Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.31 @ 09:04:13 Player: KeithInKC Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (583) 583 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 2230 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Battery (400) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Aluminum Leg High-capacity Battery Heavy EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 25 | 8 2 5 10 . Power 4 | 2 1 . 1 . Engine 4 | 2 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 5 . Treads 2 | . . . 2 . Leg 4 | . . 1 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 1 1 . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 . 3 4 . Energy Gun 5 | 1 . 2 2 . Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 2 10 4 Power 1 | . . . 1 . Propulsion 6 | . . . 4 2 Utility 2 | . . . 1 1 Weapon 7 | . . 2 4 1 Highest Loss Streak 6 | . . 1 6 4 Average Slot Usage (%) 80 | . 100 92 72 33 Engine 11 | . 14 11 11 6 Treads 1 | . . . 5 . Leg 4 | . . 4 6 9 Wheel 17 | . 28 22 7 . Device 8 | . 14 11 4 . Storage 11 | . 14 11 11 6 Processor 7 | . . 11 11 8 Energy Gun 9 | . 14 11 6 . Energy Cannon 3 | . . 9 . . Ballistic Gun 7 | . 14 1 9 4 Naked Turns 34 | . . . . 34 Heaviest Build 31 | 13 27 31 27 24 Greatest Support 40 | 26 26 26 40 20 Greatest Overweight (x) 7 | . 1 1 7 7 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 10 | 6 10 10 10 10 Average Capacity 8 | 5 8 10 10 7 Most Carried 10 | 6 10 10 9 1 Average Carried 5 | 5 6 8 4 1 Final Capacity 10 | 6 10 10 10 4 Final Carried 9 | 6 9 9 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Scr Mat Mat Sto Gar Matter Collected 400 | 281 3 74 42 . Remotely . | . . . . . Salvage Created 711 | 30 28 447 206 . Parts 48 | 4 4 30 10 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Combat Hostiles Destroyed 17 | . 1 12 4 . Guns 9 | . 1 4 4 . Cannons 5 | . . 5 . . AOE 3 | . . 3 . . Classes Destroyed 7 | 1 2 2 2 . Tunneler 1 | 1 . . . . Watcher 3 | . 1 2 . . Swarmer 6 | . 1 5 . . Grunt 5 | . . 4 1 . Brawler 1 | . . . 1 . Duelist 2 | . . . 2 . Sentry 3 | . . 3 . . Best Kill Streak 8 | 1 2 8 2 . Combat Bots Only 6 | . 1 6 2 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Damage Taken 1625 | . 10 356 846 413 Core 400 | . . 95 87 218 Absorbed by Shields 6 | . . . . 6 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 58 | 1 7 20 29 1 Largest 2 | 2 2 2 2 1 Hottest 124 | 60 60 124 101 20 Shots Fired 106 | 2 14 37 52 1 Gun 89 | 2 14 20 52 1 Cannon 17 | . . 17 . . Launcher . | . . . . . Special . | . . . . . Kinetic 44 | 1 7 . 35 1 Thermal 38 | . . 32 6 . Explosive . | . . . . . Electromagnetic 24 | 1 7 5 11 . Robot Hit Streak 11 | 1 3 11 9 10 Robot Miss Streak 4 | . 4 3 2 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 70 | 1 4 27 37 1 Core Hits 36 | 1 2 18 13 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1079 | 15 93 581 378 12 Guns 719 | 15 93 227 378 6 Cannons 226 | . . 226 . . Explosions 128 | . . 128 . . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 288 | . 36 . 246 6 Thermal 593 | . . 536 57 . Explosive . | . . . . . Electromagnetic 192 | 15 57 45 75 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . . . . 2 Shots . | . . . . . Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | 20 40 369 228 . Average Temperature 133 | 15 22 162 120 . Received Heat Transfer 320 | . . 90 30 200 Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1212 | . . 1064 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Peak Influence 411 | 5 106 411 208 137 Initial 173 | . 3 44 173 122 Average 119 | . 62 183 180 113 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 87 | 100 100 64 93 100 Level 1 10 | . . 30 6 . Level 2 1 | . . 5 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 5 17 4 12 Peak Tracking Total 10 | . 4 8 4 10 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Scr Mat Mat Sto Gar Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Machines Accessed 9 | . 5 1 3 . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 17 | . 10 1 6 . Successful 12 | . 7 1 4 . Failed 5 | . 3 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 1 1 . . Terminals 10 | . 9 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 6 1 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . 3 . Report Inventory 3 | . 1 . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Scr Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Scr Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Scr Mat Mat Sto Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Scr Mat Mat Sto Gar Turns Passed 716 | 80 191 217 115 113 Spaces Moved 478 | 63 162 143 21 89 Core 70 | 9 . . 1 60 Treads 1 | . . . 1 . Legs 36 | . . . 7 29 Wheels 371 | 54 162 143 12 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 100 50 Average Speed 94 | 84 90 100 139 88 Slowest Speed 400 | 100 100 100 400 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 5 30 22 7 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 11 . . Melee . | . . . . . Projectile 1 | . . 1 . . AOE 10 | . . 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Scr Mat Mat Sto Gar Total 639 | 84 194 179 62 120 Wait 40 | 6 16 7 1 10 Move 474 | 62 161 142 20 89 Hop . | . . . . . Pick Up 17 | 6 5 4 2 . Fast Attach 8 | 8 . . . . Attach 13 | . . 3 10 . Detach . | . . . . . Swap 4 | . 2 2 . . Drop 7 | 1 3 1 . 2 Fire 58 | 1 7 20 29 1 Melee . | . . . . . Ram . | . . . . . Kick 4 | . . . . 4 Crush . | . . . . . Escape Stasis 14 | . . . . 14 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Identified exit to Mines 219 | -10/Materials | Discovered new exit (range 10) 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 343 | -9/Materials | Identified exit to Mines 343 | -9/Materials | Identified exit to Storage 489 | -9/Materials | Entered Storage 506 | -9/Storage | Garrison activated, responded to threat 569 | -9/Storage | Lost 6 parts (3n1u2w) 603 | -9/Storage | Identified exit to Garrison 604 | -9/Storage | Entered Garrison 617 | -9/Garrison | Lost 4 parts (1p1n2w) 630 | -9/Garrison | Triggered checkpoint 650 | -9/Garrison | Core integrity fell below 50% 707 | -9/Garrison | Core integrity fell below 20% 714 | -9/Garrison | Lost 4 parts (2n1u1w) 717 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00683_ Imp. Signal Interpreter destroyed. 00694_ Triggered Stasis Trap. 00694_ A bubble of rippling energy engulfs the area. 00694_ Field strength at 94. 00694_ Field strength at 88. 00695_ Field strength at 82. 00696_ Field strength at 76. 00697_ Field strength at 70. 00698_ Field strength at 64. 00699_ Field strength at 58. 00700_ Field strength at 52. 00701_ Field strength at 46. 00702_ Field strength at 40. 00703_ Field strength at 34. 00704_ Field strength at 28. 00705_ Field strength at 19. 00706_ Field strength at 13. 00707_ Field strength at 4. 00708_ Stasis field depleted. Garrison Door activated. 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Y #????????????????? | | ???????????????# ## ##s ###????????????????? | | ???????????????# ## ## #??????????????????? | | ????????????? g #??????????????????? | | ????????????? #??????????????????? | | ???????????????# g #??????????????????? | | ???????????????## ## ## #??????????????????? | | ????????????????# ?# ?# #??????????????????? | | ????????????????# ??####??# #??????????????????? | | ????????????????#?????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #################### | | ??????????????????????????# | | ??????????????????????????# | | ??????????????????????????# % | | ??????????????????????????##################### # | | ??????????????????????????????????????????????#* # | | ??????????????????????????????????????????????#! # | | ????????????????????????????????############### # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????## ##### ##### | | ????????????????????????????????#"""""#??# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalDirtyTrap Manual? 0 Play Time 00:35:29 Cumulative 34.8 hours Start 2021.05.31 @ 08:28:56 End 2021.05.31 @ 09:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 8 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 91c48a4d-3164-4561-a0df-72f6ba1621ea