Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 19:01:48 Player: BatSpy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (15) 15 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1190 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 259/400 Matter 292/300 Energy 31/100 System Corruption 4% Temperature Warm (123) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Structural Scanner > --- WEAPON (2) ------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Faulty Heavy Ion Engine Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Structural Scanner Targeting Computer > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Ion Engine Improved Ion Engine Medium Laser Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Processor Targeting Computer Weapon Heavy Hammer Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 3 5 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | . 1 4 Energy Gun 2 | . . 2 Energy Cannon 1 | . . 1 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 3 | . . 3 Corrupted Parts 1 | . . 1 System Corruption 4 | . . 4 Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 65 | . 72 52 Engine 12 | . 14 8 Wheel 25 | . 28 21 Device 14 | . 16 11 Processor 2 | . 4 . Impact Weapon 9 | . 8 10 Naked Turns . | . . . Heaviest Build 13 | 5 13 11 Greatest Support 26 | 26 26 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 4 5 Class Distribution -------------------- 72% | Mutant 27% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 308 | 230 . 78 Remotely . | . . . Salvage Created 71 | . . 71 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | . . 1 Builder 3 | . . 3 Best Kill Streak 3 | . . 3 Combat Bots Only . | . . . Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 33 | . 9 24 Missed 11 | . 1 10 Damage Taken 341 | . 69 272 Core 164 | . 23 141 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 2 | . . 2 Largest 2 | . . 2 Hottest 124 | . . 124 Shots Fired 4 | . . 4 Gun 2 | . . 2 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 4 | . . 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | . . 3 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 4 | . . 4 Core Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact 1 | . . 1 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 168 | . . 168 Guns 16 | . . 16 Cannons 42 | . . 42 Explosions . | . . . Melee 110 | . . 110 Ramming . | . . . Kinetic . | . . . Thermal 58 | . . 58 Explosive . | . . . Electromagnetic . | . . . Impact 110 | . . 110 Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage 90 | . . 90 Projectiles . | . . . Explosions . | . . . Melee 90 | . . 90 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 323 | . . 323 Average Temperature 132 | . . 132 Received Heat Transfer 81 | . . 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 4 | . . 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 29 | . 29 10 Initial 7 | . . 7 Average 11 | . 16 5 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 5 2 Peak Tracking Total 4 | . 3 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 424 | 42 249 133 Spaces Moved 422 | 42 261 119 Core 10 | 10 . . Treads . | . . . Legs . | . . . Wheels 412 | 32 261 119 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 89 | 80 90 90 Slowest Speed 100 | 90 90 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 33 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 462 | 50 274 138 Wait 8 | . . 8 Move 420 | 41 260 119 Hop . | . . . Pick Up 14 | 6 7 1 Fast Attach 4 | . . 4 Attach 6 | 3 3 . Detach . | . . . Swap 2 | . 2 . Drop 5 | . 2 3 Fire 2 | . . 2 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 6) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x2 425 | -9/Materials | Self-destructed Last Messages --------------- corrupted. 00406_ Wheel fried. 00410_ Acquired Prototype Energy Gun. 00410_ Identified Imp. Medium Laser. 00414_ Dropped Hvy. Hammer. 00414_ Wheel destroyed. 00414_ Acquired Prototype Energy Cannon. 00414_ Identified Adv. Beam Cannon. 00416_ U-05 Engineer builds a Wall. 00417_ Dropped Imp. Medium Laser. 00417_ Acquired Corrupted Imp. Medium Laser. 00417_ Integrated Corrupted Imp. Medium Laser (+4). 00419_ U-05 Engineer destroyed. 00420_ Acquired 24 matter. 00421_ U-05 Engineer lays Concrete. 00422_ System corrupted: Matter fused (-6). 00422_ U-05 Engineer destroyed. 00423_ Acquired 23 matter. 00425_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????"???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"""???????????????????????? | | ???????????????????????"" ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????##+##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ??????????????????????## ##??????????????????????? | | ?????????????########### ##??????????????????????? | | ?????????????###########%##??????????????????????? | | ?????????????## # ###?????????????????????? | | ?????????????## """ #u## ????????????????????? | | ?????????????## """ #[####????????????????????? | | ?????????????## """ #[@!##????????????????????? | | ?????????????## /!!=!### ## ?????????????? | | ?????????????## """ ! #!= ### ## # ?????????? | | ?????????????## """ # ### ## # ?????????? | | ?????????????## """ # ### ## # ?????????? | | ?????????????## # ## ?????????? | | ??????????????########## ##??????????? | | ??????????????# # ##??????????? | | ???????????????""""" # ## ?????? | | ???????????????""""" # ##+#+##?????? | | ???????????????""""" # ##?????? | | ???????????????""""" + # ?????? | | ???????????????""""" # + ?????? | | ????????????????"""" # # ?????? | | ????????????????"""" #Y " **! # ?????? | | ?????????????## # """ **! # ?????? | | ?????????????########### """ * ! # ?????? | | ?????????????## # """ + ?????? | | ?????????????## """ # "" ###+###?????? | | ?????????????## """ # "" # ?????? | | ?????????????## """ # "" #"??????????? | | ?????????????## + """ #"??????????? | | ?????????????## """ # " #"??????????? | | ?????????????## """ # # ????????? | | ?????????????## """ # ####????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedMiniScanner Manual? 0 Play Time 00:06:37 Cumulative 30.2 hours Start 2024.06.03 @ 18:56:07 End 2024.06.03 @ 19:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a3d9b84-3e52-48f7-baf5-0a030e2274bd