Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 13:40:08 Player: Floof Enjoyer Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (665) 665 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (185) 185 TOTAL SCORE: 2730 Bonus ------- Follower Combat Kills 185 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 24/100 System Corruption 4% Temperature Cool (88) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (10) --- Dynamic Insulation System Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy EM Pulse Gun Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Armored Wheel Improved Heat Sink Improved Targeting Computer Medium Armor Plating Autogun Battle Rifle Mining Laser Mining Laser Flamer [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Mining Laser Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 39 | 6 . 7 12 1 3 10 Power 6 | 1 . 2 . . 1 2 Engine 3 | 1 . 1 . . . 1 Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 . 1 8 . . 1 Treads 4 | . . . 4 . . . Leg 4 | . . . 4 . . . Wheel 4 | 2 . 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 7 | . . 1 3 . . 3 Device 4 | . . 1 2 . . 1 Storage 1 | . . . 1 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | 3 . 3 1 1 2 4 Energy Gun 5 | 2 . 2 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 . . 1 . 1 1 Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 4 | . . . . 1 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 19 | . . 3 . . . 16 Power 3 | . . 1 . . . 2 Propulsion 7 | . . 2 . . . 5 Utility 3 | . . . . . . 3 Weapon 6 | . . . . . . 6 Highest Loss Streak 11 | . . 2 . . . 11 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 4 5 6 9 6 Power . | . 1 1 . 1 1 . Propulsion . | . 1 . . . . . Utility 1 | . . . . 1 3 2 Weapon 3 | . 1 1 4 4 5 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . 3 . . 1 3 Power 2 | . . 2 . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . . . . . 1 Weapon 2 | . . . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 71 67 94 100 100 83 Engine 2 | . 14 11 . . . . Core 8 | . . . 11 11 11 7 Treads 6 | . . . 33 . . . Leg 25 | . . . 6 44 44 31 Wheel 4 | . 28 14 . . . 2 Device 9 | . . 11 13 11 11 3 Storage 8 | . . . 6 11 11 11 Protection 1 | . . . . . . 6 Energy Gun 6 | . 14 14 11 . . 7 Ballistic Gun 10 | . 14 12 9 11 11 7 Special Weapon 4 | . . . . 10 11 2 Peak Build Rating 25 | 5 5 15 22 19 24 25 Average Rating 16 | 3 5 11 18 18 19 15 On Entrance 11 | . 5 5 15 19 18 20 Avg Prop Armor Cover (%) 11 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 28 | 7 7 15 21 21 19 28 Greatest Support 98 | 32 32 32 98 58 58 58 Greatest Overweight (x) 4 | . . 4 2 . . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 7 10 10 10 Most Carried 10 | 2 5 5 9 7 10 10 Average Carried 6 | 1 3 4 5 6 9 6 Final Capacity 10 | 5 5 5 10 10 10 10 Final Carried 10 | 2 5 4 7 7 10 2 Scrap Suit Usage (%) 16 | . . 86 17 . . . Parts Cannibalized 2 | . . 2 . . . . Class Distribution -------------------- 87% | Mutant 12% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Scrapper | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 929 | 147 95 164 139 98 36 250 Remotely . | . . . . . . . Salvage Created 634 | . 95 163 123 . . 253 Parts 36 | . 5 16 8 . . 7 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 2 11 4 . . 8 Guns 14 | . 1 7 4 . . 2 Cannons 2 | . . . . . . 2 AOE 9 | . 1 4 . . . 4 Classes Destroyed 8 | . 1 2 3 . . 2 Worker 1 | . . . 1 . . . Builder 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Drone 1 | . . . . . . 1 Swarmer 13 | . . 9 3 . . 1 Grunt 8 | . 2 2 . . . 4 Brawler 1 | . . . . . . 1 Sentry 2 | . . . 1 . . 1 Best Kill Streak 6 | . 2 6 4 . . 3 Combat Bots Only 6 | . 2 6 3 . . 3 Max Kills in Single Turn 3 | . 1 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 266 | . 6 78 42 . . 140 Missed 68 | . 2 14 16 . . 36 Hits 198 | . 4 64 26 . . 104 Melee 7 | . . . . . . 7 Projectile 191 | . 4 64 26 . . 97 Critical Strikes 6 | . . . 3 . . 3 Damage Taken 2789 | . 56 542 326 . . 1865 Core 534 | . 13 120 14 . . 387 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 12 | . . 12 . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 89 | . 5 22 24 . . 38 Largest 2 | . 2 2 2 . . 2 Hottest 130 | . 60 95 85 . . 130 Shots Fired 144 | . 10 44 33 . . 57 Gun 126 | . 10 41 33 . . 42 Cannon . | . . . . . . . Launcher 10 | . . 3 . . . 7 Special 8 | . . . . . . 8 Kinetic 74 | . 5 19 24 . . 26 Thermal 36 | . . 19 9 . . 8 Explosive 10 | . . 3 . . . 7 Electromagnetic 24 | . 5 3 . . . 16 Robot Hit Streak 12 | . 4 3 12 . . 8 Robot Miss Streak 5 | . 1 2 5 . . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 85 | . 7 21 19 . . 38 Core Hits 48 | . 4 14 6 . . 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2260 | . 180 596 327 . . 1157 Guns 1148 | . 91 279 314 . . 464 Cannons . | . . . . . . . Explosions 1002 | . 89 317 . . . 596 Melee . | . . . . . . . Ramming 17 | . . . 13 . . 4 Kinetic 748 | . 52 117 247 . . 332 Thermal 605 | . 89 140 67 . . 309 Explosive 697 | . . 317 . . . 380 Electromagnetic 193 | . 39 22 . . . 132 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . . . . . 17 Projectiles . | . . . . . . . Explosions 17 | . . . . . . 17 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 178 | . . 13 . . . 165 Shots 6 | . . 1 . . . 5 Rammed 2 | . . 1 1 . . . Targets Rammed 5 | . . 1 3 . . 1 Kicked 1 | . . . . . . 1 Crushed 2 | . . . 2 . . . Highest Temperature 256 | . 33 256 84 . . 153 Average Temperature 65 | . 20 107 24 . . 47 Received Heat Transfer 828 | . 33 39 144 . . 612 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1091 | . 50 333 148 . . 560 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 . . . . 2 Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 136 | . 51 136 97 14 . . Initial 48 | . . 15 48 14 . . Average 39 | . 13 54 50 1 . . Influence Increases 848 | . 51 296 204 . . 297 Destroy 0b10 Robot/C 600 | . 40 220 140 . . 200 Destroy 0b10 Robot/NC 25 | . . 5 15 . . 5 Destroy Leader 104 | . 10 40 44 . . 10 Allied During Kill 16 | . . 4 5 . . 7 Destroy Structure 28 | . 1 27 . . . . Lose Combat Pursuer 75 | . . . . . . 75 Influence Decreases 846 | . 10 211 292 38 . 295 Entered New Map 128 | . . 26 78 24 . . Time Decay 556 | . 10 155 214 14 . 163 Lost Part 122 | . . 30 . . . 92 Lost Ally 40 | . . . . . . 40 Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 42 | . 3 11 9 . . 19 Peak Tracking Total 5 | . 2 5 2 . . 5 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 1 . 2 2 Highest-Rated Group 48 | . . 31 31 . 48 48 Highest-Rated Ally 31 | . . 31 31 . 28 28 Total Orders . | . . . . . . . Ally Attacks 20 | . . . 11 . . 9 Total Damage 397 | . . . 146 . . 251 Kills 7 | . . . 4 . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 1 3 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2512 | 47 77 378 448 179 739 644 Spaces Moved 1783 | 37 60 256 247 146 607 430 Core 53 | 5 . 27 2 . . 19 Treads 170 | . . . 170 . . . Legs 1133 | . . . 49 146 607 331 Wheels 427 | 32 60 229 26 . . 80 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 80 95 120 120 90 Average Speed 120 | 93 100 109 145 120 120 118 Slowest Speed 250 | 100 100 250 160 120 120 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 17 59 22 48 76 49 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 4 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 3 3 Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . 1 28 . . . 47 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . 1 28 . . . 47 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2000 | 49 69 310 304 150 617 501 Wait 14 | . . 11 . 2 1 . Move 1777 | 36 59 255 246 145 606 430 Hop . | . . . . . . . Pick Up 41 | 7 4 6 10 1 5 8 Fast Attach 6 | . . 1 5 . . . Attach 25 | 5 . 2 6 . . 12 Detach . | . . . . . . . Swap 19 | 1 . 6 2 1 3 6 Drop 24 | . 1 6 8 1 2 6 Fire 89 | . 5 22 24 . . 38 Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick 1 | . . . . . . 1 Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 11) 125 | -10/Materials | Entered Mines 173 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 175 | -10/Mines | Found Scrap Suit 337 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 388 | -10/Mines | Learned Materials machine intel 444 | -10/Mines | Received a Mining Laser from a helpful Derelict 466 | -10/Mines | Build established: Scrapper 472 | -10/Mines | Core integrity fell below 50% 489 | -10/Mines | Discovered new exit (range 7) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Accompanied by 1 ally 503 | -9/Materials | Evolved 2 slots: Propulsion x2 504 | -9/Materials | Loaded intel: 57 machine locations 772 | -9/Materials | Build established: Mutant 941 | -9/Materials | Discovered new exit (range 7) 951 | -9/Materials | Entered Mines 1127 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1130 | -9/Mines | Entered Zion 1148 | -7/Zion | Given the Hacking Drone Bay 1160 | -7/Zion | Found Prototype Device 1248 | -7/Zion | Learned 4 Factory zone layouts 1272 | -7/Zion | Learned location of Recycling (-7) 1339 | -7/Zion | Found Prototype Special Weapon 1340 | -7/Zion | Identified RU-N14's Throwing Claymores 1391 | -7/Zion | Learned location of Storage (-7) 1456 | -7/Zion | Gained Derelict followers 1711 | -7/Zion | Learned location of Extension (-4) 1857 | -7/Zion | Discovered new exit (range 9) 1869 | -7/Zion | Entered Proximity Caves 1869 | -6/Proximity Caves | Accompanied by 2 allies 1887 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1953 | -6/Proximity Caves | Identified Hacking Drone Bay 1985 | -6/Proximity Caves | Spotter reported a threat 2289 | -6/Proximity Caves | Learned Factory garrison access intel 2364 | -6/Proximity Caves | Core integrity fell below 50% 2412 | -6/Proximity Caves | Lost 11 parts (1p4n1u5w) 2432 | -6/Proximity Caves | Learned 8 Factory zone layouts 2438 | -6/Proximity Caves | Learned 4 Factory zone layouts 2493 | -6/Proximity Caves | Spotter reported a threat 2508 | -6/Proximity Caves | Core integrity fell below 20% 2513 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Hvy. Machine Gun. Searching scrap... Found EM Shield. Found Hvy. Plasma Cannon. Found 59 Matter. Acquired Hvy. Plasma Cannon. Acquired 10 matter. N-01 Spotter is scanning... C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Imp. Heat Sink destroyed. Arm. Wheel destroyed. G-50 Soldier destroyed. Critical hit (Burn: +37). Hvy. Machine Gun destroyed. Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###??????????????????????????????? | | ???????????????## #??????????????? ?????????????? | | ??????????????## ##????????????"" ?????????????? | | ??????????????# ##??????????"" ??????????????? | | ?????????????## ####?????? 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"" "????????????? | | ????????????# #??# " """ ??????????? | | ????????????### %### " ??????????? | | ??????????????#### ! @ g % "" ???????????? | | ?????????????????# gg ## " ??????????? | | ?????????????????# ## ## #?????????????????? | | ??????????????# ##### #?? #?????????????????? | | ??????????????# # ##???# #?????????????????????? | | ??????????????# # ##????# #?????????????????????? | | ???????? ????# ?##??????# #?????????????????????? | | ?????? ##??# # ####### ##########????????????? | | ?????? ?# # #????????????? | | ????? #????????????? | | ????? ### #### #????????????? | | ???? ?????# ###??# #????????????? | | ????? ??????## ##????# #????????????? | | ??????# ?????## #?????# #????????????? | | ???????# ???## #?????# #????????????? | | ???????# #?## ##????# #????????????? | | ??????????# ## ###### #????????????? | | ???????????# ## # ##???????????? | | ???????????# # ####????????? | | ???????????# ### ## # ##???????? | | ???????????### #??## #?# # #???????? | | ?????????????# ????### #??## ##??????? | | ?????????????# ???????# #???## #??????? | | ?????????????#????????# #????# # #??????? | | ?????????????????????? #????## # ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Adv. System Restoration Module | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZeronetHeatBallwheel Manual? 0 Play Time 00:20:31 Cumulative 12.3 hours Start 2026.08.06 @ 13:21:13 End 2026.08.06 @ 13:40:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d822aef5-933d-4cbf-aa2d-76811c3cab08