10 | . . . . . . 1 . . . . . . . . 8 . . 1 Compactor 5 | . . . . . . . 5 . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . 1 Thief 2 | . . . . . . . . . 2 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . 1 . . 1 Best Kill Streak 18 | . 2 3 3 3 18 5 2 3 2 . . 1 . 2 15 . . 6 Combat Bots Only 7 | . . 3 1 3 7 3 2 1 2 . . 1 . 2 6 . . 6 Max Kills in Single Turn 6 | . 1 1 1 1 3 2 1 1 1 . . 1 . 1 6 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . . . 3 . 1 . . . . . . . 2 . . . Melee 1 | . . . . 1 . 1 . 1 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Damage Taken 12191 | . . 82 250 240 849 253 . . 294 15 . 225 . 86 3962 . 2458 3477 Core 3324 | . . 46 64 45 78 68 . . 56 . . 44 . 23 561 . 1022 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 237 | . . . 96 . . 68 . . . . . . . . 73 . . . Core Remaining (%) 70 | 100 . 81 . 72 85 . . . . . . 76 . 97 43 . 11 . Volleys Fired 418 | . 14 9 24 10 78 25 22 7 4 . . 11 . 3 149 . 3 59 Largest 4 | . 2 2 3 3 3 3 3 3 2 . . 2 . 3 4 . 3 3 Hottest 272 | . 40 40 60 60 137 195 106 153 135 . . 113 . 194 272 . 186 160 Shots Fired 936 | . 28 18 72 20 158 52 51 12 8 . . 16 . 8 371 . 7 115 Gun 680 | . 28 18 72 20 75 52 22 11 8 . . 12 . 8 295 . 5 54 Cannon 178 | . . . . . 72 . . . . . . . . . 57 . 2 47 Launcher 64 | . . . . . 11 . 29 1 . . . 4 . . 19 . . . Special 14 | . . . . . . . . . . . . . . . . . . 14 Kinetic 641 | . 28 18 72 20 144 . . . . . . 6 . 3 259 . 3 88 Thermal 142 | . . . . . 3 17 . 4 4 . . 6 . 5 85 . 4 14 Explosive 64 | . . . . . 11 . 29 1 . . . 4 . . 19 . . . Electromagnetic 89 | . . . . . . 35 22 7 4 . . . . . 8 . . 13 Robot Hit Streak 36 | . 10 7 13 31 32 21 17 7 9 . . 7 . 15 36 . 7 13 Robot Miss Streak 4 | . 2 2 4 . 4 3 1 1 1 . . 3 . . 4 . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . 2 . . 1 Secondary Targets 7 | . . 2 . . . . . . . . . 1 . . 2 . . 2 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . 1 . . 1 Shots Hit Robots 773 | . 20 11 43 27 125 50 44 16 22 . . 15 . 7 289 . 7 97 Core Hits 417 | . 5 7 19 11 75 30 15 12 3 . . 12 . 3 169 . 5 51 Critical Kills 7 | . . . 1 . . . . . . . . . . . 3 . . 3 Critical Parts Destroyed 12 | . . . . 1 2 . . . . . . . . . 8 . . 1 Critical Strikes 38 | . . . 1 1 8 . . . 4 . . . . . 19 . . 5 Burn 1 | . . . . . . . . . . . . . . . 1 . . . Destroy 16 | . . . 1 . . . . . . . . . . . 11 . . 4 Blast 14 | . . . . . 6 . . . . . . . . . 7 . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . Smash 3 | . . . . 1 2 . . . . . . . . . . . . . Sever 3 | . . . . . . . . . 3 . . . . . . . . . Melee Attacks 62 | . . . . 10 13 8 . 7 17 1 . 3 . . . . . 3 Impact 27 | . . . . 10 13 . . . . 1 . 3 . . . . . . Slashing 29 | . . . . . . 8 . 7 14 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 2 3 5 . 5 5 . . 1 . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 2 . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 24246 | . 187 123 369 624 3703 1248 3278 810 616 . . 543 . 171 9945 . 175 2454 Guns 10734 | . 187 123 369 160 834 710 20 154 179 . . 232 . 171 6397 . 102 1096 Cannons 3130 | . . . . . 1032 . . . . . . . . . 969 . 51 1078 Explosions 7555 | . . . . . 1253 78 3258 247 . . . 170 . . 2549 . . . Melee 2495 | . . . . 464 584 460 . 409 437 . . 141 . . . . . . Ramming 110 | . . . . . . . . . . . . . . . 30 . 22 58 Kinetic 10198 | . 187 123 369 160 1824 . . . . . . 110 . 59 5407 . 79 1880 Thermal 3728 | . . . . . 42 480 . 74 128 . . 122 . 112 2474 . 74 222 Explosive 6897 | . . . . . 1253 . 3258 247 . . . 170 . . 1969 . . . Electromagnetic 818 | . . . . . . 308 20 80 51 . . . . . 65 . . 294 Impact 1189 | . . . . 464 584 . . . . . . 141 . . . . . . Slashing 1306 | . . . . . . 460 . 409 437 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 2 2 2 2 2 . . . 3 . 2 14 Average Corruption 2 | . . . . . . 1 2 2 2 2 2 . . . 1 . 2 7 Corruption Purged 2 | . . . . . . . . . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . 3 5 4 7 3 1 . . . 8 . . 11 Message Errors 14 | . . . . . . 1 1 3 3 3 . . . . 1 . . 2 Matter Fused 5 | . . . . . . . 1 . 1 . . . . . . . . 3 Heat Flow Errors 6 | . . . . . . 1 . . 2 . 1 . . . 1 . . 1 Energy Discharges 5 | . . . . . . 1 1 . . . . . . . 3 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 . . . . . . 2 . . 1 Data Loss (major) 3 | . . . . . . . 1 . 1 . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 927 | . . . . 134 424 76 32 23 11 . . . . . 223 . . 4 Projectiles 77 | . . . . . 9 . . . . . . . . . 64 . . 4 Explosions 249 | . . . . . 51 . 32 7 . . . . . . 159 . . . Melee 601 | . . . . 134 364 76 . 16 11 . . . . . . . . . Knockbacks 42 | . . . . 2 16 . . . . . . . . . 10 . 1 13 Impact 10 | . . . . 2 7 . . . . . . . . . . . 1 . Kinetic 32 | . . . . . 9 . . . . . . . . . 10 . . 13 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 21 5 . . . . . . . . 53 . 8 22 Shots 3 | . . . . . 1 1 . . . . . . . . 1 . . . Rammed 23 | . . . . . . . . . . . . . . . . . 6 17 Targets Rammed 31 | . . . . . . . . . . . . . . . 3 . 10 18 Kicked 8 | . . . . . . . . . . . . . . . 3 . 4 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . . . 46 28 165 262 69 72 251 . 237 120 . 99 466 . 93 305 Average Temperature 112 | . . . 19 12 53 67 23 27 95 . 118 45 . 39 171 . 23 105 Received Heat Transfer 3828 | . . 9 159 123 468 99 . . 51 9 . 54 . 27 1215 . 1146 468 Effects 19 | . . . . . . . . . . . . . . . 19 . . . Shutdowns 7 | . . . . . . . . . . . . . . . 7 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . 3 . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . 2 4 . . 1 . . . . . . . . . 4 Impact Corruptions 19 | . . . . 4 15 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 1 . . . . . 1 . . 5 . . 1 Heat Transferred 6621 | . . . . . 74 960 . 175 275 . . 275 . 224 4046 . 148 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Peak Influence 1127 | . 49 178 246 195 960 490 175 712 . . . . 40 172 1127 412 253 305 Initial 408 | . . 15 . 80 64 374 114 107 . . . . 40 24 78 408 253 62 Average 305 | . 30 94 139 146 419 378 148 442 . . . . 40 71 494 408 202 158 Maximum Alert Level 4 | . . . 1 . 3 2 . 3 . . . . . . 4 2 1 1 Low Security (%) 45 | 100 100 100 81 100 18 . 100 20 . . . . 100 100 16 . 49 73 Level 1 26 | . . . 18 . 45 74 . 23 . . . . . . 26 . 50 26 Level 2 16 | . . . . . 13 25 . 33 . . . . . . 30 100 . . Level 3 10 | . . . . . 22 . . 22 . . . . . . 25 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . Squads Dispatched 33 | . . . 1 . 7 2 . 1 . . . . 1 1 16 . 2 2 Investigation 6 | . . . . . 1 1 . 1 . . . . 1 . 2 . . . Extermination 6 | . . . . . . 1 . . . . . . . . 3 . . 2 Reinforcement 16 | . . . 1 . 4 . . . . . . . . 1 8 . 2 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . 2 . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . . 4 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 4 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Distress Signals 11 | . . . . . 1 . . . . . . . . . 6 . . 4 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . . . 11 Times Spotted 257 | . 3 8 11 5 46 10 6 16 11 3 . 11 . 12 63 . 10 42 Peak Tracking Total 13 | . 1 3 6 3 7 4 4 5 7 3 . 6 . 5 6 . 9 13 Tactical Retreats 14 | . . . . . 2 2 . . . . . . . 2 . . 1 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Traps Triggered 7 | . . . . . . 2 . 1 . . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Machines Disabled 24 | . . . 1 . 1 . . 1 1 . . . . . 17 . . 3 Max in Single Turn 2 | . . . . . 1 . . 1 1 . . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Machines Accessed 19 | . 1 1 3 . 3 3 . 1 . 1 1 . 1 . 2 1 . 1 Terminals 11 | . 1 1 2 . 2 2 . 1 . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Total Hacks 53 | . 2 3 11 . 9 12 . 3 . 1 5 . 1 . 3 2 . 1 Successful 44 | . 1 3 9 . 8 9 . 2 . 1 5 . 1 . 3 1 . 1 Failed 9 | . 1 . 2 . 1 3 . 1 . . . . . . . 1 . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 1 2 1 . 3 6 . . . . 2 . . . 8 . . 14 Terminals 29 | . 2 3 5 . 6 7 . 3 . . . . 1 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . 6 . . 5 . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Terminal Hacks 29 | . 1 3 3 . 5 7 . 2 . 1 5 . 1 . . 1 . . Record 3 | . . 1 . . 1 1 . . . . . . . . . . . . Part Schematic 6 | . . . . . . 1 . . . . 5 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 4 | . . . 1 . 1 1 . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . 1 . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . . 2 . . . . . . . . 2 . . . Scan Component 5 | . . . 3 . . 1 . . . . . . . . 1 . . . Repair 5 | . . . 3 . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . 1 . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . 1 Broadcast 2 | . . . . . . . . . . . . . . . 1 . . 1 Data Cores Recovered 3 | . . . . . 1 1 . 1 . . . . . . . . . . Used 2 | . . . . . 1 1 . . . . . . . . . . . . Hacking Detections 15 | . 1 1 3 . 3 2 . 1 . . . . 1 . 2 . . 1 Full Trace Events 3 | . . . . . 1 1 . 1 . . . . . . . . . . Feedback Events 2 | . . . . . . 2 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 3 . . 1 . . . . . . . . 1 . . . Time 127 | . . . 78 . . 30 . . . . . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 2 . . . . . . . . 2 Non-combat 4 | . . . . . . . . . 2 . . . . . . . . 2 Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 3 . . . . . . . . 3 parse_system 2 | . . . . . . . . . 2 . . . . . . . . . no_distress 4 | . . . . . . . . . 1 . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 2 . . 2 . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . . . 2 . . 5 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Total Allies 52 | . . 2 . . . . 20 . 2 . 7 2 . . 6 . . 13 Largest Group 19 | . . 2 2 1 . . 19 19 13 11 16 16 14 14 6 . . 9 Highest-Rated Group 636 | . . 46 46 31 . . 475 475 374 298 491 491 440 440 303 . . 636 Highest-Rated Ally 96 | . . 31 31 31 . . 35 35 35 35 51 51 51 51 70 . . 96 Zionite Dispatches 6 | . . . . . . . . . . . . . . . 2 . . 4 Light 3 | . . . . . . . . . . . . . . . 1 . . 2 Fire 2 | . . . . . . . . . . . . . . . 1 . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . . . 4 . . . . . . 3 STAY 2 | . . . . . . . . . . . 2 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 2 . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . 1 COLLECT 1 | . . . . . . . . . . . . . . . . . . 1 Ally Attacks 398 | . . 2 23 5 . . 13 91 43 9 . 71 . 39 51 . . 51 Total Damage 9083 | . . 43 317 107 . . 253 1665 1041 166 . 1955 . 961 1137 . . 1438 Kills 67 | . . 1 5 1 . . 1 18 10 3 . 7 . 8 7 . . 6 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 . 2 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Turns Passed 8417 | 86 279 496 333 197 745 671 274 307 583 284 727 536 17 195 1680 157 108 742 Spaces Moved 6648 | 81 219 359 149 117 426 807 184 284 470 322 904 479 13 67 704 128 57 878 Core 262 | 5 . . . . . . . . . . . . . . 2 . 27 228 Treads . | . . . . . . . . . . . . . . . . . . . Legs 1085 | . . . . . . . . . . . . 68 13 67 702 128 25 82 Wheels 1277 | 76 219 359 149 117 357 . . . . . . . . . . . . . Hover 3470 | . . . . . 69 807 184 284 470 322 904 411 . . . . 5 14 Flight 554 | . . . . . . . . . . . . . . . . . . 554 Fastest Speed 25 | 50 90 105 105 100 42 38 38 43 40 40 40 38 120 120 120 120 50 25 Average Speed 71 | 88 96 105 105 100 92 47 73 43 42 40 42 52 120 181 151 120 92 49 Slowest Speed 1600 | 100 105 105 115 115 300 98 98 43 105 40 100 190 120 190 1600 120 190 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 81 17 37 43 11 83 12 70 58 90 67 1 88 20 4 45 20 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . . 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 . 1 1 . . 1 1 1 1 1 . . 1 . . . Scrap Searched 7 | . . . . . . . . . 1 2 2 2 . . . . . . Spaces Dug 7 | . . . . . 4 . . . . . . . . . 1 . . 2 Terrain Destroyed 446 | . . . . . 70 3 104 3 . . . 17 . . 239 . . 10 Melee 4 | . . . . . 4 . . . . . . . . . . . . . Projectile 90 | . . . . . 6 . . . . . . . . . 74 . . 10 AOE 352 | . . . . . 60 3 104 3 . . . 17 . . 165 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac DSF Res Total 9362 | 92 263 462 286 168 611 1029 278 446 822 475 1249 740 14 135 1013 131 91 1057 Wait 1736 | 2 9 92 90 16 11 168 65 125 298 139 326 213 1 51 73 . 13 44 Move 6631 | 80 218 358 148 116 425 807 183 283 469 321 903 478 12 66 703 127 56 878 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 123 | 4 13 1 8 4 27 7 1 4 2 5 7 4 . 4 17 3 2 10 Fast Attach 78 | 6 3 . 5 2 5 2 . . 1 2 1 1 . 3 14 1 4 28 Attach 69 | . . . 2 2 7 7 . . 3 1 2 3 1 1 28 . 1 11 Detach 11 | . 1 . 1 . 2 . . . . . 1 . . 2 . . 1 3 Swap 62 | . 1 . 1 2 13 4 6 3 2 2 1 10 . . 16 . 1 . Drop 91 | . 4 2 7 6 30 1 1 4 3 4 8 4 . 4 10 . . 3 Fire 418 | . 14 9 24 10 78 25 22 7 4 . . 11 . 3 149 . 3 59 Melee 62 | . . . . 10 13 8 . 7 17 1 . 3 . . . . . 3 Ram 23 | . . . . . . . . . . . . . . . . . 6 17 Kick 8 | . . . . . . . . . . . . . . . 3 . 4 1 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . . . . . . . . . Rewire 37 | . . . . . . . . . 23 . . 13 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/DSF -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 15) 366 | -10/Materials | Entered Mines 744 | -10/Mines | Learned Materials garrison access intel 843 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Entered Materials 862 | -9/Materials | Accompanied by 2 allies 862 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 867 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 967 | -9/Materials | Identified exit to Mines 1060 | -9/Materials | Repaired Lgt. Assault Rifle 1088 | -9/Materials | Repaired Wheel 1117 | -9/Materials | Repaired Tractor Beam 1195 | -9/Materials | Entered Mines 1195 | -9/Mines | Accompanied by 1 ally 1225 | -9/Mines | Met a Derelict bent on vengeance 1281 | -9/Mines | Discovered new exit (range 8) 1358 | -9/Mines | Learned Materials trap positions 1392 | -9/Mines | Entered Materials 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Loaded intel: 24 trap records 1394 | -8/Materials | Loaded intel: 1 garrison access location 1871 | -8/Materials | Build established: Scavenger-Mutant 1912 | -8/Materials | Destroyed 7 combat bots 1958 | -8/Materials | Garrison activated, responded to threat 1992 | -8/Materials | Destroyed 7 combat bots 2131 | -8/Materials | Discovered new exit (range 14) 2137 | -8/Materials | Entered Factory 2137 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2489 | -7/Factory | Hacking Suite fried by hacking feedback 2519 | -7/Factory | Repaired Aerolev Unit? 2808 | -7/Factory | Sucked down chute 2808 | -7/Factory | Entered Waste 2809 | -7/Waste | Met a frightened Derelict 2816 | -7/Waste | Spotted C-40 Crusher 2832 | -7/Waste | Allies destroyed C-40 Crusher 2833 | -7/Waste | Spotted C-40 Crusher 2848 | -7/Waste | Spotted C-40 Crusher 2851 | -7/Waste | Spotted C-40 Crusher 2871 | -7/Waste | Spotted C-40 Crusher 2875 | -7/Waste | Destroyed C-40 Crusher 2878 | -7/Waste | Destroyed C-40 Crusher 2925 | -7/Waste | Destroyed C-40 Crusher 2932 | -7/Waste | Destroyed C-40 Crusher 2939 | -7/Waste | Spotted C-40 Crusher 2960 | -7/Waste | Destroyed C-40 Crusher 3012 | -7/Waste | Warlord forces began an assault 3035 | -7/Waste | Discovered new exit (range 13) 3082 | -7/Waste | Entered Factory 3082 | -7/Factory | Accompanied by 19 allies 3330 | -7/Factory | Discovered new exit (range 8) 3389 | -7/Factory | Entered Lower Caves 3389 | -7/Lower Caves | Accompanied by 13 allies 3417 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3484 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3606 | -7/Lower Caves | Build established: Mutant 3796 | -7/Lower Caves | Spotted B-75 Beast 3814 | -7/Lower Caves | Allies destroyed B-75 Beast 3938 | -7/Lower Caves | Discovered new exit (range 10) 3972 | -7/Lower Caves | Entered another Lower Caves area 3972 | -7/Lower Caves | Accompanied by 11 allies 4017 | -7/Lower Caves | Encountered a Warlord checkpoint 4201 | -7/Lower Caves | Discovered new exit (range 20) 4256 | -7/Lower Caves | Entered Zion 4256 | -7/Zion | Accompanied by 9 allies 4301 | -7/Zion | Given the Hacking Drone Bay 4302 | -7/Zion | Found Prototype Device 4318 | -7/Zion | System corruption cleaned by Quarantine Array 4384 | -7/Zion | Given A8's code to call for help 4448 | -7/Zion | Learned location of Armory (-4) 4469 | -7/Zion | Gained Derelict followers 4644 | -7/Zion | Imprinted 4646 | -7/Zion | Declared Zion's savior 4718 | -7/Zion | Learned 4 Factory zone layouts 4948 | -7/Zion | Discovered new exit (range 18) 4983 | -7/Zion | Entered Proximity Caves 4983 | -6/Proximity Caves | Accompanied by 16 allies 5027 | -6/Proximity Caves | Learned Factory stockpile data 5033 | -6/Proximity Caves | Learned Factory emergency access door positions 5162 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 5306 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5338 | -6/Proximity Caves | Spotted B-75 Beast 5374 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5392 | -6/Proximity Caves | Allies destroyed B-75 Beast 5472 | -6/Proximity Caves | Discovered new exit (range 13) 5519 | -6/Proximity Caves | Entered Factory 5519 | -6/Factory | Accompanied by 14 allies 5519 | -6/Factory | Evolved 2 slots: Utility x2 5520 | -6/Factory | Identified exit to Lower Caves 5535 | -6/Factory | Identified exit to DSF 5536 | -6/Factory | Entered DSF 5536 | -6/DSF | Accompanied by 14 allies 5584 | -6/DSF | Additional patrols routed to DSF 5681 | -6/DSF | Sterilization system engaged 5694 | -6/DSF | Discovered new exit (range 5) 5701 | -6/DSF | Ambient heat levels rising (+10) 5716 | -6/DSF | Ambient heat levels rising (+10) 5731 | -6/DSF | Ambient heat levels rising (+10) 5731 | -6/DSF | Entered Factory 5731 | -5/Factory | Accompanied by 4 allies 5731 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5732 | -5/Factory | Identified exit to Upper Caves 5839 | -5/Factory | Repaired Carbon-fiber Leg 5974 | -5/Factory | Build established: Scavenger-Tank 6013 | -5/Factory | Zion Light squad teleported in 6033 | -5/Factory | Spotted B-75 Beast 6052 | -5/Factory | Allies destroyed B-75 Beast 6071 | -5/Factory | P-70 Sage assimilated allied ND-BX8(m) 6914 | -5/Factory | Lost 4 parts (1n2u1w) 7060 | -5/Factory | Lost 4 parts (1p2n1w) 7070 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7071 | -5/Factory | Zion Fire squad teleported in 7174 | -5/Factory | Garrison activated, responded to threat 7273 | -5/Factory | Core integrity fell below 50% 7299 | -5/Factory | Lost 20 parts (2p6n4u8w) 7354 | -5/Factory | Lost 3 parts (1n2u) 7399 | -5/Factory | Discovered new exit (range 11) 7411 | -5/Factory | Entered another Factory area 7411 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7567 | -4/Factory | Identified exit to DSF 7568 | -4/Factory | Entered DSF 7612 | -4/DSF | Additional patrols routed to DSF 7631 | -4/DSF | Found Adv. Powered Armor 7652 | -4/DSF | Released all parts (3) 7657 | -4/DSF | Core integrity fell below 50% 7669 | -4/DSF | Discovered new exit (range 14) 7672 | -4/DSF | Core integrity fell below 20% 7676 | -4/DSF | Entered Research 7676 | -3/Research | Evolved 2 slots: Utility x2 7683 | -3/Research | Enhanced Grunt warped into view, answering call for help 7687 | -3/Research | Enhanced Grunt warped into view, answering call for help 7700 | -3/Research | Lost 14 parts (1p5n4u4w) 7735 | -3/Research | Zion Infowar Resupply teleported in 7833 | -3/Research | Spotted B-86 Titan 8008 | -3/Research | Core integrity fell below 50% 8023 | -3/Research | Lost 8 parts (1p2n2u3w) 8025 | -3/Research | Zion Light squad teleported in 8031 | -3/Research | Zion Light squad teleported in 8035 | -3/Research | Zion Fire squad teleported in 8080 | -3/Research | P-80 Master assimilated allied KH-Z7U(z) 8133 | -3/Research | Core integrity fell below 20% 8171 | -3/Research | Lost 7 parts (1p2n2u2w) 8337 | -3/Research | Discovered new exit (range 9) 8357 | -3/Research | System corruption reached 10% 8418 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Dropped Zio. Glidesys II. Acquired Cmb. Antigrav System. Acquired Imp. Plasma Cutter. VPMX7SRUBNP:5P2&IDY8SOW|RALN9Q Xenon Bombardment Thruster destroyed. Penetrated by Slug. Quantum Rifle melted. Y-72 Warden destroyed. System corrupted: Component data lost. Adv. Remote Datajack destroyed. Xenon Bombardment Thruster destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Zio. Biocell destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | #?? [[[ ????########## | | #???[[ ??????????????# | | #???[[ ??????????????# | | #???? ???????????????# ####+######### | | #???? ???????????????# """ # #? | | ######+################# """ # #? | | """ # ## | | # """ + | | # """ ] ## | | *% # """ !#? | | #######+### = ######+######+######## ## | | ??????????# ## # #??# ## | | ??????????# ## # #??# """ ## | | ??????????# ## # """#??# """ ## | | ??????????# ## # """#??# """ ## | | ??????????# ## # """#??# ## | | ??????????# ## # """#??# ## | | ??????????# ## # """#??############## | | ??????????# ## = !# #???????????????# | | ??????????# ## # #???????????????# | | ?????????? ## ########################## | | ?????????? ## + | | ??????????? ?############ | | ?????????????????????####??# ######### | | ?????????????????#####!%*### # #### | | ????????????+ !<[@ p + # | | ?????????????????#####!!=######+######## # # | | ?????????????????????##=#??????????????# # # | | ??????????????????????# #??????????????# # # | | ??????????????????????# #??????????????# # *# | | ??????????????????????# #??????????????# # ] # | | ??????????????????????# #??????????????# # # | | ??????????????????????# #??????????????# # # | | ??????????????????#####+################ ###### | | ??????????????????# =+ #????# | | ??????????????????# ##############????# | | ??????????????????#= ] #?????????????????# | | ??????????????????# #?????????????????#### | | ??????????????????###########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 1440 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 40 Resistance: TH 35 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Beamcaster | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Help From High Places No Signal The One This Is Interesting... Total Silence Challenges ------------ None Game ------ Seed GreatDrainedRegenerator Manual? 0 Play Time 06:48:59 Cumulative 79.2 hours Start 2022.03.25 @ 03:20:20 End 2022.03.26 @ 07:01:28 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 31 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b0ca9d35-edfc-4446-8e01-51e3563310d1