Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.11 @ 04:06:04 // Halloween2020/ForbiddenLore Player: Salade Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (90) 450 Value Destroyed (3055) 3055 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7885 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 40/300 Energy 100/100 System Corruption 6% Temperature Cool (21) Movement Core (850) Ox16 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (18) --- Light Angular Momentum Engine Arc Projector High-powered Shock Rifle Assault Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Thermal Converter Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Matter Filter Actuator Array Phase Shifter Point Defense System > --- WEAPON ----------- Gauss Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Energy Well Actuator Array Phase Shifter Improved Light Armor Plating Advanced Shield Generator Recalibrator Arc Projector Arc Projector High-powered Shock Rifle High-powered Shock Rifle Proton Cannon Assault Rifle Gauss Rifle Coil Gun Advanced Assault Cannon Missile Launcher [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . . Utility 7 | . . 2 2 1 . . 1 1 . Weapon 1 | . . . . 1 . . . . . Parts Attached 114 | 6 5 10 17 2 6 3 15 23 27 Power 15 | 1 1 . 3 . 1 . 2 4 3 Engine 13 | 1 1 . 3 . 1 . 2 2 3 Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 4 . . . 4 1 4 Treads 15 | 2 . . 4 . . . 4 1 4 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 1 1 8 5 1 2 1 5 10 11 Device 31 | . . 4 4 1 1 1 3 9 8 Storage 8 | 1 1 3 1 . 1 . . . 1 Processor 1 | . . 1 . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . . 2 1 2 Artifact . | . . . . . . . . . . Weapon 39 | 2 3 2 5 1 3 2 4 8 9 Energy Gun 15 | . 3 2 5 . 1 . 1 1 2 Energy Cannon 3 | . . . . . 1 . 1 . 1 Ballistic Gun 13 | 2 . . . 1 . 2 1 5 2 Ballistic Cannon 3 | . . . . . . . . 1 2 Launcher 4 | . . . . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 55 | . . 1 5 . 1 1 2 11 34 Power 6 | . . . 1 . . . . 1 4 Propulsion 8 | . . . 1 . . . 1 . 6 Utility 25 | . . . 1 . . . 1 8 15 Weapon 16 | . . 1 2 . 1 1 . 2 9 Highest Loss Streak 27 | . . 1 3 . 1 1 1 3 27 Average Slot Usage (%) 98 | . 98 99 99 98 100 99 100 99 84 Engine 7 | . 14 11 9 7 7 7 6 5 4 Core 1 | . . . . . . . . 5 4 Treads 17 | . 28 22 17 15 15 15 20 17 11 Device 17 | . . 9 8 13 15 14 21 28 24 Storage 25 | . 27 33 36 30 30 30 21 17 17 Processor 3 | . . . 9 7 7 7 1 . . Protection 2 | . . . . . . . 7 5 2 Energy Gun 9 | . 22 22 17 15 12 7 4 . . Energy Cannon 1 | . . . . . 2 2 3 1 . Ballistic Gun 8 | . 4 . . 7 7 12 10 13 10 Naked Turns . | . . . . . . . . . . Heaviest Build 117 | 13 25 53 58 66 92 92 100 117 107 Greatest Support 78 | 40 40 40 40 40 40 40 70 78 78 Greatest Overweight (x) 31 | 1 . 1 1 1 2 2 1 1 31 Average Overweight (x) . | . . . 1 1 1 2 1 1 1 Largest Inventory Capacity 26 | 6 10 22 22 22 26 26 26 22 22 Average Capacity 21 | 4 9 17 21 22 22 26 23 22 21 Most Carried 24 | 3 10 18 22 22 24 24 22 22 22 Average Carried 19 | 2 8 12 19 21 22 22 21 21 16 Final Capacity 26 | 6 10 18 22 22 26 26 22 22 18 Final Carried 24 | 3 10 18 22 22 24 22 22 22 5 Class Distribution -------------------- 61% | Hauler-Tank 18% | Hauler-Mutant 15% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Matter Collected 1866 | 216 84 95 137 . 249 57 135 660 233 Remotely . | . . . . . . . . . . Salvage Created 3695 | . 243 114 664 . 247 136 373 1264 654 Parts 221 | . 5 9 45 . 21 6 13 87 35 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 9 7 . . . Prevented 3 | . . . . . 2 1 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Combat Hostiles Destroyed 61 | . 5 5 13 . 7 2 5 14 10 Guns 48 | . 5 5 10 . 5 2 2 13 6 Cannons 3 | . . . . . . . 1 . 2 AOE 9 | . . . 2 . 2 . 2 1 2 Classes Destroyed 13 | . 2 2 1 . 2 . 2 2 2 Worker 10 | . . . . . . . . 6 4 Builder 8 | . . . . . . . . 4 4 Tunneler 1 | . . . . . . . . . 1 Recycler 6 | . . . . . . . 1 3 2 Operator 1 | . . . 1 . . . . . . Watcher 3 | . 1 . 1 . . . . 1 . Swarmer 14 | . . 4 3 . 4 . . . 3 Grunt 14 | . 5 . 4 . . . . 2 3 Duelist 4 | . . . . . . 1 . . 3 Sentry 12 | . . 1 6 . . 1 2 2 . Hunter 6 | . . . . . . . 2 4 . Programmer 8 | . . . . . 1 . 1 6 . Behemoth 1 | . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . Butcher 1 | . . . . . 1 . . . . Best Kill Streak 6 | . 2 4 4 . 3 2 3 6 6 Combat Bots Only 4 | . 2 4 4 . 3 2 2 2 3 Max Kills in Single Turn 4 | . 1 2 2 . 2 1 3 3 4 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . 2 . 2 . 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Damage Taken 7442 | . 186 75 853 . 365 327 553 1463 3620 Core 1312 | . 46 . 104 . 48 52 52 104 906 Absorbed by Shields 1005 | . . . . . 136 67 150 347 305 Core Remaining (%) 90 | 100 81 100 81 . . 85 93 . . Volleys Fired 184 | . 17 6 39 . 20 5 13 52 32 Largest 3 | . 2 2 2 . 3 3 3 3 3 Hottest 178 | . 112 112 105 . 158 158 178 133 141 Shots Fired 459 | . 34 9 78 . 54 12 29 155 88 Gun 404 | . 34 9 78 . 45 10 21 143 64 Cannon 38 | . . . . . 6 2 8 10 12 Launcher 17 | . . . . . 3 . . 2 12 Special . | . . . . . . . . . . Kinetic 245 | . . . . . 20 8 15 140 62 Thermal 64 | . 34 7 . . 6 2 6 9 . Explosive 17 | . . . . . 3 . . 2 12 Electromagnetic 133 | . . 2 78 . 25 2 8 4 14 Robot Hit Streak 18 | . 6 10 18 . 9 8 17 14 12 Robot Miss Streak 4 | . 2 1 4 . 3 1 1 3 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 5 | . . 1 . . . 1 . 3 . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . Shots Hit Robots 328 | . 22 8 56 . 38 11 21 112 60 Core Hits 185 | . 9 7 30 . 14 5 15 56 49 Critical Hits 3 | . . . . . 1 . . 1 1 Critical Kills 2 | . . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . Melee Attacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9359 | . 328 109 1034 . 686 194 1037 3384 2587 Guns 6303 | . 322 109 901 . 442 169 346 2845 1169 Cannons 604 | . . . . . 79 25 121 173 206 Explosions 2335 | . . . 128 . 165 . 570 260 1212 Melee . | . . . . . . . . . . Ramming 117 | . 6 . 5 . . . . 106 . Kinetic 4661 | . . . . . 273 155 222 2805 1206 Thermal 965 | . 322 87 128 . 79 25 124 200 . Explosive 2207 | . . . . . 165 . 570 260 1212 Electromagnetic 1409 | . . 22 901 . 169 14 121 13 169 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 3 3 1 6 6 Average Corruption 3 | . . . . . 2 3 1 4 6 Corruption Purged . | . . . . . . . . . . Effects 51 | . . . . . 13 5 1 20 12 Message Errors 11 | . . . . . 1 2 1 5 2 Matter Fused 8 | . . . . . 5 . . 1 2 Heat Flow Errors 9 | . . . . . 2 1 . 5 1 Energy Discharges 3 | . . . . . 1 1 . . 1 Data Loss (minor) 3 | . . . . . 1 1 . 1 . Data Loss (major) 1 | . . . . . . . . 1 . Targeting Errors 10 | . . . . . 1 . . 6 3 Weapon Failures 6 | . . . . . 2 . . 1 3 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . 15 . . . 64 18 9 Projectiles 17 | . . . . . . . . 17 . Explosions 88 | . . . 15 . . . 64 . 9 Melee 1 | . . . . . . . . 1 . Knockbacks 4 | . . . . . . . . 4 . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . . . 3 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 184 | . . . 52 . . . 132 . . Shots 4 | . . . 2 . . . 2 . . Rammed 9 | . 2 . 3 . . . . 4 . Targets Rammed 12 | . 2 . 3 . . . . 7 . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . . . . 3 . Highest Temperature 297 | . 297 45 126 . 159 126 54 256 247 Average Temperature 79 | . 125 14 29 . 55 33 17 80 101 Received Heat Transfer 1062 | . 102 9 288 . 12 46 83 105 417 Effects 6 | . 4 . . . . . . . 2 Energy Bleed 2 | . 2 . . . . . . . . Interference 4 | . 2 . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 6 | . . . 5 . . . 1 . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 2 . . . . 1 1 . Heat Transferred 2036 | . 814 222 150 . 150 50 250 400 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Peak Influence 327 | . 151 204 327 68 . . 206 289 247 Initial 102 | . . 63 85 68 . . 25 53 102 Average 108 | . 63 128 161 68 . . 45 137 141 Maximum Alert Level 1 | . . 1 1 . . . 1 1 1 Low Security (%) 83 | 100 100 63 70 100 . . 95 78 80 Level 1 16 | . . 36 29 . . . 4 21 19 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 2 . . . . . 2 3 2 Investigation 2 | . 1 . . . . . . . 1 Extermination 3 | . . . . . . . 1 2 . Reinforcement 4 | . 1 . . . . . 1 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Distress Signals 4 | . 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 86 | . 9 5 20 . 7 3 7 18 17 Peak Tracking Total 9 | . 2 4 4 . 3 3 3 4 9 Tactical Retreats 3 | . 1 . 2 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Traps Triggered 3 | . 1 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Machines Disabled 7 | . . . . . . . 5 2 . Max in Single Turn 4 | . . . . . . . 4 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Machines Accessed 13 | . 2 2 2 . . . 3 4 . Terminals 12 | . 2 2 2 . . . 3 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 26 | . 3 3 5 . . . 4 11 . Successful 14 | . 3 1 4 . . . . 6 . Failed 12 | . . 2 1 . . . 4 5 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 25 | . 3 3 5 . . . 4 10 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 3 1 4 . . . . 5 . Record 4 | . . . 2 . . . . 2 . Prototype ID Bank 2 | . 1 . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . . 1 . Dispatch Records 1 | . . . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Network Status 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used 1 | . . . 1 . . . . . . Hacking Detections 7 | . . 1 . . . . 3 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Turns Passed 5440 | 79 371 363 729 144 931 263 998 1172 390 Spaces Moved 2488 | 49 184 187 289 79 460 120 496 509 115 Core 15 | 11 . . . . . . . . 4 Treads 2473 | 38 184 187 289 79 460 120 496 509 111 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 180 180 200 180 180 180 Average Speed 180 | 139 160 173 180 180 182 200 180 180 217 Slowest Speed 1600 | 160 160 180 180 180 200 200 180 180 1600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 4 28 20 22 3 67 15 16 15 21 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . 1 1 . Scrap Searched 5 | . . . . . 3 2 . . . Spaces Dug 9 | . . . . . . . 1 . 8 Terrain Destroyed 156 | . . . 8 . 39 . 56 8 45 Melee 1 | . . . . . . . 1 . . Projectile 9 | . . . . . 5 . . . 4 AOE 146 | . . . 8 . 34 . 55 8 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Ext Total 3053 | 57 226 218 425 81 510 133 577 647 179 Wait 155 | . 9 1 46 . 15 5 40 36 3 Move 2479 | 48 183 186 288 78 459 119 495 508 115 Hop . | . . . . . . . . . . Pick Up 59 | 3 5 9 15 1 7 1 4 12 2 Fast Attach 33 | 6 5 2 5 1 2 . 4 6 2 Attach 56 | . . 7 7 1 1 3 4 14 19 Detach 19 | . 3 6 4 . . . 2 4 . Swap 25 | . . 1 5 . 3 . 7 3 6 Drop 30 | . 2 . 13 . 3 . 7 5 . Fire 184 | . 17 6 39 . 20 5 13 52 32 Melee 1 | . . . . . . . 1 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 12 | . 2 . 3 . . . . 7 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Utility x2 650 | -9/Materials | Identified exit to Mines 749 | -9/Materials | Discovered new exit (range 8) 808 | -9/Materials | Identified exit to Materials 814 | -9/Materials | Entered another Materials area 814 | -8/Materials | Evolved 2 slots: Utility x2 1107 | -8/Materials | Build established: Hauler-Mutant 1352 | -8/Materials | Discovered new exit (range 8) 1371 | -8/Materials | Lost 3 parts (1p1n1w) 1494 | -8/Materials | Identified exit to Factory 1543 | -8/Materials | Entered Factory 1543 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1677 | -7/Factory | Discovered new exit (range 5) 1684 | -7/Factory | Identified exit to Lower Caves 1687 | -7/Factory | Entered Lower Caves 1752 | -7/Lower Caves | Learned 8 Factory zone layouts 2127 | -7/Lower Caves | Build established: Hauler-Tank 2516 | -7/Lower Caves | Discovered new exit (range 9) 2588 | -7/Lower Caves | Identified exit to Lower Caves 2618 | -7/Lower Caves | Entered another Lower Caves area 2695 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2869 | -7/Lower Caves | Discovered new exit (range 7) 2877 | -7/Lower Caves | Identified exit to Factory 2881 | -7/Lower Caves | Entered Factory 2881 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3823 | -6/Factory | Discovered new exit (range 4) 3879 | -6/Factory | Entered another Factory area 3879 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4230 | -5/Factory | Spotted B-75 Beast 4390 | -5/Factory | Lost 3 parts (1u2w) 4990 | -5/Factory | Discovered new exit (range 15) 5051 | -5/Factory | Entered Extension 5162 | -5/Extension | Lost 6 parts (1p4u1w) 5278 | -5/Extension | Spotted B-75 Beast 5347 | -5/Extension | Destroyed B-75 Beast 5351 | -5/Extension | Disrupted transfer network 5404 | -5/Extension | Core integrity fell below 50% 5409 | -5/Extension | Spotted B-75 Beast 5430 | -5/Extension | Core integrity fell below 20% 5441 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 05410_ Coil Gun destroyed. 05413_ Y-64 Sentinel misfires. 05416_ Mic. Fission Core destroyed. 05416_ Penetrated by Slug. 05416_ Y-64 Sentinel IFF system glitched. 05416_ Knocked back. 05418_ Penetrated by Slug. 05419_ Adv. Assault Cannon destroyed. 05419_ Med. Storage Unit destroyed. 05419_ S-27 Virus knocked back. 05421_ Slug penetrates Wall. 05421_ Actuator Array destroyed. 05422_ Recalibrator destroyed. 05422_ Energy Well destroyed. 05422_ Knocked back. 05422_ Imp. Deuterium Engine destroyed. 05424_ Penetrated by Slug. 05427_ Slug penetrates Wall. 05430_ Penetrated by Slug. 05431_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? #??? | | ???????????????????????????????????????????" ?? | | ??????????????????????????????????????????" ?? | | ????????????????????????????????????????? ?? | | ??????????????????????????###??###??##?? ? | | ####################;;;####;#### ### ## ? | | @ s =%! [% | | Y BB*%! =[% | | BB =% == A %= | | =Yt %%= | | % k ! u= %=%% = = | | ################################# ## !* =%* | | ????????????????????# #### # ? | | ????????????????????###########??### # ? | | ????????????????????????????????????## ?? | | ??????????????????????????????????????# ?? | | ???????????????????????????????????????#####T#""?? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 33 Point Defense Rating 80 Thermal Conversion 60 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed AssemblyHardenedFacilitator Manual? 0 Play Time 01:13:22 Cumulative 18.0 hours Start 2020.11.11 @ 02:54:51 End 2020.11.11 @ 04:06:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1cda58a-a83a-4ff2-9739-0f5e336e4d99