Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 18:18:13 Player: Skysub Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (4) 20 Value Destroyed (55) 55 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (29581) 29581 TOTAL SCORE: 36796 Bonus ------- Entered DSFs 1000 Win 3000 Win Speed 25581 Cogmind --------- Core Integrity 1546/1600 Matter 118/300 Energy 227/230 System Corruption 2% Temperature Cool (91) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster Cooled Impulse Thruster > --- UTILITY (11) ----- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Reaction Control System Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Treads Advanced Weight Redist. System System Shield Matter Neutralizer Great Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Power Amplifier Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Advanced Reaction Control System Improved Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Treads Advanced Weight Redist. System System Shield Matter Neutralizer Great Axe [Rating: 136] Favorites ----------- Power Micro Antimatter Reactor Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Impulse Thruster Treads Light Treads Flight Unit Impulse Thruster Utility System Shield Device Power Amplifier Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Utility Shielding Weapon Great Axe Energy Cannon Matter Neutralizer Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 . 2 2 . 2 2 2 2 Power 2 | . . . . . 1 . . 1 . . . . . Propulsion 7 | . . 1 . . 1 . 1 1 . . 1 1 1 Utility 9 | . . 1 . . 2 . 1 . . 2 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 52 | . 2 2 1 . . 12 2 3 1 5 6 10 8 Power 4 | . . . . . . 1 . . . . 2 . 1 Engine . | . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . 2 . 1 Propulsion 20 | . 1 . . . . 7 1 3 . . 3 2 3 Treads 1 | . . . . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 19 | . 1 . . . . 6 1 3 . . 3 2 3 Utility 25 | . . 2 1 . . 4 1 . 1 4 1 7 4 Device 9 | . . . . . . . 1 . 1 1 . 4 2 Storage . | . . . . . . . . . . . . . . Processor 4 | . . . 1 . . . . . . 1 . 1 1 Hackware 10 | . . 2 . . . 4 . . . 2 . 1 1 Protection 2 | . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 3 | . 1 . . . . . . . . 1 . 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 1 Parts Lost 25 | . 1 . . . . 7 3 . 2 . 3 5 4 Power 2 | . . . . . . 1 . . . . . . 1 Propulsion 12 | . 1 . . . . 2 2 . 1 . 1 3 2 Utility 11 | . . . . . . 4 1 . 1 . 2 2 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 7 | . 1 . . . . 7 3 . 2 . 3 4 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 1 2 3 5 5 5 4 4 4 3 4 4 3 4 Power . | . 1 1 1 1 1 . . . . . . . . Propulsion 1 | . 1 1 1 1 1 2 4 3 1 1 1 1 1 Utility 1 | . . . 2 2 2 1 . 1 2 2 2 1 1 Weapon . | . . 1 1 1 1 . . . . . 1 1 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 4 | . . 1 . . . . . . . . . . 3 Power 1 | . . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 47 | . . . 29 33 23 51 49 32 46 51 56 63 74 Reactor 2 | . . . . . . . . . . . 3 8 7 Flight 17 | . . . . . . 18 30 20 33 26 25 23 20 Device 4 | . . . . . . . 5 . 1 2 3 5 15 Processor 4 | . . . 7 11 7 4 . . . 1 4 5 9 Hackware 14 | . . . 22 22 15 18 13 11 11 20 17 11 12 Protection 1 | . . . . . . . . . . . 1 3 4 Slashing Weapon 1 | . . . . . . . . . . . . 2 4 Peak Build Rating 136 | . 1 7 9 9 9 31 28 28 31 46 77 100 136 Average Rating 49 | . . 2 8 9 9 20 25 18 28 43 55 86 113 On Entrance 24 | . . . 7 9 9 9 19 17 28 27 46 73 100 Avg Prop Armor Cover (%) 14 | . . . . . . . 8 16 15 18 18 . . Naked Turns 75 | . 59 16 . . . . . . . . . . . Heaviest Build 34 | . . . . . . 8 2 . 1 10 24 34 34 Greatest Support 54 | 3 4 3 3 3 3 20 16 32 29 29 39 46 54 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 4 5 Average Carried 4 | 1 3 3 5 5 5 4 4 4 3 4 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 5 5 5 5 5 5 3 5 5 5 4 5 Class Distribution -------------------- 41% | Hacker-Mutant 30% | Hacker-Sprinter 18% | Hacker-Scout 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -9/Recycling Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 433 | 118 . . . 67 . 6 . . . 121 . 121 . Remotely . | . . . . . . . . . . . . . . Salvage Created 150 | . 14 . . . . . . . . 121 . 15 . Parts 5 | . 3 . . . . . . . . . . 2 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 2 | . 2 . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . Classes Destroyed 3 | . 1 . . . . . . . . 1 . 1 . Builder 1 | . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . 1 . . . Swarmer 2 | . 2 . . . . . . . . . . . . Best Kill Streak 2 | . 2 . . . . . . . . 1 . 1 . Combat Bots Only 2 | . 2 . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . . . . . . . . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Hostile Shots Fired 191 | . 30 . 9 . . 15 19 2 8 . 32 53 23 Missed 103 | . 12 . 7 . . 8 9 . 5 . 16 34 12 Hits 88 | . 18 . 2 . . 7 10 2 3 . 16 19 11 Melee 5 | . . . . . . 3 . . 2 . . . . Projectile 83 | . 18 . 2 . . 4 10 2 1 . 16 19 11 AOE 3 | . . . . . . 2 . . 1 . . . . Critical Strikes 5 | . . . . . . 2 2 . . . . . 1 Damage Taken 2022 | . 204 . 42 21 . 280 273 42 91 . 321 377 371 Core 740 | . 171 . 28 10 . 141 124 42 24 . 72 74 54 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . . . . 64 Core Remaining (%) 86 | 100 31 . . 90 . 79 85 . 93 100 94 94 96 Volleys Fired 8 | . 3 . . . . . . . . 4 . 1 . Largest 1 | . 1 . . . . . . . . 1 . 1 . Hottest 105 | . 30 . . . . . . . . 105 . 105 . Shots Fired 8 | . 3 . . . . . . . . 4 . 1 . Gun . | . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . 4 . 1 . Launcher 3 | . 3 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 5 | . . . . . . . . . . 4 . 1 . Explosive 3 | . 3 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | . 3 . . . . . . . . 7 . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 9 | . 3 . . . . . . . . 4 . 2 . Core Hits 5 | . 3 . . . . . . . . 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . . 8 13 Impact . | . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 8 13 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 639 | . 239 . 36 43 . . . . . 149 . 172 . Guns . | . . . . . . . . . . . . . . Cannons 149 | . . . . . . . . . . 149 . . . Explosions 215 | . 215 . . . . . . . . . . . . Melee 172 | . . . . . . . . . . . . 172 . Ramming 103 | . 24 . 36 43 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 149 | . . . . . . . . . . 149 . . . Explosive 215 | . 215 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 172 | . . . . . . . . . . . . 172 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 1 . 5 . . . . . . 2 Average Corruption 1 | . . . 1 1 . 5 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . . . . Message Errors 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 111 | . 6 . . . . . . . . 8 . 75 22 Projectiles 8 | . . . . . . . . . . 8 . . . Explosions 28 | . 6 . . . . . . . . . . . 22 Melee 75 | . . . . . . . . . . . . 75 . Knockbacks 1 | . . . . 1 . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . 11 . 17 21 . . . . . . . . 114 Shots 1 | . . . . . . . . . . . . . 1 Rammed 20 | . 6 . 7 6 . . . . . . 1 . . Targets Rammed 20 | . 6 . 7 6 . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 361 | . . . . . . . 10 . . 48 87 361 332 Average Temperature 145 | . . . . . . . 10 . . 22 52 194 126 Received Heat Transfer 321 | . 63 . 15 . . . 63 9 . . 90 72 9 Effects 3 | . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 148 | . . . . . . . . . . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . 1 2 Low Security (%) 75 | 100 100 100 100 100 100 100 100 100 100 100 100 60 . Level 1 21 | . . . . . . . . . . . . 39 81 Level 2 3 | . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 533 | . 59 16 49 18 . . 76 47 32 6 41 397 533 Initial 232 | . . 16 1 18 . . . 42 32 6 . . 232 Average 103 | . 39 13 28 5 . . 33 40 24 1 17 175 354 Influence Increases 1295 | . 79 . 78 6 . . 136 15 . 5 51 514 411 Destroy 0b10 Robot/C 40 | . 40 . . . . . . . . . . . . Destroy 0b10 Robot/NC 10 | . . . . . . . . . . 5 . 5 . Successful Hack 182 | . 5 . 48 6 . . 16 . . . 36 53 18 Disable Machine 30 | . . . . . . . . . . . . . 30 Destroy Structure 148 | . 19 . . . . . . . . . . 21 108 Partial Spotted 75 | . . . 15 . . . . 15 . . 15 30 . Lose Combat Pursuer 810 | . 15 . 15 . . . 120 . . . . 405 255 Influence Decreases 772 | . 40 33 35 55 . . 50 54 35 17 51 127 275 Entered New Map 279 | . . 23 5 31 . . . 44 15 6 . . 155 Time Decay 296 | . 30 10 20 24 . . 20 10 . 11 11 80 80 Lost Part 177 | . 10 . . . . . 30 . 20 . 30 47 40 Lost Ally 20 | . . . 10 . . . . . . . 10 . . Squads Dispatched 23 | . 3 . . . . 1 1 . 1 3 1 8 5 Investigation 13 | . 2 . . . . . . . . 2 1 6 2 Extermination 4 | . . . . . . . 1 . . . . 1 2 Reinforcement 6 | . 1 . . . . 1 . . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 3 | . . . . . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 106 | . 12 1 8 . . 3 12 1 3 2 7 37 20 Peak Tracking Total 17 | . 8 1 7 . . 3 10 1 3 1 6 17 9 Tactical Retreats 13 | . 1 . 1 . . . 2 . . . . 5 4 Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 3 | . 1 . . . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled 2 | . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 25 | . 2 . 4 1 1 . 2 1 . 3 1 8 2 Terminals 23 | . 2 . 4 1 1 . 1 1 . 2 1 8 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 90 | . 8 . 12 4 1 . 10 1 . 9 6 32 7 Successful 36 | . 1 . 7 2 1 . 7 1 . 5 4 7 1 Failed 54 | . 7 . 5 2 . . 3 . . 4 2 25 6 Catastrophic 12 | . . . 2 . . . 1 . . . 1 7 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 63 | . 5 . 11 4 . . 7 . . 6 5 24 1 Terminals 87 | . 8 . 12 4 1 . 8 1 . 8 6 32 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Terminal Hacks 21 | . . . 4 1 1 . 4 1 . 2 3 4 1 Open Door 1 | . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . . . . Level Access Points 6 | . . . 1 . . . 1 . . 1 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . 1 1 . Registered Components 4 | . . . . . . . 1 . . 1 1 1 . Zone Layout 4 | . . . 1 1 . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 1 . 3 1 . . 1 . . 2 1 3 . Terminals 12 | . 1 . 3 1 . . 1 . . 2 1 3 . Assimilate 3 | . . . 1 . . . . . . . 1 1 . Botnet 9 | . 1 . 2 1 . . 1 . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 1 . . . . . 2 1 8 2 Full Trace Events 14 | . 2 . 1 . . . . . . 2 1 6 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies 3 | . . . 1 . . . . . . . 1 1 . Largest Group 1 | . . . 1 . . . . . . . 1 1 . Highest-Rated Group 26 | . . . 10 . . . . . . . 26 26 . Highest-Rated Ally 26 | . . . 10 . . . . . . . 26 26 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Active Infowar (turns) 257 | . . . . . . . . . 5 2 . 80 170 Optics 250 | . . . . . . . . . . . . 80 170 Sensors 77 | . . . . . . . . . . . . . 77 Terrain 188 | . . . . . . . . . 5 . . 13 170 Jamming 2 | . . . . . . . . . . 2 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 980 | 16 67 25 57 103 3 51 84 35 20 132 46 171 170 Spaces Moved 2268 | 28 101 36 94 193 5 79 267 90 55 318 104 462 436 Core 463 | 28 97 36 94 193 5 10 . . . . . . . Treads 1 | . . . . . . 1 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1804 | . 4 . . . . 68 267 90 55 318 104 462 436 Fastest Speed 22 | 50 40 50 50 50 50 26 26 23 27 27 25 22 23 Average Speed 33 | 50 49 50 50 50 50 32 30 34 29 33 30 26 26 Slowest Speed 160 | 50 50 50 50 50 50 160 35 35 34 40 34 31 28 Overloaded Moves 20 | . . . . . . . . . . . . . 20 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . 3 . . . . 2 10 . . 2 3 11 3 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 36 6 27 54 . 81 13 7 65 13 5 20 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . . . . . 7 11 Terrain Destroyed 70 | . 17 . . . . . . . . . . 7 46 Melee 17 | . . . . . . . . . . . . 6 11 Projectile 1 | . . . . . . . . . . . . 1 . AOE 52 | . 17 . . . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Fac DSF Fac Fac DSF Fac Res Res Acc Total 2378 | 29 111 41 102 198 4 97 259 93 57 335 113 480 459 Wait 16 | . . . 1 . . . . . . 7 4 4 . Move 2192 | 27 96 35 93 192 4 74 247 89 54 313 98 441 429 Hop 29 | . 1 . . . . 2 9 . . 2 3 9 3 Pick Up 21 | 2 2 3 . . . 4 1 1 2 2 1 2 1 Fast Attach 39 | . . 2 1 . . 8 1 . 1 3 4 10 9 Attach 16 | . 2 . . . . 4 1 3 . 2 1 3 . Detach 5 | . 1 . . . . 1 . . . 1 . 1 1 Swap 3 | . . . . . . 2 . . . . 1 . . Drop 7 | . . 1 . . . . . . . 1 1 1 3 Fire 8 | . 3 . . . . . . . . 4 . 1 . Melee 21 | . . . . . . . . . . . . 8 13 Ram 19 | . 6 . 7 6 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Core integrity fell below 50% 80 | -10/Materials | Discovered new exit (range 8) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 84 | -9/Materials | Discovered new exit (range 16) 109 | -9/Materials | Entered Storage 140 | -9/Storage | Identified exit to Recycling 140 | -9/Storage | Identified exit to Materials 164 | -9/Storage | Used back door to open Recycling access 166 | -9/Storage | Entered Recycling 266 | -9/Recycling | Discovered new exit (range 6) 269 | -9/Recycling | Entered Factory 269 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 272 | -7/Factory | Identified exit to DSF 272 | -7/Factory | Entered DSF 294 | -7/DSF | Additional patrols routed to DSF 320 | -7/DSF | Discovered new exit (range 14) 323 | -7/DSF | Entered Factory 323 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 345 | -6/Factory | Lost 7 parts (1p2n4u) 364 | -6/Factory | Identified exit to Factory 407 | -6/Factory | Entered another Factory area 407 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 435 | -5/Factory | Lost 3 parts (2n1u) 442 | -5/Factory | Identified exit to DSF 442 | -5/Factory | Entered DSF 457 | -5/DSF | Discovered new exit (range 11) 462 | -5/DSF | Additional patrols routed to DSF 462 | -5/DSF | Entered Factory 462 | -4/Factory | Evolved 2 slots: Utility x2 564 | -4/Factory | Identified exit to Research 594 | -4/Factory | Entered Research 594 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 606 | -3/Research | Identified exit to Research 618 | -3/Research | Discovered new exit (range 11) 640 | -3/Research | Entered another Research area 640 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 663 | -2/Research | Lost 3 parts (1n2u) 687 | -2/Research | Spotted B-90 Cyclops 700 | -2/Research | Found Prototype Device 700 | -2/Research | Identified Exp. Focal Shield 726 | -2/Research | Lost 4 parts (2n2u) 786 | -2/Research | Identified exit to Access 811 | -2/Research | Entered Access 811 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 913 | -1/Access | Spotted B-99 Colossus 916 | -1/Access | Identified exit to Surface 967 | -1/Access | Energy Cycler disabled 981 | *** | Escaped! Last Messages --------------- 00943_ Identified Cld. Impulse Thruster. 00943_ Faulty integration triggers heat surge (+351). 00945_ Acquired Cld. Impulse Thruster. 00946_ Dropped Cld. Impulse Thruster. 00947_ Acquired Cld. Impulse Thruster. 00948_ Dropped Faulty Cld. Impulse Thruster. 00957_ Connecting with Terminal... Feedback: System corruption (+1%). 00957_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 00967_ ALERT: Power surge detected, dispatching additional patrols. 00967_ Energy Cycler explodes. 00967_ Impulse Thruster destroyed. 00967_ Destroyed Impulse Thruster. 00967_ Power Amplifier destroyed. 00967_ Destroyed Power Amplifier. 00968_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9E. 00973_ K-01 Serf collects debris. 00979_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ? ? ?????+ #???????????????????????????????????? | | ?? ??? ???# #???????????????????????????????????? | | ??????? ??# #???????????????????????????????????? | | ? ??? ?? ?# #???????????????????????????????????? | | ########### #?? ????????????????????????????????? | | # #???????????????????????????????????? | | # #? ?????????????????????????????????? | | # +???????????????????????????????????? | | # #???????????????????????????????????? | | """"" # #???????????????????????????????????? | | """"""""# #???????????????????????????????????? | | """"""""# #???????????????????????????????????? | | """"" # # ??????????????????????????????????? | | # #???????????????????????????????????? | | + # ??"???????????????????????????????? | | # #??????#????????? ??????????????????? | | # #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ???##?????# #?????###?#?????????????????????????? | | ??????????# ####### ##########??????????????????? | | ?????#???## """T""" "??????????????????? | | #???#?????#w """ """ "??????????????????? | | ??#??????## "??????????????????? | | ??????#?#?# "???????? ?????????? | | ?#????????# "" "??????????????????? | | ??????????# @" ""?????????????????? | | ??#??#????# "??????????????????? | | ??????????# "???????????#???#### | | #?????????# ""?? ?????????? | | ?????#???## "????????????? = | | ??????#???# ####### ##########?#?#######?? ? | | #?????????# #??#?####???#????#?### ## ? | | ???????#??# #????#???????#??#??# """"""""""" ""? | | ??????????# #?????????##??????## " """" ""? | | ??#???????# #????#????????????# " """" """ | | ????##????# #???##??##????#????# " ""S """ | | ??????????# ####################"" """ """ | | ??????????# " """ | | ????????### " " | | ??????????# ##### ##############"" " | | ??????????# #??## #????????????# " "##+##### | | ??? ??????# #???# ###??????????### ##??#???? | | ??????????+ #???# #?????#????????# #???????? | | ? ????????# #???# #?#???#????????# #??????#? | | ??????? ??# #???#+###????????????# ##??????? | | ?? ??? ? ?# #?????? ??##????#????# #???????? | | ???? ?????# #???? ???????????????########???????? | | ??????????# #? ? ???????????????????????????????? | | ??????????# #????? ?????#?????????#?????????????? | | ??????????+ +? ??????????????#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 230 Matter Stores 275 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 225 Utility Shielding 66 Evasion (%) 77 Recoil Reduction 1 Offensive Hacking 28 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussMinesnifferDoublenader Manual? 0 Play Time 00:25:29 Cumulative 294.1 hours Start 2025.11.27 @ 17:53:11 End 2025.11.27 @ 18:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type 0 Total 20 Types 13/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 380f15a5-2989-4136-a54a-dffff2bb3917