Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.08 @ 22:10:22 Player: Naughtyusername Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (344) 344 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (260) 260 TOTAL SCORE: 2539 Bonus ------- Pacifist 200 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 125/125 System Corruption 20% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Experimental Sensor Array Hardened Light Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Carbon-fiber Leg Experimental Sensor Array Hardened Light Armor Plating Shield Generator [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Hammer Impact Weapon Hammer Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 23 | 3 . 3 10 7 Power 5 | 1 . 2 2 . Engine 4 | 1 . 1 2 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | . . 1 6 3 Device 1 | . . . 1 . Storage 1 | . . . . 1 Processor 2 | . . 1 . 1 Hackware 1 | . . . . 1 Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 3 | . . . 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 1 7 7 Power 2 | . . . 2 . Propulsion 4 | . . 1 1 2 Utility 6 | . . . 3 3 Weapon 3 | . . . 1 2 Highest Loss Streak 6 | . . 1 6 4 To Critical Strikes . | . . . . . Average Backups 3 | . 1 4 4 4 Power . | . . . 1 . Propulsion . | . . . . . Utility 2 | . 1 3 3 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 7 | . . . 2 5 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 5 | . . . 2 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 42 | . 42 44 32 46 Engine 7 | . 14 14 3 5 Leg 17 | . 28 28 2 17 Storage 3 | . . . . 7 Processor 6 | . . 2 11 8 Hackware 1 | . . . . 3 Impact Weapon 4 | . . . 9 4 Peak Build Rating 24 | 3 3 7 15 24 Average Rating 8 | 2 3 3 7 13 On Entrance 3 | . 3 3 6 5 Avg Prop Armor Cover (%) 14 | 14 29 29 2 . Naked Turns . | . . . . . Heaviest Build 27 | 3 3 5 16 27 Greatest Support 45 | 20 3 3 10 45 Greatest Overweight (x) 5 | . . 1 5 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 8 | 5 5 5 5 13 Most Carried 5 | 1 2 5 5 5 Average Carried 3 | . 1 4 4 4 Final Capacity 15 | 5 5 5 5 15 Final Carried 5 | 1 2 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 395 | 230 . 40 50 75 Remotely . | . . . . . Salvage Created 453 | . . . 304 149 Parts 16 | . . . 13 3 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . . 8 1 Melee 3 | . . . 3 . Classes Destroyed 7 | . . . 5 2 Worker 1 | . . . 1 . Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Watcher 2 | . . . 1 1 Swarmer 3 | . . . 3 . Grunt 3 | . . . 2 1 Sentry 3 | . . . 3 . Best Kill Streak 4 | . . . 4 2 Combat Bots Only 4 | . . . 4 1 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 124 | . 15 23 76 10 Missed 37 | . 7 8 19 3 Hits 87 | . 8 15 57 7 Projectile 87 | . 8 15 57 7 Critical Strikes 2 | . . . 1 1 Damage Taken 2447 | . 62 187 759 1439 Core 1006 | . 14 66 368 558 Absorbed by Shields . | . . . . . Redirected to Shielding 35 | . . . 35 . Core Remaining (%) 58 | 100 . 68 8 . Volleys Fired . | . . . . . Largest . | . . . . . Hottest . | . . . . . Shots Fired . | . . . . . Gun . | . . . . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 34 | . . . 24 10 Core Hits 6 | . . . 6 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 6 | . . . 4 2 Critical Strikes 8 | . . . 6 2 Smash 8 | . . . 6 2 Melee Attacks 68 | . . . 38 30 Impact 68 | . . . 38 30 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1164 | . . . 702 462 Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 1149 | . . . 690 459 Ramming 15 | . . . 12 3 Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1149 | . . . 690 459 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 20 | . . . . 20 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . . . 3 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 408 | . . . 202 206 Projectiles . | . . . . . Explosions . | . . . . . Melee 408 | . . . 202 206 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . . . 5 3 Shots . | . . . . . Rammed 2 | . . . 2 . Targets Rammed 2 | . . . 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 186 | . . . . 186 Average Temperature 95 | . . . . 95 Received Heat Transfer 345 | . . 66 198 81 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 9 | . . . 5 4 Combat Hostiles 6 | . . . 5 1 Parts Fried 9 | . . . 5 4 Impact Corruptions 20 | . . . 11 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 139 | . 39 63 139 53 Initial 33 | . . 10 . 33 Average 22 | . 6 27 62 7 Influence Increases 584 | . 84 118 296 86 Destroy 0b10 Robot/C 260 | . . 80 160 20 Destroy 0b10 Robot/NC 30 | . . . 10 20 Destroy Leader 76 | . . 20 52 4 Allied During Kill 3 | . . 3 . . Successful Hack 72 | . 54 . 5 13 Disable Machine 15 | . . 15 . . Destroy Structure 23 | . . . 9 14 Lose Combat Pursuer 105 | . 30 . 60 15 Influence Decreases 584 | . 55 147 215 167 Entered New Map 67 | . . 19 . 48 Time Decay 417 | . 55 100 155 107 Lost Part 80 | . . 8 60 12 Lost Ally 20 | . . 20 . . Squads Dispatched 4 | . 1 1 1 1 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 6 12 15 2 Peak Tracking Total 8 | . 4 8 6 1 Tactical Retreats 4 | . 1 . 2 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 5 2 2 3 Terminals 7 | . 4 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 26 | . 14 2 4 6 Successful 18 | . 9 2 2 5 Failed 8 | . 5 . 2 1 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 16 | . 12 . 4 . Terminals 21 | . 13 . 4 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Terminal Hacks 7 | . 1 2 1 3 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . 2 . . Level Access Points 1 | . . . . 1 Terminal Index 2 | . 1 . 1 . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 8 | . 7 . 1 . Terminals 8 | . 7 . 1 . Botnet 3 | . 2 . 1 . Operators 2 | . 2 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 14 | . . 14 . . Total Damage 208 | . . 208 . . Kills 4 | . . 4 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 339 | . . . 62 277 Optics 277 | . . . . 277 Sensors 62 | . . . 62 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1494 | 33 228 225 334 674 Spaces Moved 1317 | 37 215 423 316 326 Core 1133 | 24 215 423 311 160 Treads . | . . . . . Legs 184 | 13 . . 5 166 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 62 | 74 50 50 61 85 Slowest Speed 300 | 120 50 100 300 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . . . 2 Cave-ins Triggered 9 | . . . . 9 Exploration Rate (%) 34 | 3 53 79 21 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . 1 . . Spaces Dug 28 | . . . 9 19 Terrain Destroyed 28 | . . . 9 19 Melee 28 | . . . 9 19 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed 1 | . . . . 1 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1854 | 40 334 435 384 661 Wait 420 | . 119 . 9 292 Move 1313 | 36 214 422 315 326 Hop . | . . . . . Pick Up 12 | 1 1 3 4 3 Fast Attach 18 | 3 . 2 7 6 Attach 5 | . . . 3 2 Detach 2 | . . 1 1 . Swap 2 | . . 2 . . Drop 9 | . . 2 5 2 Fire . | . . . . . Melee 68 | . . . 38 30 Ram 2 | . . . 2 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . 3 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 34 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 235 | -10/Materials | Discovered new exit (range 6) 257 | -10/Materials | Discovered new exit (range 6) 262 | -10/Materials | Entered Mines 265 | -10/Mines | Received a Mining Laser from a helpful Derelict 301 | -10/Mines | Build established: Mutant 377 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 393 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 394 | -10/Mines | Found Prototype Device 435 | -10/Mines | Learned 4 Materials zone layouts 442 | -10/Mines | Met a Derelict shopkeep closing up shop 484 | -10/Mines | Discovered new exit (range 7) 487 | -10/Mines | Identified exit to Materials 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 496 | -9/Materials | Discovered new exit (range 9) 587 | -9/Materials | Core integrity fell below 50% 611 | -9/Materials | Lost 6 parts (1p1n3u1w) 683 | -9/Materials | Identified Exp. Sensor Array 688 | -9/Materials | Discovered new exit (range 14) 767 | -9/Materials | Identified exit to Materials 800 | -9/Materials | Core integrity fell below 20% 821 | -9/Materials | Entered another Materials area 821 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 855 | -8/Materials | Identified exit to Factory 1192 | -8/Materials | Crushed by falling debris 1202 | -8/Materials | Crushed by falling debris 1202 | -8/Materials | System corruption reached 10% 1215 | -8/Materials | Crushed by falling debris 1215 | -8/Materials | Core integrity fell below 50% 1233 | -8/Materials | Lost 4 parts (3u1w) 1269 | -8/Materials | Crushed by falling debris 1295 | -8/Materials | Crushed by falling debris 1314 | -8/Materials | Crushed by falling debris 1314 | -8/Materials | Core integrity fell below 20% 1337 | -8/Materials | Crushed by falling debris 1341 | -8/Materials | Crushed by falling debris 1495 | -8/Materials | Crushed by falling debris 1495 | -8/Materials | Core destroyed Last Messages --------------- 01314_ The unstable cave ceiling collapses. 01314_ Crushed by falling debris. 01337_ The unstable cave ceiling collapses. 01337_ Crushed by falling debris. 01341_ The unstable cave ceiling collapses. 01341_ Crushed by falling debris. 01341_ Carbon-fiber Leg destroyed. 01341_ System corrupted by crushing effect (+5). 01346_ System corrupted: Component data lost. 01362_ System corrupted: IFF burst signal emitted. 01407_ S&XGWPBPFEP2DHS=TCM0FXSSWE 01426_ %QNRKTYWKY&F/X47SJI1W