Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 21:06:15 Player: Hert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (100) 500 Value Destroyed (3483) 3483 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 7266 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit High-capacity Matter Pod (200) Weapon Cycler Hardened Medium Armor Plating Force Field Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Thermal Generator Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Energy Filter > --- WEAPON ----------- Proton Cannon Ion Cannon Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Medium Storage Unit High-capacity Matter Pod Weapon Cycler Hardened Medium Armor Plating Hardened Medium Armor Plating Force Field Heavy Particle Cannon Assault Rifle High-powered Shotgun Battle Cannon Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Thermal Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 3 | . . . 1 . 1 1 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 113 | 5 4 7 13 7 43 8 14 12 Power 15 | 1 1 1 1 1 6 1 3 . Engine 8 | 1 1 1 1 1 2 1 . . Core 7 | . . . . . 4 . 3 . Reactor . | . . . . . . . . . Propulsion 17 | 2 . 2 2 1 7 3 . . Treads 12 | . . 2 2 1 4 3 . . Leg . | . . . . . . . . . Wheel 5 | 2 . . . . 3 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 2 1 3 . 10 3 2 1 Device 4 | . . . . . 2 2 . . Storage 6 | 1 1 1 . . 2 . 1 . Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 11 | . 1 . 3 . 4 1 1 1 Artifact . | . . . . . . . . . Weapon 58 | 1 1 3 7 5 20 1 9 11 Energy Gun 16 | . . . 3 3 9 . 1 . Energy Cannon 8 | . . . . . 3 1 3 1 Ballistic Gun 17 | 1 1 1 1 . 5 . 3 5 Ballistic Cannon 5 | . . 1 . . . . 1 3 Launcher 12 | . . 1 3 2 3 . 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 49 | . . 5 2 1 20 . 3 18 Power 7 | . . 1 . . 3 . 1 2 Propulsion 6 | . . 1 . . 3 . . 2 Utility 10 | . . 1 . . 4 . 1 4 Weapon 26 | . . 2 2 1 10 . 1 10 Highest Loss Streak 13 | . . 5 2 1 12 . 3 13 Average Slot Usage (%) 96 | . 87 99 95 100 91 100 99 91 Engine 9 | . 14 14 11 11 6 3 7 5 Core 4 | . . . . . 10 10 7 6 Treads 17 | . . 22 22 22 13 15 15 13 Wheel 2 | . 28 5 . . 3 . . . Device 6 | . . . . . 6 15 23 19 Storage 17 | . 14 24 22 22 17 14 2 7 Processor 2 | . . . . . 3 7 7 6 Protection 5 | . 7 2 9 11 4 . 4 . Energy Gun 2 | . . . 1 11 5 . 1 . Energy Cannon 5 | . . . . . 7 15 18 9 Ballistic Gun 12 | . 23 16 10 11 10 15 8 10 Ballistic Cannon 3 | . . 11 2 . . . . 6 Launcher 4 | . . . 15 11 2 . . . Naked Turns . | . . . . . . . . . Heaviest Build 87 | 10 28 43 61 61 71 62 87 84 Greatest Support 46 | 32 32 40 46 46 46 40 40 40 Greatest Overweight (x) 22 | . . 1 1 1 22 1 2 21 Average Overweight (x) 1 | . . . . 1 1 1 1 3 Largest Inventory Capacity 16 | 6 10 16 16 16 16 10 12 12 Average Capacity 13 | 5 6 14 16 16 13 10 6 12 Most Carried 16 | 5 7 9 16 16 16 10 10 12 Average Carried 10 | 2 6 5 13 15 11 9 5 10 Final Capacity 16 | 6 10 16 16 16 10 10 12 12 Final Carried 16 | 5 7 6 16 15 10 10 10 5 Class Distribution -------------------- 32% | Mutant 22% | Tank 21% | Gunner 7% | Scavenger-Bomber 5% | Scavenger-Skirmisher 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Bomber | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Matter Collected 3179 | 238 . 288 438 207 1334 86 220 368 Remotely . | . . . . . . . . . Salvage Created 4096 | . . 124 640 489 1917 187 225 514 Parts 195 | . . 5 53 22 82 7 4 22 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 2 22 Prevented 4 | . . . . . . . 1 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 91 | . . 14 12 11 32 3 4 15 Guns 29 | . . . 3 5 15 . 1 5 Cannons 27 | . . 2 5 . 5 3 3 9 AOE 32 | . . 12 4 5 10 . . 1 Classes Destroyed 13 | . . 2 5 3 2 . 1 . Worker 2 | . . . . 2 . . . . Builder 4 | . . . . 1 3 . . . Hauler 1 | . . . . . 1 . . . Recycler 5 | . . . 1 . 4 . . . Watcher 9 | . . . 4 . 4 1 . . Swarmer 18 | . . . . 3 6 . . 9 Grunt 36 | . . 2 4 5 20 2 1 2 Brawler 4 | . . . 1 1 . . . 2 Duelist 5 | . . . 1 2 . . 1 1 Sentry 11 | . . . 6 . 3 1 . 1 Hunter 4 | . . . . . 3 . 1 . Assembled 12 | . . 12 . . . . . . Mutant 1 | . . . . . . . 1 . Best Kill Streak 12 | . . 12 3 4 12 2 2 6 Combat Bots Only 12 | . . 12 3 3 6 2 2 6 Max Kills in Single Turn 4 | . . 4 1 2 4 1 1 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 1 2 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Damage Taken 7599 | . . 569 843 453 2667 222 441 2404 Core 1401 | . . 127 51 21 487 . . 715 Absorbed by Shields 223 | . . . . . 223 . . . Core Remaining (%) 60 | 100 . 49 . 82 11 . . . Volleys Fired 239 | . . 13 56 25 101 6 14 24 Largest 4 | . . 2 3 3 3 4 4 4 Hottest 243 | . . 68 119 119 182 165 243 216 Shots Fired 589 | . . 26 117 57 230 22 53 84 Gun 337 | . . 12 58 42 158 10 16 41 Cannon 175 | . . 5 45 . 38 12 36 39 Launcher 77 | . . 9 14 15 34 . 1 4 Special . | . . . . . . . . . Kinetic 319 | . . 17 100 19 99 10 16 58 Thermal 171 | . . . 1 23 97 12 26 12 Explosive 14 | . . 9 . . . . 1 4 Electromagnetic 85 | . . . 16 15 34 . 10 10 Robot Hit Streak 27 | . . 6 27 16 13 6 12 9 Robot Miss Streak 7 | . . 7 4 4 4 2 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 359 | . . 14 79 40 136 13 35 42 Core Hits 204 | . . 26 34 21 79 9 9 26 Critical Hits 2 | . . . . . 2 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8924 | . . 788 1107 989 3465 274 881 1420 Guns 3189 | . . 54 397 425 1587 70 154 502 Cannons 2478 | . . 64 472 . 529 204 727 482 Explosions 3257 | . . 670 238 564 1349 . . 436 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2988 | . . 118 845 178 924 70 154 699 Thermal 2524 | . . . 44 292 1423 204 443 118 Explosive 1106 | . . 670 . . . . . 436 Electromagnetic 2306 | . . . 218 519 1118 . 284 167 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . 1 Average Corruption 1 | . . . . . 1 . . 1 Corruption Purged . | . . . . . . . . . Effects 12 | . . . . . 12 . . . Message Errors 4 | . . . . . 4 . . . Heat Flow Errors 2 | . . . . . 2 . . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 5 | . . . . . 5 . . . Overload Shots . | . . . . . . . . . Overflow Damage 150 | . . 21 6 24 42 . 29 28 Projectiles 46 | . . . 6 . 11 . 29 . Explosions 104 | . . 21 . 24 31 . . 28 Melee . | . . . . . . . . . Knockbacks 7 | . . . 6 . . . . 1 Impact . | . . . . . . . . . Kinetic 7 | . . . 6 . . . . 1 Secondary . | . . . . . . . . . Self-Inflicted Damage 391 | . . 18 39 168 82 . . 84 Shots 24 | . . 2 2 9 9 . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 680 | . . 77 99 246 680 366 453 355 Average Temperature 174 | . . 32 27 97 247 123 191 118 Received Heat Transfer 2120 | . . 64 261 48 1140 108 121 378 Effects 100 | . . . . . 94 2 2 2 Shutdowns 21 | . . . . . 19 1 . 1 Energy Bleed 18 | . . . . . 15 1 2 . Interference 9 | . . . . . 9 . . . Matter Decay 18 | . . . . . 18 . . . Short Circuit 8 | . . . . . 7 . . 1 Damage (minor) 10 | . . . . . 10 . . . Damage (major) 15 | . . . . . 15 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 2 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Fried 18 | . . . . 5 10 . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . Heat Transferred 4600 | . . . 50 646 2683 333 703 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . . 1 1 6 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Peak Influence 695 | . 2 65 313 295 695 429 . . Initial 277 | . . . . 25 58 277 . . Average 174 | . 1 11 104 125 407 330 . . Maximum Alert Level 2 | . . . 1 1 2 2 . . Low Security (%) 68 | 100 100 100 93 73 22 . . . Level 1 13 | . . . 6 26 14 95 . . Level 2 17 | . . . . . 62 4 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . 7 . . 1 Investigation 4 | . . . . . 4 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . 3 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Distress Signals 5 | . . . . . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 141 | . . 22 22 12 52 8 6 19 Peak Tracking Total 16 | . 1 16 3 3 8 4 4 6 Tactical Retreats 12 | . . . . 1 8 1 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Traps Triggered 3 | . . . . . 3 . . . Indirectly 3 | . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . . 3 1 . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 3 1 . . Triggered 5 | . . . . . 4 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Disabled 15 | . . 1 5 2 6 . 1 . Max in Single Turn 2 | . . 1 1 1 2 . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Machines Accessed 6 | . 1 1 2 . 1 . 1 . Terminals 3 | . 1 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 14 | . 4 1 5 . 3 . 1 . Successful 11 | . 2 1 4 . 3 . 1 . Failed 3 | . 2 . 1 . . . . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . 4 1 4 . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 2 1 3 . . . 1 . Record 6 | . 2 1 3 . . . . . Open Door 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 3 . . . Scan Component 2 | . . . . . 2 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 38 | . . . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . 14 . . . . . . Total Damage 150 | . . 150 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 3 . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Turns Passed 7864 | 45 174 1761 1615 602 1775 344 822 726 Spaces Moved 3704 | 33 166 939 781 260 724 161 385 255 Core 20 | 5 . . . . 5 . . 10 Treads 3186 | . . 745 781 260 609 161 385 245 Legs . | . . . . . . . . . Wheels 498 | 28 166 194 . . 110 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 160 180 110 185 190 210 Average Speed 176 | 92 100 163 179 180 175 186 192 248 Slowest Speed 1150 | 100 100 180 180 180 1150 190 210 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 30 100 52 50 56 6 60 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 8 | . . 2 . 2 . . 3 1 Spaces Dug 18 | . . . . . . . 18 . Terrain Destroyed 174 | . . 57 2 25 17 . 18 55 Melee . | . . . . . . . . . Projectile 12 | . . . . . 5 . . 7 AOE 162 | . . 57 2 25 12 . 18 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Total 4564 | 47 176 1141 892 350 1040 192 431 295 Wait 359 | . . 177 11 47 119 5 . . Move 3696 | 32 165 938 780 259 723 160 384 255 Hop . | . . . . . . . . . Pick Up 95 | 10 4 5 21 5 31 4 12 3 Fast Attach 11 | . 1 . . . 5 2 2 1 Attach 56 | 5 1 5 5 1 26 2 3 8 Detach 1 | . . . . . 1 . . . Swap 46 | . 2 2 8 6 12 4 9 3 Drop 55 | . 3 1 11 7 19 6 7 1 Fire 239 | . . 13 56 25 101 6 14 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap 4 | . . . . . 3 1 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 46 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 14) 220 | -10/Materials | Entered Mines 224 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 227 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned Materials stockpile data 379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 403 | -10/Mines | Discovered new exit (range 7) 540 | -10/Mines | Discovered new exit (range 10) 566 | -10/Mines | Assembled infested the area 615 | -10/Mines | Destroyed 12 combat bots 625 | -10/Mines | Lost 5 parts (1p1n1u2w) 807 | -10/Mines | Learned Materials terminal intel 1112 | -10/Mines | Core integrity fell below 50% 1981 | -10/Mines | Entered Materials 1981 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1983 | -9/Materials | Loaded intel: 12 terminal locations 2232 | -9/Materials | Discovered new exit (range 16) 2660 | -9/Materials | Build established: Tank 3566 | -9/Materials | Discovered new exit (range 12) 3596 | -9/Materials | Entered Mines 3736 | -9/Mines | Learned Materials stockpile data 3897 | -9/Mines | Found a hidden stash of uninstalled traps 3956 | -9/Mines | Discovered new exit (range 6) 4087 | -9/Mines | Discovered new exit (range 7) 4198 | -9/Mines | Entered Materials 4198 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4199 | -8/Materials | Identified exit to Storage 4500 | -8/Materials | Build established: Scavenger-Bomber 4762 | -8/Materials | Lost 7 parts (1p2n2u2w) 4938 | -8/Materials | Repaired Shock Bomb Launcher 5060 | -8/Materials | Core integrity fell below 50% 5115 | -8/Materials | Core integrity fell below 20% 5147 | -8/Materials | Lost 12 parts (2p1n2u7w) 5176 | -8/Materials | Discovered new exit (range 14) 5417 | -8/Materials | Build established: Scavenger-Skirmisher 5973 | -8/Materials | Entered Factory 5973 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5974 | -7/Factory | Identified exit to Lower Caves 6013 | -7/Factory | Build established: Gunner 6317 | -7/Factory | Entered Lower Caves 6539 | -7/Lower Caves | Lost 3 parts (1p1u1w) 6575 | -7/Lower Caves | Identified exit to Lower Caves 6897 | -7/Lower Caves | Encountered a Warlord checkpoint 6913 | -7/Lower Caves | Learned Factory terminal intel 6957 | -7/Lower Caves | Spotted B-75 Beast 7050 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7139 | -7/Lower Caves | Entered another Lower Caves area 7317 | -7/Lower Caves | Discovered new exit (range 13) 7424 | -7/Lower Caves | Build established: Bomber 7496 | -7/Lower Caves | Learned Factory stockpile data 7615 | -7/Lower Caves | Encountered a Warlord checkpoint 7730 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7780 | -7/Lower Caves | Build established: Gunner 7791 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 7834 | -7/Lower Caves | Core integrity fell below 50% 7852 | -7/Lower Caves | Core integrity fell below 20% 7865 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07817_ The unstable cave ceiling collapses. 07818_ G-47 Trooper destroyed. 07819_ Hpw. Shotgun destroyed. 07820_ Broken Arm. Treads destroyed. 07822_ The unstable cave ceiling collapses. 07824_ B-48 Gladiator destroyed. 07825_ Battle Cannon destroyed. 07826_ Aluminum Leg fries itself beyond repair. 07829_ Destroyed Carbon-fiber Leg. 07831_ Autogun destroyed. 07831_ Hvy. Particle Cannon destroyed. 07833_ Adv. Assault Cannon destroyed. 07834_ Imp. Heat Sink fries itself beyond repair. 07836_ Assault Rifle destroyed. 07836_ Acquired 49 matter. 07838_ Mace fries itself beyond repair. 07847_ Acquired 26 matter. 07852_ The unstable cave ceiling collapses. 07852_ Acquired 50 matter. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????## ## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ????????????????#? ##????????????????????????## | | ???????????????## ???????????????????????## | | ??????????????## ??????????????????????## | | ???????????? ## ?????????#####?? ### | | ??????????? ????????? ??? | | ????????????# ????????? #???? | | ?????????????# ??????### #???? | | ??????????????# #??#### #????# | | ??????????????# ##? #?????# | | ??????????????# ? ##???############# | | ??????????????# # ### #?? ##?????????## | | ???????# ?????# bY ## ###????????# | | ???????# ### ##???????# | | ???????# %l@% ???????# | | ???????# % ??????# | | ????????# #mg ???????## | | ?????????## # ????????# | | ??????????# # ### ????????# | | ??????????## % % # ###???????????## | | ???????????# ###????????????? | | ????????# ##?# ##### | | ????????# ##?# | | ????????### ## # ### | | ??????????# # #?#### ## ##### | | ??????????# ## ????## ## ###??????? | | ??????????# ??# ????####### ##???????? | | ??????????#???# ### ### ?????????# ####????# | | ??????????????###??##;#?? ????????# ##??## | | ????????????????????##??? ???????## ##?# | | ????????????????????????? #???????### ### | | ????????????????????????? ??????????## | | ????????????????????????? ????????????# | | ????????????????????????? ?????????????##### | | ????????????????????????? ???????????????????### | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed ControlTachyonPurifier Manual? 0 Play Time 01:08:51 Cumulative 21.2 hours Start 2021.12.09 @ 17:43:01 End 2021.12.09 @ 21:06:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 130x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 316f8551-a50b-4a04-bd87-aeeccd24e1a6