Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.09 @ 22:43:09 Player: EveningMars Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1245) 1245 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 3908 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 140/140 System Corruption 1% Temperature Cool (15) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (3) ------- Missile Launcher Chainsword > --- INVENTORY (4) ---- Lightning Gun Beam Cannon Gauss Rifle Powered Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Cooling System Small Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Weapon Shielding > --- WEAPON ----------- Arc Projector Greatsword > --- INVENTORY -------- Improved Ion Engine Armored Treads Beam Cannon High-powered Shotgun Gauss Rifle Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Weapon Shielding Weapon Greatsword Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 1 2 1 Weapon 1 | . . . . 1 Parts Attached 80 | 6 12 14 20 28 Power 22 | 1 2 5 5 9 Engine 18 | 1 2 5 4 6 Core 4 | . . . 1 3 Reactor . | . . . . . Propulsion 11 | 2 3 . 3 3 Treads 4 | 2 . . 1 1 Leg 6 | . 3 . 2 1 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 2 2 5 6 Device 9 | . 2 . 4 3 Storage 1 | 1 . . . . Processor 5 | . . 2 . 3 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 31 | 2 5 7 7 10 Energy Gun 10 | 2 5 2 . 1 Energy Cannon 5 | . . 4 1 . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon . | . . . . . Launcher 4 | . . . 2 2 Special Weapon 2 | . . 1 1 . Impact Weapon 5 | . . . . 5 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Parts Lost 32 | . 1 7 6 18 Power 8 | . . 1 2 5 Propulsion 5 | . . 1 . 4 Utility 6 | . . . 2 4 Weapon 13 | . 1 5 2 5 Highest Loss Streak 10 | . 1 3 4 10 Average Slot Usage (%) 83 | . 90 94 86 74 Engine 11 | . 14 20 15 6 Core 2 | . . . . 5 Treads 2 | . 17 . 3 . Leg 11 | . 10 21 11 7 Wheel 1 | . . . . 2 Device 9 | . 5 5 14 11 Storage 7 | . 14 11 9 4 Processor 14 | . . 15 13 18 Protection 2 | . . . 5 3 Energy Gun 6 | . 27 6 . 3 Energy Cannon 3 | . . 12 5 . Launcher 1 | . . . 1 3 Slashing Weapon 2 | . . . 3 4 Naked Turns . | . . . . . Heaviest Build 36 | 10 16 29 31 36 Greatest Support 40 | 40 40 26 30 30 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 2 6 6 6 6 Average Carried 4 | . 3 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 1 6 5 6 4 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 852 | 228 102 140 152 230 Remotely . | . . . . . Salvage Created 1420 | . 423 395 295 307 Parts 87 | . 23 24 22 18 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 7 8 9 6 Melee 4 | . . . 4 . Guns 11 | . 6 5 . . Cannons 7 | . . 3 4 . AOE 8 | . 1 . 1 6 Classes Destroyed 9 | . 2 4 1 2 Worker 3 | . . 1 . 2 Builder 2 | . . . . 2 Hauler 1 | . . 1 . . Recycler 2 | . 1 . . 1 Watcher 2 | . . . . 2 Swarmer 5 | . . 1 4 . Grunt 19 | . 7 6 1 5 Sentry 4 | . . 1 2 1 Hunter 2 | . . . 2 . Best Kill Streak 9 | . 7 3 3 9 Combat Bots Only 6 | . 6 3 3 5 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4241 | . 439 943 859 2000 Core 1034 | . 27 191 113 703 Absorbed by Shields 129 | . . . 129 . Core Remaining (%) 80 | 100 89 52 79 . Volleys Fired 62 | . 12 18 18 14 Largest 2 | . 2 2 2 1 Hottest 131 | . 90 123 131 36 Shots Fired 88 | . 21 29 24 14 Gun 35 | . 21 11 1 2 Cannon 26 | . . 14 12 . Launcher 13 | . . . 1 12 Special 14 | . . 4 10 . Kinetic 3 | . . . 1 2 Thermal 31 | . 2 13 16 . Explosive 13 | . . . 1 12 Electromagnetic 41 | . 19 16 6 . Robot Hit Streak 20 | . 10 15 20 15 Robot Miss Streak 2 | . 1 2 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 72 | . 20 18 17 17 Core Hits 60 | . 11 11 11 27 Critical Hits 2 | . . . 2 . Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Melee Attacks 14 | . . . 8 6 Impact 6 | . . . . 6 Slashing 8 | . . . 8 . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2727 | . 386 396 589 1356 Guns 516 | . 313 159 . 44 Cannons 428 | . . 237 191 . Explosions 1301 | . 73 . 33 1195 Melee 465 | . . . 350 115 Ramming 17 | . . . 15 2 Kinetic 44 | . . . . 44 Thermal 285 | . 95 109 81 . Explosive 1228 | . . . 33 1195 Electromagnetic 688 | . 291 287 110 . Impact 115 | . . . . 115 Slashing 350 | . . . 350 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 7 | . . . 2 5 Message Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 83 | . . 2 28 53 Projectiles 2 | . . 2 . . Explosions 53 | . . . . 53 Melee 28 | . . . 28 . Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 201 | . . . 20 181 Shots 7 | . . . 1 6 Rammed 13 | . . . 12 1 Targets Rammed 14 | . . . 13 1 Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 358 | . 252 240 358 15 Average Temperature 82 | . 124 74 77 6 Received Heat Transfer 1998 | . 321 459 201 1017 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 1 1 Heat Transferred 532 | . 162 222 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 490 | . 205 280 180 490 Average Influence 161 | . 101 143 88 225 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 69 | 100 99 71 100 44 Level 1 25 | . . 28 . 42 Level 2 5 | . . . . 13 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 3 4 3 Investigation 3 | . 1 . 2 . Extermination 2 | . . . . 2 Reinforcement 6 | . . 3 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 8 | . . 4 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 11 25 24 21 Peak Tracking Total 10 | . 6 8 10 9 Tactical Retreats 5 | . 1 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 2 . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns 1 | . . . . 1 Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 8 | . 1 . 2 5 Terminals 6 | . 1 . 2 3 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 2 . 6 9 Successful 13 | . 2 . 3 8 Failed 4 | . . . 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 1 . 4 1 Terminals 14 | . 2 . 6 6 Fabricators 1 | . . . . 1 Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 2 5 Prototype ID Bank 2 | . 1 . . 1 Alert Level 2 | . . . . 2 Recall Investigation 1 | . . . 1 . Zone Layout 4 | . 1 . 1 2 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 2 | . . . 1 1 Assimilate 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 . 1 4 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Matter 212 | . . . . 212 Time 53 | . . . . 53 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 90 | . . . . 90 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2810 | 59 349 570 563 1269 Spaces Moved 1889 | 35 204 372 284 994 Core 149 | 6 . . . 143 Treads 204 | 29 104 . 48 23 Legs 1210 | . 100 372 236 502 Wheels 326 | . . . . 326 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 124 | 141 140 130 138 114 Slowest Speed 400 | 160 160 150 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 29 | 4 36 42 30 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 14 | . . 4 10 . Terrain Destroyed 132 | . 1 4 22 105 Melee . | . . . . . Projectile 16 | . . 4 12 . AOE 116 | . 1 . 10 105 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2189 | 42 245 421 383 1098 Wait 78 | . 3 5 25 45 Move 1885 | 34 203 371 283 994 Hop . | . . . . . Pick Up 20 | 2 5 6 6 1 Fast Attach 42 | 5 7 3 9 18 Attach 17 | 1 1 5 5 5 Detach 11 | . 3 1 4 3 Swap 21 | . 4 6 6 5 Drop 27 | . 7 6 6 8 Fire 62 | . 12 18 18 14 Melee 12 | . . . 8 4 Ram . | . . . . . Kick 1 | . . . . 1 Crush 13 | . . . 13 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 588 | -9/Materials | Lost 3 parts (3w) 975 | -9/Materials | Discovered new exit (range 4) 978 | -9/Materials | Identified exit to Materials 979 | -9/Materials | Entered another Materials area 979 | -8/Materials | Evolved 2 slots: Utility x2 1138 | -8/Materials | Crushed by falling debris 1169 | -8/Materials | Lost 4 parts (1p1u2w) 1524 | -8/Materials | Discovered new exit (range 16) 1540 | -8/Materials | Identified exit to Factory 1542 | -8/Materials | Entered Factory 1542 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1972 | -7/Factory | Fabricated Adv. Cooling System (x1) 2043 | -7/Factory | Local fabrication network quarantined 2256 | -7/Factory | Lost 3 parts (1n2w) 2286 | -7/Factory | Core integrity fell below 50% 2308 | -7/Factory | Core integrity fell below 20% 2336 | -7/Factory | Lost 10 parts (3p2n3u2w) 2390 | -7/Factory | Allied Derelicts emerged from ambush trap array 2811 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02533_ K-01 Serf collects debris. 02537_ System corrupted: Component data lost. 02608_ W-25 Informer destroyed. 02610_ K-01 Serf collects debris. 02622_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 7T layout... Downloaded map data. 02623_ 6L-8FO(g) triggered Heavy Explosive Trap. 02623_ An explosion rips through the floor. 02623_ 6L-8FO(g) destroyed. 02623_ Terminal disabled. 02628_ Dropped Backup Power I. 02629_ Acquired 53 matter. 02701_ Acquired Chainsword. 02709_ Acquired Imp. Melee Analysis Suite. 02719_ Dropped Backup Power I. 02735_ K-01 Serf collects debris. 02792_ ALERT: Rogue bot located, Programmers report to Factory Zone 1O. 02811_ Lgt. Angular Momentum Engine destroyed. 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Y ?????????? | | ???????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? ?????????? | | ??????????????????????? # ?????????? | | ???????????????????????#? #?????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 50 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed SingularityCombatNetwork Manual? 0 Play Time 00:47:34 Cumulative 10.9 hours Start 2020.05.09 @ 21:49:19 End 2020.05.09 @ 22:43:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 34 Rogue 32 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9366e9e0-c322-417d-a0ac-7bb3c6d0946b