Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.08 @ 18:41:49 Player: Demise Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (173) 173 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 678 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 250/250 System Corruption 8% Temperature Cool (0) Location -10/Mines Parts ------- Power (1) Ion Engine Propulsion (2) Utility (2) Large Storage Unit Improved Terrain Scanner Weapon (2) Light Assault Rifle Light Assault Rifle Inventory (10) Large Storage Unit Medium Matter Pod (87) Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Datajack Mining Laser Mining Laser Peak State ------------ Power Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Small Storage Unit Improved Terrain Scanner Weapon Light Assault Rifle Light Assault Rifle Inventory Medium Matter Pod Seismic Analyzer Medium Laser Light Cannon Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 2 16 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 6 . Device 4 | 1 3 . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | . 8 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 8 | . 5 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 3 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 91 | . 93 83 Engine 14 | . 14 14 Leg 20 | . 21 14 Device 10 | . 9 14 Storage 13 | . 12 14 Processor 4 | . 5 . Ballistic Gun 24 | . 23 26 Special Weapon 3 | . 4 . Naked Turns . | . . . Heaviest Build 24 | 12 24 24 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . 1 2 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 6 9 10 Average Carried 6 | 4 6 9 Final Capacity 10 | 6 10 10 Final Carried 9 | 6 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 519 | 368 108 43 Remotely 176 | 138 38 . Salvage Created 363 | 187 122 54 Parts 39 | 19 18 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 4 | 3 1 . Worker 2 | 2 . . Tunneler 5 | 5 . . Recycler 1 | 1 . . Swarmer 13 | . 9 4 Best Kill Streak 4 | 4 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 936 | . 672 264 Core 253 | . 223 30 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 72 | 30 27 15 Largest 2 | 2 2 2 Hottest 100 | 40 100 40 Shots Fired 130 | 60 48 22 Gun 122 | 60 40 22 Cannon . | . . . Launcher . | . . . Special 8 | . 8 . Kinetic 122 | 60 40 22 Thermal 8 | . 8 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 10 4 4 Robot Miss Streak 3 | 3 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 38 20 12 Core Hits 32 | 16 11 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 490 | 270 152 68 Guns 490 | 270 152 68 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 490 | 270 152 68 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . 8 8 Average Corruption 8 | . 8 8 Corruption Purged . | . . . Effects 16 | . 8 8 Message Errors 4 | . 2 2 Matter Fused 3 | . 1 2 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . 1 . Misfires 2 | . 2 . Targeting Errors 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 179 | . 179 . Average Temperature 35 | . 35 . Received Heat Transfer 6 | . 6 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 236 | 40 236 105 Average Influence 85 | 18 112 69 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | . . . Level 1 1 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 15 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Branch Access Points 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 943 | 198 580 165 Spaces Moved 438 | 91 282 65 Core . | . . . Treads . | . . . Legs 438 | 91 282 65 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 149 | 120 152 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 22 | 5 42 20 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 8 | . 8 . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 607 | 136 378 93 Wait 52 | 3 39 10 Move 436 | 90 281 65 Hop . | . . . Pick Up 12 | 6 6 . Fast Attach 1 | . 1 . Attach 4 | 1 2 1 Detach . | . . . Swap 16 | 1 13 2 Drop 14 | 5 9 . Fire 72 | 30 27 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 199 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 523 | -10/Materials | Crushed by falling debris 523 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Core integrity fell below 20% 628 | -10/Materials | Identified exit to Mines 779 | -10/Materials | Entered Mines 810 | -10/Mines | Met a Derelict bent on vengeance 828 | -10/Mines | Discovered new exit (range 9) 944 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- LOCATION=MINES GOAL=ESCAPE 00785_ System corrupted: Energy discharge (-95). 00816_ System corrupted: Matter fused (-8). 00828_ EXIT=FOUND 00833_ S-10 Pest destroyed. 00836_ System corrupted: Lgt. Assault Rifle jammed. 00838_ S-10 Pest destroyed. 00852_ Acquired 17 matter. 00854_ Acquired 15 matter. 00854_ R-06 Scavenger collects Lgt. Ion Engine. 00856_ Acquired 11 matter. 00857_ CYVKZNTBIT6SKM|#EWY,UERGN OI3%7>GY2BO 00897_ 1%8VE&OVNAGXFBOSFEF& 00921_ System corrupted: Matter fused (-9). 00927_ Critical hit. 00927_ Lgt. Assault Rifle destroyed. 00931_ S-10 Pest destroyed. 00938_ System corrupted: Lgt. Assault Rifle targeting data glitched. 00942_ System corrupted: Aluminum Leg rejected. 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