Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 15:03:47 Player: jumpy Result: Destroyed by Y-54 Guardian via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2140) 2140 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 5686 Bonus ------- Follower Combat Kills 147 Friendly Fire -161 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Treads Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Seismic Detector Transport Network Coupler Energy Filter Stasis Canceller > --- WEAPON ----------- Force Rifle Heavy Machine Gun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Micro Nuclear Core Fission Core Heavy Machine Gun Katana [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Heavy Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . . 2 . . 2 2 Weapon . | . . . . . . . Parts Attached 61 | 7 . 6 5 10 3 30 Power 12 | 1 . 1 1 2 1 6 Engine 9 | 1 . 1 1 2 1 3 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 23 | 2 . 1 2 5 . 13 Treads 21 | 2 . 1 2 5 . 11 Leg 2 | . . . . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 . 3 . 1 1 7 Device 7 | 1 . 2 . . . 4 Storage 3 | 1 . 1 . . . 1 Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 12 | 2 . 1 2 2 1 4 Energy Gun 2 | 1 . . . . . 1 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 4 | 1 . . 1 . . 2 Ballistic Cannon 2 | . . 1 . 1 . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 41 | . . 1 1 4 11 24 Power 8 | . . 1 . 1 2 4 Propulsion 16 | . . . 1 1 4 10 Utility 10 | . . . . 1 3 6 Weapon 7 | . . . . 1 2 4 Highest Loss Streak 20 | . . 1 1 2 5 20 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 100 89 99 97 78 64 Engine 7 | . 14 11 11 8 6 5 Treads 20 | . 28 22 21 35 24 14 Device 18 | . 14 23 33 21 14 14 Storage 8 | . 14 11 11 9 7 5 Processor 4 | . . . . 3 7 6 Energy Gun 5 | . 14 11 1 . . 5 Ballistic Gun 6 | . 14 7 9 9 3 5 Ballistic Cannon 1 | . . 3 4 1 . . Launcher 2 | . . . 6 7 3 . Peak Build Rating 47 | 7 7 11 12 14 22 47 Average Rating 20 | 6 7 8 11 13 17 30 On Entrance 7 | . 7 7 11 12 14 2 Naked Turns . | . . . . . . . Heaviest Build 41 | 14 14 21 21 21 41 41 Greatest Support 88 | 40 40 40 40 80 80 88 Greatest Overweight (x) 3 | 1 . . . . 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 6 6 8 Average Carried 5 | 3 6 7 7 4 5 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 7 6 6 2 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1414 | 298 15 115 130 260 128 468 Remotely . | . . . . . . . Salvage Created 2379 | 185 15 192 134 663 356 834 Parts 155 | 21 2 19 13 33 17 50 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 47 | . . 7 4 11 9 16 Melee 7 | . . . . . 4 3 Guns 23 | . . 5 2 3 . 13 Cannons 7 | . . 2 1 2 2 . AOE 10 | . . . 1 6 3 . Classes Destroyed 12 | 2 1 4 1 3 1 . Worker 4 | 1 . . . 1 2 . Tunneler 8 | 7 . . 1 . . . Hauler 2 | . . . . 2 . . Recycler 4 | . . . . 2 1 1 Mechanic 1 | . . . . 1 . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . 4 . . . 6 Grunt 21 | . . 1 3 8 7 2 Brawler 1 | . . . 1 . . . Duelist 2 | . . 1 . 1 . . Sentry 9 | . . 1 . 3 . 5 Programmer 5 | . . . . . 2 3 Best Kill Streak 11 | 3 1 4 3 11 5 7 Combat Bots Only 6 | . . 4 2 3 3 6 Max Kills in Single Turn 3 | 1 1 1 1 3 2 2 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . 1 1 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 743 | . 2 43 35 65 133 465 Missed 233 | . 1 11 8 24 44 145 Damage Taken 6501 | . 18 373 279 697 1431 3703 Core 1177 | . . 43 30 88 150 866 Absorbed by Shields 119 | . . . 59 60 . . Core Remaining (%) 88 | 100 100 . 81 84 78 . Volleys Fired 148 | 13 2 18 16 36 19 44 Largest 2 | 2 2 2 2 2 2 2 Hottest 110 | 60 60 75 75 58 68 110 Shots Fired 265 | 26 4 36 27 65 24 83 Gun 189 | 26 4 22 13 36 5 83 Cannon 47 | . . 14 9 10 14 . Launcher 29 | . . . 5 19 5 . Special . | . . . . . . . Kinetic 136 | 13 2 18 13 46 5 39 Thermal 100 | 13 2 18 9 . 14 44 Explosive 29 | . . . 5 19 5 . Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 7 10 11 9 15 7 7 Robot Miss Streak 4 | 1 . 4 4 4 1 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 171 | 16 3 18 15 46 18 55 Core Hits 109 | 9 1 11 11 37 15 25 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . . . . 1 . 4 Destroy 4 | . . . . . . 4 Blast 1 | . . . . 1 . . Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5213 | 207 37 246 479 1429 973 1842 Guns 2116 | 207 37 138 113 450 37 1134 Cannons 589 | . . 104 101 90 294 . Explosions 2112 | . . . 265 884 607 356 Melee 326 | . . . . . . 326 Ramming 70 | . . 4 . 5 35 26 Kinetic 1490 | 102 15 132 146 540 37 518 Thermal 1571 | 105 22 110 68 . 294 972 Explosive 1756 | . . . 265 884 607 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 326 | . . . . . . 326 Piercing . | . . . . . . . Highest Corruption 9 | . . . . 3 9 4 Average Corruption 3 | . . . . 2 5 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . . . 9 6 3 Message Errors 3 | . . . . 1 2 . Matter Fused 7 | . . . . 3 1 3 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 3 | . . . . 2 1 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 2 | . . . . 1 1 . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 98 | . . . 14 8 22 54 Projectiles . | . . . . . . . Explosions 98 | . . . 14 8 22 54 Melee . | . . . . . . . Knockbacks 3 | . . . 1 . 1 1 Impact 2 | . . . . . 1 1 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 133 | . . . . 102 29 2 Shots 5 | . . . . 4 1 . Rammed 15 | . . 1 . 2 6 6 Targets Rammed 20 | . . 1 . 3 10 6 Kicked . | . . . . . . . Crushed 5 | . . . . 1 4 . Highest Temperature 374 | . . 54 94 179 237 374 Average Temperature 92 | . . 15 37 31 67 133 Received Heat Transfer 1885 | . 9 84 119 277 405 991 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . . . 3 1 Heat Transferred 2282 | 250 50 250 150 . 444 1138 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 320 | 40 33 176 308 320 291 204 Initial 112 | . 26 13 68 41 112 29 Average 81 | 16 31 64 133 165 172 46 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 89 | 100 100 100 86 51 55 99 Level 1 10 | . . . 13 48 44 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . . 2 . . 2 12 Investigation 6 | . . 2 . . . 4 Extermination 4 | . . . . . 1 3 Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 3 | . . . . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 2 8 9 20 12 28 Peak Tracking Total 8 | . 3 4 3 7 5 8 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 7 | . . 1 . 2 3 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 2 | . . . . 1 . 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 1 1 . 1 . 5 Terminals 5 | . 1 1 . 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Total Hacks 19 | . 2 2 . 3 . 12 Successful 2 | . . . . . . 2 Failed 17 | . 2 2 . 3 . 10 Catastrophic 4 | . . 1 . 1 . 2 Database Lockouts . | . . . . . . . Manual 9 | . 2 2 . 3 . 2 Terminals 11 | . 2 2 . 3 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 8 | . . . . . . 8 Terminal Hacks 1 | . . . . . . 1 Open DSF 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 1 . . . 5 Full Trace Events 4 | . . 1 . . . 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 26 | . . . 19 7 . . Total Damage 265 | . . . 197 68 . . Kills 5 | . . . 4 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 5224 | 249 176 681 691 524 457 2446 Spaces Moved 2379 | 125 104 270 395 246 240 999 Core 35 | 6 . . . . 23 6 Treads 2119 | 119 104 270 395 246 217 768 Legs 225 | . . . . . . 225 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 100 50 Average Speed 157 | 156 160 160 160 160 160 154 Slowest Speed 260 | 160 160 160 160 160 240 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 23 17 75 36 9 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 225 | . . . 47 140 21 17 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 225 | . . . 47 140 21 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3559 | 150 110 484 430 310 280 1795 Wait 892 | . . 178 4 12 8 690 Move 2373 | 124 103 269 394 245 239 999 Hop . | . . . . . . . Pick Up 31 | 6 4 6 4 2 1 8 Fast Attach 29 | 6 . 2 1 2 2 16 Attach 23 | 1 . 2 1 6 1 12 Detach 1 | . . . . 1 . . Swap 9 | . . 2 3 2 . 2 Drop 22 | . 1 6 7 1 . 7 Fire 148 | 13 2 18 16 36 19 44 Melee 11 | . . . . . . 11 Ram 5 | . . . . . 2 3 Kick . | . . . . . . . Crush 15 | . . 1 . 3 8 3 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 12) 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Utility x2 1097 | -9/Materials | Discovered new exit (range 7) 1107 | -9/Materials | Entered Mines 1180 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1354 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1442 | -9/Mines | Build established: Scavenger-Mutant 1788 | -9/Mines | Discovered new exit (range 4) 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Accompanied by 3 allies 1798 | -8/Materials | Evolved 2 slots: Propulsion x2 1995 | -8/Materials | Lost 3 allies 2298 | -8/Materials | Discovered new exit (range 15) 2322 | -8/Materials | Entered Factory 2322 | -7/Factory | Evolved 2 slots: Utility x2 2601 | -7/Factory | Lost 3 parts (1p2w) 2768 | -7/Factory | Lost 5 parts (1p2n2u) 2774 | -7/Factory | Discovered new exit (range 6) 2779 | -7/Factory | Entered another Factory area 2779 | -6/Factory | Evolved 2 slots: Utility x2 3163 | -6/Factory | Build established: Mutant 5199 | -6/Factory | Core integrity fell below 50% 5220 | -6/Factory | Core integrity fell below 20% 5225 | -6/Factory | Destroyed by Y-54 Guardian via exploding Nuclear Reactor Last Messages --------------- 05216_ K-01 Serf collects debris. 05217_ U-05 Engineer lays Concrete. 05217_ Katana destroyed. 05218_ U-05 Engineer lays Concrete. 05219_ K-01 Serf collects debris. 05219_ Slug penetrates Garrison Access. 05220_ Slammed into G-67 Veteran. 05220_ Imp. Ion Engine destroyed. 05220_ Slug penetrates Garrison Access. 05221_ U-05 Engineer lays Concrete. 05221_ K-01 Serf collects debris. 05221_ Slammed into G-50 Soldier. 05221_ K-01 Serf collects debris. 05222_ Acquired 37 matter. 05222_ U-05 Engineer lays Concrete. 05222_ Slammed into G-50 Soldier. 05223_ Slug penetrates Garrison Access. 05223_ U-05 Engineer lays Concrete. 05225_ Nuclear Reactor explodes. 05225_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ????????????? " " " " ###???????????????????? | | ???????????? " " " " #?????????????????????? | | ????????? " " " " #?????????????????????? | | ???????? " " " " #?????????????????????? | | ???????? ###???????????????????? | | ???????? " #???????????????????? | | ???????????? " +???????????????????? | | ??????????? " #???????????????????? | | ??????????? "%" !* ##???????????????????? | | ??????????? * # #??????????????? | | ?????????? + """????????????????? | | ???????# # "Y ???????????????? | | ???????# #?"""????????????????? | | ???????# #?? ????????????????? | | ???????# #??? ???????????????? | | ???????# !% [ hk #????????????????????? | | ???????/ #"" h!#### #????????????????????? | | ???????????# !=%# #????????????????????? | | ??????????????# ## ""G""[# #????????????????????? | | ?????????????????# "!"! #?#????????????????????? | | ?????????????????# % Y[[#??????????????????????? | | ?????????????????# g [[#??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# g #??????????????????????? | | ?????????????????# #??????????????????????? | | ????????A????????# w @#??????????????????????? | | ?????????????????#####+##/#??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????? +??????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? +??????????????????????? | | ??????????????????????+####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentScatterBlaster Manual? 0 Play Time 00:29:13 Cumulative 25.6 hours Start 2025.04.18 @ 14:28:27 End 2025.04.18 @ 15:03:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa6d9f87-dfe4-4c6e-a636-4961fe81eff8