Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 00:44:22 // AFD2020/Player2 Player: KTG-V3 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (294) 1470 Value Destroyed (12078) 12078 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (7430) 7430 TOTAL SCORE: 31418 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2432 Follower Combat Kills 5109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -1611 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 274/280 System Corruption 1% Temperature Cool (-200) Movement Rolling (122) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Wheel Armored Huge Wheel Centrium Wheel > --- UTILITY (15) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Heavy Plasma Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Light Antimatter Reactor Armored Huge Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Energy Well (350) Improved Utility Shielding Improved Heavy Armor Plating Improved Force Field System Shield Authchip [Propulsion] Phase Cannon Fusion Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Heat Sink Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Compact Ion Cannon Improved Matter Neutralizer Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Wheel Armored Huge Wheel Armored Huge Wheel Centrium Wheel Advanced Heat Sink Advanced Heat Sink Energy Well Improved Utility Shielding Improved Heavy Armor Plating Improved Force Field System Shield Authchip [Propulsion] Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Fusion Bomb Launcher Improved Plasma Cutter [Rating: 155] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Wheel Armored Huge Wheel Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Launcher Fusion Bomb Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 . . 2 . . 2 . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Propulsion 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Utility 13 | . . . 1 . . . 2 . . 2 . . 1 . . 1 . . 2 . . 2 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | 8 1 1 23 . 4 2 11 7 19 24 . 2 30 3 2 27 6 . 24 3 6 20 13 27 Power 29 | 1 . . 2 . . . 1 . 2 1 . . 2 . . 4 . . 5 . . 2 4 5 Engine 7 | 1 . . 2 . . . 1 . 2 1 . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . 2 . . 4 . . 1 . . 1 1 . Reactor 13 | . . . . . . . . . . . . . . . . . . . 4 . . 1 3 5 Propulsion 36 | 2 . . 7 . . . . . 6 3 . . 6 . . 4 . . 1 . . 3 1 3 Treads 13 | 2 . . 7 . . . . . 4 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 23 | . . . . . . . . . 2 3 . . 6 . . 4 . . 1 . . 3 1 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 2 1 . 5 . 2 1 6 1 6 16 . . 9 1 2 10 4 . 13 2 6 12 7 8 Device 63 | 1 . . 3 . . . 4 1 3 5 . . 4 1 1 6 4 . 10 1 5 7 5 2 Storage 7 | 1 1 . . . 1 . . . . 1 . . 3 . . . . . . . . . . . Processor 6 | . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . Hackware 13 | . . . . . . . . . . 4 . . . . 1 . . . 2 . . 1 2 3 Protection 25 | . . . 2 . 1 1 2 . 3 6 . . 2 . . 2 . . 1 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 3 . 1 9 . 2 1 4 6 5 4 . 2 13 2 . 9 2 . 5 1 . 3 1 11 Energy Gun 25 | 1 . . 5 . 2 1 3 3 4 3 . . 3 . . . . . . . . . . . Energy Cannon 36 | . . . 1 . . . . . . 1 . 2 9 1 . 6 1 . 4 1 . 2 1 7 Ballistic Gun 6 | 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 17 | . . . . . . . 1 3 1 . . . 1 1 . 3 1 . 1 . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . . . 2 . 2 1 . . 6 . . 4 . . 3 . . 3 2 . Parts Lost 21 | . . . . . . . . . 1 . . . . 1 . 2 1 . . 2 . . 2 12 Power 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . 4 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 8 | . . . . . . . . . . . . . . 1 . 1 1 . . 1 . . 1 3 Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Highest Loss Streak 5 | . . . . . . . . . 1 . . . . 1 . 1 1 . . 2 . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 100 99 100 67 99 96 100 99 92 84 84 85 86 86 87 88 88 88 89 88 85 90 87 Engine 4 | . 14 14 11 11 11 11 9 9 9 6 7 7 1 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 4 6 6 10 11 11 5 . . 3 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 10 10 4 9 10 Treads 7 | . 28 28 22 22 22 22 18 18 17 . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . . 13 7 7 12 13 13 10 11 11 10 10 10 7 7 8 Device 13 | . 14 14 13 11 11 11 16 18 18 12 7 7 13 13 12 10 11 11 11 15 14 14 12 13 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 6 6 5 5 5 5 5 5 4 4 4 Processor 3 | . . . . . . . . . . . . . . . . 6 11 11 10 10 10 11 13 12 Hackware 11 | . . . . . . . . . . 15 23 23 20 20 20 16 11 11 19 15 15 18 20 22 Protection 8 | . . . 8 11 11 11 16 18 17 11 7 7 5 6 6 4 5 5 4 5 5 4 4 5 Energy Gun 9 | . . . 11 33 1 32 27 26 26 22 15 9 . . . . . . . . . . . . Energy Cannon 9 | . . . 3 . . . . . . . 7 12 19 19 20 16 16 17 14 15 15 14 13 11 Ballistic Gun 2 | . 28 28 18 . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 155 | 7 7 8 25 25 25 24 30 31 34 53 53 55 68 67 69 93 90 89 111 108 111 115 140 155 Average Rating 62 | 5 7 7 20 25 16 23 27 29 32 42 53 54 63 66 66 80 87 89 102 107 109 111 130 141 On Entrance 56 | . 7 7 8 25 25 21 24 29 31 30 53 53 55 67 66 69 88 89 89 108 108 111 112 140 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 13 28 28 45 45 62 65 71 72 71 87 87 92 137 127 126 145 141 139 152 154 149 150 186 186 Greatest Support 54 | 40 40 40 40 40 40 40 40 40 44 28 28 28 44 44 44 44 44 44 44 44 44 44 44 54 Greatest Overweight (x) 6 | . . . 1 1 1 1 1 1 3 3 3 3 4 2 2 3 3 3 3 3 3 5 6 5 Average Overweight (x) 2 | . . . . 1 . 1 1 1 1 2 3 3 2 2 2 3 3 3 3 3 3 3 3 3 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 10 15 15 15 15 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 8 9 15 15 15 13 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 5 7 8 14 15 14 12 18 20 19 19 20 19 24 24 23 24 24 25 24 23 24 24 24 20 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 8 9 15 15 13 13 20 20 19 20 20 20 25 23 25 25 25 25 25 23 25 25 25 16 Class Distribution -------------------- 28% | Hacker-Skirmisher 23% | Tank 21% | Hacker-Gunner 8% | Hacker-Tank 4% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -4/Upper Caves Hacker-Gunner | -3/Research Hacker-Skirmisher | -2/Research Wizard-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Matter Collected 4172 | 278 90 32 741 . . 70 110 116 204 288 . 12 372 97 65 399 119 . 160 138 60 242 20 559 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12581 | 81 86 23 1132 35 . 58 481 243 526 1300 107 12 1693 376 . 1028 238 . 1693 227 . 1099 221 1922 Parts 578 | 6 8 4 63 1 . 1 24 11 33 48 4 1 76 14 . 56 11 . 62 4 . 50 10 91 Haulers Intercepted 12 | . . . 5 . . . 2 . 1 1 . . 3 . . . . . . . . . . . Recyclers Shooed 13 | 1 . . 3 . . . . . . . . . 3 . . . . . 3 . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . . . 7 . . 13 . . 9 . . 10 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 195 | . 1 2 18 3 . 1 6 10 8 19 2 . 17 10 . 25 5 . 19 2 . 16 2 29 Guns 54 | . 1 2 13 3 . 1 5 5 7 15 2 . . . . . . . . . . . . . Cannons 89 | . . . 4 . . . . . . 4 . . 11 8 . 13 4 . 9 2 . 14 2 18 AOE 35 | . . . . . . . . 5 1 . . . 4 1 . 12 1 . 4 . . . . 7 Classes Destroyed 19 | 2 1 . 9 . . . . . 1 2 . . 1 1 . 2 . . . . . . . . Worker 26 | . . . 2 . . . . . 4 2 . . 9 . . 3 . . 1 . . . 1 4 Builder 20 | . . . . . . . . . 3 . . . 3 . . 4 . . 4 . . 4 . 2 Tunneler 6 | 1 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . 1 Hauler 12 | . . . 5 . . . 2 . 1 1 . . 3 . . . . . . . . . . . Recycler 13 | 1 1 . 1 . . . 1 . . 3 . . 2 . . 1 . . 3 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 10 | . . . 1 . . . . . . 3 . . 1 . . 2 . . . . . 1 1 1 Watcher 11 | . . . 1 . . . . . . 1 . . . . . 2 . . 2 . . 4 1 . Swarmer 36 | . 1 2 3 3 . . 2 5 3 5 . . 3 4 . 2 . . . . . 2 . 1 Grunt 68 | . . . 8 . . 1 2 5 3 7 1 . 4 3 . 7 2 . 6 2 . 5 . 12 Brawler 6 | . . . 1 . . . . . . 1 1 . . . . . 1 . 1 . . . . 1 Duelist 4 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 . Protector 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Sentry 20 | . . . 4 . . . 2 . 2 3 . . 3 1 . 2 . . 1 . . 1 1 . Specialist 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 24 | . . . . . . . . . . 1 . . 3 . . 4 2 . 4 . . 4 . 6 Programmer 29 | . . . . . . . . . . 2 . . 3 1 . 7 . . 4 . . 4 . 8 Heavy 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 13 | 1 2 2 5 3 . 1 4 6 3 4 2 . 5 4 . 13 3 . 8 2 . 5 1 10 Combat Bots Only 11 | . 1 2 5 3 . 1 4 6 1 3 2 . 5 4 . 11 3 . 5 2 . 5 1 9 Max Kills in Single Turn 6 | 1 1 1 2 1 . 1 1 3 2 2 1 1 2 1 . 6 1 . 5 1 . 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 1 . . . 2 1 . 5 1 . 3 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Hostile Shots Fired 718 | . 4 7 60 8 . 5 15 18 28 83 7 . 47 28 . 31 18 . 36 34 6 65 46 172 Missed 217 | . 1 1 18 1 . . 4 1 9 42 3 . 13 8 . 10 4 . 9 6 . 17 15 55 Damage Taken 10076 | . 25 46 710 61 . 75 194 220 261 590 63 . 657 342 . 680 308 . 624 625 45 1066 683 2801 Core 1027 | . . 16 50 7 . . 35 27 31 74 18 . 42 24 . . 42 . 59 92 . 134 47 329 Absorbed by Shields 182 | . . . . . . . . . . . . . . . . . . . . . . . 182 . Regen/Repaired (Parts) 2294 | . . . . . . . . . 126 40 . . 480 . . 472 . . 464 . . 712 . . Core Remaining (%) 70 | 100 . 50 . . . 53 . . 59 . . 83 . . 75 . . 41 . . 67 80 92 . Volleys Fired 645 | 6 7 7 74 6 . 3 23 20 34 58 4 1 81 16 . 65 7 . 54 8 4 67 23 77 Largest 3 | 2 2 2 3 3 . 2 3 3 3 3 3 3 3 3 . 3 3 . 3 3 3 3 3 3 Hottest 323 | 40 40 40 139 168 . 112 168 168 168 215 215 245 265 265 . 270 270 . 273 278 278 278 301 323 Shots Fired 1607 | 12 14 14 219 18 . 6 65 48 100 164 12 3 181 44 . 124 17 . 140 24 10 159 41 192 Gun 631 | 12 14 14 199 18 . 6 65 41 99 154 8 1 . . . . . . . . . . . . Cannon 938 | . . . 20 . . . . . . 10 4 2 179 42 . 115 15 . 138 24 10 159 41 179 Launcher 38 | . . . . . . . . 7 1 . . . 2 2 . 9 2 . 2 . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 201 | 12 14 14 161 . . . . . . . . . . . . . . . . . . . . . Thermal 1367 | . . . 57 18 . 6 65 41 99 164 12 3 179 42 . 115 15 . 138 24 10 159 41 179 Explosive 38 | . . . . . . . . 7 1 . . . 2 2 . 9 2 . 2 . . . . 13 Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 8 3 2 23 6 . 5 8 11 9 16 3 3 9 8 . 9 8 . 8 5 8 9 12 19 Robot Miss Streak 5 | 2 3 4 4 2 . 1 5 2 4 3 1 . 3 3 . 3 1 . 5 2 1 3 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . . 1 . . . . 3 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 838 | 10 6 6 131 9 . 5 30 25 59 101 8 1 80 22 . 57 13 . 62 15 8 70 23 97 Core Hits 503 | 3 3 2 45 3 . 2 14 14 25 50 5 1 46 11 . 80 14 . 53 5 4 36 11 76 Critical Kills 16 | . 1 . 1 . . . . . . . . . 1 . . . . . 6 1 . 2 . 4 Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 48 | . 1 1 3 3 . . 4 1 11 10 . . 1 . . . . . 6 1 . 2 . 4 Burn 29 | . . . . 3 . . 4 1 11 10 . . . . . . . . . . . . . . Meltdown 15 | . . . 1 . . . . . . . . . 1 . . . . . 6 1 . 2 . 4 Destroy 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31021 | 125 70 69 1992 167 . 85 660 923 1140 1987 183 10 2875 816 . 5250 765 . 3618 462 245 2562 807 6210 Guns 6208 | 125 70 69 1710 167 . 85 660 375 1002 1805 130 10 . . . . . . . . . . . . Cannons 15629 | . . . 273 . . . . . . 182 53 . 2509 614 . 1703 337 . 2256 462 245 2562 807 3626 Explosions 9172 | . . . . . . . . 548 138 . . . 366 202 . 3547 428 . 1362 . . . . 2581 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . 9 . . . . . . . . . . . . . . . . . . . . 3 Kinetic 1555 | 125 70 69 1291 . . . . . . . . . . . . . . . . . . . . . Thermal 20864 | . . . 692 167 . 85 660 375 1002 1987 183 10 2509 614 . 1703 337 . 2838 462 245 2562 807 3626 Explosive 8464 | . . . . . . . . 548 138 . . . 366 202 . 3547 428 . 654 . . . . 2581 Electromagnetic 126 | . . . . . . . . . . . . . . . . . . . 126 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 . . . 3 . . 7 7 7 1 1 . . . . 7 4 1 Average Corruption 2 | . . . 1 1 1 1 . . . 1 . . 5 7 7 1 1 . . . . 4 3 1 Corruption Purged 7 | . . . . . . . . . . 5 . . . . . 1 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . . . 13 8 2 1 . . . 7 . . 39 19 8 4 2 . . . . 27 4 6 Message Errors 30 | . . . 3 3 . 1 . . . 1 . . 7 3 1 1 . . . . . 7 . 3 Matter Fused 30 | . . . 1 . 1 . . . . 2 . . 6 8 4 . . . . . . 6 1 1 Heat Flow Errors 26 | . . . 2 2 1 . . . . 1 . . 8 5 1 . 2 . . . . 3 1 . Energy Discharges 12 | . . . . 1 . . . . . 1 . . 6 . 1 . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 3 | . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Data Loss (minor) 18 | . . . 3 1 . . . . . . . . 7 1 . 2 . . . . . 4 . . Data Loss (major) 8 | . . . 4 . . . . . . . . . 2 . . . . . . . . 2 . . Misfires 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 Alerts 4 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 762 | . . . 6 . . . . 37 22 . . . 129 23 . 98 . . 98 39 . 62 46 202 Projectiles 444 | . . . 6 . . . . . . . . . 106 23 . 52 . . 10 39 . 62 46 100 Explosions 318 | . . . . . . . . 37 22 . . . 23 . . 46 . . 88 . . . . 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . . . . . . . . . . . 41 . . . . . . 1 Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . . . 300 321 168 117 217 217 165 228 207 99 232 227 156 405 258 . 342 312 45 106 185 82 Average Temperature 81 | . . . 72 139 89 62 75 93 50 46 105 50 47 77 99 116 115 . 112 104 30 49 101 48 Received Heat Transfer 2218 | . . . 240 . . 45 108 99 54 141 27 . 66 75 . 78 72 . 93 604 20 69 112 315 Effects 5 | . . . . . . . . . . . . . . . . 1 . . 3 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 21 | . . . 1 . . . 2 . . . . . 2 1 . . . . 8 1 . 2 . 4 Combat Hostiles 18 | . . . 1 . . . 1 . . . . . 2 1 . . . . 6 1 . 2 . 4 Parts Melted 109 | . . . 4 1 . 1 4 2 3 15 . . 13 4 . 2 . . 23 2 . 20 2 13 Heat Transferred 32170 | . . . 1489 592 . 185 1543 888 3006 4688 386 25 3442 777 . 2052 459 . 3293 659 361 3510 951 3864 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Peak Influence 2153 | 10 153 231 735 380 . 50 255 624 811 558 . . 550 . . 884 . . 1042 . . 560 588 2153 Initial 315 | . 6 59 89 268 . . 19 91 304 147 . . 100 . . 132 . . 177 . . 189 315 285 Average 340 | 4 113 137 491 272 . 48 73 446 477 302 . . 197 . . 274 . . 394 . . 220 406 1087 Maximum Alert Level 5 | . . 1 3 1 . . 1 2 3 2 . . 2 . . 3 . . 3 . . 2 2 5 Low Security (%) 40 | 100 100 63 8 48 . 100 86 27 . 36 . . 61 . . 60 . . 42 . . 45 . 5 Level 1 25 | . . 36 12 51 . . 13 2 33 33 . . 23 . . 14 . . 23 . . 48 65 13 Level 2 26 | . . . 68 . . . . 70 61 30 . . 15 . . 11 . . 6 . . 5 34 25 Level 3 5 | . . . 10 . . . . . 4 . . . . . . 13 . . 27 . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . 16 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 18 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . . . 3 . . . 1 . . 12 . . 10 . . 13 . . 10 . . 9 2 15 Investigation 10 | . . . 1 . . . . . . 4 . . . . . 2 . . . . . 2 . 1 Extermination 20 | . . . . . . . . . . 3 . . 5 . . 3 . . 4 . . 3 1 1 Reinforcement 28 | . . . 1 . . . 1 . . 4 . . 5 . . 4 . . 5 . . 3 . 5 Assault 12 | . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . 1 1 6 Garrison 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 1 . . 1 . . 2 . . 1 . 2 Haulers Reinforced 6 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Distress Signals 14 | . . . 1 . . . 1 . 3 3 . . . . . . . . . . . 3 . 3 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Times Spotted 366 | . 5 6 43 4 . 3 16 15 28 36 5 . 24 10 . 36 6 . 31 4 2 29 15 48 Peak Tracking Total 12 | . 2 3 5 4 . 3 3 3 4 4 3 . 6 5 . 12 4 . 5 3 1 7 8 7 Tactical Retreats 7 | . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Traps Triggered 21 | . . . . . . . . 3 . 3 . . 4 . . 5 . . 2 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Machines Disabled 49 | . . 2 4 . . . 2 2 . 5 . . 7 . . 6 . . 11 . 1 2 2 5 Max in Single Turn 2 | . . 1 1 . . . 1 2 . 1 . . 2 . . 1 . . 2 . 1 1 1 1 Garrison Access 6 | . . . . . . . . . 1 . . . 2 . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Machines Accessed 87 | . 2 1 7 . 2 . 5 2 9 12 . 1 12 . . 13 . . 8 . . 7 5 1 Terminals 54 | . 2 . 5 . . . 3 2 5 8 . . 8 . . 7 . . 5 . . 4 4 1 Fabricators 6 | . . . . . . . . . . 3 . . . . . 1 . . 1 . . 1 . . Repair Stations 11 | . . . 1 . . . 1 . 2 1 . . 1 . . 3 . . 1 . . 1 . . Recycling Units 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Scanalyzers 4 | . . . 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . 2 . . . . . . . . 1 1 . Total Hacks 293 | . 12 1 18 . 5 . 12 4 22 38 . 1 42 . . 58 . . 37 . . 22 18 3 Successful 162 | . 8 1 8 . 5 . 4 1 11 25 . 1 25 . . 36 . . 16 . . 14 5 2 Failed 131 | . 4 . 10 . . . 8 3 11 13 . . 17 . . 22 . . 21 . . 8 13 1 Catastrophic 23 | . . . 3 . . . 2 1 2 1 . . 4 . . 4 . . 2 . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 8 . 4 . 1 . . . 10 15 . . 6 . . 21 . . 20 . . 6 11 1 Terminals 181 | . 12 . 13 . . . 8 4 12 25 . . 25 . . 26 . . 23 . . 13 17 3 Fabricators 19 | . . . . . . . . . . 11 . . . . . 3 . . 3 . . 2 . . Repair Stations 48 | . . . 2 . . . 3 . 4 2 . . 9 . . 14 . . 8 . . 6 . . Recycling Units 12 | . . . . . . . . . . . . . . . . 9 . . 3 . . . . . Scanalyzers 20 | . . . 3 . . . . . 5 . . . 6 . . 6 . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . . . 2 . . . . . . . . 1 1 . Terminal Hacks 77 | . 7 1 5 . 5 . 2 1 3 13 . 1 9 . . 13 . . 8 . . 4 3 2 Record 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . 2 . . . . . . . . 1 . . . . . 2 . . . . . . . . Prototype ID Bank 4 | . 2 . . . . . . . 1 1 . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Branch Access Points 6 | . . . 1 . . . . . . 1 . . 1 . . 1 . . 1 . . . 1 . Emergency Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 7 | . . . 1 . . . . . . 1 . . 1 . . 1 . . 1 . . 1 1 . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 14 | . . . 1 . . . . . 2 2 . . 3 . . 2 . . 2 . . 1 . 1 Locate Traps 14 | . . . . . . . 1 . . 3 . . 4 . . 2 . . 3 . . 1 . . Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . 6 . . . . . 1 . . . . . 2 . . Load Schematic 5 | . . . . . . . . . . 4 . . . . . . . . . . . 1 . . Build 4 | . . . . . . . . . . 2 . . . . . 1 . . . . . 1 . . Repair Station Hacks 34 | . . . 1 . . . 1 . 4 2 . . 6 . . 10 . . 4 . . 6 . . Scan Component 19 | . . . 1 . . . 1 . 2 1 . . 3 . . 6 . . 2 . . 3 . . Repair 15 | . . . . . . . . . 2 1 . . 3 . . 4 . . 2 . . 3 . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Scanalyzer 13 | . . . 1 . . . . . 2 . . . 6 . . 4 . . . . . . . . Insert Component 7 | . . . 1 . . . . . 1 . . . 3 . . 2 . . . . . . . . Analyze 6 | . . . . . . . . . 1 . . . 3 . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . . . 2 . . . . . . . . 1 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . . . 2 . . . . . . . . 1 1 . Unauthorized Hacks 20 | . 1 . 1 . . . . . 1 4 . . 2 . . 6 . . 3 . . 1 1 . Terminals 12 | . 1 . 1 . . . . . 1 1 . . 2 . . 2 . . 2 . . 1 1 . Assimilate 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Botnet 9 | . 1 . 1 . . . . . 1 1 . . 1 . . 2 . . 1 . . 1 . . Fabricators 6 | . . . . . . . . . . 3 . . . . . 2 . . 1 . . . . . Prioritize 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Recompile 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 70 | . 2 . 7 . . . 4 2 6 11 . . 10 . . 11 . . 6 . . 6 4 1 Full Trace Events 9 | . . . 2 . . . 2 . 1 1 . . . . . 1 . . . . . 2 . . Feedback Events 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 2 . . . . . . . 1 1 . . 3 . . 3 . . . . . . . . Parts Built 7 | . . . . . . . . . . 4 . . . . . 1 . . . . . 2 . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 176 | . . . . . . . . . . 84 . . . . . 64 . . . . . 28 . . Total Part Build Rating 32 | . . . . . . . . . . 16 . . . . . 8 . . . . . 8 . . Parts Repaired 15 | . . . . . . . . . 2 1 . . 3 . . 4 . . 2 . . 3 . . Time 508 | . . . . . . . . . 82 25 . . 66 . . 138 . . 47 . . 150 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . . . 3 . . 2 . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . 3 . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Total Allies 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Largest Group 2 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 Highest-Rated Group 226 | . 59 59 68 68 86 86 94 96 101 111 111 111 131 132 132 143 147 145 165 161 162 180 226 199 Highest-Rated Ally 199 | . 59 59 68 68 86 86 94 96 101 111 111 111 131 132 132 143 147 145 165 161 162 180 187 199 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 621 | . 14 3 78 3 . 1 26 20 65 63 5 . 43 12 . 62 6 . 53 12 4 60 19 72 Total Damage 22756 | . 113 24 1724 26 . 30 493 401 1542 1552 127 . 1865 341 . 2853 263 . 2230 273 223 3172 742 4762 Kills 180 | . 3 2 22 1 . 1 5 6 18 13 1 . 15 1 . 17 2 . 17 2 2 15 3 34 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . 1 1 . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Turns Passed 24320 | 167 264 277 2564 773 439 323 1205 784 1623 2018 689 192 3280 572 263 1800 871 211 1540 491 627 1774 625 948 Spaces Moved 12360 | 84 141 157 962 301 240 125 423 279 563 1198 466 119 2111 382 180 882 556 146 796 314 402 825 331 377 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3258 | 80 141 157 962 301 240 125 423 279 550 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9098 | . . . . . . . . . 13 1198 466 119 2111 382 180 882 556 146 796 314 402 825 331 377 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 250 170 250 250 250 130 125 145 145 120 130 130 145 145 145 145 146 146 135 146 122 Average Speed 162 | 154 160 160 224 250 180 250 250 250 238 129 145 145 133 130 130 145 145 145 145 146 146 149 150 145 Slowest Speed 250 | 160 160 160 250 250 250 250 250 250 250 145 145 145 160 130 130 145 145 145 146 146 146 175 190 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 27 36 82 74 61 34 37 45 56 38 55 9 49 61 17 26 63 20 29 46 66 27 12 13 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 . . . 1 . 1 1 . . 1 1 . 1 . . 1 . . . 1 . Unknown Exits Taken 14 | 1 1 1 . 1 1 1 . . . . 1 1 . . 1 . 1 1 . 1 1 1 . . Scrap Searched 10 | . . . . 1 . . . . . . 1 . . 3 . . 2 . . . 3 . . . Spaces Dug 76 | . . . . . . . . 5 . . . . 15 . . 20 . . 10 . . 12 6 8 Terrain Destroyed 480 | . . . . . . . . 19 12 . . 1 73 26 . 71 47 . 66 5 1 33 13 113 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 227 | . . . . . . . . . . . . 1 44 10 . 42 4 . 39 5 1 33 13 35 AOE 253 | . . . . . . . . 19 12 . . . 29 16 . 29 43 . 27 . . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Acc Total 15347 | 105 167 168 1212 310 250 130 525 327 773 1548 469 142 2433 423 210 1298 606 145 1069 329 434 1233 424 617 Wait 1764 | . 14 3 114 2 3 . 37 16 133 224 . 9 165 22 21 300 32 . 164 3 15 312 41 134 Move 12336 | 83 140 156 961 300 239 124 423 277 562 1197 465 118 2110 381 179 881 555 145 795 313 401 824 330 377 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 121 | 8 2 1 14 1 . 1 16 . 7 13 . 5 19 . 4 9 4 . 6 1 1 2 7 . Fast Attach 114 | 7 . . 9 . . . 7 . 7 12 . 1 18 . 2 12 . . 11 . 5 9 6 8 Attach 43 | . . . 4 . 2 1 1 . 3 4 . . 3 1 . 6 1 . 2 3 . 1 3 8 Detach 6 | . . . 1 . . . . . . 1 . . . . . 3 . . . . 1 . . . Swap 106 | 1 1 1 10 . 2 1 3 7 9 8 . 1 9 2 . 9 5 . 11 . 1 10 4 11 Drop 195 | . 3 . 24 1 4 . 15 1 18 31 . 7 28 1 4 13 2 . 18 1 5 8 10 1 Fire 645 | 6 7 7 74 6 . 3 23 20 34 58 4 1 81 16 . 65 7 . 54 8 4 67 23 77 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 6 . . . . . . . . . . 8 . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / War) -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered Mines 527 | -10/Mines | Discovered new exit (range 15) 683 | -10/Mines | Found the Drone Emporium 709 | -10/Mines | Entered Materials 709 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 718 | -9/Materials | Identified exit to Mines 718 | -9/Materials | Identified exit to Storage 996 | -9/Materials | Build established: Gunner 1369 | -9/Materials | Build established: Scavenger-Gunner 1670 | -9/Materials | Build established: Tank 2151 | -9/Materials | Discovered new exit (range 11) 2709 | -9/Materials | First assault squad dispatched 3010 | -9/Materials | Discovered new exit (range 16) 3273 | -9/Materials | Entered Mines 3543 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3658 | -9/Mines | Discovered new exit (range 11) 4036 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4036 | -9/Mines | Discovered new exit (range 5) 4046 | -9/Mines | Entered Exiles 4093 | -9/Exiles | Met 8R-AWN 4120 | -9/Exiles | Met EX-HEX 4166 | -9/Exiles | Met EX-BIN 4186 | -9/Exiles | Aligned with FarCom system 4188 | -9/Exiles | Given EX-Vault access code 4229 | -9/Exiles | Opened EX-Vault 4273 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4301 | -9/Exiles | Exiles lab attacked by MAIN.C 4361 | -9/Exiles | Build established: Mutant 4361 | -9/Exiles | Learned location of Zion (-7) 4462 | -9/Exiles | Discovered new exit (range 10) 4485 | -9/Exiles | Left Exiles lab with Potential Leg 4485 | -9/Exiles | Entered Mines 4693 | -8/Mines | Discovered new exit (range 12) 4790 | -8/Mines | Build established: Skirmisher 4808 | -8/Mines | Entered Materials 4808 | -8/Materials | Evolved 2 slots: Utility x2 5161 | -8/Materials | Identified exit to Factory 5321 | -8/Materials | Build established: Scavenger-Tank 5861 | -8/Materials | Build established: Tank 6013 | -8/Materials | Identified exit to Garrison 6013 | -8/Materials | Entered Garrison 6048 | -8/Garrison | Triggered checkpoint 6225 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Triggered checkpoint 6449 | -8/Garrison | Triggered checkpoint 6520 | -8/Garrison | Discovered new exit (range 11) 6677 | -8/Garrison | Installed Relay Interface Framework 6797 | -8/Garrison | Entered Materials 7772 | -8/Materials | Repaired Broken Arm. Wheel 8205 | -8/Materials | Repaired Hrd. Medium Armor Plating 8317 | -8/Materials | Discovered exit to Factory (range 9) 8420 | -8/Materials | Entered Factory 8420 | -7/Factory | Evolved 2 slots: Utility x2 8996 | -7/Factory | Build established: Scavenger-Tank 9494 | -7/Factory | Build established: Hacker-Tank 9740 | -7/Factory | Identified exit to Lower Caves 9788 | -7/Factory | Discovered new exit (range 7) 9833 | -7/Factory | Build established: Hacker-Skirmisher 9949 | -7/Factory | Fabricated Arm. Huge Wheel? 10007 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 10205 | -7/Factory | Repaired Imp. Medium Laser 10420 | -7/Factory | First assault squad dispatched 10438 | -7/Factory | Entered Lower Caves 10727 | -7/Lower Caves | Build established: Hacker-Tank 11112 | -7/Lower Caves | Discovered new exit (range 5) 11124 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11127 | -7/Lower Caves | Entered another Lower Caves area 11127 | -7/Lower Caves | Discovered new exit (range 8) 11319 | -7/Lower Caves | Entered Factory 11319 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11754 | -6/Factory | Build established: Hacker-Skirmisher 12274 | -6/Factory | Discovered new exit (range 15) 12567 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12590 | -6/Factory | Repaired Arm. Huge Wheel 12627 | -6/Factory | Repaired Hvy. Ion Cannon 12917 | -6/Factory | Identified exit to Lower Caves 12917 | -6/Factory | Identified exit to Extension 14599 | -6/Factory | Entered Lower Caves 14717 | -6/Lower Caves | Identified exit to Lower Caves 14859 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14892 | -6/Lower Caves | Build established: Hacker-Tank 15026 | -6/Lower Caves | Spotted B-75 Beast 15037 | -6/Lower Caves | Destroyed B-75 Beast 15171 | -6/Lower Caves | Entered another Lower Caves area 15172 | -6/Lower Caves | Encountered a Warlord checkpoint 15312 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 15324 | -6/Lower Caves | Discovered new exit (range 15) 15434 | -6/Lower Caves | Entered Factory 15434 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15518 | -5/Factory | Repaired Broken Arm. Huge Wheel 15736 | -5/Factory | Build established: Hacker-Skirmisher 15748 | -5/Factory | Repaired Hrd. Heavy Armor Plating 15952 | -5/Factory | Identified exit to Upper Caves 16055 | -5/Factory | Fabricated Fusion Bomb Launcher (x1) 16213 | -5/Factory | Repaired Adv. Heat Sink 16259 | -5/Factory | Repaired Arm. Huge Wheel 16762 | -5/Factory | Cargo convoy interrupted 16790 | -5/Factory | Garrison activated, responded to threat 16817 | -5/Factory | Found Prototype Energy Cannon 16817 | -5/Factory | Identified Exp. Thermic Cannon 16823 | -5/Factory | Destroyed 11 combat bots 16829 | -5/Factory | Found Prototype Processor 16829 | -5/Factory | Identified Exp. Core Analyzer 17016 | -5/Factory | Destroyed 7 combat bots 17050 | -5/Factory | Core integrity fell below 50% 17110 | -5/Factory | Build established: Hacker-Gunner 17234 | -5/Factory | First assault squad dispatched 17234 | -5/Factory | Entered Upper Caves 18072 | -5/Upper Caves | Discovered new exit (range 5) 18105 | -5/Upper Caves | Entered another Upper Caves area 18232 | -5/Upper Caves | Discovered new exit (range 9) 18316 | -5/Upper Caves | Entered Factory 18316 | -4/Factory | Evolved 2 slots: Utility x2 18371 | -4/Factory | Repaired Hrd. Heavy Armor Plating 18397 | -4/Factory | Repaired Adv. Heat Sink 18623 | -4/Factory | Identified exit to Upper Caves 19358 | -4/Factory | Spotted B-86 Titan 19366 | -4/Factory | Destroyed B-86 Titan 19566 | -4/Factory | First assault squad dispatched 19856 | -4/Factory | Entered Upper Caves 19992 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20093 | -4/Upper Caves | Spotted B-86 Titan 20099 | -4/Upper Caves | Allies destroyed B-86 Titan 20255 | -4/Upper Caves | Discovered new exit (range 9) 20257 | -4/Upper Caves | Encountered a Warlord checkpoint 20308 | -4/Upper Caves | Learned 4 Research zone layouts 20347 | -4/Upper Caves | Entered another Upper Caves area 20515 | -4/Upper Caves | Spotted B-86 Titan 20657 | -4/Upper Caves | Allies destroyed B-86 Titan 20802 | -4/Upper Caves | Learned location of Testing (-2) 20815 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20863 | -4/Upper Caves | Identified exit to Warlord 20917 | -4/Upper Caves | Discovered new exit (range 4) 20974 | -4/Upper Caves | Entered Research 20974 | -3/Research | Evolved 2 slots: Utility x2 21184 | -3/Research | Repaired Hrd. Heavy Armor Plating 21229 | -3/Research | Repaired Arm. Huge Wheel 21292 | -3/Research | Repaired Centrium Wheel 21408 | -3/Research | Spotted B-86 Titan 21408 | -3/Research | Allies destroyed B-86 Titan 22018 | -3/Research | Fabricated Adv. Terrain Scan Processor (x2) 22172 | -3/Research | Discovered new exit (range 11) 22209 | -3/Research | Build established: Hacker-Skirmisher 22453 | -3/Research | Discovered new exit (range 16) 22724 | -3/Research | First assault squad dispatched 22748 | -3/Research | Entered another Research area 22748 | -2/Research | Evolved 2 slots: Power x1, Utility x1 23072 | -2/Research | Discovered new exit (range 16) 23084 | -2/Research | Found Prototype Hackware 23084 | -2/Research | Identified Exp. System Shield 23112 | -2/Research | Identified exit to Testing 23112 | -2/Research | Identified exit to Access 23248 | -2/Research | First assault squad dispatched 23373 | -2/Research | Entered Access 23373 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23495 | -1/Access | Identified exit to Surface 23796 | -1/Access | Garrison activated, responded to threat 23877 | -1/Access | Destroyed 8 combat bots 23878 | -1/Access | Lost 5 parts (2p1u2w) 23978 | -1/Access | Core integrity fell below 50% 24022 | -1/Access | Destroyed 9 combat bots 24028 | -1/Access | Build established: Wizard-Gunner 24123 | -1/Access | First assault squad dispatched 24125 | -1/Access | Lost 4 parts (1p1n1u1w) 24169 | -1/Access | High security lockdown imminent 24249 | -1/Access | High security lockdown engaged 24261 | -1/Access | Core integrity fell below 20% 24321 | -1/Access | Core destroyed Last Messages --------------- 24246_ U-05 Engineer builds a Wall. 24249_ ALERT: Lockdown in effect, collecting threat data. 24249_ R-10 Processor collects Myomer Leg. 24250_ U-05 Engineer builds a Wall. 24253_ R-10 Processor collects Hvy. Laser. 24254_ U-05 Engineer lays Concrete. 24255_ U-05 Engineer builds a Wall. 24257_ The unstable cave ceiling collapses. 24260_ U-05 Engineer builds a Wall. 24261_ R-10 Processor collects Lgt. Quantum Reactor. 24262_ Slammed into U-05 Engineer. 24263_ Acquired 56 matter. 24264_ U-05 Engineer destroyed. 24269_ ALERT: Assault forces dispatched. 24269_ R-10 Processor collects Adv. Heat Sink. 24271_ Acquired Wheel. 24272_ The unstable cave ceiling collapses. 24272_ Terrain Scanner crushed. 24280_ R-10 Processor collects Structural Scanner. 24321_ X&DRNMIF%|IQJI 9V K YT