Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.21 @ 22:38:27 Player: Akl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (951) 951 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3194 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 50/100 System Corruption 3% Temperature Cool (0) Movement Flying (35) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Terrain Scan Processor Authchip [R/Combat] Authchip [Propulsion] > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [Device] Authchip [Processor] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON ----------- Plasma Cutter Flail Heavy Mace > --- INVENTORY -------- Cesium-ion Thruster Recoil Stabilizer Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Authchip [Processor] [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/Combat] Weapon Flail Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon 1 | . . . . 1 . Parts Attached 45 | 6 7 8 7 5 12 Power 8 | 1 1 1 2 . 3 Engine 6 | 1 1 1 2 . 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 13 | 2 1 1 3 2 4 Treads 2 | . . . . 2 . Leg 6 | 2 1 . . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . 1 3 . 1 Utility 10 | 1 2 3 . 1 3 Device 3 | . 1 1 . . 1 Storage 2 | 1 1 . . . . Processor 3 | . . 2 . 1 . Hackware 2 | . . . . . 2 Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 3 2 2 2 Energy Gun 6 | 2 3 . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon 3 | . . 1 1 . 1 Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 30 | . 2 8 3 1 16 Power 8 | . 1 2 1 . 4 Propulsion 7 | . . 2 1 . 4 Utility 5 | . 1 1 . . 3 Weapon 10 | . . 3 1 1 5 Highest Loss Streak 6 | . 1 6 1 1 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 3 3 5 6 Power . | . . . . . . Propulsion . | . . . . . 1 Utility 2 | . . 1 2 3 4 Weapon 1 | . 1 2 . . . Tool/Special . | . . . . . . Unused Backups 10 | . . 2 . 4 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 7 | . . . . 4 3 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 97 73 84 83 63 Engine 6 | . 13 4 4 6 2 Treads 1 | . . . . 4 5 Leg 7 | . 28 3 . . 4 Flight 4 | . . 3 13 13 . Device 9 | . 9 9 11 9 6 Storage 11 | . 16 12 11 9 5 Processor 15 | . . 19 22 18 18 Energy Gun 11 | . 28 20 . . 2 Ballistic Cannon 1 | . . . . 6 1 Special Weapon 2 | . . . 7 6 . Impact Weapon 6 | . . . 11 10 13 Peak Build Rating 24 | 6 11 14 14 19 24 Average Rating 12 | 4 7 12 12 16 16 On Entrance 10 | . 6 11 12 13 19 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 20 | 13 20 20 12 20 20 Greatest Support 40 | 20 20 20 8 40 40 Greatest Overweight (x) 6 | 3 . 4 3 2 6 Average Overweight (x) 1 | . . 2 1 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 6 Most Carried 8 | 1 6 7 6 8 8 Average Carried 4 | . 3 3 3 5 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | . 3 3 6 3 2 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 659 | 237 63 117 110 65 67 Remotely . | . . . . . . Salvage Created 995 | . 131 249 131 49 435 Parts 48 | . 9 16 1 4 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 30 | . 5 10 4 1 10 Melee 9 | . . . 1 1 7 Guns 16 | . 5 10 1 . . Classes Destroyed 5 | . 2 2 1 . . Builder 2 | . . 2 . . . Swarmer 10 | . 3 7 . . . Grunt 14 | . 2 1 3 . 8 Sentry 5 | . . 2 . 1 2 Assembled 1 | . . . 1 . . Best Kill Streak 5 | . 3 5 2 1 3 Combat Bots Only 3 | . 3 3 2 1 3 Max Kills in Single Turn 3 | . 1 3 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 366 | . 55 74 25 33 179 Missed 112 | . 18 18 3 10 63 Hits 254 | . 37 56 22 23 116 Projectile 254 | . 37 56 22 23 116 Critical Strikes 12 | . 2 4 1 1 4 Damage Taken 3509 | . 386 852 274 342 1655 Core 990 | . 92 268 80 79 471 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 63 . 13 . . Volleys Fired 67 | . 21 34 3 1 8 Largest 2 | . 2 2 1 1 1 Hottest 112 | . 112 106 100 100 65 Shots Fired 111 | . 42 57 3 1 8 Gun 99 | . 42 54 2 . 1 Cannon 7 | . . . . . 7 Launcher 3 | . . 3 . . . Special 2 | . . . 1 1 . Kinetic 9 | . . . 2 . 7 Thermal 99 | . 42 54 1 1 1 Explosive 3 | . . 3 . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 8 9 2 . 5 Robot Miss Streak 9 | . 4 3 1 1 9 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 108 | . 22 30 11 5 40 Core Hits 43 | . 8 19 3 1 12 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 7 | . . . 2 1 4 Critical Strikes 14 | . . 6 2 1 5 Burn 6 | . . 6 . . . Smash 8 | . . . 2 1 5 Melee Attacks 68 | . . . 14 6 48 Impact 68 | . . . 14 6 48 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . 1 7 Damage Inflicted 2674 | . 240 634 355 148 1297 Guns 756 | . 240 483 15 . 18 Cannons 117 | . . . . . 117 Explosions 151 | . . 151 . . . Melee 1650 | . . . 340 148 1162 Ramming . | . . . . . . Kinetic 132 | . . . 15 . 117 Thermal 741 | . 240 483 . . 18 Explosive 151 | . . 151 . . . Electromagnetic . | . . . . . . Impact 1650 | . . . 340 148 1162 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 4 4 . 3 Average Corruption 3 | . 2 4 4 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 21 | . 1 12 6 . 2 Message Errors 6 | . 1 3 2 . . Matter Fused 4 | . . 2 . . 2 Heat Flow Errors 3 | . . . 3 . . Energy Discharges 2 | . . 1 1 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . . 3 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 312 | . . 6 99 21 186 Projectiles . | . . . . . . Explosions 6 | . . 6 . . . Melee 306 | . . . 99 21 186 Knockbacks 4 | . . . 1 . 3 Impact 4 | . . . 1 . 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . 21 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 219 | . 136 219 200 1 16 Average Temperature 65 | . 53 77 79 1 6 Received Heat Transfer 1302 | . 126 150 135 117 774 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 5 | . . . 2 . 3 Combat Hostiles 5 | . . . 2 . 3 Parts Fried 4 | . . . 2 . 2 Impact Corruptions 14 | . . . 4 1 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . 8 . . . Heat Transferred 2215 | . 550 1628 . . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 202 | . 75 103 36 32 202 Initial 12 | . . . 12 . 8 Average 28 | . 20 34 7 6 62 Influence Increases 1143 | . 136 303 101 90 513 Destroy 0b10 Robot/C 620 | . 100 200 60 60 200 Destroy 0b10 Robot/NC 15 | . . 10 . 5 . Destroy Leader 130 | . 20 40 10 20 40 Allied During Kill 3 | . . . . 3 . Successful Hack 3 | . . . . . 3 Disable Machine 15 | . . 15 . . . Destroy Structure 27 | . 1 23 1 2 . Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 315 | . 15 15 30 . 255 Influence Decreases 934 | . 136 271 131 72 324 Entered New Map 34 | . . . 20 2 12 Time Decay 635 | . 121 191 91 50 182 Lost Part 245 | . 15 80 20 . 130 Lost Ally 20 | . . . . 20 . Squads Dispatched 6 | . . . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 2 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 7 11 6 7 33 Peak Tracking Total 10 | . 3 4 3 3 10 Tactical Retreats 11 | . 1 1 2 . 7 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . . . . . 4 Successful 3 | . . . . . 3 Failed 1 | . . . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . . . 3 Record 3 | . . . . . 3 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 15 | . . . . 15 . Total Damage 167 | . . . . 167 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 1921 | . 284 577 404 216 440 Optics 1635 | . . 577 404 214 440 Terrain 284 | . 284 . . . . Structural 1374 | . . 530 404 216 224 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2136 | 65 410 601 404 216 440 Spaces Moved 1117 | 41 255 243 213 114 251 Core 312 | 15 . 145 25 . 127 Treads 87 | . . . . 24 63 Legs 375 | 26 255 33 . . 61 Wheels . | . . . . . . Hover . | . . . . . . Flight 343 | . . 65 188 90 . Fastest Speed 50 | 50 120 120 117 117 50 Average Speed 146 | 137 120 201 162 159 103 Slowest Speed 350 | 200 120 280 200 197 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 32 | 3 48 26 64 16 38 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . 21 1 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 21 | . . 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1392 | 47 315 299 244 138 349 Wait 58 | . 23 2 2 . 31 Move 1112 | 40 254 242 212 113 251 Hop . | . . . . . . Pick Up 30 | 1 6 8 5 5 5 Fast Attach 21 | 5 2 3 1 3 7 Attach 16 | 1 1 5 3 2 4 Detach . | . . . . . . Swap 12 | . 5 2 3 1 1 Drop 17 | . 3 3 1 8 2 Fire 67 | . 21 34 3 1 8 Melee 59 | . . . 14 5 40 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -8/Materials -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 7) 476 | -10/Materials | Entered another Materials area 476 | -9/Materials | Evolved 2 slots: Utility x2 544 | -9/Materials | Crushed by falling debris 587 | -9/Materials | Lost 6 parts (1p2n1u2w) 857 | -9/Materials | Core integrity fell below 50% 1000 | -9/Materials | Discovered new exit (range 17) 1077 | -9/Materials | Entered Mines 1087 | -9/Mines | Learned 2 Materials zone layouts 1178 | -9/Mines | Assembled infested the area 1221 | -9/Mines | Core integrity fell below 20% 1298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1460 | -9/Mines | Discovered new exit (range 5) 1462 | -9/Mines | Received a Mining Laser from a helpful Derelict 1481 | -9/Mines | Entered Materials 1481 | -8/Materials | Accompanied by 1 ally 1481 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1681 | -8/Materials | Discovered new exit (range 6) 1697 | -8/Materials | Entered Storage 1803 | -8/Storage | Lost 3 parts (1p1n1w) 1923 | -8/Storage | Garrison activated, responded to threat 1952 | -8/Storage | Lost 3 parts (1p1u1w) 2004 | -8/Storage | Lost 3 parts (1u2w) 2037 | -8/Storage | Core integrity fell below 50% 2067 | -8/Storage | Core integrity fell below 20% 2106 | -8/Storage | Lost 6 parts (2p2n1u1w) 2137 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02029_ Aluminum Leg destroyed. 02029_ Y-45 Defender destroyed. 02032_ Aluminum Leg destroyed. 02032_ Acquired 10 matter. 02033_ G-47 Trooper knocked back. 02036_ Destroyed Flight Unit. 02036_ S-10 Pest system corrupted by crushing effect. 02039_ S-10 Pest knocked back. 02042_ Lgt. Nuclear Core destroyed. 02050_ Acquired Imp. Ion Engine. 02052_ Destroyed Imp. Ion Engine. 02052_ Y-45 Defender system corrupted by crushing effect. 02055_ System corrupted: Matter fused (-6). 02060_ Hvy. Mace destroyed. 02061_ Y-45 Defender destroyed. 02075_ Imp. Ion Engine destroyed. 02105_ S-10 Pest misfires. 02117_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | | | | | | | ???????######################??????? | | ???????######## !##??????# | | ???????##! !### ! ######### | | ??????### ### ######### | | ??????###"="### ! /# %+ | | ????####T=%=### ] # # | | ????######+##########+##+### %[# | | ????## % ^^ %! %+ | | ????## ! ^^ ##T####### | | ????## ^ ########## | | ????#######+########### # ######## | | ????### ####### # # | | ??????????? ?????## # """ # | | ??????????? ""? ????## # """ # | | ??????????? ""??"""#### # """ # | | ??????????? """?####### # + | | ??????????? ?####### # """ # | | ??????????? ?????## # """ # | | ??????????? ??????## # """ # | | ???????????####??????## + # | | ???????????####??????##+############ | | ?????????##########?? ####???????# | | ???????### @ s #????????????????# | | ??????#""" """ #?????????######## | | ??????#"R """ #?????????# | | ??????#""" """ #?????????# """ | | ??????#"""Y""" #?????????# "?? | | ??????#### """s #?????????# "?? | | ????????## o #?????????# "?? | | ????????# #?????????# "?? | | ????????## #?????????# """ | | ?????????######/###?????????# | | ????????????# ##############+### | | ????????????# | | ????????????# T | | ????????????# | | ????????????# ####/##### ##### | | ????????????####### # #???? | | ??????????????????# # #???? | | ??????????????????# """ # #???? | | ??????????????????# """"?" # #???? | | ??????????????????# "????" # #???? | | ??????????????????# "????" # #???? | | ??????????????????# "?"""" # # """ | | ??????????????????# """ / + """ | | ??????????????????# # # | | ??????????????????########## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 110 Evasion (%) 55 Recoil Reduction 2 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed GatlingKineticSword Manual? 0 Play Time 00:33:28 Cumulative 3.1 hours Start 2026.06.21 @ 21:48:51 End 2026.06.21 @ 22:38:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 18% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d10bc513-6101-432d-a22f-9c3569b3edf6