Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 17:03:22 Player: LED Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4233) 4233 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (939) 939 TOTAL SCORE: 11127 Bonus ------- High Alert Combat Kills 439 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 184/300 Energy 67/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Advanced Target Analyzer Advanced System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Gamma Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Gamma Rifle Precision Phase Gun > --- INVENTORY -------- Light Fission Core Grenade Launcher [Rating: 67] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility Improved Targeting Computer Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . 1 1 . . 1 1 Utility 9 | . . 2 2 1 1 2 . . 1 Weapon . | . . . . . . . . . . Parts Attached 115 | 8 4 7 10 6 32 1 25 2 20 Power 12 | 1 1 . 1 . 4 . 4 . 1 Engine 7 | 1 1 . 1 . 1 . 3 . . Core 4 | . . . . . 3 . 1 . . Reactor 1 | . . . . . . . . . 1 Propulsion 40 | 2 1 1 5 1 10 1 10 2 7 Treads 14 | 2 1 1 5 1 4 . . . . Leg 8 | . . . . . 1 . 5 1 1 Wheel 1 | . . . . . . . . . 1 Hover 12 | . . . . . 5 1 4 . 2 Flight 5 | . . . . . . . 1 1 3 Utility 40 | 2 2 4 3 3 12 . 7 . 7 Device 11 | 1 . . 3 . 5 . . . 2 Storage 3 | 1 1 . . . . . 1 . . Processor 15 | . 1 3 . 2 3 . 1 . 5 Hackware 4 | . . 1 . . . . 3 . . Protection 7 | . . . . 1 4 . 2 . . Artifact . | . . . . . . . . . . Weapon 23 | 3 . 2 1 2 6 . 4 . 5 Energy Gun 9 | 2 . 2 1 1 . . . . 3 Energy Cannon 4 | . . . . . 1 . 3 . . Ballistic Gun 2 | 1 . . . . . . . . 1 Ballistic Cannon 4 | . . . . . 3 . . . 1 Launcher 3 | . . . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 2 . . 1 . . . 1 Corrupted Parts 3 | . . 1 . . 1 . . . 1 System Corruption 13 | . . 6 . . 6 . . . 1 Parts Lost 50 | . 2 3 2 . 12 . 10 1 20 Power 4 | . 1 . 1 . 1 . . . 1 Propulsion 28 | . 1 1 . . 8 . 9 . 9 Utility 9 | . . 1 . . 2 . . 1 5 Weapon 9 | . . 1 1 . 1 . 1 . 5 Highest Loss Streak 11 | . 1 2 1 . 4 . 4 1 11 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 11 12 14 14 14 5 4 4 3 Power 1 | . 1 2 . 1 1 . 1 1 1 Propulsion . | . . . 1 1 . . . . . Utility 7 | . 8 6 7 8 9 3 1 . . Weapon 2 | . 1 4 4 3 2 2 1 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 1 . 1 5 9 . . 2 . Power 4 | . . . 1 1 2 . . . . Propulsion 1 | . . . . . . . . 1 . Utility 11 | . 1 . . 2 7 . . 1 . Weapon 2 | . . . . 2 . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 98 95 97 99 94 8 30 13 35 Engine 5 | . 13 11 8 7 1 . 3 . . Core 1 | . . . . . 4 . . . . Treads 17 | . 26 20 18 23 17 . . . . Hover 1 | . . . . . 2 2 3 . . Device 9 | . 2 . 23 18 12 . 1 . 2 Storage 7 | . 14 11 9 7 5 . 1 . . Processor 19 | . 11 24 19 18 25 5 3 . 12 Protection 3 | . . . . 6 5 . 1 . . Energy Gun 10 | . 28 21 18 15 1 . . . . Ballistic Cannon 2 | . . . . . 4 . . . . Impact Weapon 2 | . . . . . 5 . . . . Peak Build Rating 67 | 7 10 19 33 40 64 11 65 17 67 Average Rating 34 | 5 9 16 29 38 49 8 31 13 42 On Entrance 14 | . 7 10 18 32 39 5 11 9 17 Naked Turns 9 | . . . . . . . 9 . . Heaviest Build 74 | 14 29 31 36 39 59 . 74 . 17 Greatest Support 92 | 40 40 40 40 60 80 11 92 16 28 Greatest Overweight (x) 21 | 3 1 1 . . 16 . 21 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 14 5 5 5 5 Most Carried 15 | 2 13 14 15 15 15 5 5 5 5 Average Carried 12 | 1 11 12 14 14 14 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 Final Carried 15 | 2 13 14 14 15 5 5 5 4 2 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Matter Collected 3404 | 294 230 80 126 . 1995 . 191 . 488 Remotely . | . . . . . . . . . . Salvage Created 4054 | 99 584 330 729 . 1820 . 215 . 277 Parts 208 | 5 34 22 36 . 72 . 15 . 24 Haulers Intercepted 7 | . 2 2 1 . 2 . . . . Recyclers Shooed 2 | . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Combat Hostiles Destroyed 84 | . 15 7 13 . 37 . 7 . 5 Guns 27 | . 15 4 6 . 1 . . . 1 Cannons 32 | . . . . . 25 . 4 . 3 AOE 21 | . . 3 4 . 10 . 3 . 1 Classes Destroyed 16 | 2 6 2 1 . 4 . 1 . . Worker 5 | . . 1 . . 3 . . . 1 Builder 4 | . . . 1 . 2 . . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 7 | . 2 2 1 . 2 . . . . Recycler 3 | 1 . . . . 2 . . . . Operator 3 | . 1 . 1 . 1 . . . . Watcher 7 | . 2 . 1 . 4 . . . . Swarmer 14 | . 6 4 4 . . . . . . Cutter 4 | . . . . . . . 4 . . Grunt 33 | . 8 2 6 . 14 . 3 . . Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . . 3 . . . . Sentry 11 | . . 1 3 . 7 . . . . Hunter 2 | . . . . . 2 . . . . Programmer 15 | . . . . . 10 . . . 5 Subdweller 1 | . 1 . . . . . . . . Best Kill Streak 7 | 2 4 5 4 . 7 . 4 . 2 Combat Bots Only 5 | . 3 5 3 . 5 . 4 . 2 Max Kills in Single Turn 3 | 1 1 3 2 . 2 . 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 2 . 2 . 2 . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Hostile Shots Fired 975 | . 78 15 28 . 491 . 119 . 244 Missed 335 | . 25 5 5 . 181 . 32 . 87 Hits 640 | . 53 10 23 . 310 . 87 . 157 Melee 15 | . . . . . 3 . 12 . . Projectile 625 | . 53 10 23 . 307 . 75 . 157 Critical Strikes 19 | . . . 1 . 4 . 10 . 4 Damage Taken 11559 | . 490 154 437 . 4218 . 2777 25 3458 Core 3039 | . 108 8 85 . 680 . 835 1 1322 Absorbed by Shields 20 | . . . . . . . 20 . . Regen/Repaired (Parts) 38 | . . . . 38 . . . . . Core Remaining (%) 71 | 100 56 98 84 100 20 . 16 99 . Volleys Fired 384 | 7 63 12 30 . 193 . 34 . 45 Largest 2 | 2 2 2 2 . 2 . 1 . 2 Hottest 110 | 90 90 90 90 . 90 . 110 . 110 Shots Fired 501 | 14 125 24 60 . 200 . 33 . 45 Gun 261 | 14 125 24 60 . 12 . . . 26 Cannon 219 | . . . . . 174 . 31 . 14 Launcher 21 | . . . . . 14 . 2 . 5 Special . | . . . . . . . . . . Kinetic 218 | 4 . . . . 159 . 17 . 38 Thermal 156 | 10 125 6 . . 15 . . . . Explosive 21 | . . . . . 14 . 2 . 5 Electromagnetic 106 | . . 18 60 . 12 . 14 . 2 Robot Hit Streak 24 | 9 12 18 24 . 14 . 10 . 4 Robot Miss Streak 4 | 3 4 3 3 . 3 . 2 . 3 Penetration Max 1 | . . . . . 1 . . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 348 | 10 72 20 51 . 144 . 23 . 28 Core Hits 203 | 4 32 16 32 . 91 . 16 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 20 | . 5 1 . . 9 . 2 . 3 Burn 6 | . 5 1 . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 13 | . . . . . 9 . 2 . 2 Melee Attacks 13 | . . . . 1 12 . . . . Impact 13 | . . . . 1 12 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11030 | 104 834 419 1442 . 6133 . 791 57 1250 Guns 3029 | 104 824 316 988 . 206 . . . 591 Cannons 4631 | . . . . . 3592 . 596 . 443 Explosions 2833 | . . 103 454 . 1991 . 182 . 103 Melee 341 | . . . . . 341 . . . . Ramming 196 | . 10 . . . 3 . 13 57 113 Kinetic 4627 | 23 . . . . 3262 . 314 . 1028 Thermal 1864 | 81 824 175 454 . 330 . . . . Explosive 2276 | . . . . . 1991 . 182 . 103 Electromagnetic 1726 | . . 244 988 . 206 . 282 . 6 Impact 341 | . . . . . 341 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . 6 . . 9 . 5 3 28 Average Corruption 5 | . . 6 . . 4 . 5 3 20 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 94 | . . 3 . . 67 . 5 1 18 Message Errors 21 | . . . . . 19 . . . 2 Matter Fused 25 | . . 1 . . 19 . 3 . 2 Heat Flow Errors 10 | . . 2 . . 6 . . 1 1 Energy Discharges 6 | . . . . . 4 . . . 2 Parts Rejected 3 | . . . . . 2 . . . 1 Data Loss (minor) 11 | . . . . . 9 . . . 2 Data Loss (major) 5 | . . . . . 4 . 1 . . Misfires 2 | . . . . . 2 . . . . Alerts 1 | . . . . . 1 . . . . Misdirections 6 | . . . . . . . . . 6 Weapon Failures 4 | . . . . . 1 . 1 . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 336 | . . 9 58 . 213 . . . 56 Projectiles 149 | . . . . . 98 . . . 51 Explosions 71 | . . 9 58 . 4 . . . . Melee 116 | . . . . . 111 . . . 5 Knockbacks 35 | . . . . . 25 . 1 2 7 Impact 4 | . . . . . 2 . . 2 . Kinetic 29 | . . . . . 22 . 1 . 6 Secondary 2 | . . . . . 1 . . . 1 Self-Inflicted Damage 484 | . . 37 106 . 166 . 84 25 66 Shots 15 | . . 1 4 . 6 . 2 . 2 Rammed 37 | . 1 . . . 1 . 3 11 21 Targets Rammed 38 | . 2 . . . 1 . 3 11 21 Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 382 | 80 382 174 237 . 310 . 275 87 131 Average Temperature 80 | 40 113 56 76 . 60 . 113 87 78 Received Heat Transfer 1422 | . 129 33 153 . 720 . 387 . . Effects 7 | . 3 . . . 2 . 2 . . Shutdowns 1 | . 1 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Interference 4 | . . . . . 2 . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . 3 . 2 . . . . Combat Hostiles 4 | . . . 3 . 1 . . . . Parts Fried 12 | . . 2 7 . 3 . . . . Impact Corruptions 5 | . . . . . 4 . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 4 3 . . 1 . . . . Heat Transferred 4135 | 223 2552 360 500 . 500 . . . . Parts Sabotaged 2 | . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . 1 8 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Maximum Alert Level 3 | . . . . . 3 2 2 1 . Low Security (%) 66 | 100 100 100 100 100 42 . . . 100 Level 1 8 | . . . . . 10 . 51 100 . Level 2 17 | . . . . . 32 100 48 . . Level 3 6 | . . . . . 14 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 985 | 5 79 132 197 81 985 466 651 341 157 Initial 466 | . . . 38 81 2 466 322 341 155 Average 210 | . 18 47 119 19 354 464 427 326 67 Influence Increases 3298 | 15 377 203 407 15 1544 5 429 15 288 Destroy 0b10 Robot/C 1660 | . 280 140 260 . 740 . 140 . 100 Destroy 0b10 Robot/NC 155 | 15 25 15 20 . 70 . . . 10 Destroy Leader 458 | . 68 24 74 . 242 . 20 . 30 Successful Hack 106 | . 4 18 4 . 70 5 . . 5 Disable Machine 315 | . . . . 15 285 . . . 15 Destroy Structure 259 | . . 6 34 . 107 . 14 . 98 Partial Spotted 30 | . . . . . 15 . . 15 . Lose Combat Pursuer 315 | . . . 15 . 15 . 255 . 30 Influence Decreases 3253 | 15 377 111 318 191 595 498 239 370 539 Entered New Map 1235 | . . . 54 100 3 488 139 310 141 Time Decay 1582 | 15 357 84 244 91 482 10 . 50 249 Lost Part 436 | . 20 27 20 . 110 . 100 10 149 Squads Dispatched 30 | . 3 . 3 . 18 . 4 . 2 Investigation 1 | . 1 . . . . . . . . Extermination 10 | . . . . . 9 . . . 1 Reinforcement 11 | . 2 . . . 4 . 4 . 1 Assault 1 | . . . . . 1 . . . . Garrison 7 | . . . 3 . 4 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Distress Signals 7 | . 1 . 3 . 2 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 26 7 19 . 59 . 31 1 26 Peak Tracking Total 14 | . 3 6 4 . 8 . 9 2 14 Tactical Retreats 13 | . 1 . 1 . 1 . 9 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Traps Triggered 2 | . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Disabled 21 | . . . . 1 19 . . . 1 Max in Single Turn 4 | . . . . 1 4 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Machines Accessed 32 | . 5 5 2 1 16 1 . . 2 Terminals 22 | . 5 4 1 . 9 1 . . 2 Fabricators 3 | . . . . . 3 . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 66 | . 15 16 5 2 24 2 . . 2 Successful 29 | . 6 7 1 2 11 1 . . 1 Failed 36 | . 9 8 4 . 13 1 . . 1 Catastrophic 10 | . 1 2 . . 6 . . . 1 Database Lockouts 1 | . . 1 . . . . . . . Manual 41 | . 15 11 1 . 14 . . . . Terminals 53 | . 15 15 3 . 16 2 . . 2 Fabricators 3 | . . . . . 3 . . . . Repair Stations 4 | . . . . 2 2 . . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 2 . 1 . . . . Terminal Hacks 6 | . 1 2 . . 1 1 . . 1 Robot Analysis 2 | . . 2 . . . . . . . Open Door 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . . 1 . . 1 Branch Access Points 1 | . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Network Status 2 | . . . . . 2 . . . . Repair Station Hacks 3 | . . . . 2 1 . . . . Scan Component 2 | . . . . 1 1 . . . . Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . . . . Retrieve Components 2 | . . 1 . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 15 | . 5 4 1 . 5 . . . . Terminals 15 | . 5 4 1 . 5 . . . . Skim 15 | . 5 4 1 . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 26 | . 5 3 2 1 13 . . . 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 44 | . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 17 | . . 7 . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Active Infowar (turns) 2922 | 21 332 . . . 2569 . . . . Sensors 2569 | . . . . . 2569 . . . . Seismic 353 | 21 332 . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Turns Passed 7910 | 129 1810 275 539 391 3703 23 349 103 588 Spaces Moved 3875 | 62 601 133 221 190 1846 42 190 154 436 Core 342 | 7 . . . . 22 39 95 140 39 Treads 2625 | 55 601 133 221 190 1425 . . . . Legs 81 | . . . . . . . 51 12 18 Wheels 1 | . . . . . . . . . 1 Hover 514 | . . . . . 399 3 38 . 74 Flight 312 | . . . . . . . 6 2 304 Fastest Speed 30 | 50 160 160 160 170 50 50 30 50 40 Average Speed 147 | 153 168 164 166 170 169 50 95 55 62 Slowest Speed 1100 | 200 240 240 170 170 850 60 1100 120 110 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 7 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 27 | 5 83 17 25 6 41 2 85 4 10 Regions Visited 9 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . 1 . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 14 | . . . . . 9 . . . 5 Terrain Destroyed 218 | . . 4 34 . 107 . 11 . 62 Melee 2 | . . . . . 2 . . . . Projectile 45 | . . . . . 32 . 1 . 12 AOE 170 | . . 4 34 . 73 . 10 . 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Total 5623 | 79 1270 163 360 258 2267 42 322 172 690 Wait 1056 | . 586 6 83 44 117 . 55 . 165 Move 3853 | 61 600 132 220 189 1845 41 189 153 423 Hop 6 | . . . . . . . . . 6 Pick Up 57 | 1 13 3 7 9 15 . 2 3 4 Fast Attach 76 | 8 1 4 2 2 19 1 23 1 15 Attach 30 | . 1 3 2 2 8 . 5 1 8 Detach 11 | 1 . 2 . 1 2 . 3 . 2 Swap 46 | 1 2 1 7 3 31 . 1 . . Drop 52 | . 2 . 9 7 24 . 7 3 . Fire 384 | 7 63 12 30 . 193 . 34 . 45 Melee 13 | . . . . 1 12 . . . . Ram 36 | . . . . . . . 3 11 22 Kick . | . . . . . . . . . . Crush 3 | . 2 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 6 exits: *Mat x3 / Min / Sto x2) -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 707 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Derelicts attacked the area 794 | -10/Materials | Identified exit to Mines 1071 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Discovered new exit (range 16) 1484 | -10/Materials | Learned location of 1 exit from Recycling 1557 | -10/Materials | Learned 4 Recycling zone layouts 1620 | -10/Materials | Identified exit to Subcaves 1620 | -10/Materials | Learned location of 2 exits from Materials 1672 | -10/Materials | Learned location of Mines (-10) 1716 | -10/Materials | Learned Storage stockpile data 1849 | -10/Materials | Loaded intel: 1 repair station location 1940 | -10/Materials | Entered another Materials area 1940 | -9/Materials | Evolved 2 slots: Utility x2 1941 | -9/Materials | Identified exit to Materials 1941 | -9/Materials | Identified exit to Storage 1942 | -9/Materials | Identified exit to Mines 2092 | -9/Materials | Central database locked down 2215 | -9/Materials | Entered another Materials area 2215 | -8/Materials | Evolved 2 slots: Utility x2 2444 | -8/Materials | Garrison activated, responded to threat 2543 | -8/Materials | Discovered new exit (range 8) 2754 | -8/Materials | Entered Factory 2754 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -7/Factory | Repaired Weapon Cycler 3031 | -7/Factory | Discovered new exit (range 8) 3140 | -7/Factory | Identified exit to Factory 3145 | -7/Factory | Entered another Factory area 3145 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4482 | -6/Factory | Garrison activated, responded to threat 5093 | -6/Factory | Garrison activated, responded to threat 5245 | -6/Factory | First assault squad dispatched 6114 | -6/Factory | Identified exit to Lower Caves 6144 | -6/Factory | Discovered new exit (range 6) 6152 | -6/Factory | Identified exit to Extension 6196 | -6/Factory | Learned location of 2 exits from Upper Caves 6222 | -6/Factory | Learned 4 Extension zone layouts 6238 | -6/Factory | Learned Hub_04(d) trap positions 6245 | -6/Factory | Learned location of 2 exits from Archives 6255 | -6/Factory | Learned location of 1 exit from Proximity Caves 6274 | -6/Factory | Learned location of 2 exits from Proximity Caves 6305 | -6/Factory | Identified exit to Factory 6835 | -6/Factory | Released all parts (11) 6841 | -6/Factory | Core integrity fell below 50% 6848 | -6/Factory | Entered another Factory area 6848 | -5/Factory | Evolved 2 slots: Utility x2 6871 | -5/Factory | Identified exit to DSF 6871 | -5/Factory | Entered DSF 6874 | -5/DSF | Lost 4 parts (2n1u1w) 6900 | -5/DSF | Additional patrols routed to DSF 6967 | -5/DSF | Crushed by falling debris 7091 | -5/DSF | Lost 3 parts (2n1w) 7095 | -5/DSF | Released all parts (4) 7191 | -5/DSF | Core integrity fell below 50% 7199 | -5/DSF | Discovered new exit (range 13) 7212 | -5/DSF | Lost 4 parts (4n) 7220 | -5/DSF | Core integrity fell below 20% 7220 | -5/DSF | Entered Factory 7220 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7311 | -4/Factory | Discovered new exit (range 10) 7323 | -4/Factory | Entered Research 7323 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7692 | -3/Research | System corruption reached 10% 7833 | -3/Research | Lost 9 parts (4n2u3w) 7895 | -3/Research | Core integrity fell below 50% 7900 | -3/Research | Core integrity fell below 20% 7911 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07893_ Acquired Xenon Bombardment Thruster. 07893_ K-01 Serf collects debris. 07893_ Xenon Bombardment Thruster destroyed. 07893_ Adv. Target Analyzer destroyed. 07894_ R-10 Processor collects Xenon Bombardment Thruster. 07894_ K-01 Serf collects debris. 07896_ Acquired 76 matter. 07896_ K-01 Serf collects debris. 07897_ R-10 Processor collects Adv. Recalibrator. 07898_ K-01 Serf collects debris. 07900_ Slammed into S-43 Plague. 07900_ Destabilizing: System interference. 07900_ Adv. Target Analyzer temporarily disabled. 07900_ K-01 Serf collects debris. 07901_ R-10 Processor collects Hvy. Machine Gun. 07901_ K-01 Serf collects debris. 07901_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????? | | ?????? ? #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ]]! #????????????????????????????????? | | ????# ]] #????????????????????????????????? | | ????# ]! #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# ^ #????????????????????????????????? | | ????# #????????????????????????????????? | | ???# #????????????#???????????????????? | | ??# """ #??????????? #???#???????????????? | | #+### """ ############ ### #???????????????? | | """ s* #???????????????? | | s #??????????????????? | | ss #??????????????????? | | h ss @ #??????????????????? | | ##### ##################+###??????????????????? | | ! # ##########??????????????????????????????? | | # # ##?????????????????????????????? | | # # ##????????????????????????????? | | # * # #????????????????????????????? | | #= * # # #????????????????????????????? | | + + #????????????????????????????? | | # # # ##???????????????????????????? | | # # #???????????????????????????? | | # ##???????????????????????????? | | ##### # #????????????????????????????? | | ????# # # ## ????????????????? | | ????# % + ????????????????? | | ????# # #######???????????????????????? | | ????# /# ##############?????????????????????? | | ????# # ! " #???????????????????? | | ????# ##??????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????+ " " !#???????????????????????????? | | ??? # """T""" #???????????????????????????? | | ??? # # #######???????????????????????????? | | ?? ?# # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 19 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Weapon Cycling 30 Evasion (%) 70 Targeting Accuracy 18 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weapon Cycler | 5% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeChipPrototype Manual? 0 Play Time 01:19:55 Cumulative 46.3 hours Start 2025.10.04 @ 00:09:01 End 2025.10.04 @ 17:03:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 145744cb-52da-45c1-81c3-df987f4a5886