Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 23:10:29 Player: tqt Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3244) 3244 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 7109 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 122 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 46/100 System Corruption 3% Temperature Cool (27) Movement Rolling (120) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ High-capacity Storage Unit Terrain Scan Processor System Backup Module Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Angular Momentum Engine Light Treads Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Terrain Scan Processor System Backup Module > --- WEAPON ----------- Improved Lightning Gun Gatling Laser Coil Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Carbon-fiber Leg Wheel Wheel [Rating: 53] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . . 1 Utility 5 | . . 2 . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 86 | 7 4 3 11 16 9 36 Power 11 | 1 . . 2 1 1 6 Engine 9 | 1 . . 2 1 1 4 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 18 | 2 . . 2 2 1 11 Treads 10 | 2 . . 2 2 1 3 Leg 6 | . . . . . . 6 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 2 3 3 2 5 5 9 Device 10 | . 1 . 1 2 1 5 Storage 7 | 2 2 . . . 1 2 Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection 9 | . . 2 1 3 2 1 Artifact . | . . . . . . . Weapon 28 | 2 1 . 5 8 2 10 Energy Gun 6 | . . . . 2 . 4 Energy Cannon . | . . . . . . . Ballistic Gun 17 | 2 1 . 5 6 1 2 Ballistic Cannon 4 | . . . . . 1 3 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Parts Lost 59 | . 1 . 5 11 2 40 Power 10 | . 1 . 1 1 . 7 Propulsion 15 | . . . 1 2 . 12 Utility 17 | . . . 2 4 2 9 Weapon 17 | . . . 1 4 . 12 Highest Loss Streak 19 | . 1 . 5 5 2 19 Average Slot Usage (%) 91 | . 95 80 97 95 99 75 Engine 9 | . 12 . 9 7 15 7 Treads 16 | . 28 22 21 16 14 7 Leg 1 | . . . . . . 5 Device 11 | . 10 11 10 8 15 12 Storage 9 | . 14 11 11 9 7 9 Processor 8 | . . 1 11 9 9 8 Protection 9 | . . 12 10 17 10 4 Energy Gun 1 | . . . . 2 . 3 Ballistic Gun 18 | . 28 22 21 23 20 7 Ballistic Cannon 1 | . . . . . 1 3 Naked Turns . | . . . . . . . Heaviest Build 86 | 14 37 47 49 60 65 86 Greatest Support 60 | 40 40 40 40 40 40 60 Greatest Overweight (x) 16 | . . 1 1 16 3 16 Average Overweight (x) 1 | . . . . 1 1 1 Largest Inventory Capacity 12 | 8 12 12 12 12 12 12 Average Capacity 11 | 5 8 12 12 12 12 12 Most Carried 12 | 5 8 12 12 12 12 12 Average Carried 9 | 2 6 9 11 10 11 7 Final Capacity 12 | 8 12 12 12 12 12 12 Final Carried 12 | 4 8 11 12 12 12 2 Class Distribution -------------------- 36% | Scavenger-Tank 32% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 2719 | 251 160 15 523 576 163 1031 Remotely . | . . . . . . . Salvage Created 4072 | 65 215 15 968 915 217 1677 Parts 227 | 1 15 4 79 50 10 68 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 5 | . 1 . 2 . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 76 | . 7 . 23 18 3 25 Guns 62 | . 7 . 20 18 3 14 Cannons 9 | . . . . . . 9 AOE 5 | . . . 3 . . 2 Classes Destroyed 10 | 1 2 1 3 2 1 . Worker 3 | . . . 1 . . 2 Builder 5 | . . . 2 . . 3 Hauler 1 | . . . . 1 . . Recycler 8 | 1 . . 2 1 1 3 Watcher 5 | . . 1 2 1 . 1 Swarmer 18 | . 3 . 8 3 . 4 Grunt 39 | . 4 . 8 10 . 17 Brawler 1 | . . . . 1 . . Sentry 14 | . . . 7 4 1 2 Programmer 4 | . . . . . 2 2 Best Kill Streak 13 | 1 3 1 13 4 1 7 Combat Bots Only 10 | . 3 . 10 3 1 5 Max Kills in Single Turn 6 | 1 1 1 6 2 1 2 Gunslinging 1 | . . . 1 1 . . Exploded 3 | . . . 3 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 7948 | . 303 . 1042 1539 609 4455 Core 1353 | . 84 . 143 240 26 860 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 66 . 64 56 96 . Volleys Fired 280 | 5 26 1 60 73 18 97 Largest 3 | 2 2 2 2 3 3 3 Hottest 170 | 40 40 40 46 149 90 170 Shots Fired 637 | 10 52 2 115 188 54 216 Gun 556 | 10 52 2 115 188 48 141 Cannon 78 | . . . . . 6 72 Launcher 3 | . . . . . . 3 Special . | . . . . . . . Kinetic 558 | 10 52 2 115 165 54 160 Thermal 52 | . . . . 23 . 29 Explosive . | . . . . . . . Electromagnetic 27 | . . . . . . 27 Robot Hit Streak 14 | 10 14 2 11 11 13 14 Robot Miss Streak 7 | . 3 . 5 5 5 7 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 2 3 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 Shots Hit Robots 419 | 10 33 1 76 119 41 139 Core Hits 218 | 2 15 1 48 43 14 95 Critical Hits 3 | . . . 1 2 . . Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8127 | 103 359 14 1458 1600 563 4030 Guns 5810 | 103 359 14 1033 1581 563 2157 Cannons 1023 | . . . . . . 1023 Explosions 1270 | . . . 420 . . 850 Melee . | . . . . . . . Ramming 24 | . . . 5 19 . . Kinetic 5722 | 103 359 14 1033 1379 563 2271 Thermal 949 | . . . . 202 . 747 Explosive 420 | . . . 420 . . . Electromagnetic 1012 | . . . . . . 1012 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 1 3 Average Corruption 1 | . . . . . 1 2 Corruption Purged 4 | . . . . . 1 3 Effects 10 | . . . . . 1 9 Message Errors 2 | . . . . . 1 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Targeting Errors 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 41 | . . . 3 . . 38 Projectiles 27 | . . . . . . 27 Explosions 14 | . . . 3 . . 11 Melee . | . . . . . . . Knockbacks 7 | . . . . . . 7 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary . | . . . . . . . Self-Inflicted Damage 169 | . . . 69 . . 100 Shots 4 | . . . 1 . . 3 Rammed 3 | . . . 1 1 1 . Targets Rammed 3 | . . . 1 1 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 418 | . 9 . 6 418 12 262 Average Temperature 58 | . 7 . 2 94 4 33 Received Heat Transfer 2535 | . 84 . 333 639 30 1449 Effects 4 | . . . . 4 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1604 | . . . . 444 . 1160 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 406 | 5 204 30 399 321 151 406 Average Influence 155 | 2 86 14 170 214 65 204 Maximum Alert Level 2 | . 1 . 1 1 . 2 Low Security (%) 60 | 100 89 100 57 33 100 42 Level 1 38 | . 10 . 42 66 . 56 Level 2 . | . . . . . . 1 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 21 | . 1 . 3 5 3 9 Investigation 5 | . . . 1 1 1 2 Extermination 3 | . . . . . 1 2 Reinforcement 11 | . 1 . 2 4 1 3 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 4 | . . . . 1 1 2 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 5 | . 2 . 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 138 | . 15 1 30 35 5 52 Peak Tracking Total 8 | . 5 1 8 7 2 7 Tactical Retreats 18 | . . . 1 4 . 13 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 9 | . . . 1 . . 8 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 18 | . 3 . 7 2 3 3 Terminals 11 | . 3 . 6 1 1 . Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 1 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 48 | . 8 . 18 9 6 7 Successful 29 | . 5 . 12 6 3 3 Failed 19 | . 3 . 6 3 3 4 Catastrophic 4 | . . . 1 . 1 2 Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 28 | . 8 . 15 4 1 . Fabricators 2 | . . . . . . 2 Repair Stations 11 | . . . 3 5 3 . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 2 2 Terminal Hacks 20 | . 5 . 11 3 1 . Record 6 | . . . 3 3 . . Part Schematic 2 | . . . 2 . . . Open Door 2 | . . . 2 . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 2 | . . . 2 . . . Locate Traps 2 | . 2 . . . . . Disarm Traps 1 | . 1 . . . . . Registered Components 2 | . 1 . . . 1 . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 6 | . . . 1 3 2 . Scan Component 4 | . . . 1 2 1 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . 3 2 2 2 Full Trace Events 7 | . . . 3 1 1 2 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built 1 | . . . . . . 1 Matter 168 | . . . . . . 168 Time 42 | . . . . . . 42 Total Part Build Rating 4 | . . . . . . 4 Parts Repaired 2 | . . . . 1 1 . Time 45 | . . . . 32 13 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 7 . . Highest-Rated Group 88 | . . . 88 64 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 42 | . . . 9 33 . . Total Damage 453 | . . . 106 347 . . Kills 6 | . . . 1 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 5215 | 114 472 67 1219 1042 953 1348 Spaces Moved 2324 | 57 236 33 553 423 482 540 Core 12 | 6 . . . 2 . 4 Treads 2032 | 51 236 33 553 421 482 256 Legs 280 | . . . . . . 280 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 180 180 120 Average Speed 179 | 148 160 175 179 183 180 186 Slowest Speed 850 | 160 160 180 180 850 220 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 49 3 76 36 14 14 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 51 | . . . 17 . . 34 Melee . | . . . . . . . Projectile 4 | . . . . . . 4 AOE 47 | . . . 17 . . 30 Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 2842 | 76 287 41 668 551 529 690 Wait 41 | . 5 . 13 12 8 3 Move 2318 | 56 235 32 552 422 481 540 Hop . | . . . . . . . Pick Up 75 | 7 12 4 18 20 5 9 Fast Attach 30 | 5 . 1 . . 7 17 Attach 56 | 2 4 2 11 16 2 19 Detach 6 | . 1 1 1 1 . 2 Swap . | . . . . . . . Drop 33 | 1 4 . 12 6 7 3 Fire 280 | 5 26 1 60 73 18 97 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . 1 1 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 527 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Discovered new exit (range 7) 647 | -9/Materials | Identified exit to Storage 654 | -9/Materials | Entered Storage 1348 | -9/Storage | Destroyed 10 combat bots 1410 | -9/Storage | Learned location of Armory (-4) 1612 | -9/Storage | Lost 5 parts (1p1n2u1w) 1807 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1820 | -9/Storage | Discovered new exit (range 16) 1845 | -9/Storage | Identified exit to Materials 1873 | -9/Storage | Entered Materials 1873 | -8/Materials | Accompanied by 7 allies 1873 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2356 | -8/Materials | Lost 3 parts (1p1u1w) 2463 | -8/Materials | Lost 5 parts (2n1u2w) 2716 | -8/Materials | Repaired Hvy. Assault Rifle? 2716 | -8/Materials | Build established: Scavenger-Tank 2834 | -8/Materials | Discovered new exit (range 15) 2913 | -8/Materials | Identified exit to Factory 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3671 | -7/Factory | Repaired Lgt. Treads 3815 | -7/Factory | Build established: Scavenger-Gunner 3861 | -7/Factory | Discovered new exit (range 4) 3866 | -7/Factory | Identified exit to Factory 3868 | -7/Factory | Entered another Factory area 3868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3954 | -6/Factory | Fabricated Med. Reactive Plating? 4312 | -6/Factory | Build established: Scavenger-Tank 4527 | -6/Factory | Lost 19 parts (3p5n4u7w) 4609 | -6/Factory | Garrison activated, responded to threat 4638 | -6/Factory | Lost 3 parts (1p1u1w) 4687 | -6/Factory | Core integrity fell below 50% 4726 | -6/Factory | Lost 3 parts (1n1u1w) 4807 | -6/Factory | Build established: Scavenger-Mutant 4966 | -6/Factory | Garrison activated, responded to threat 5076 | -6/Factory | Lost 5 parts (1p1n3w) 5180 | -6/Factory | Lost 5 parts (2p2n1u) 5205 | -6/Factory | Core integrity fell below 20% 5216 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05140_ K-01 Serf cleans the Subcomponent Replicator. 05145_ Lgt. Angular Momentum Engine destroyed. 05149_ Carbon-fiber Leg destroyed. 05153_ K-01 Serf cleans the Subcomponent Replicator. 05153_ Acquired 5 matter. 05161_ K-01 Serf cleans the Subcomponent Replicator. 05180_ Subcomponent Replicator disabled. 05185_ K-01 Serf cleans the Subcomponent Replicator. 05189_ W-25 Informer sends out distress signal. 05189_ K-01 Serf cleans the Subcomponent Replicator. 05198_ Carbon-fiber Leg destroyed. 05199_ K-01 Serf cleans the Subcomponent Replicator. 05200_ Carbon-fiber Leg destroyed. 05202_ Com. Battery destroyed. 05203_ System corrupted: Component data lost. 05204_ K-01 Serf cleans the Subcomponent Replicator. 05215_ Wheel destroyed. 05215_ K-01 Serf cleans the Subcomponent Replicator. 05216_ Imp. Heat Sink destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | """"""" #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #########################????????????????????????? | | ?????????? #############+#??????????? | | ????????? t ??????????? | | ######## k ??????????? | | kg u ??#??????? | | g ??+??????? | | """ """"" """"" """"" ????? ? ? | | """ """"" """"" """""k g ^k ??? ????? | | " """ """ """ p@ ? ? ???" | | w g g ##########??????? ???????" | | """ """"" """"" """"" #???? ? ????? ??????? ??? | | """ """"" """"" """"" #?? ????????+???? ???##??? | | " """ """ """ #??? ? ???? ??????? ???" | | #? ?? ??#? ? ????? | | """ """"" """"" """"" #? ??? ????# #? ?? ? | | "" """"" """ " """"" #? ? ???## #??? ??? | | " "" """ """ #? ????? ?# #?? ? ?? | | #? ?????? ?# #???? ? | | % # ? ?? ??# #######+ | | % # ?? ????# | | ###### # ? ???## | | # #?# # ? ? ?# | | ####?# # ??? ? ?# | | #????# ** ###+########## | | #????# | | /###### | | ## % | | ## %% | | ## % % % % | | ## #################+### ##### | | " "" ##% #?##???# ! "########?#? | | "G"" + % #???#??# " % ##??????????? | | ####+# #???#?## "Y ##???#???#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 730 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 450 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Med. Reactive Plating | -9/Storage | Hacked Imp. Titanium Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Reactive Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Just What I Needed Made in Tau Ceti IV Novice Programmer Serviceable Loadout The More The Merrier Challenges ------------ None Game ------ Seed TransportImprovedTerrabomb Manual? 0 Play Time 01:19:28 Cumulative 5.4 hours Start 2019.12.24 @ 21:48:10 End 2019.12.24 @ 23:10:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10339296-0779-4f9c-af56-a83910f061d3