Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:25:02 Player: JohnnyDongs Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (930) 930 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1705 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 200/200 System Corruption 6% Temperature Cool (65) Movement Rolling (120) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Beam Cannon Subdweller Machine Gun > --- INVENTORY (15) --- Heat Sink High-capacity Matter Pod (200) Beam Cannon Beam Cannon Beam Cannon Battle Rifle Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Medium Laser Mini Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 8 12 19 2 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 3 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 4 | 2 . 1 1 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 20 | 3 8 9 . Energy Gun 2 | 2 . . . Energy Cannon 7 | . 3 4 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 6 | . 4 2 . Launcher 1 | . . 1 . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . 2 7 1 Power 1 | . 1 . . Propulsion 4 | . 1 2 1 Utility 2 | . . 2 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . 2 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 93 77 98 Engine 8 | . 10 4 14 Treads 20 | . 24 15 12 Wheel 1 | . . 1 14 Device 14 | . 17 9 11 Storage 11 | . 9 14 14 Protection 1 | . . 3 2 Energy Gun 1 | . 1 . . Energy Cannon 12 | . 11 13 14 Ballistic Gun 1 | . . 1 14 Ballistic Cannon 11 | . 12 9 . Special Weapon 1 | . 1 2 . Peak Build Rating 13 | 9 13 13 13 Average Rating 9 | 4 10 9 11 On Entrance 7 | . 9 9 13 Naked Turns . | . . . . Heaviest Build 39 | 11 32 34 39 Greatest Support 46 | 40 46 46 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 11 15 15 Most Carried 12 | 2 12 11 8 Average Carried 7 | . 8 7 7 Final Capacity 15 | 5 15 15 15 Final Carried 12 | 2 12 8 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1224 | 271 376 258 319 Remotely . | . . . . Salvage Created 871 | 24 580 171 96 Parts 53 | 4 38 8 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 25 | . 15 8 2 Guns 2 | . . . 2 Cannons 19 | . 14 5 . AOE 4 | . 1 3 . Classes Destroyed 12 | 1 7 2 2 Worker 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 6 | . 3 3 . Grunt 12 | . 12 . . Brawler 1 | . . . 1 Programmer 1 | . . . 1 Subdweller 5 | . . 5 . Best Kill Streak 7 | 1 7 5 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 180 | . 62 113 5 Missed 52 | . 13 36 3 Damage Taken 1678 | . 595 1035 48 Core 255 | . 117 123 15 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 91 | 2 50 37 2 Largest 2 | 2 2 2 2 Hottest 120 | 100 120 120 90 Shots Fired 163 | 4 91 64 4 Gun 6 | 4 . . 2 Cannon 143 | . 84 57 2 Launcher 6 | . . 6 . Special 8 | . 7 1 . Kinetic 89 | . 60 27 2 Thermal 68 | 4 31 31 2 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 20 | 3 7 20 3 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | 3 55 46 3 Core Hits 45 | 1 23 19 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 4 . . Burn 1 | 1 . . . Blast 4 | . 4 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2640 | 36 1370 1162 72 Guns 86 | 36 . . 50 Cannons 2008 | . 1144 842 22 Explosions 546 | . 226 320 . Melee . | . . . . Ramming . | . . . . Kinetic 1357 | . 851 456 50 Thermal 737 | 36 293 386 22 Explosive 546 | . 226 320 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . 3 3 6 Average Corruption 3 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 27 | . 8 16 3 Message Errors 10 | . 3 7 . Matter Fused 6 | . 2 3 1 Heat Flow Errors 3 | . 2 . 1 Energy Discharges 4 | . 1 2 1 Parts Fused 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 124 | . 122 . 2 Projectiles 6 | . 4 . 2 Explosions 118 | . 118 . . Melee . | . . . . Knockbacks 24 | . 13 11 . Impact . | . . . . Kinetic 23 | . 12 11 . Secondary 1 | . 1 . . Self-Inflicted Damage 186 | . 83 103 . Shots 4 | . 1 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 356 | 78 356 11 210 Average Temperature 87 | 39 90 7 86 Received Heat Transfer 651 | . 237 414 . Effects 4 | . 4 . . Energy Bleed 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1665 | 185 629 814 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 285 | 5 285 . 107 Initial 3 | . 3 . . Average 122 | 1 136 . 39 Maximum Alert Level 1 | . 1 . . Low Security (%) 77 | 100 74 . 100 Level 1 22 | . 25 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 21 13 5 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 2 4 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 9 | . 5 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 18 . 21 Successful 25 | . 12 . 13 Failed 13 | . 5 . 8 Catastrophic 1 | . 1 . . Database Lockouts 1 | . 1 . . Manual 31 | . 16 . 15 Terminals 28 | . 14 . 14 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 4 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Robot Analysis 2 | . 1 . 1 Terminal Index 2 | . 1 . 1 Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 5 | . 2 . 3 Report Inventory 4 | . 2 . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 7 . 8 Terminals 10 | . 5 . 5 Botnet 5 | . 3 . 2 Operators 2 | . 1 . 1 Skim 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 . 3 Monitor 1 | . . . 1 Tunnel 4 | . 2 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2512 | 92 1451 857 112 Spaces Moved 1027 | 47 544 351 85 Core 3 | 3 . . . Treads 849 | 44 544 261 . Legs . | . . . . Wheels 175 | . . 90 85 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 181 | 152 179 202 120 Slowest Speed 240 | 160 240 240 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 65 19 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 2 . 2 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 56 | . 13 43 . Melee . | . . . . Projectile 5 | . 5 . . AOE 51 | . 8 43 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1492 | 59 914 427 92 Wait 303 | 1 286 15 1 Move 1024 | 46 543 350 85 Hop . | . . . . Pick Up 16 | 2 13 1 . Fast Attach 20 | 7 5 7 1 Attach 8 | . . 7 1 Detach 3 | . . 2 1 Swap 13 | 1 7 5 . Drop 14 | . 10 3 1 Fire 91 | 2 50 37 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Central database locked down 959 | -10/Materials | Discovered new exit (range 2) 1002 | -10/Materials | Discovered new exit (range 13) 1283 | -10/Materials | Discovered new exit (range 16) 1544 | -10/Materials | Entered Subcaves 1564 | -10/Subcaves | Core integrity fell below 50% 1575 | -10/Subcaves | Discovered new exit (range 10) 1627 | -10/Subcaves | Identified exit to Recycling 1628 | -10/Subcaves | Lost 4 parts (1n1u2w) 1654 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1697 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2062 | -10/Subcaves | Core integrity fell below 20% 2401 | -10/Subcaves | Entered Recycling 2402 | -9/Recycling | Met a Zionite searching for Scraptown 2513 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Med. Armor Plating (60%) >>Retrieve(Components) Retrieving 2 components... Imp. Hover Unit Med. Armor Plating 02491_ Connecting with Recycling Unit... 02492_ Acquired Med. Armor Plating. 02494_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-5/Factory] 02504_ B-36 Bruiser springs to life. 02504_ I-25 Savior springs to life. 02504_ P-60 Hacker springs to life. 02504_ S-10 Pest springs to life. 02505_ Imp. Treads destroyed. 02505_ System corrupted by crushing effect (+3). 02508_ B-36 Bruiser destroyed. 02509_ System corrupted: Matter fused (-7). 02511_ Destroyed Remote Datajack. 02511_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????#########?????????????????? | | ?????###?! [ #?????????????????? | | ?????# ??= [ #?????????????????? | | ?????# #?? #?????????????????? | | ?????# #???! ! #?????????????????? | | ?????# #???! #?????????????????? | | ?????# #???? #?????????????????? | | ???### #???? #?????????????????? | | ???#"" #????? ! #?????????????????? | | ???#"Y #????? ! ??????????????????? | | ???#"" #######i#####???????????????? | | ???### = @!*p #???????????????? | | ???#// %/ r ????????? | | ???#/ r # ! ????????? | | ???#// #####+### #???????????????? | | ???### #?????????#???????????????? | | ?????# #?????????????????????????? | | ?????# #?????????????????????????? | | ?????# ###???????????????????????? | | ?????# ||#???????????????????????? | | ?????# |#???????????????????????? | | ?????# ||#???????????????????????? | | ?????# ###???????????????????????? | | ?????# % #???????????????????????? | | ?????# % #???????????????????????? | | ?????# #???????????????????????? | | ?????# ###???????????????????????? | | ?????# #?????????????????????????? | | ?????# ###########???????????????? | | ?????# # #???????????????? | | ?????# # #???????????????? | | ?????# # #???????????????? | | ????## # #???????????????? | | ????#T # #???????????????? | | ????## # #???????????????? | | ?????# + #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMyomerAutogun Manual? 0 Play Time 00:31:58 Cumulative 37.2 hours Start 2024.08.26 @ 17:47:34 End 2024.08.26 @ 18:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 30 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f03fb2b7-225d-476e-8824-80f5a4566535