Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.15 @ 07:55:46 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1307) 1307 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4061 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 150/150 System Corruption 0% Temperature Cool (1) Movement Flying (23) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY (5) ------ Improved Signal Interpreter ECM Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Rocket Launcher Heavy Flail > --- INVENTORY (2) ---- Trap Scanner Authchip [Processor] Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Trap Scanner Improved Signal Interpreter Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Rocket Launcher Heavy Flail > --- INVENTORY -------- ECM Suite [Rating: 44] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Trap Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 8 | 2 2 3 . 1 Power . | . . . . . Propulsion 3 | . 2 . . 1 Utility 4 | 1 . 3 . . Weapon 1 | 1 . . . . Parts Attached 59 | 6 11 11 5 26 Power 5 | 1 1 1 . 2 Engine 2 | 1 1 . . . Core 3 | . . 1 . 2 Reactor . | . . . . . Propulsion 17 | 1 3 1 1 11 Treads . | . . . . . Leg . | . . . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 16 | . 3 1 1 11 Utility 23 | 2 2 7 3 9 Device 12 | 2 2 1 3 4 Storage . | . . . . . Processor 3 | . . 3 . . Hackware 7 | . . 3 . 4 Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 2 5 2 1 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 94 100 99 Engine 3 | . 12 9 . . Core 5 | . . . 9 8 Flight 30 | . 33 31 27 29 Device 12 | . 25 18 9 8 Processor 6 | . . 4 9 8 Hackware 19 | . . 8 27 25 Energy Gun 1 | . 12 . . . Ballistic Gun 1 | . 12 . . . Launcher 7 | . . 10 9 8 Impact Weapon 3 | . . . . 6 Slashing Weapon 3 | . . 9 9 2 Naked Turns . | . . . . . Heaviest Build 17 | 10 10 13 13 17 Greatest Support 27 | 10 17 17 18 27 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 2 | . 1 1 1 2 Average Capacity . | . . 1 1 1 Most Carried 2 | . 1 1 1 2 Average Carried . | . . . . 1 Final Capacity 2 | . 1 1 1 2 Final Carried 2 | . 1 1 1 2 Class Distribution -------------------- 44% | Hacker-Scout 22% | Mutant 21% | Hacker-Ninja 6% | Hacker-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1392 | 269 88 372 49 614 Remotely 202 | 142 60 . . . Salvage Created 1547 | 79 179 391 49 849 Parts 82 | 6 23 29 5 19 Haulers Intercepted 7 | . 1 2 . 4 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 26 | . 6 8 1 11 Guns 6 | . 6 . . . AOE 19 | . . 8 1 10 Classes Destroyed 13 | 2 3 5 . 3 Worker 4 | . . 3 . 1 Builder 4 | . . 1 2 1 Tunneler 2 | 1 1 . . . Hauler 7 | . 1 2 . 4 Recycler 5 | 1 . . . 4 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 8 | . 2 3 1 2 Swarmer 10 | . 6 . . 4 Grunt 5 | . . 1 . 4 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 9 | . . 6 1 2 Best Kill Streak 8 | 1 4 8 3 8 Combat Bots Only 5 | . 3 4 1 5 Max Kills in Single Turn 3 | 1 1 2 3 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 236 | . 34 89 6 107 Missed 99 | . 14 38 3 44 Damage Taken 1740 | . 167 809 46 718 Core 1429 | . 141 668 39 581 Absorbed by Shields . | . . . . . Redirected to Core 1013 | . 83 470 25 435 Regen/Repaired (Parts) 47 | . . . . 47 Core Remaining (%) 55 | 100 92 1 28 . Volleys Fired 106 | 9 32 41 5 19 Largest 2 | 2 2 1 1 1 Hottest 70 | 70 70 30 30 33 Shots Fired 146 | 18 63 41 5 19 Gun 92 | 18 62 12 . . Cannon . | . . . . . Launcher 54 | . 1 29 5 19 Special . | . . . . . Kinetic 52 | 9 31 12 . . Thermal 40 | 9 31 . . . Explosive 54 | . 1 29 5 19 Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 7 6 3 4 Robot Miss Streak 5 | . 5 3 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 96 | 4 29 34 6 23 Core Hits 92 | 3 15 33 7 34 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 8 | . 2 . . 6 Burn 2 | . 2 . . . Smash 6 | . . . . 6 Melee Attacks 59 | . . 20 4 35 Impact 32 | . . . . 32 Slashing 27 | . . 20 4 3 Piercing . | . . . . . Sneak Attacks 10 | . . 2 . 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4782 | 47 352 1170 226 2987 Guns 507 | 47 352 108 . . Cannons . | . . . . . Explosions 2581 | . . 764 165 1652 Melee 1694 | . . 298 61 1335 Ramming . | . . . . . Kinetic 295 | 9 178 108 . . Thermal 424 | 38 174 . . 212 Explosive 2369 | . . 764 165 1440 Electromagnetic . | . . . . . Impact 1287 | . . . . 1287 Slashing 407 | . . 298 61 48 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 790 | . . 28 7 755 Projectiles . | . . . . . Explosions 75 | . . 28 . 47 Melee 715 | . . . 7 708 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 174 | . . 88 . 86 Shots 9 | . . 6 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 184 | 130 184 29 18 99 Average Temperature 42 | 57 68 6 11 37 Received Heat Transfer 423 | . . 213 18 192 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 14 | . . . . 14 Impact Corruptions 20 | . . . . 20 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 877 | 111 666 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 736 | 10 227 736 336 300 Initial 228 | . 6 95 228 9 Average 177 | 3 145 417 158 121 Maximum Alert Level 3 | . 1 3 1 1 Low Security (%) 63 | 100 68 19 44 76 Level 1 27 | . 31 32 55 23 Level 2 7 | . . 40 . . Level 3 1 | . . 8 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . 1 1 11 Investigation 5 | . . . . 5 Extermination 2 | . . . . 2 Reinforcement 6 | . . 1 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . 1 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 10 24 3 25 Peak Tracking Total 8 | . 5 6 2 8 Tactical Retreats 7 | . . 4 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 12 | . . 2 . 10 Max in Single Turn 4 | . . 2 . 4 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 29 | . 2 5 3 19 Terminals 21 | . 2 5 1 13 Fabricators 4 | . . . . 4 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 98 | . 3 17 16 62 Successful 76 | . 1 11 14 50 Failed 21 | . 2 6 2 11 Catastrophic 4 | . 1 . . 3 Database Lockouts 1 | . . . . 1 Manual 42 | . 2 9 3 28 Terminals 72 | . 3 17 12 40 Fabricators 14 | . . . . 14 Repair Stations 6 | . . . . 6 Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access 2 | . . . . 2 Terminal Hacks 37 | . 1 6 8 22 Part Schematic 6 | . . 1 . 5 Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . . 1 1 1 Open DSF 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 2 | . . 1 . 1 Fabricator Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 4 | . . . 3 1 Locate Traps 6 | . 1 2 1 2 Recall Investigation 3 | . . . . 3 Recall Extermination 1 | . . . . 1 Recall Reinforcements 2 | . . . 1 1 Hauler Manifests 2 | . . . . 2 Registered Prototypes 1 | . . . . 1 Zone Layout 2 | . . 1 . 1 Fabricator Hacks 9 | . . . . 9 Load Schematic 5 | . . . . 5 Build 4 | . . . . 4 Repair Station Hacks 6 | . . . . 6 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 19 | . . 5 2 12 Terminals 15 | . . 5 2 8 Assimilate 2 | . . 1 1 . Botnet 11 | . . 3 1 7 Operators 2 | . . 1 . 1 Fabricators 4 | . . . . 4 Report 1 | . . . . 1 Prioritize 2 | . . . . 2 Recompile 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 23 | . 1 4 3 15 Full Trace Events 5 | . . 1 . 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 8 | . . 1 2 5 Parts Built 5 | . . . . 5 Authchips 1 | . . . . 1 Time 212 | . . . . 212 Total Part Build Rating 25 | . . . . 25 Parts Repaired 3 | . . . . 3 Time 108 | . . . . 108 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . 1 1 . Largest Group 1 | . . 1 1 1 Highest-Rated Group 10 | . . 10 10 10 Highest-Rated Ally 10 | . . 10 10 10 Total Orders 3 | . . . 2 1 STAY 2 | . . . 1 1 FOLLOW 1 | . . . 1 . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2313 | 62 294 424 147 1386 Spaces Moved 4196 | 37 471 654 213 2821 Core 5 | 5 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 57 | 32 25 . . . Hover . | . . . . . Flight 4134 | . 446 654 213 2821 Fastest Speed 23 | 50 34 34 32 23 Average Speed 31 | 75 36 34 33 28 Slowest Speed 80 | 80 80 34 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 19 | . 3 3 . 13 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 63 71 20 58 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 32 | . 9 5 2 16 Terrain Destroyed 319 | . 9 152 19 139 Melee 16 | . . 5 2 9 Projectile . | . . . . . AOE 303 | . 9 147 17 130 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4925 | 51 528 768 275 3303 Wait 473 | . 6 34 41 392 Move 4156 | 36 464 647 212 2797 Hop 17 | . 3 3 . 11 Pick Up 4 | . 1 . 1 2 Fast Attach 33 | 6 6 6 1 14 Attach . | . . . . . Detach 1 | . . 1 . . Swap 26 | . 5 5 4 12 Drop 27 | . 6 4 4 13 Fire 106 | 9 32 41 5 19 Melee 59 | . . 20 4 35 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 23 | . 5 7 3 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Upgraded with Propulsion slot (x1) 127 | -10/Materials | Upgraded with Propulsion slot (x1) 220 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 16) 357 | -10/Materials | Entered another Materials area 359 | -9/Materials | Reached level 2 368 | -9/Materials | Upgraded with Utility slot (x1) 397 | -9/Materials | Discovered new exit (range 15) 503 | -9/Materials | Core integrity fell below 50% 543 | -9/Materials | Discovered new exit (range 13) 585 | -9/Materials | Core integrity fell below 20% 585 | -9/Materials | Reached level 3 629 | -9/Materials | Discovered new exit (range 4) 634 | -9/Materials | Identified exit to Mines 641 | -9/Materials | Upgraded with Utility slot (x2) 705 | -9/Materials | Discovered exit to Mines (range 9) 781 | -9/Materials | Identified exit to Materials 781 | -9/Materials | Entered another Materials area 782 | -8/Materials | Core integrity fell below 50% 782 | -8/Materials | Core integrity fell below 20% 783 | -8/Materials | Reached level 4 920 | -8/Materials | Discovered new exit (range 7) 922 | -8/Materials | Identified exit to Factory 928 | -8/Materials | Entered Factory 928 | -7/Factory | Accompanied by 1 ally 929 | -7/Factory | Core integrity fell below 50% 930 | -7/Factory | Reached level 5 1016 | -7/Factory | Identified exit to DSF 1087 | -7/Factory | Build established: Hacker-Scout 1093 | -7/Factory | Discovered new exit (range 5) 1094 | -7/Factory | Identified exit to Factory 1139 | -7/Factory | Reached level 6 1200 | -7/Factory | Identified exit to Storage 1200 | -7/Factory | Identified exit to Lower Caves 1519 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 1581 | -7/Factory | Upgraded with Propulsion slot (x1) 1644 | -7/Factory | Fabricated Imp. Hacking Suite? 1682 | -7/Factory | Fabricated Imp. Hacking Suite? 1776 | -7/Factory | Build established: Hacker-Ninja 1903 | -7/Factory | Core integrity fell below 20% 2041 | -7/Factory | Central database locked down 2131 | -7/Factory | Repaired Rocket Launcher 2170 | -7/Factory | Repaired Cesium-ion Thruster 2210 | -7/Factory | Repaired Cesium-ion Thruster 2220 | -7/Factory | Reached level 7 2231 | -7/Factory | Build established: Hacker-Scout 2282 | -7/Factory | Fabricated Imp. Surge Thruster (x2) 2314 | -7/Factory | Destroyed self with Rocket Launcher Last Messages --------------- 02266_ Sneak attack on A-02 Transporter. 02266_ Destroyed Weight Redist. System. 02266_ Destroyed Transport Network Coupler. 02266_ A-02 Transporter system corrupted by crushing effect. 02266_ A-02 Transporter destroyed. 02269_ Upgraded: Inventory Capacity (+1) 02269_ Upgraded: Hack Defense % (+5) 02269_ Acquired Authchip [Processor]. 02282_ Fabricator completes Imp. Surge Thruster. 02283_ Dropped Xenon Bombardment Thruster. 02284_ Acquired Imp. Surge Thruster. 02285_ Dropped Xenon Bombardment Thruster. 02286_ Acquired Imp. Surge Thruster. 02290_ Fabricator disabled. 02298_ K-01 Serf collects debris. 02299_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 02302_ K-01 Serf collects debris. 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Hacking Suite | -7/Factory | Hacked Imp. Trap Scanner | -7/Factory | Hacked Imp. Surge Thruster | -7/Factory | Hacked Power Sword | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Authchip Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Surge Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Levels Raised 6 | . . 2 1 3 XP Earned 12585 | 3000 805 2950 1685 4145 XP Spent 11455 | 1000 1650 3300 1510 3995 Upgrades 35 | 2 4 3 13 13 Propulsion Slot 3 | . 2 . . 1 Utility Slot 4 | 1 . 3 . . Weapon Slot 1 | 1 . . . . Core Integrity 8 | . . . 4 4 Mass Support 1 | . 1 . . . Inventory Capacity 2 | . 1 . . 1 Sight Range 2 | . . . . 2 Sensor Range 11 | . . . 9 2 Ranged Accuracy 1 | . . . . 1 Hack Defense % 2 | . . . . 2 Protomatter Created 157 | . 43 42 21 51 Integrity Restored 430 | . 93 124 63 150 Core 428 | . 93 122 63 150 Parts 2 | . . 2 . . Protomatter Decayed . | . . . . . Game ------ Seed BackupBiometalExtractor Manual? 0 Play Time 01:14:57 Cumulative 155.9 hours Start 2024.05.14 @ 06:27:58 End 2024.05.15 @ 07:55:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 35 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d8555de5-ede9-450c-89cf-221435b5421c