Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 13:52:25 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1250) 1250 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3595 Bonus ------- Follower Combat Kills 66 Friendly Fire -16 Cogmind --------- Core Integrity 359/550 Matter 149/300 Energy 128/160 System Corruption 0% Temperature Cool (72) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (20) --- Light Treads Improved Flight Unit High-capacity Matter Pod (200) Reaction Control System Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Shield Generator System Shield EM Pulse Gun Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Slug Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Reaction Control System Shield Generator System Shield EM Pulse Gun Particle Gun Assault Rifle Light Assault Rifle Grenade Launcher Maul [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 54 | 7 7 5 . 4 31 Power 9 | 1 . 1 . 1 6 Engine 6 | 1 . 1 . 1 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 2 . . . 9 Treads 13 | 2 2 . . . 9 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 4 . . 1 6 Device 5 | 1 . . . . 4 Storage 5 | 1 4 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 19 | 2 1 4 . 2 10 Energy Gun 8 | 1 . 1 . 1 5 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 1 1 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . . 2 . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . . . 2 17 Power 4 | . . . . 1 3 Propulsion 6 | . . . . . 6 Utility 5 | . . . . 1 4 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . . 2 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 100 93 93 Engine 13 | . 14 14 14 13 7 Treads 28 | . 28 28 28 28 32 Device 11 | . 14 14 14 5 9 Storage 13 | . 14 14 14 14 9 Processor 1 | . . . . 2 7 Protection 1 | . . . . . 8 Energy Gun 6 | . 14 4 . 8 8 Ballistic Gun 10 | . 14 14 14 5 . Ballistic Cannon 2 | . . . . 8 8 Launcher 6 | . . 9 14 5 . Peak Build Rating 32 | 7 10 15 11 19 32 Average Rating 13 | 5 7 11 11 14 27 On Entrance 9 | . 7 10 11 11 19 Naked Turns . | . . . . . . Heaviest Build 62 | 12 48 51 49 57 62 Greatest Support 91 | 40 46 46 46 46 91 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 Most Carried 20 | 1 14 16 16 18 20 Average Carried 13 | . 6 15 16 17 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 16 | 1 14 16 16 16 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1254 | 170 415 101 . 114 454 Remotely . | . . . . . . Salvage Created 1202 | 17 95 132 . 151 807 Parts 96 | 5 11 9 . 16 55 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 5 4 . 11 21 Melee 1 | . . . . . 1 Guns 15 | . 5 . . 2 8 Cannons 6 | . . . . 1 5 AOE 19 | . . 4 . 8 7 Classes Destroyed 11 | 1 2 2 . 1 5 Worker 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . . 1 Hauler 2 | . . . . . 2 Recycler 1 | . . 1 . . . Watcher 2 | . 1 . . . 1 Swarmer 20 | . 5 4 . 8 3 Grunt 16 | . . . . 3 13 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 2 | . . . . . 2 Best Kill Streak 10 | 1 4 2 . 4 10 Combat Bots Only 8 | . 4 2 . 4 8 Max Kills in Single Turn 4 | 1 1 2 . 4 3 Gunslinging . | . . . . . . Exploded 4 | . . 1 . 4 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 234 | . 24 22 . 25 163 Missed 52 | . 9 9 . 6 28 Damage Taken 2768 | . 128 112 . 234 2294 Core 248 | . 24 . . 33 191 Absorbed by Shields . | . . . . . . Redirected to Shielding 20 | . . . . . 20 Core Remaining (%) 88 | 100 . . . 77 . Volleys Fired 110 | 6 13 8 . 12 71 Largest 2 | 2 2 2 . 2 2 Hottest 123 | 60 60 40 . 123 123 Shots Fired 197 | 12 26 11 . 16 132 Gun 126 | 12 26 6 . 6 76 Cannon 54 | . . . . 4 50 Launcher 17 | . . 5 . 6 6 Special . | . . . . . . Kinetic 95 | 6 13 6 . 4 66 Thermal 59 | . . . . 6 53 Explosive 17 | . . 5 . 6 6 Electromagnetic 26 | 6 13 . . . 7 Robot Hit Streak 16 | 5 4 6 . 7 16 Robot Miss Streak 5 | 1 2 1 . 2 5 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 117 | 8 13 6 . 9 81 Core Hits 78 | 2 7 9 . 10 50 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 7 | . . . . 1 6 Critical Strikes 11 | . . . . 2 9 Burn 3 | . . . . 1 2 Destroy 8 | . . . . 1 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3392 | 80 175 227 . 621 2289 Guns 1409 | 80 175 42 . 106 1006 Cannons 684 | . . . . 108 576 Explosions 1250 | . . 171 . 407 672 Melee . | . . . . . . Ramming 49 | . . 14 . . 35 Kinetic 947 | 37 70 42 . 108 690 Thermal 925 | . . . . 106 819 Explosive 1163 | . . 171 . 407 585 Electromagnetic 308 | 43 105 . . . 160 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 99 | . . . . 49 50 Projectiles 17 | . . . . . 17 Explosions 82 | . . . . 49 33 Melee . | . . . . . . Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 145 | . . . . 42 103 Shots 6 | . . . . 2 4 Rammed 11 | . . 4 . . 7 Targets Rammed 13 | . . 4 . . 9 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 557 | 40 . . . 324 557 Average Temperature 160 | 26 . . . 165 168 Received Heat Transfer 1314 | . . . . 63 1251 Effects 14 | . . . . 3 11 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . . 1 3 Interference 5 | . . . . 2 3 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1961 | . . . . 259 1702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 367 | 5 178 113 . 211 367 Initial 3 | . 3 . . . . Average 70 | 1 59 47 . 42 163 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 91 | 100 100 100 . 96 60 Level 1 8 | . . . . 3 39 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 5 . 11 37 Peak Tracking Total 8 | . 3 3 . 4 8 Tactical Retreats 6 | . 2 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 4 | . . . . . 4 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 3 . 4 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 . 3 . 17 Successful 14 | . 3 . 3 . 8 Failed 11 | . 2 . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 7 | . . . . . 7 Terminals 22 | . 5 . . . 17 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 . 3 . 7 Record 3 | . . . 3 . . Prototype ID Bank 1 | . . . . . 1 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . . 1 Unreport Threat 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 4 | . . . . 3 1 Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 220 | . . . . . 220 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5754 | 121 1301 1078 1457 999 798 Spaces Moved 2361 | 65 555 420 608 401 312 Core 10 | 10 . . . . . Treads 2351 | 55 555 420 608 401 312 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 240 150 Average Speed 217 | 143 200 240 240 240 159 Slowest Speed 240 | 160 240 240 240 240 232 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 6 62 83 92 91 35 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 8 | . . 8 . . . Terrain Destroyed 147 | . . 35 . 49 63 Melee . | . . . . . . Projectile 20 | . . . . . 20 AOE 127 | . . 35 . 49 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2772 | 79 713 473 607 423 477 Wait 188 | . 129 33 . . 26 Move 2356 | 64 554 419 607 400 312 Hop . | . . . . . . Pick Up 33 | 2 8 3 . 4 16 Fast Attach 10 | 6 . . . 1 3 Attach 15 | 1 . . . 1 13 Detach . | . . . . . . Swap 29 | . 7 5 . 2 15 Drop 17 | . 1 1 . 3 12 Fire 110 | 6 13 8 . 12 71 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . . 4 . . 9 Escape Stasis . | . . . . . . Rewire 1 | . 1 . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 626 | -10/Materials | Identified exit to Mines 900 | -10/Materials | Discovered new exit (range 12) 1423 | -10/Materials | Entered Mines 1454 | -10/Mines | Met a Derelict bent on vengeance 1462 | -10/Mines | Learned Materials terminal intel 1972 | -10/Mines | Learned location of Zion (-7) 2061 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2362 | -10/Mines | Discovered new exit (range 8) 2489 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2491 | -10/Mines | Discovered new exit (range 5) 2501 | -10/Mines | Entered Exiles 2501 | -10/Exiles | Found Exiles lab abandoned 3673 | -10/Exiles | Discovered new exit (range 12) 3930 | -10/Exiles | Discovered new exit (range 14) 3958 | -10/Exiles | Entered Mines 4110 | -9/Mines | Learned Materials emergency access door positions 4428 | -9/Mines | Discovered new exit (range 15) 4593 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4914 | -9/Mines | Discovered new exit (range 8) 4957 | -9/Mines | Entered Materials 4957 | -8/Materials | Accompanied by 3 allies 4957 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4959 | -8/Materials | Loaded intel: 12 terminal locations 5624 | -8/Materials | Garrison activated, responded to threat 5656 | -8/Materials | Lost 4 parts (2p1n1u) 5673 | -8/Materials | Destroyed 8 combat bots 5725 | -8/Materials | Garrison activated, responded to threat 5755 | -8/Materials | Self-destructed Last Messages --------------- 05709_ U-05 Engineer builds a Wall. 05713_ U-05 Engineer lays Concrete. 05718_ G-47 Trooper destroyed. 05718_ Switching to secondary target: G-47 Trooper. 05722_ K-01 Serf collects debris. 05723_ U-05 Engineer lays Concrete. 05725_ G-47 Trooper calls for garrison reinforcements. 05725_ ALERT: Activating Garrison Access M001. 05726_ Adv. Heat Sink destroyed. 05731_ Aluminum Leg melted. 05731_ Imp. Heat Sink melted. 05731_ G-47 Trooper destroyed. 05731_ Switching to secondary target: G-47 Trooper. 05733_ K-01 Serf collects debris. 05740_ U-05 Engineer works on Pressure Siphon. 05742_ G-47 Trooper destroyed. 05744_ K-01 Serf collects debris. 05747_ U-05 Engineer works on Pressure Siphon. 05748_ Particle Gun destroyed. 05754_ Lgt. Treads destroyed. 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